Copyover - hot reboot
Reboot your MUD without players losing link. This command spawns a new copy of the MUD via exec, thus inheriting descriptors. Players' names are written to a file and players are reloaded later and hooked up to the right descriptors, meaning only that there is some temporary lag while the MUD reloads. Now with a ROM 2.4 patch, one for Smaug as well (courtesy of Walter Goodwin, updated again for 1.4) and also one for Circle.
If you are using NiMUD, here is a contributed NiMUD copyover installation guide by Niksa.
This first version of this feature appeared in
Version 7, last update: September 2000 -- this fixes a security problem in Smaug patch!.