3836
Xrakisis~
Mar 27~
gold, silver, copper currency implemented~
Xrakisis~
Mar 27~
Dungeon tower started~
Xrakisis~
Mar 27~
levels 1-8 in tower completed, 13 rooms each~
Xrakisis~
Mar 27~
golblins level lowered~
Xrakisis~
Mar 27~
revised money system.~
Xrakisis~
Mar 27~
Hp, mana, move all gained from gainlevel~
Xrakisis~
Mar 27~
str, con dex auto-advance~
Xrakisis~
Mar 27~
shopkeepers now charge gold~
Xrakisis~
Mar 27~
weapon types converted to weapon proficiencies~
Xrakisis~
Mar 27~
selfrace put in along with a ton of races~
Xrakisis~
Mar 27~
races added to who~
Xrakisis~
Mar 27~
human mercenary mobs added to level 1 of dungeon


                                  tower~
Xrakisis~
Mar 27~
level 9 in tower done~
Xrakisis~
Mar 27~
Races help file put in~
Xrakisis~
Mar 27~
New changes code put in~
Xrakisis~
Mar 27~
Added Dragonlance Pantheon gods to sacrifice~
Xrakisis~
Mar 27~
lag from berserk and kill lowered.~
Xrakisis~
Mar 27~
gainlevel exp cost raised severly~
Xrakisis~
Mar 27~
bug with gainlevel fixed.. wont go neg now~
Xrakisis~
Mar 27~
drasticly increased number and weight of objects


                                  you can carry~
Xrakisis~
Mar 27~
Tenth level in dungeon tower completed.~
Xrakisis~
Mar 27~
the powers of the 4 elemental forms in elemshift


                                  now work.~
Xrakisis~
Mar 27~
Added a shopkeeper to the Marketplace, Forge.~
Xrakisis~
Mar 27~
fixed the bug with creepingdoom~
Xrakisis~
Mar 27~
convert command put in for copper/silver to


                                  gold~
Xrakisis~
Mar 27~
Damcap now goes up with racelevel~
Xrakisis~
Mar 27~
fixed a bug with selfsphere~
Xrakisis~
Mar 27~
fixed the damage messages like slash,smash,


                                  thwack, to fit the new weapon types.~
Xrakisis~
Mar 28~
now players start with 2K hp so u can train


                                  avatar immediatly.~
Xrakisis~
Mar 28~
you can now get almost an unlimited ammount


                                  of exp, aka it wont go negative at 2billion~
Xrakisis~
Mar 28~
Player Kill is disabled/closed for the time


                                  being..~
Xrakisis~
Mar 28~
Powers command put in~
Xrakisis~
Mar 28~
Eleventh level of dungeon tower completed~
Xrakisis~
Mar 28~
fixed an exp variable bug in save.c, exp should


                                  go neg anymore from copyovers~
Xrakisis~
Mar 28~
you can now select a fightstyle and drop into


                                  it.~
Xrakisis~
Mar 28~
regen upped~
Xrakisis~
Mar 28~
some work done on exp to make it go higher


                                  than 2bill~
Xrakisis~
Mar 28~
now fightstyles improve.~
Xrakisis~
Mar 29~
Holyaura, an Abjurer ability now should work


                                  properly~
Xrakisis~
Mar 29~
Now level 200 players can remort to gain a


                                  6th sphere, and get set to 20K hp/mana/move~
Xrakisis~
Mar 29~
added remort variable to save file~
Xrakisis~
Mar 29~
now you can remort up to 6 times, each giving


                                  +10K hp/mana move with the first remort starting


                                  you at 20K hp mana and move~
Xrakisis~
Mar 29~
bug fixed with selfsphere~
Xrakisis~
Mar 29~
You will no longer get deleted when u die


                                  mortal~
Xrakisis~
Mar 29~
Enchantment added to selfsphere at level 50~
Xrakisis~
Mar 29~
racelevel added to score~
Xrakisis~
Mar 29~
FightStyles added to Proficiencies~
Xrakisis~
Mar 30~
now the Ancient Full Body Shield gives Sanctuary~
Xrakisis~
Mar 30~
Vulnerability, Immunity and resistance to


                                  slash, pierce and Fire put in for races..


                                  lot more to go.~
Xrakisis~
Mar 30~
now theres an elven shopkeeper in the marketplace~
Xrakisis~
Mar 31~
worked on race system some more.. now there


                                  are sub-races.. 70 races total. ~
Xrakisis~
Mar 31~
Added Sizes to each race.. tiny, small, medium,


                                  etc~
Xrakisis~
Mar 31~
Now trolls take more damage from fire~
Xrakisis~
Mar 31~
Half elves and all the subracse of elves are


                                  now immune to sleep and magic~
Xrakisis~
Mar 31~
u can now clearstat at altar~
Xrakisis~
Mar 31~
now trolls have auto-super regen~
Xrakisis~
Mar 31~
now almost all dwarves get an ac bonus vs


                                  all types of giant.~
Xrakisis~
Mar 31~
help race updated and many new helpfiles added,


                                  these will show ya the progress of races~
Xrakisis~
Mar 31~
fixed regen~
Xrakisis~
Apr  1~
level twelve added to dungeon tower~
Xrakisis~
Apr  1~
Transmuters now have Bonemod~
Xrakisis~
Apr  1~
Dwarves worked on some, (help dwarf)~
Xrakisis~
Apr  1~
Gnomes worked on some, (help gnome)~
Xrakisis~
Apr  2~
Thirteenth Level added to Dungeon Tower~
Xrakisis~
Apr  3~
Gleam added to divination sphere~
Xrakisis~
Apr  3~
Earthswallow added to Geomancer~
Xrakisis~
Apr  3~
dtrick added to combat3~
Xrakisis~
Apr  3~
reveal added to divination sphere~
Xrakisis~
Apr  3~
moonbeam and moongate added to moon sphere~
Xrakisis~
Apr  3~
Drows now get Darkness and drowfire~
Xrakisis~
Apr  3~
Level fourteen in dungeon tower completed~
Xrakisis~
Apr  4~
changed some internal stuff from dystopia


                                  to aoh~
Xrakisis~
Apr  4~
put remort below remove in interp table so


                                  u can type remo for eq again~
Xrakisis~
Apr  6~
put a cap on remorting~
Xrakisis~
Apr  6~
now the ammount of hp, mana, move from gainlevel


                                  that you gain have the same range, Also i


                                  raised the lower number in the range so you


                                  have a higher chance of having a better gain.~
Xrakisis~
Apr  6~
Added shadowsight, shadowplane and grab to


                                  illusionsphere~
Xrakisis~
Apr  6~
added demonform to archdemon race~
Xrakisis~
Apr  6~
added frosthands to hydromancer sphere~
Xrakisis~
Apr  6~
Fixed the illusionist sphere power formillusion~
Xrakisis~
Apr  6~
Gfavor given to Archangels~
Xrakisis~
Apr  6~
About 20 powers added.. you can no longer


                                  be the opposite of your sphere.~
Xrakisis~
Apr  6~
exp should no longer go negative when over


                                  2 bill~
Xrakisis~
Apr  7~
Fifteenth Level of dungeon Tower Completed~
Xrakisis~
Apr  7~
6 help files added with descriptions of the


                                  sphere powers~
Xrakisis~
Apr  7~
wizlist put in~
Xrakisis~
Apr  7~
descriptions of powers removed from powers


                                  command~
Xrakisis~
Apr  7~
now players start with eq.~
Xrakisis~
Apr  7~
added some color to help sphere1~
Xrakisis~
Apr  8~
added a newbie help bit of info in train~
Xrakisis~
Apr  8~
High_elf in who changed to High Elf~
Xrakisis~
Apr  8~
resetspheres command in.~
Xrakisis~
Apr  9~
50million exp from sac lowered to 50K and


                                  now mobs give a lot more exp.~
Xrakisis~
Apr  9~
Remort Level added to score~
Xrakisis~
Apr  9~
resetspheres conflicted with the imm commmand


                                  reset so i renamed it to spheresreset~
Xrakisis~
Apr  9~
you can now give gold. Syntax:give number


                                  gold name~
Xrakisis~
Apr  9~
now everyone gets truesight~
Xrakisis~
Apr  9~
Fixed quills. Goes off now.~
Xrakisis~
Apr  9~
fixed aikido Atemi, now you get an auto-attack


                                  from the Aikido fightstyle~
Xrakisis~
Apr  9~
Fixed Fangs autoattack.~
Xrakisis~
Apr  9~
special attacks added for Kendo and JiuJitsu~
Xrakisis~
Apr  9~
fixed some stuff with selfsphere :) was harder


                                  than you think.~
Xrakisis~
Apr  9~
now Hill, Forst, and Fire giants get Earthpunch~
Xrakisis~
Apr  9~
exp upped some more~
Xrakisis~
Apr 10~
now brief5 hides fightstyle attacks~
Xrakisis~
Apr 10~
now the attacks for the fightstyles have each


                                  a good chance to fail, so you dont get 6


                                  every round~
Xrakisis~
Apr 10~
now Darktendrils works~
Xrakisis~
Apr 10~
Sac exp bonus raised to 5mill~
Xrakisis~
Apr 10~
my tower made more to my liking.. Bland colors


                                  :)~
Xrakisis~
Apr 10~
added gold/racelevel to the imm command omni~
Xrakisis~
Apr 10~
now it says what kind of weapon it is in identify~
Xrakisis~
Apr 11~
enrage added to combat4~
Xrakisis~
May  4~
Tunnel, travel put in for dwarves.~
Xrakisis~
May  4~
now dwarven thunderhammer is available to


                                  all dwarves.~
Xrakisis~
May  4~
racepower command updated~
Xrakisis~
May  4~
gave Gnoll Jawlock~
Xrakisis~
May  4~
skin added to animal2~
Xrakisis~
May  4~
Minotaurs given gore~
Xrakisis~
May  6~
now you can remort up to 5 times~
Xrakisis~
May 14~
healme now costs gold, not QP~
Xrakisis~
May 14~
stoneshape added for giants~
Xrakisis~
May 14~
made the info in train nicer~
Xrakisis~
May 16~
FINALLY!!! Got Shield Block Working!!!!! there


                                  is a new wear location for shields called


                                  buckler, you can wear a shield without losing


                                  a weapons slot. Shieldblock is just like


                                  parry/dodge~
Xrakisis~
May 24~
now fightstyle attacks wont hit dead mobs~
Xrakisis~
Aug 12~
After Three years of downtime AOH is BACK!~
Xrakisis~
Aug 12~
gold added to reimb~
Xrakisis~
Aug 12~
bug with weapon damage, second number and


                                  average in identify fixed~
Xrakisis~
Aug 12~
Sirrion no longer has differant color in appreciates


                                  for sacrificing than the rest of the gods~
Xrakisis~
Aug 12~
problem with talons fixed~
Xrakisis~
Aug 12~
a typo with sacrificing fixed~
Xrakisis~
Aug 12~
train Legacy is now Exp and Gold instead of


                                  Exp and QP~
Xrakisis~
Aug 12~
Moon sphere added~
Xrakisis~
Aug 12~
Mobs can no longer shield block if they dont


                                  have a shield~
Xrakisis~
Aug 12~
The Wokanist skill, gasbreath is no longer


                                  disabled and now it works :)~
Xrakisis~
Aug 12~
damage from gasbreath toned down quite a bit.~
Xrakisis~
Aug 12~
now theres a bonus for being grouped. it doesnt


                                  decrease it.~
Xrakisis~
Aug 12~
gasbreath weakened to the point where, when


                                  traveling from 'prisoner' to 'prisoner' some


                                  are too tough for the skill~
Xrakisis~
Aug 12~
three hobgoblins that were in the kobold level


                                  of the dungeon tower were switched over to


                                  kobolds~
Xrakisis~
Aug 14~
now toughskin gives the affected damage reduction


                                  as well as making it so u dont lose arms


                                  from slashing weapons~
Xrakisis~
Aug 14~
now when you buy an item you autoclaim it,


                                  when you sell it it is no longer claimed~
Xrakisis~
Aug 14~
selfsphere info updated~
Xrakisis~
Aug 14~
now int and wis autoimprove~
Xrakisis~
Aug 14~
greatly raised the stats of the Iron Golems


                                  mace, and added an affect~
Xrakisis~
Aug 14~
superberserk is no longer just an opener,


                                  can use it while fighting, and lag reduced~
Xrakisis~
Aug 14~
who now shows racelevel and remortlevel~
Xrakisis~
Aug 15~
Afk no longer has lag~
Xrakisis~
Aug 15~
color and name fixed for the landing on the


                                  tenth level~
Xrakisis~
Aug 15~
Sixteenth Level of Dungeon Tower built.~
Xrakisis~
Aug 16~
changes 0 no longer crashes the mud, thanks


                                  to a line of code from Tijer~
Xrakisis~
Aug 16~
put in a fail-safe, when you type spheresrese


                                  or a part of that it will give u a message


                                  to type the whole command to reset your spheres~
Xrakisis~
Aug 16~
most skills were available while dead, now


                                  they've either been set to position Fighting


                                  or Standing~
Xrakisis~
Aug 16~
now levels autoadvance~
Xrakisis~
Aug 16~
now middys will work while fighting, was a


                                  problem with position~
Xrakisis~
Aug 16~
put in a check for remort 4 and 5 for selfsphere~
Xrakisis~
Aug 16~
put a check in jutsus for which sphere you


                                  have~
Xrakisis~
Aug 16~
now legacy plays a large part in mightrate~
Xrakisis~
Aug 16~
drasticly increased the hours holy aura affects


                                  you~
Xrakisis~
Aug 16~
put in POWER_TICK for the powerwords in update~
Xrakisis~
Aug 16~
now the mud can be started up with gdb~
Xrakisis~
Aug 17~
recalling should be fixed..~
Xrakisis~
Aug 17~
now condition shows in identify~
Xrakisis~
Aug 17~
resistance spell now puts an items toughness


                                  to 100~
Xrakisis~
Aug 17~
ident now shows toughness~
Xrakisis~
Aug 17~
now items that arnt arti or relic are now


                                  created with 100 toughness~
Tijer~
Aug 17~
Exp to next level now shows on score~
Tijer~
Aug 17~
if yer under level 200!~
Tijer~
Aug 17~
Newbies now start at level 1, and remort set


                                  you to level 1~
Tijer~
Aug 17~
you can now more more socialable!~
Tijer~
Aug 17~
Several things WORK now, group exp bonus works,


                                  ex  tra attacks where they should be given


                                  work, and other such stuff (fixed a load


                                  of warnings in the code which should make


                                  stuff work as it should)~
Tijer~
Aug 17~
cosmetic work done to the mud.... to make


                                  it look cleaner~
Tijer~
Aug 17~
Legacy now plays a part in AC~
Xrakisis~
Aug 17~
put in attacks to body parts code, (written


                                  by Akurei for my Cotn2.5 codebase) modified


                                  to work here.~
Xrakisis~
Aug 18~
lowered exp, people levling too fast and high


                                  level mobs giving neg exp...~
Xrakisis~
Aug 18~
when u look at urself, (Damaged) for eq changed.~
Tijer~
Aug 18~
You now START as avatar!! and ability to train


                                  avatar removed!!~
Tijer~
Aug 18~
Decapitation no longer sets you to level Mortal


                                  (will work on some kinda safe form timer


                                  to stop spam cappings)~
Xrakisis~
Aug 18~
weaponenhance and armorenhance taken out of


                                  "racepowers, for a while now just Enchantment


                                  sphere has gotten them~
Xrakisis~
Aug 19~
affects like those in bonemod, fangs, claws


                                  etc.. should now stick~
Xrakisis~
Aug 19~
had to put training avatar back in for after


                                  decaps, since if you go out for a smoke for


                                  5-10 min or if theres a copyover and ur taken


                                  out of afk, and put at recall, you could


                                  get capped 100 times before getting back~
Xrakisis~
Aug 19~
every time a weapon, fightstyle or spell color


                                  improves you'll get a message now~
Xrakisis~
Aug 19~
now when u attack a mob it doesnt give you


                                  the "you assume x fighstyle" twice~
Xrakisis~
Aug 19~
now you dont get an 'assumes fightstyle message'


                                  when your already in it. Also if you try


                                  to change your FS to the one your already


                                  in it will say your already in it.~
Xrakisis~
Aug 19~
npc and pc corpses no longer show the damaged


                                  meter~
Xrakisis~
Aug 19~
Holy Avenger changed from Morningstar to Longword~
Tijer~
Aug 22~
Buffer code re-done, will stop spam outs...


                                  i hope!~
Tijer~
Aug 22~
Fixed wordwrapping on this command so that


                                  there is no longer the 2 extra spaces...~
Tijer~
Aug 22~
the board command now scrolls properly, doesnt


                                  get stuck with "no notes on this board"~
Tijer~
Aug 22~
Healing sphere regenerate command now also


                                  regenerates mana and move~
Tijer~
Aug 23~
fixed little annoyance with fightstyles, now


                                  with no argument no longer does it say you


                                  cant set your fight style to that~
Tijer~
Aug 23~
score tidied up some~
Tijer~
Aug 23~
decaps no longer set you mortal, you stay


                                  avatar but get a safetimer set on you!~
Xrakisis~
Aug 23~
put in toughness~
Xrakisis~
Aug 24~
now you get eye color, hair color, skin tone


                                  and build, if you already have a race just


                                  type selfrace to have it set, otherwise will


                                  automaticly set it when u selfrace~
Xrakisis~
Aug 25~
fightstyles now affect mightrate~
Xrakisis~
Aug 25~
Zarius's Religions put in~
Xrakisis~
Aug 22~
now players choose their profession on char


                                 creation~
Xrakisis~
Aug 22~
who is going to read like a sentence.. The


                                 Minotaur soldier of (guild)~
Xrakisis~
Aug 25~
added Knight and Barbarian professions~
Xrakisis~
Aug 25~
added Guilds to creation~
Xrakisis~
Aug 25~
Guilds:Dark Hand, Guardian, Beast, Damned,


                                 Crusaders, Druid,~
Xrakisis~
Aug 25~
worked on who some~
Xrakisis~
Aug 25~
more who tweaks~
Xrakisis~
Aug 25~
raise dead skill given to Dark Hand guild~
Xrakisis~
Aug 25~
made char creation purdy~
Xrakisis~
Aug 25~
made the banner for who fancy~
Tijer~
Aug 25~
tired of getting disconnected (added anti


                                 disconnection from bad router code:P)~
Xrakisis~
Aug 25~
bash given to knights~
Xrakisis~
Aug 26~
put in help guild and help professions~
Xrakisis~
Aug 26~
Thief prof given dirtkick~
Xrakisis~
Aug 26~
gave darkhand perfect sight~
Xrakisis~
Aug 26~
gave assassin impale~
Xrakisis~
Sep  7~
knightshield given to Crusaders guild~
Xrakisis~
Sep  7~
Barbarians given a special rage skill~
Xrakisis~
Sep  7~
small problem with perfectsight fixed~
Xrakisis~
Sep  7~
tpyo fixed in score lagacy -> legacy~
Xrakisis~
Sep  7~
monks given darkblaze~
Xrakisis~
Sep  7~
put in weapon diversity~
Xrakisis~
Sep  7~
weapon diversity help file put in~
Korax~
Sep  7~
Added nicer looking wizhelp.~
Tijer~
Sep  8~
Fixed fightstyles resetting recall when you


                                  drop out of them~
Tijer~
Sep  8~
Fixed display issue with spikes command~
Xrakisis~
Sep  8~
barbarian rage given a timer~
Xrakisis~
Sep  8~
sandman skill given to assassins~
Xrakisis~
Sep  8~
soldier given a weak blink~
Xrakisis~
Sep  8~
now players can choose race during creation~
Xrakisis~
Sep  8~
level command made purdy~
Xrakisis~
Sep  9~
curse given to the guild of the Damned (chance


                                  for web or curse spell)~
Xrakisis~
Sep  9~
put in guardianbless for guardian guild (casts


                                  10 helpful spells on victim)~
Xrakisis~
Sep  9~
eyegouge given to barbarians. supreme blind!


                                  25 percent remove left eye, 25 percent remove


                                  right eye, 50 percent fail. Half the lag


                                  for success. ~
Xrakisis~
Sep  9~
now if someone is missing a left eye, eyegouge


                                  wont try to remove it anyway~
Xrakisis~
Sep  9~
same for right eye btw :P~
Xrakisis~
Sep 10~
beast guild given beastform~
Xrakisis~
Sep 10~
instead of beastform saying the huge beast


                                  it says the ridgid white wolf~
Xrakisis~
Sep 10~
vineforge given to druid guild. it gives a


                            weapon the ability to strike out in combat


                            with vines~
Xrakisis~
Sep 10~
started working on guild halls~
Xrakisis~
Sep 10~
Purification given to Beast Guild~
Xrakisis~
Sep 10~
started putting in guild fortress warfare!~
Xrakisis~
Sep 10~
put in garrison command~
Xrakisis~
Sep 10~
fixed garrison command so it displays right~
Xrakisis~
Sep 10~
put in hire command for guilds to hire guards


                            and soldiers for their forts~
Xrakisis~
Sep 10~
increased Guild fortress layout to 32 rooms~
Xrakisis~
Sep 13~
now how ever many guards are in the guilds


                            garrison is the only ammount that will load~
Xrakisis~
Sep 13~
put a line break in the dns lookup message~
Xrakisis~
Sep 13~
Guardian fortress built~
Xrakisis~
Sep 13~
Dark Hand Guild Fortress completed~
Xrakisis~
Sep 13~
now only the amount fo Dark Hand guards in


                            garrison will load~
Xrakisis~
Sep 13~
backed up the code~
Xrakisis~
Sep 13~
brief3 now hides shield blocks~
Xrakisis~
Sep 13~
gold, silver and copper now show up in pstat~
Xrakisis~
Sep 13~
now creepingdoom can be used while fighting~
Xrakisis~
Sep 13~
now dark hand guards attack non-guild members~
Xrakisis~
Sep 13~
same for guardian guards~
Xrakisis~
Sep 13~
clerics given thorns~
Xrakisis~
Sep 13~
vineforge fixed~
Xrakisis~
Sep 13~
grecall put in~
Xrakisis~
Nov 16~
changed no-command message from huh? to #Rmudstat#n


                            is not a recognized command please type 'commands'


                            to list them.~
Xrakisis~
Nov 30~
put the muds web page in who~
Xrakisis~
Dec  3~
changed 'name' message in greet and colored


                            it purdy~
Xrakisis~
Dec  3~
check out the official site for AOH, www.ianshirm.com~
Xrakisis~
Dec  4~
IS_GUILD and IS_PROF worked on~
Xrakisis~
Dec  4~
now in boards it shows if you can read or


                            write them~
Xrakisis~
Dec 22~
put in my calculator~
Xrakisis~
Dec 22~
IS_PROF and IS_GUILD should be fixed now.~
Xrakisis~
Dec 22~
changed the level of calc to 0~
Xrakisis~
Dec 22~
help AOH put in and help bosses started~
Xrakisis~
Dec 27~
in-depth obj material system in the works,


                            24 materials so far and now the objects material


                            shows before the item name~
Xrakisis~
Dec 27~
began the process of seting every object in


                            the game with their corresponding material


                            number~
Xrakisis~
Dec 27~
added wool and cloth materials~
Xrakisis~
Dec 27~
put in help materials, updated help AOH~
Xrakisis~
Dec 27~
fixed the format of all the areas to work


                            with a new variable~
Xrakisis~
12/27/2010~
changed the date format in changes~
Xrakisis~
12/27/2010~
now it shows the three dragonlance moons rising


                            and colored the rest of the 'day/night' messages~
Xrakisis~
12/29/2010~
dungeon tower and lacynos should be done as


                            far as setting materials~
Xrakisis~
12/29/2010~
i wrote a destroy command.. this will let


                            you harvest the material type of an item,


                            for a fraction of its weight~
Xrakisis~
12/29/2010~
i wrote a materials command, to list the amounts


                            of raw materials you have~
Xrakisis~
01/02/2011~
now obj->c_material, the variable for components


                            saves~
Xrakisis~
01/03/2011~
now when you destroy an object that has more


                            than one material it reimburses you the weight


                            of each of the materials~
Xrakisis~
01/03/2011~
now each material type, when forged, has its


                            own affect~
Xrakisis~
01/03/2011~
now all the newbiepack gear has material types~
Xrakisis~
01/03/2011~
updated Motd~
Xrakisis~
01/03/2011~
updated help aoh and made a shop listing help


                            file~
Xrakisis~
01/03/2011~
now the strength of the 2 materials being


                            forged is the objects toughness~
Xrakisis~
01/03/2011~
items are no longer autoset toughness 100.


                            So now the material toughness is what counts~
Xrakisis~
01/03/2011~
worked on help materials some more~
Xrakisis~
01/03/2011~
now you take less damage if the wear location


                            has a strong piece of armor on it~
Xrakisis~
01/03/2011~
i lowered legacy substantialy~
Xrakisis~
01/04/2011~
now materials command shows the weight of


                            the material needed to be able to forge~
Xrakisis~
01/04/2011~
put in cprime~
Xrakisis~
01/04/2011~
aligned materials command~
Xrakisis~
01/04/2011~
shops worked on in the Marketplace~
Xrakisis~
01/04/2011~
put in beast fortress ~
Xrakisis~
01/04/2011~
put in the specials for the guild mobs~
Xrakisis~
01/05/2011~
fixed human race showing up as centaur in


                            who~
Xrakisis~
01/05/2011~
put in some defines to make modifiying weight


                            easier, LB_GEM 1, LB_OTHER 2, LB_METAL 5~
Xrakisis~
01/05/2011~
put in the affects of all the forgeable materials


                            in the materials command~
Xrakisis~
01/05/2011~
now there are three sets of defines for materials.


                            copper for excample:M_COPPER for 1,2,3,4.


                            C_COPPER for bits, 2,4,8 and T_COPPER for


                            the toughness that should be applied to the


                            forged item~
Xrakisis~
01/05/2011~
added 'the object toughness applied' to the


                            materials command.. find the 2 materials


                            your going to forge, then add the toughness


                            numbers.. its good to get the result as clost


                            to 100 as possible~
Xrakisis~
01/11/2011~
put in mix command to make alloys~
Xrakisis~
01/11/2011~
put in alloys command to view amounts of alloys~
Xrakisis~
01/11/2011~
updated help material for the new ones~
Xrakisis~
01/11/2011~
created an object for all the new materials


                            in the shops~
Xrakisis~
01/11/2011~
help bosses fixed~
Xrakisis~
01/11/2011~
help shop updated~
Xrakisis~
01/11/2011~
help materials updated~
Xrakisis~
01/11/2011~
aligned materials~
Xrakisis~
01/11/2011~
cleaned up materials~
Xrakisis~
01/11/2011~
now when u use gasbreath if they live they


                            attack back~
Xrakisis~
01/11/2011~
gasbreath wont work now if a room is safe~
Xrakisis~
01/13/2011~
finished mix command~
Xrakisis~
01/13/2011~
now steel, brass and bronze are under alloys


                            command not materials command~
Xrakisis~
05/14/2012~
new boss mob, Bruce. help file updated.~
Xrakisis~
05/15/2012~
made a bunch of existing mobs boss mobs and


                            updated help boss~
Xrakisis~
05/15/2012~
changed to a nicer Makefile~
Xrakisis~
05/15/2012~
changed the format of druid, damned and crusader


                            area files and put the fortresses in~
Xrakisis~
05/15/2012~
a bunch of work done on guilds~
Xrakisis~
05/15/2012~
put in pick item type. its gonna be used for


                            mining.~
Xrakisis~
05/16/2012~
i wrote mining code. rooms can be set to goldmine,


                            gemmine, silvermine, stonemine, or ironmine~
Xrakisis~
05/16/2012~
mine command in and working~
Xrakisis~
05/16/2012~
labeled the mines in imperium~
Xrakisis~
05/17/2012~
gainlevel removed from train, since u autolevel


                            now.~
Xrakisis~
05/17/2012~
gainlevel removed from the list of commands~
Xrakisis~
05/17/2012~
updated help guild~
Xrakisis~
05/25/2012~
Opal added to gem mines~
Xrakisis~
06/04/2012~
now there are 220+ materials~
Xrakisis~
06/04/2012~
broke materials up into lists of material


                            types~
Xrakisis~
06/04/2012~
updated save.c for the new materials~
Xrakisis~
06/04/2012~
Worked on dynamic room descriptions~
Xrakisis~
06/04/2012~
gold and silver now go to raw materials from


                            mining~
Xrakisis~
06/04/2012~
Finished adding all stone types to Dig for


                            stone mines~
Xrakisis~
06/04/2012~
Put in 11 ore types for iron mine flag.. these


                            mines only have ore which needs smelted.~
Xrakisis~
06/04/2012~
ores, precious and rare gems, and stones pages


                            made for materials command ~
Xrakisis~
06/04/2012~
got rid of alloys command and put arg 8 in


                            materials for alloys~
Xrakisis~
06/04/2012~
finished adding ornate gems to mine command


                            for gem mine total of 62 possible gems~
Xrakisis~
06/04/2012~
finished adding semi-precious gems to that


                            argument in materials~
Xrakisis~
06/04/2012~
made a structure with every material type


                            in it, about 221~
Xrakisis~
06/04/2012~
started turning dodge and parry and shieldblock


                            as well as weapons skill and 35 new skills


                            total~
Xrakisis~
06/04/2012~
put in bite and increased damage from kick~
Xrakisis~
06/04/2012~
parry, dodge, and shield block now run off


                            the skill of the user.~
Xrakisis~
06/04/2012~
now old weapon types will still be usable


                            under weapon skills~
Xrakisis~
06/04/2012~
i put in room flags for the mines and forest.~
Xrakisis~
06/04/2012~
started installing expanded weather~
Xrakisis~
06/04/2012~
worked on Conjurer Sphere and gave it summongolem


                            and callgolems.~
Xrakisis~
06/04/2012~
gave necromancer painwreck ~
Xrakisis~
06/04/2012~
took mine titles from being at the right of


                            the room name to being in the dynamic description~
Xrakisis~
06/04/2012~
wrote and put in a chop command and created


                            ITEM_AXE~
Xrakisis~
06/04/2012~
alloys to destruction so they can be broken


                            down into raw material~
Xrakisis~
06/04/2012~
fixed iron mine~
Xrakisis~
06/04/2012~
now all the mining skills affect your chance


                            of successful mining~
Xrakisis~
06/04/2012~
gold and silver mines give less now~
Xrakisis~
06/04/2012~
wrote smelt command for the ores~
Xrakisis~
06/04/2012~
made odin shopkeeper in Imperium. he sells


                            axes for wood chopping and picks for mining.~
Xrakisis~
06/05/2012~
worked on imperium area quite a bit~
Xrakisis~
06/05/2012~
updated help shops~
Xrakisis~
06/08/2012~
put in check_improve for the new skills/spells~
Xrakisis~
06/09/2012~
worked a bunch on the new practicable skills


                            functionality~
Xrakisis~
06/09/2012~
added a ninth menu to do_materials~
Tijer~
07/17/2012~
Fixed who!~
Tijer~
07/17/2012~
Fixed who. had to use a version i made for


                            a version of AOH~
Tijer~
07/17/2012~
started work on fixing all of the warnings


                            in the code~
Tijer~
07/17/2012~
all warnings fixed in the code apart from


                            those in const.c~
Tijer~
07/17/2012~
working on the const.c warnings.. only 1 left


                            but the materials table is set up wrong so


                            have to redo each line of it~
Tijer~
07/17/2012~
Tidied up the proficiencies command~
Tijer~
07/17/2012~
ALL warnings fixed, code now comples cleanly~
Tijer~
07/17/2012~
Fixed autodesc so it doesnt repeat its self~
Tijer~
07/17/2012~
NON Spell skills now show in white~
Xrakisis~
07/17/2012~
now ooc will work for chat~
Tijer~
07/17/2012~
can no longer cast sklls~
Tijer~
07/17/2012~
Centered players on who, also got might to


                            show properly.. damned code!~
Xrakisis~
07/17/2012~
put in symbiotes. they are good to get early


                            on because mkills make them stronger. ~
Xrakisis~
07/17/2012~
players should no longer get booted from safe~
Xrakisis~
07/17/2012~
allw, alls, allm, symbiotepoints and gold


                            put in pset~
Xrakisis~
07/17/2012~
now players idle to afk not quit~
Xrakisis~
07/17/2012~
now you can go afk when holding an arti, or


                            not in a safe room~
Tijer~
07/17/2012~
changed the look of prompt... and added commas


                            to exp on prompt~
Tijer~
07/17/2012~
Remort now show on who if greater than 0~
Xrakisis~
07/17/2012~
put in random loading hero mobs~
Xrakisis~
07/17/2012~
put in platinum and reworked currency gain


                            from mkills~
Tijer~
07/18/2012~
all src files have now been aligned properly


                            making easy to read~
Tijer~
07/18/2012~
Notes now work again!~
Tijer~
07/18/2012~
exp changed from a float to a long long integer,


                            what does this mean? not alot! just that


                            you can now have alot more experience before


                            it goes negative~
Xrakisis~
07/18/2012~
put in colorful wear locations in look~
Xrakisis~
07/18/2012~
i put in second, third and fourth attacks.


                            these use the weapon in the selftitled name


                            for the attack~
Xrakisis~
07/18/2012~
i put in my stamina/martial arts system~
Xrakisis~
07/18/2012~
put in rampage and made it practicable~
Xrakisis~
07/18/2012~
put in backstab and dual backstab.~
Xrakisis~
07/18/2012~
put in circle and dual circle.~
Xrakisis~
07/18/2012~
reworked berserk and put in dual_berserk skill~
Xrakisis~
07/18/2012~
changed the colors of when you improve in


                            a skill~
Xrakisis~
07/18/2012~
players should no longer be able to prac skills


                            or spells higher than 55~
Xrakisis~
07/19/2012~
now you must have your symbiote maxed in order


                            to upgrade it.~
Xrakisis~
07/19/2012~
i put all the declare_spell funs and Declare


                            do funs in interp.h~
Xrakisis~
07/19/2012~
i put all the gsns in gsn.h~
Xrakisis~
07/19/2012~
i changed the copyover messages and put in


                            my copyover counter~
Tijer~
07/19/2012~
Immortals can now type commands while their


                            afk.. and made the afk flag fit a little


                            better with the who changes~
Tijer~
07/19/2012~
AFK now also shows an info~
Tijer~
07/19/2012~
Made acension a remort 5 power (to give it


                            some kind of goal~
Tijer~
07/19/2012~
Random generated mobs, now has [Hero] tagged


                            onto their names.. so newbies dont go getting


                            killed by them~
Tijer~
07/19/2012~
fixed the alignment of line wrapped changes,


                                i hope, we shall see i guess~
Xrakisis~
07/19/2012~
expanded the race table last night for hero


                                random loading mobs~
Tijer~
07/19/2012~
Exp payout is now comma'ised like it is on


                                prompts~
Tijer~
07/19/2012~
Platinum now shows on score, removed QPs and


                                replaced with Banked, so you can see how


                                much you have banked!~
Tijer~
07/19/2012~
Fixed string leak in prompt!~
Xrakisis~
07/19/2012~
lowered lag on fleshportal~
Tijer~
07/19/2012~
Gasbreath tweaked so me.. needs more tweaking~
Xrakisis~
07/19/2012~
started putting in Templar, Hoplite and Samurai


                                professions~
Tijer~
07/19/2012~
The Heroes now have Sex's and the mud now


                                reboots faster!!~
Tijer~
07/19/2012~
Banked gold now saves to pfile!~
Tijer~
07/19/2012~
Eyes, Looks, Build, Hair are now autoset on


                                connection if not already set~
Tijer~
07/19/2012~
Crashes are now posted to the crashes board,


                                freeing up the immortal board back for immortal


                                discussions~
Tijer~
07/19/2012~
Notes now send infos to people on to-list


                                when posted~
Tijer~
07/19/2012~
KaVir's Mud Protocol Snippet installed, allows


                                for lots of cool stuff... incuding MXP, 256


                                colors UTF8 characters, and alot lot more!!~
Tijer~
07/19/2012~
MUD now also has an Auto-generated MSSP listing!!


                                We also support MSDP, so we can created a


                                MUSHClient plugin (Something like KaVir has


                                on GodWarsII)~
Tijer~
07/19/2012~
To use 256 colors, ##XFNNN## or ##XBNNN##


                                N = 0-5 F = Foreground, B = Background~
Tijer~
07/20/2012~
tweaks to remort.. as there was a pretty severe


                                issue with it!~
Tijer~
07/20/2012~
exp to level changed from an integer into


                                to a long long integer~
Xrakisis~
07/21/2012~
i reduced the chance of a martial art hit


                                from 10 percent to 3 percent. Also, now the


                                martial arts autoattacks check for polearm


                                defense, parry, dodge and shield block.~
Xrakisis~
07/21/2012~
dropped the newbie weapon from 15 lbs to 1.


                                Since it was too heavy for newbies to actually


                                wield.~
Tijer~
07/21/2012~
Sorted out the lag on reboot, and bootup of


                                the mud.. the generated mobiles was doing


                                a loop of 500,000 for setting the names of


                                the heroes.. there isnt that many!!!~
Xrakisis~
07/21/2012~
now the variables for leveling armor and weapons


                                should save~
Xrakisis~
07/21/2012~
put the code in group_gain so wpns and armor


                                should gain exp and level now~
Tijer~
07/22/2012~
Fixed crash bug regarding identify... strangely


                                the object in question grants "armor" *boggles*~
Xrakisis~
07/22/2012~
Put in Consecrate to improve leveled weapons


                                and armor~
Xrakisis~
07/22/2012~
put in the area with all the vegetation stuff~
Xrakisis~
07/22/2012~
there are hundreds of materials, so the ones


                                that dont have colored names will be read


                                from the table with a colorless name.~
Xrakisis~
07/22/2012~
the above change is for the tag in the item


                                name for which material it is. ~
Xrakisis~
07/22/2012~
i alphabatized the Makefile so i can watch


                                the files compile in alphabetical order~
Xrakisis~
07/23/2012~
took the spell affect off Goliath Aluannaims


                                Broadsword since it was crashing the mud~
Xrakisis~
07/23/2012~
I put veg_update in and rewrote it. veg_update


                                loads vegetation..~
Xrakisis~
07/23/2012~
fixed material table since it was three entries


                                off the real number. So now A Rose bush grows


                                here. has the mat tag [rose bush] before


                                it, as every object will have.~
Xrakisis~
07/23/2012~
added a bunch of material.. this involved


                                raising max_material, adding entries to the


                                materials table and the defines.~
Xrakisis~
07/23/2012~
i put in the item type Veg, and changed all


                                the vegetation from item_trash to item_veg


                                through the flag in oedit~
Xrakisis~
07/23/2012~
i took all the functions out of xrakisis.c


                                and broke them up into multiple xrak_ files,


                                then got rid of the blank xrakisis.c file~
Xrakisis~
07/23/2012~
i put in a newer dig function and im pointing


                                both mine and dig commands to do_dig~
Xrakisis~
07/24/2012~
now 1000 Mkills gives a symbiote point, not


                                100~
Tijer~
07/25/2012~
Fixed an issue with the Protocol snippet for


                                some reason wasnt detecting MXP version...~
Tijer~
07/25/2012~
Pause on MOTD is back, MOTD modified due to


                                this!~
Tijer~
07/25/2012~
Alot of the connection stuff redone, Raceselection


                                prettyfied, and no longer can you get stuck


                                on an invalid race, same for guilds, and


                                professions~
Tijer~
07/25/2012~
Races on connection now show as the actual


                                arguments you enter to become that race~
Tijer~
07/25/2012~
Mud now tries to recover from more crashes!!~
Xrakisis~
02/15/2013~
battle_update put in with violence_update


                                so the battle rounds are the same speed as


                                melee~
Xrakisis~
02/15/2013~
player armyies are in and under construction~
Xrakisis~
02/15/2013~
armyhire to hire troops army to view your


                                army~
Xrakisis~
02/15/2013~
players buy troops with args armyhire militia


                                500 etc. Troops cost gold. Use convert to


                                turn other currency to gold.~
Xrakisis~
02/15/2013~
when you enter a room your army is 600 feet


                                from enemy armies. Each battle round of combat


                                subtracts 100 feet of distance. ranged weapons


                                hit first, melee troops dont attack until


                                zero distance.~
Xrakisis~
02/15/2013~
symbiote points put in reimb command~
Xrakisis~
02/15/2013~
i removed a bit of code that listed 250 variables


                                in the save file, and now there are groups


                                of 50 for 5 variable lists. hopefully this


                                will solve an issue with it.~
Xrakisis~
02/15/2013~
now its 100 mkills a symbiote point, not 1000~
Xrakisis~
02/15/2013~
symbiote upgrades now allow for 100 more of


                                each modifier, not ten more.~
Xrakisis~
02/15/2013~
i changed the portal to imperium in lacynos


                                to silver material type from undefined~
Xrakisis~
02/15/2013~
Crimson Fang boss mob added to help bosses~
Xrakisis~
02/15/2013~
shadow of Terror boss mob put in, shadow dragonscale


                                mail item available from shadow of terror.


                                Help Bosses updated~
Xrakisis~
02/15/2013~
mobs with levels 1000, 2000, and 3000 now


                                have much more hp and armies.. at mob level


                                3k they get 3x army bonus and the hp mods


                                of both 1k and 2k levels~
Xrakisis~
02/15/2013~
old map replaced with 3x3 ascii map~
Xrakisis~
02/15/2013~
boss mob Thor put in imperium, given Thunderhammer


                                item~
Xrakisis~
02/15/2013~
theres now a spell menu under affects command~
Xrakisis~
02/16/2013~
i put in circle and rampage skills~
Xrakisis~
02/16/2013~
i beefed up the randomly generated hero mobs


                                quite a bit~
Xrakisis~
02/16/2013~
now players gain exp from every round of combat~
Xrakisis~
02/16/2013~
armor and weapon levels now show in an objects


                                title~
Xrakisis~
02/16/2013~
worked on leveling weapons,armor and consecrate~
Xrakisis~
02/16/2013~
there are now three new spell colors, black,


                                white and orange~
Xrakisis~
02/16/2013~
added platinum to convert, worked on the rest


                                of the function some too~
Xrakisis~
02/16/2013~
i put in a bunch of new wear locations~
Xrakisis~
02/16/2013~
now convert changes all your silver, copper


                                or platinum into gold each time used.~
Xrakisis~
02/16/2013~
i broke up the spheres between 4 new classes


                                and put selfclass command in~
Xrakisis~
02/17/2013~
started working on a 4 class system~
Xrakisis~
02/17/2013~
gave ninjas principles command~
Xrakisis~
02/17/2013~
gave angels retribution attack~
Xrakisis~
02/17/2013~
put dystopian Ninja in~
Xrakisis~
02/17/2013~
now all classes gain class points ~
Xrakisis~
02/17/2013~
retribution and wrath skills given to Angel


                                class~
Xrakisis~
02/17/2013~
entry for angel and ninja put under do_powers~
Xrakisis~
02/17/2013~
circle is now ninja only~
Xrakisis~
02/17/2013~
i put an entry in powers for all 4 classes.~
Xrakisis~
02/17/2013~
Dystopia angel class put in~
Xrakisis~
02/17/2013~
Angels can now train justice, peace and love~
Xrakisis~
02/18/2013~
demon class file compiles~
Xrakisis~
02/18/2013~
put entries in interp.c for all the demon


                                powers and defines in interp.h~
Xrakisis~
02/18/2013~
gave demons an insta-blink~
Xrakisis~
02/18/2013~
listed all the demon powers under powers command~
Xrakisis~
02/18/2013~
blink listed in powers for demons~
Xrakisis~
02/18/2013~
i put some more demon save stuff in save.c


                                so inparts will save once gained~
Xrakisis~
02/18/2013~
i swapped out the stock dystoipia dam messages


                                and replaced it with those from DoD~
Xrakisis~
02/18/2013~
Class Points should save now~
Xrakisis~
02/18/2013~
flamebolt given to demons~
Xrakisis~
02/18/2013~
flamebolt listed in powers for demon~
Xrakisis~
02/18/2013~
convert for silver and copper should be fixed~
Xrakisis~
02/18/2013~
symbiotes not gaining points should be fixed~
Xrakisis~
02/19/2013~
circle added to ninja entry in powers~
Xrakisis~
02/19/2013~
event_update and army_update put in. Event


                                update increases certain stats and army update


                                gives troops~
Xrakisis~
02/20/2013~
Angel stuff in train now only appears if your


                                an Angel~
Xrakisis~
02/21/2013~
immortals no longer get the 2 regular bonus


                                updates~
Xrakisis~
02/21/2013~
fixed some color coding in who~
Xrakisis~
02/21/2013~
gave demons travel~
Xrakisis~
02/21/2013~
added travel to demons power list~
Xrakisis~
02/23/2013~
put in crecall. built a crecall for angels


                                and a shop mob for them.~
Xrakisis~
02/23/2013~
angelicarmor command removed~
Xrakisis~
02/23/2013~
at angel crecall, Alantheese the archangel


                                now sells the angel class weapon~
Xrakisis~
02/23/2013~
angel class sword set to mithril~
Xrakisis~
02/23/2013~
i built the ninja crecall~
Xrakisis~
02/23/2013~
crecall updated for new ninja crecall~
Xrakisis~
02/23/2013~
hp gain per level increased~
Xrakisis~
02/23/2013~
Ninja class weapon made~
Xrakisis~
02/23/2013~
shopkeeper at ninja crecall creted~
Xrakisis~
02/23/2013~
ninja class weapon now sold at ninja crecall~
Xrakisis~
02/23/2013~
Ninja belts put in~
Xrakisis~
02/23/2013~
now when you try superberserk, if you dont


                                have the required sphere it will tell the


                                correct one~
Xrakisis~
02/23/2013~
Dystopian Mage put in.~
Xrakisis~
02/23/2013~
Mages now get portal~
Xrakisis~
02/23/2013~
Mages now get soulsuck~
Xrakisis~
02/23/2013~
class eq now has a class title flag on it~
Xrakisis~
02/23/2013~
hero mob drasticly lowered~
Xrakisis~
02/23/2013~
Belts now affect ninja damcap. 100 extra damcap


                                per belt, max of +1000 damcap with belt 10~
Xrakisis~
02/23/2013~
Angels given layonhands, which is similar


                                to soulsuck~
Xrakisis~
02/23/2013~
I made Hell Class recall for demons~
Xrakisis~
02/23/2013~
Hades mob in hell sells demon class eq~
Xrakisis~
02/23/2013~
Harvest should work now.~
Xrakisis~
02/23/2013~
now mkills for symbiote is correctly displayed~
Xrakisis~
02/23/2013~
gbanish enabled for angels~
Xrakisis~
02/24/2013~
i wrote a custom flaming, shocking, vorpal,


                                frost, drain, weapon flag system~
Xrakisis~
02/24/2013~
consecrate to add the new weapon flags~
Xrakisis~
02/24/2013~
army help file put in~
Xrakisis~
02/24/2013~
put class help file in and updated help aoh~
Xrakisis~
02/24/2013~
there is now a crecall for all 4 classes~
Xrakisis~
02/24/2013~
demonform should be fixed~
Xrakisis~
02/24/2013~
now polymorphed players can cast spells~
Xrakisis~
02/25/2013~
Hero mobs lowered~
Xrakisis~
02/25/2013~
i put in flameforge and drain forge for racelevel


                                25~
Xrakisis~
02/25/2013~
i put in frostforge for racelevel 50~
Xrakisis~
02/25/2013~
i put in vorpalforge for racelevel 100~
Xrakisis~
02/25/2013~
and shockforge in for racelevel 150~
Xrakisis~
02/25/2013~
increased exp gain~
Xrakisis~
02/25/2013~
reduced the effectivness of parry, dodge and


                                shield block~
Xrakisis~
02/25/2013~
combatstyle defense helps parry, dodge and


                                shield block now~
Xrakisis~
02/25/2013~
combatstyle fury now gives 1K bonus to damcap~
Xrakisis~
02/25/2013~
combatstyle melee now gives +5 to number_attacks~
Xrakisis~
02/25/2013~
phase skill put in. Similar to parry, dodge


                                and shield block. This also gets the defense


                                bonus from Defense fightstyle.~
Xrakisis~
02/25/2013~
prac all should no longer lower any skills,


                                just take the ones less than 55 percent and


                                bring them to 55~
Xrakisis~
02/25/2013~
Ascension command taken out. no need for archangels


                                and archdemons with angel and demon classes~
Xrakisis~
02/25/2013~
back wear location colored and put in.~
Xrakisis~
02/25/2013~
Odin in Imperium now sells backpacks~
Xrakisis~
02/27/2013~
troops are much much cheaper now. it would


                                have been impossible to get like 50k siege


                                units when their 2500-10k gold.. battle on!~
Xrakisis~
02/28/2013~
unclassed is now Bard.. which means no assigned


                                spheres and you can choose them all the first


                                trip to 200 b4 u remort~
Xrakisis~
03/01/2013~
the 4 things angels advance in train should


                                be fixed~
Xrakisis~
03/01/2013~
i gave angels divebomb skill.. basicly swoop


                                and attack!~
Xrakisis~
03/01/2013~
Divebomb added to powers for angels~
Xrakisis~
03/01/2013~
i purdied up the army screen from the army


                                command~
Xrakisis~
03/01/2013~
now a total of 10K of any unit type can fight


                                at one time..~
Xrakisis~
03/01/2013~
now shock, drain, flaming etc flags dont kill


                                something more than once~
Xrakisis~
03/01/2013~
i added army range to the army menu~
Xrakisis~
03/01/2013~
i fixed combat.. weapons and autos should


                                work now~
Xrakisis~
03/01/2013~
i put in 11 new autos, 2 for symbiotes the


                                rest for class autos~
Xrakisis~
03/01/2013~
mages given lore and studylore for whats going


                                to be lich powers given to mage~
Xrakisis~
03/01/2013~
do_powers updated for mage lore and studylore~
Xrakisis~
03/01/2013~
i worked on gasbreath some. Now it shows the


                                damage, and a message for each hit.~
Xrakisis~
03/01/2013~
drasticly reduced amount of coins from mkills~
Xrakisis~
03/01/2013~
i rewrote help class and listed the default


                                class spheres by class~
Xrakisis~
03/01/2013~
i delted poisonblade and made WPN_POISONED


                                like the rest of the flaming, shocking, vorpal


                                attacks... system i wrote for here.~
Xrakisis~
03/01/2013~
i fixed mining~
Xrakisis~
03/01/2013~
i fixed chopping~
Xrakisis~
03/01/2013~
harvest, chop and mine should now work for


                                the random-loading plants, trees and mines~
Xrakisis~
03/02/2013~
Moss material type now shows~
Xrakisis~
03/02/2013~
i put the rest of the new material types in


                                the material name table~
Xrakisis~
03/02/2013~
sycamore trees now have their material type


                                shown~
Xrakisis~
03/02/2013~
east of demon recall are now much harder demon


                                class mobs~
Xrakisis~
03/02/2013~
north of crecall for angels now has class


                                battleground angels~
Xrakisis~
03/02/2013~
the area imbetween the 4 crecalls is done~
Xrakisis~
03/02/2013~
Conan added to bosses help file~
Xrakisis~
03/02/2013~
cerberus boss mob created in demon crecall


                                (hell)~
Xrakisis~
03/03/2013~
i worked on cprime and moved it to another


                                file~
Xrakisis~
03/03/2013~
i expanded the menu under affects~
Xrakisis~
03/03/2013~
symbiote upgrade now needs parry and dodge


                                to be at 10 and you need a symbiote point


                                to raise it, not gold~
Xrakisis~
03/03/2013~
i removed some double entries under skills~
Xrakisis~
03/03/2013~
pikemen renamed hoplite~
Xrakisis~
03/03/2013~
i put some code in improve weapon that will


                                lower wpn skill if too high~
Xrakisis~
03/03/2013~
i got rid of some compile warnings~
Xrakisis~
03/03/2013~
i mostly installed my Xcenter snippet~
Xrakisis~
03/03/2013~
class 0 is now bard.. which makes players


                                bard by default and theyll have to selfclass


                                to choose one of the four~
Xrakisis~
03/03/2013~
now the number of mobs is to the left of a


                                single entry, instead of a long repetative


                                list~
Xrakisis~
03/03/2013~
player names are now cyan~
Xrakisis~
03/03/2013~
i took the color out of cprime and fixed a


                                typo in it~
Xrakisis~
03/03/2013~
the detect spells are now orange spell color~
Xrakisis~
03/04/2013~
i put in ninjaform~
Xrakisis~
03/04/2013~
ninja help file updated for Shozuku and the


                                ninja section under powers updated~
Xrakisis~
03/04/2013~
powertransfer put under powers in interp table


                                so that power command will show powers~
Xrakisis~
03/04/2013~
where now shows area and room name~
Xrakisis~
03/04/2013~
i fixed practice~
Xrakisis~
03/05/2013~
now when surrounded by a shield of chaos shows,


                                each letter in chaos is randomly colored~
Xrakisis~
03/06/2013~
i put in Blade Shield, Ice Shield, Fire Shield,


                                Death Shield, Reflection Shield, Acid Shield


                                and Shock Shield.~
Xrakisis~
03/06/2013~
there is a command to add each shield to a


                                piece of armor. Check the levels under powers


                                as you advance.~
Xrakisis~
03/06/2013~
fixed the victim and ch stuff for the shields~
Xrakisis~
03/07/2013~
knee. shin and ear eq is now sold by Odin


                                in Imperium~
Xrakisis~
03/07/2013~
titanic armor from thor lowered~
Xrakisis~
03/07/2013~
i put Shin wear location in look~
Xrakisis~
03/07/2013~
fixed a typo with elbow in look and eq~
Xrakisis~
03/07/2013~
weapons not hitting and a lot of autoattacks


                                not hitting fixed~
Xrakisis~
03/07/2013~
lowered the levels of the mobs in class battlegroudns~
Xrakisis~
03/07/2013~
i put in armyresearch and assassination discipline


                                so far~
Xrakisis~
03/07/2013~
changes some values with parry, dodge, shield


                                block and phase~
Xrakisis~
03/07/2013~
help class updated~
Xrakisis~
03/07/2013~
ninjaform no longer removes eq when activated~
Xrakisis~
03/07/2013~
fixed the autos for combat~
Xrakisis~
03/07/2013~
fixed the messages and damage for chaosshield~
Xrakisis~
03/07/2013~
i added 3 new army researches~
Xrakisis~
03/08/2013~
now armies only get 50 feet closer each round,


                                not 100 feet.~
Xrakisis~
03/08/2013~
took a typo out of a cprime msg~
Xrakisis~
03/08/2013~
worked on ninja a ton~
Xrakisis~
03/08/2013~
aligned army screen better~
Xrakisis~
03/08/2013~
ArcherInfantry now benefit from cast iron


                                research~
Xrakisis~
03/08/2013~
Archer, Archer-infantry and Catapult researches


                                added to armyresearch~
Xrakisis~
03/08/2013~
heros made stronger~
Xrakisis~
03/08/2013~
Angel wing of Classbattlegrounds expanded~
Xrakisis~
03/08/2013~
raised shield damage a lot~
Xrakisis~
03/08/2013~
ninja principles help file replaced ~
Xrakisis~
03/08/2013~
new ninja helpfile, 3 new help files for the


                                principles, a paths help file, and the yin


                                and yang help files put in~
Xrakisis~
03/08/2013~
army system unit damage modifiers from research


                                lowered~
Xrakisis~
03/09/2013~
now when randomly recieving troops, u get


                                more of the cheaper units and a 50 percent


                                chance to get each of the cheaper units~
Xrakisis~
03/09/2013~
Players can now wear eq while in demonform


                                or while wearing a ninjasuit, or elemforms


                                etc..~
Xrakisis~
03/09/2013~
fixed a missing charachter in armyhire that


                                was not letting anything be bought past legionary~
Xrakisis~
03/09/2013~
now a player who is linkdead will auto-quit


                                instead of auto-afk~
Xrakisis~
03/09/2013~
now players can use healme at imperiums altar~
Xrakisis~
03/10/2013~
began working on the angel classes list of


                                powers in do powers~
Xrakisis~
03/10/2013~
i organized all of angel classes powers by


                                their 4 disciplines~
Xrakisis~
03/10/2013~
the angel powers dont appear in powers unless


                                they are avaialable~
Xrakisis~
03/10/2013~
angelform, or gfavor now shows as (name) #nA


                                #CB#cea#7uti#cfu#Cl #oG#yo#old#ye#on #7Warrior#n~
Xrakisis~
03/10/2013~
now player alignments change depending on


                                what you kill.. kill good stuff turn evil,


                                kill evil stuff turn good.~
Xrakisis~
03/11/2013~
i fixed the demon power flameblades~
Xrakisis~
03/11/2013~
i can now set class points with pset~
Xrakisis~
03/11/2013~
i created a flaming demon blade item~
Xrakisis~
03/13/2013~
second, third, fourth, fifth, sixth, and seventh


                                attack skils put in~
Xrakisis~
03/14/2013~
i fixed mienaku (ninja flee)~
Tijer~
03/16/2013~
fixed Combined mobile code~
Xrakisis~
03/16/2013~
now when a player reconnects, it goes over


                                info~
Tijer~
03/17/2013~
Fixed potential crash with elfsing~
Xrakisis~
03/17/2013~
worked on the blood sea, east of imperium


                                a bunch more.. travel ocean or fish~
Xrakisis~
03/18/2013~
now when ur mana, move or hp goes from less


                                than the total to the total by regen it will


                                say its been restored.~
Xrakisis~
03/18/2013~
the 'you have been completely regenerated'


                                spam is gone~
Xrakisis~
03/18/2013~
lowered heroes enough so that they dont interfear


                                with newbies leveling~
Xrakisis~
03/18/2013~
since multiplaying is legal, it no longer


                                shows over info when u log an alt.~
Xrakisis~
03/18/2013~
the players name when in angelform is now


                                white, not cyan~
Xrakisis~
03/18/2013~
gave ninjas aura autoattack~
Xrakisis~
03/18/2013~
players in the rooms now have white names


                                instead of cyan~
Xrakisis~
03/18/2013~
fixed some compile warnings~
Xrakisis~
03/18/2013~
now mages get 2 more total spheres than the


                                other classes~
Xrakisis~
03/18/2013~
now remort 6 and 7 give an extra sphere each~
Xrakisis~
03/18/2013~
the 4 level 25 powers now show under powers~
Xrakisis~
03/19/2013~
mage class weapon lowered~
Xrakisis~
03/19/2013~
convert now shows that you can convert platinum~
Xrakisis~
03/21/2013~
player towns are in.. use viewtown~
Xrakisis~
03/21/2013~
use build to build buildings in your town~
Xrakisis~
03/21/2013~
now armyresearches are dependent on your tower


                                of sorcery~
Xrakisis~
03/21/2013~
i put in armyresearch Tactics~
Xrakisis~
03/21/2013~
when your move points refresh, Vitality in


                                the message is now white instead of cyan.~
Xrakisis~
03/21/2013~
it now takes 10 iron, 40 tin and 100 wood


                                to upgrade or build a building~
Xrakisis~
03/21/2013~
i made the shop imperium building supply,


                                needed for building your town~
Xrakisis~
03/21/2013~
i defined Vampire, Werewolf and Kahn classes~
Xrakisis~
03/21/2013~
I fixed the defines IS_ANGEL, IS_DEMON and


                                such from bits to sequential numbers~
Xrakisis~
03/21/2013~
i wrote a TOWNS help file, updated help aoh


                                and help shops~
Xrakisis~
03/21/2013~
Homer of Imperium building Supply now sells


                                iron bars~
Xrakisis~
03/21/2013~
i made the boss mob Cypher at the top of the


                                Duneon Tower~
Xrakisis~
03/22/2013~
i put a north and south gate on the viewtown


                                map as well as an east and west gate~
Xrakisis~
03/22/2013~
fixed a glitch with building weapons shop~
Xrakisis~
03/23/2013~
i put Kahn class most of the way in~
Xrakisis~
03/23/2013~
i cleaned up a bunch of warnings in the compile~
Xrakisis~
03/23/2013~
Kahn, Werewolf and Vampire put in the immortal


                                command do_class~
Xrakisis~
03/23/2013~
Kahn, Werewolf, Vampire classes now show in


                                who~
Xrakisis~
03/23/2013~
made a class item flag for Kahn, Werewolf


                                and Vampire~
Xrakisis~
03/23/2013~
we now have tons of colors again, use the


                                at symbol~
Xrakisis~
03/23/2013~
help color updated~
Xrakisis~
03/23/2013~
i worked on the prompt a bunch more~
Xrakisis~
03/23/2013~
now kahns get flameclaws~
Xrakisis~
03/23/2013~
kahns now get fangs~
Xrakisis~
03/23/2013~
i put in a modified kahnform~
Xrakisis~
03/23/2013~
i finished adding the new class flags ~
Xrakisis~
03/23/2013~
i made a kahn crecall and a shop there~
Xrakisis~
03/23/2013~
newrecall now sets you to a new recall location~
Xrakisis~
03/23/2013~
orange magic now shows as orange in practice~
Xrakisis~
03/23/2013~
i put in weapon and spell resistance~
Xrakisis~
03/23/2013~
weapon and magic resistance should save now~
Xrakisis~
03/23/2013~
i added the 4 newest classes to get_class


                                function~
Xrakisis~
03/23/2013~
i defined antipaladin class~
Xrakisis~
03/23/2013~
i manualy converted the area rome i wrote


                                a while back and put it in here.~
Xrakisis~
03/23/2013~
i went through rome and set the stats on all


                                the objects~
Xrakisis~
03/23/2013~
Excalibur and Thors Thunderhammer lowered~
Xrakisis~
03/23/2013~
all the class weapons damage dice lowered~
Xrakisis~
03/23/2013~
i updated help BOSSES for the new area~
Xrakisis~
03/23/2013~
i put an auction system in~
Xrakisis~
03/23/2013~
there is now a new who screen~
Xrakisis~
03/23/2013~
now the 3 main cities have portals to each


                                other~
Xrakisis~
03/23/2013~
i put in swordsmanship army research~
Xrakisis~
03/24/2013~
healme now works for the 3 altars of the 3


                                main cities~
Xrakisis~
03/24/2013~
i put in a damage2 function. It uses more


                                variables and allows for damage types DAM_NEGATIVE


                                DAM_BASH etc~
Xrakisis~
03/24/2013~
i put ascension in to gain levels after reaching


                                200~
Xrakisis~
03/24/2013~
i changed all the damage calls in fight.c


                                to damage2. damage2 has 2 more variables~
Xrakisis~
03/24/2013~
i changed the flaming weapon message~
Tijer~
03/24/2013~
done some tidying to the who command.. removed


                                alot of obselete code form it~
Tijer~
03/24/2013~
fixed several warnings in the code.. still


                                alot more to fix (was bored so started fixing


                                :))~
Xrakisis~
03/24/2013~
spheres are no longer assigned based on class~
Xrakisis~
03/24/2013~
resetspheres activated~
Xrakisis~
03/24/2013~
i colored exp and coin gain from mkills~
Xrakisis~
03/24/2013~
i put in dblbuy~
Xrakisis~
03/25/2013~
got dblbuy working~
Xrakisis~
03/25/2013~
i made the announcement for doubles go over


                                system~
Xrakisis~
03/25/2013~
did a ton of bug fixes for dblbuy~
Xrakisis~
03/25/2013~
i updated help class~
Xrakisis~
03/25/2013~
i put in a low level exp area, all east from


                                rome~
Tijer~
03/25/2013~
mccp is now re-activated~
Xrakisis~
03/25/2013~
brief5 now gives a consolidated exp, 2xexp


                                and coin line of text~
Xrakisis~
03/25/2013~
brief5 now hides sacrifice~
Xrakisis~
03/25/2013~
built another room on the blood sea and made


                                30 shrimp mobs load~
Xrakisis~
03/26/2013~
worked on xp gain some~
Xrakisis~
03/26/2013~
areas is now using cprintf and formated for


                                color~
Xrakisis~
03/26/2013~
fixed a typo with scotish portal~
Xrakisis~
03/26/2013~
exp, coins and cp is now consolidated with


                                brief4, not brief5~
Xrakisis~
03/26/2013~
now there is a room in the blood sea for Clams~
Xrakisis~
03/26/2013~
fixed the typo with scottish for real now~
Xrakisis~
03/26/2013~
changed sprintf in alist to cprintf so color


                                wont fuck with the format~
Xrakisis~
03/26/2013~
now there are 10 ascension levels~
Xrakisis~
03/26/2013~
double cp in who is now accurate~
Xrakisis~
03/28/2013~
now when u smelt it should remove the 10lbs


                                of ore~
Xrakisis~
03/28/2013~
decap now adds and subtracts status~
Xrakisis~
03/28/2013~
Status should now save~
Xrakisis~
03/29/2013~
i changed some of the costs of dobules, changed


                                some of the wording in dblbuy and added dblbuy


                                all~
Xrakisis~
03/29/2013~
started putting Antipaladin Class In~
Xrakisis~
03/29/2013~
i put the AP powers list in do_powers~
Xrakisis~
03/29/2013~
fixed 2 typos in powers~
Xrakisis~
03/29/2013~
AP Takaura should work now~
Xrakisis~
03/29/2013~
antipal put in class and selfclass~
Xrakisis~
03/31/2013~
weapon hits show again~
Xrakisis~
03/31/2013~
brief5 now hides wpn attacks~
Xrakisis~
03/31/2013~
damage should be fixed~
Xrakisis~
03/31/2013~
autostance enabled and autodrop brought back


                                to stock~
Xrakisis~
03/31/2013~
now mobs will autodrop into a stance~
Xrakisis~
03/31/2013~
now mobs autodrop into their stance upon creation~
Xrakisis~
03/31/2013~
i put the stances in the proficiencies command~
Xrakisis~
03/31/2013~
replaced improve_stance to work with stances


                                instead of fightstyles~
Xrakisis~
03/31/2013~
the population of towns now grows via an update


                                depending on how many and what level the


                                houses are~
Xrakisis~
04/02/2013~
gsocial command put in~
Xrakisis~
04/03/2013~
the random army gain update removed~
Xrakisis~
04/03/2013~
now you may only hire troops, up to the town


                                population and it will draw from it.~
Xrakisis~
04/03/2013~
added i added 12 longhouses to the town map


                                to make a higher population look plausable.


                                they are upgradeable. house gives level X


                                1000 pop, longhouse gives level X 4000 pop


                                cap~
Xrakisis~
04/03/2013~
gave the lumber homer sells the keywords wood


                                boards and lumber. It was wood before and


                                when its listed as 100 lbs of lumber people


                                didnt know the keyword~
Xrakisis~
04/03/2013~
backed up the mud since a bunch have changes


                                have been done since last backup~
Xrakisis~
04/03/2013~
daggers from smith should now have weapon


                                type dagger~
Xrakisis~
04/03/2013~
now the option to turn on all doubles shows


                                as a possible arument in dblbuy~
Xrakisis~
04/03/2013~
rounds of battle show a lot more now~
Xrakisis~
04/03/2013~
the demon class armor rings now show demon


                                flag, not mage~
Xrakisis~
04/03/2013~
help town updated~
Xrakisis~
04/03/2013~
help army updated~
Xrakisis~
04/03/2013~
help class updated~
Xrakisis~
04/03/2013~
purdied up selfclass~
Xrakisis~
04/03/2013~
players can now selfclass at any level~
Xrakisis~
04/03/2013~
autoattacks should work now~
Xrakisis~
04/03/2013~
the town tavern now makes the population rise


                                quicker~
Xrakisis~
04/03/2013~
put in shield levetation.. when you wield


                                the full amount of weapons and try to wear


                                a shield it will check your shield lev skill


                                to make sure you can levitate it~
Xrakisis~
04/03/2013~
AP Flamestrike and Grapple can now be used


                                when not fighting and when fighting~
Xrakisis~
04/03/2013~
Ninja belts now add damroll, hitroll and ac~
Xrakisis~
04/03/2013~
AP Unholyrit now helps damcap, damroll, hitroll,


                                and ac~
Xrakisis~
04/03/2013~
cheapshot is now a Kahn auto, not ninja auto~
Xrakisis~
04/03/2013~
i took lightningslash auto from ninja and


                                gave it to AP~
Xrakisis~
04/04/2013~
i manaully converted world of chaos from cotn25


                                to this format and put the area in~
Xrakisis~
04/04/2013~
racelevel demigod players can now train hp~
Xrakisis~
04/05/2013~
i gave good stats to the previously statless


                                suit of bandmail in rome~
Xrakisis~
04/05/2013~
updated the help bosses help entry~
Xrakisis~
04/08/2013~
i capped hp gain at 1 mill~
Xrakisis~
04/13/2013~
i put in my random loading armor~
Xrakisis~
04/13/2013~
improved the armor randomly generated~
Xrakisis~
04/13/2013~
i made dblbuy all more spammy~
Xrakisis~
04/14/2013~
timed casting finished/fixed~
Xrakisis~
04/15/2013~
i wrote a gathering quest system. Fortitude


                                quest in so far.~
Xrakisis~
04/16/2013~
now archdemon demon should just show Archdemon,


                                same for angel and archangel~
Xrakisis~
04/16/2013~
angels ascend to archangel, Demons to archdemon


                                and every other class to Divine Entity~
Xrakisis~
04/16/2013~
put in divine entity race, and an update for


                                it~
Xrakisis~
04/16/2013~
fixed a typo with 'health' for the restore


                                msg..capitalized it~
Xrakisis~
04/18/2013~
now when you look in a room is just says crouched


                                in a fighting stance, instead of which stance


                                they are crouched in. For The Combine code


                                to show properly.~
Xrakisis~
04/18/2013~
now exits show if map is on and autoexit is


                                set~
Xrakisis~
04/19/2013~
i named the Shoulder wear location in look,


                                before the two slots were just named 6, 7


                                as placemarkers to tel me what went where~
Xrakisis~
04/19/2013~
now simple, common, etc armor loads a lot


                                less often.~
Xrakisis~
04/19/2013~
in the town map FOOD renamed GRANRY and WATER


                                ranemd WELL, they were already correct in


                                the build command~
Xrakisis~
04/19/2013~
since tijer replaced the at symbol with a


                                hyphen at O didnt show orange. so i put the


                                hyphen in prac. if your telenet program doesnt


                                accpept lots of colors then it should just


                                show as red for orange magic~
Xrakisis~
04/19/2013~
12 new spells put in. they are vuln specific


                                so will be more usefull when vulnerabilities


                                play a bigger part~
Xrakisis~
04/20/2013~
now the default state of the doubles is TRUE,


                                so theyre always on. i got tired of turning


                                them on every other minute~
Xrakisis~
04/21/2013~
all the typos in build command for the town


                                should be fixed.~
Xrakisis~
04/21/2013~
now demon vision saves~
Xrakisis~
04/22/2013~
added mine, farm, lumber camp and quarry to


                                viewtown~
Xrakisis~
04/22/2013~
mine, lcamp, quarry and farm can now all be


                                upgraded through the build command~
Xrakisis~
04/22/2013~
a glitch with score fixed~
Xrakisis~
04/22/2013~
new, simpler, more informative score put in~
Xrakisis~
04/22/2013~
a lot of work done on having autos show~
Xrakisis~
04/22/2013~
now class points show correctly in score~
Xrakisis~
04/22/2013~
the angel training system now uses class points


                                instead of exp~
Xrakisis~
04/22/2013~
a bunch of tweaks made to the skill table~
Xrakisis~
04/22/2013~
put in powers2[30] so i can have all the class


                                ones go in order and not overlap anything


                                else under powers.~
Xrakisis~
04/23/2013~
changed over angel defines to the power2 variable~
Xrakisis~
04/23/2013~
now the 4 ninja stats for powers wont go above


                                5~
Xrakisis~
04/23/2013~
switched over the angel training stuff to


                                new variables~
Xrakisis~
04/23/2013~
fixed malaligning in the quest screen~
Xrakisis~
04/23/2013~
now it takes longer for agitation to go away~
Xrakisis~
04/23/2013~
the town mine now produces ore~
Xrakisis~
04/23/2013~
i changed the variables bankgold, platinum,


                                gold, silver and copper to long long int..


                                shouldnt go negative anymore~
Xrakisis~
04/23/2013~
i changed maptype from chardata to pcdata


                                and put in a maptoggle command to switch


                                back and forth between the two maps. ~
Xrakisis~
04/23/2013~
took maptype out of config~
Xrakisis~
04/23/2013~
fixed some problems with ac and took the cap


                                off it~
Xrakisis~
04/25/2013~
now the town lumber camp and quarry produce


                                wood and stone~
Xrakisis~
04/28/2013~
fixed a bug with quest fortitude~
Xrakisis~
04/29/2013~
backstab rewritten~
Xrakisis~
04/29/2013~
smelt command added to help materials~
Xrakisis~
04/29/2013~
life essence no longer shows in train if your


                                not level 210 or if you have more than a


                                mill hp~
Xrakisis~
04/29/2013~
i fixed grecall so instead of it just working


                                for 2 guilds now it works for all of em~
Xrakisis~
04/29/2013~
increased the damage from backstab~
Xrakisis~
04/29/2013~
rewrote angel wrath~
Xrakisis~
04/29/2013~
worked on backstab a bit more~
Xrakisis~
05/01/2013~
double damcap taken out~
Xrakisis~
05/01/2013~
double stance put in~
Xrakisis~
05/01/2013~
tinkered with exp gaining stuff~
Xrakisis~
05/02/2013~
new message of the day~
Xrakisis~
05/05/2013~
began putting in 5 new ability scores.. agility,


                                vitality etc..~
Xrakisis~
05/05/2013~
put is_safe in gbreath so wont work if someones


                                safe~
Xrakisis~
05/05/2013~
is_safe now checks for aff_peace, given by


                                angel gpeace~
Xrakisis~
05/05/2013~
gasbreath should be fixed so one person in


                                the room with a safe flag wont fail it~
Xrakisis~
05/06/2013~
Kahn put in selfclass~
Xrakisis~
05/06/2013~
shred given to illusionist sphere to add more


                                to the shadowplane part of it~
Xrakisis~
05/06/2013~
kahnmastery function put in.~
Xrakisis~
05/06/2013~
some warnings in the compile cleaned up~
Xrakisis~
05/06/2013~
enhanced damage skill (in practice) should


                                work correctly now~
Xrakisis~
05/07/2013~
apple and tomato from harvest command, (when


                                a tomato plant or apple tree is in the room)


                                now makes an edible item~
Xrakisis~
05/07/2013~
strength now goes to 100.. still autotrains,


                                and will advance a little slower now~
Xrakisis~
05/07/2013~
random troop gaining reactivated~
Xrakisis~
05/07/2013~
once level 110 you can train mana and move


                                to 2 mill~
Xrakisis~
05/08/2013~
fixed a wrong value in training vitality,


                                now it will go to 2 million if your maxlevel~
Xrakisis~
05/08/2013~
cleaned up a bunch of warnings in the compile~
Xrakisis~
05/08/2013~
vitality now improves to 100~
Xrakisis~
05/08/2013~
con and vit now affect hp gain~
Xrakisis~
05/08/2013~
i worked on berserk, mainly dual_berserk~
Xrakisis~
05/08/2013~
str and vit should go to 100 now~
Xrakisis~
05/08/2013~
tweaked berserk~
Xrakisis~
05/08/2013~
now dual berserk acts like a second berserk


                                right after the first fires~
Xrakisis~
05/08/2013~
now common, uncommon, etc eq wont load~
Xrakisis~
05/08/2013~
now movement points affect number of attacks..


                                100K move points +1 number attacks.. mobs


                                get it too~
Xrakisis~
05/08/2013~
defined and made defense variable save.. its


                                what the future of ac will be~
Xrakisis~
05/08/2013~
cleaned up a bunch of warnings in the compile~
Xrakisis~
05/08/2013~
replaced ac with Defense.. should work better~
Xrakisis~
05/08/2013~
cleaned up more compile warnings~
Xrakisis~
05/09/2013~
code cleaned up a bit~
Xrakisis~
05/09/2013~
flamestrike and grapple should start a fight


                                now~
Xrakisis~
05/10/2013~
dtrick now starts fighting~
Xrakisis~
05/11/2013~
i rewrote the calc for xp_compute~
Xrakisis~
05/11/2013~
xp_compute is rocking out with its cock out..


                                got it workin good!!!~
Xrakisis~
05/12/2013~
some faulty math with the price in armyhire


                                fixed~
Xrakisis~
05/12/2013~
now there is a message before gasbreath, so


                                if no ones in the room you still know it


                                went off~
Xrakisis~
05/12/2013~
now mana affects weapon affect damage~
Xrakisis~
05/12/2013~
now the shields have the mana damage boost


                                as well~
Xrakisis~
05/12/2013~
tweaked the mana adjustment on shields, works


                                now~
Xrakisis~
05/12/2013~
lowered chaos area~
Xrakisis~
05/12/2013~
cleaned up the spacing for archdemon and archangel


                                in who~
Xrakisis~
05/12/2013~
now the admin part of who is aligned for archdemons/angels


                                as well~
Xrakisis~
05/13/2013~
now fightstyles are used based on your skill


                                with it, like any other skill listed in practice~
Xrakisis~
05/13/2013~
took changing fightstyles and the command


                                out~
Xrakisis~
05/13/2013~
proficiencies now shows an accurate percent


                                of the three martial skills~
Xrakisis~
05/14/2013~
second attack, third etc and secondary, ter...


                                should work now~
Xrakisis~
05/14/2013~
c 'remove curse' self to remove it from yourself~
Xrakisis~
05/15/2013~
kahns now have clawhold~
Xrakisis~
05/15/2013~
kahns have blitz now~
Xrakisis~
05/15/2013~
do_power for kahn updated for clawhold and


                                blitz~
Xrakisis~
05/15/2013~
xp gain lowered slightly~
Xrakisis~
05/15/2013~
convert should be fixed, changed the variables


                                to long long int~
Xrakisis~
05/15/2013~
after more tweaks convert is fixed~
Xrakisis~
05/16/2013~
put in a hp cap for quest fortitude~
Xrakisis~
05/17/2013~
renamed ac to defense in symbioteadvance..


                                since we now use defense instead of ac~
Xrakisis~
05/19/2013~
angel wrath now damages the victim 10 percent


                                of their current health~
Xrakisis~
05/21/2013~
gisojutsu given to Ninja~
Xrakisis~
05/23/2013~
i made it so if a player with more than 0


                                status decaps a player with 0 status they


                                get paradoxed~
Xrakisis~
05/23/2013~
now players get a troop bonus when they decap


                                someone~
Xrakisis~
05/23/2013~
Thordin now sells a sapphire necklace, for


                                chaos shield~
Xrakisis~
05/23/2013~
now it shows the leaves message when imms


                                quit too~
Xrakisis~
05/24/2013~
now restores from sacrifice are more rare~
Xrakisis~
05/24/2013~
now it doesnt say undefined when an obj has


                                2 material types~
Xrakisis~
05/24/2013~
worked on backstab.. should do more damage,


                                and more if your a ninja~
Xrakisis~
05/25/2013~
now tsume works for ninjas~
Xrakisis~
05/25/2013~
now the troop gain msg should look better


                                after decap~
Xrakisis~
05/25/2013~
created a crecall for antipaladins, a shopkeeper


                                and a class weapon and class mobs down antipaladin


                                way~
Xrakisis~
05/25/2013~
now it shows if your AFK where it would say


                                AVA for avatar or DEM for demigod~
Xrakisis~
05/25/2013~
i improved angel retribution~
Xrakisis~
05/25/2013~
now when you decap a player you get a full


                                restore~
Xrakisis~
06/12/2013~
had to go to a backup of the mud, send me


                                a tell when you get on for a reimb.~
Xrakisis~
06/14/2013~
antipaladin help file put in~
Xrakisis~
06/14/2013~
i tweaked angel retribution and ninja circle..


                                working on balancing~
Xrakisis~
06/20/2013~
now you get 50K * status for statcap~
Xrakisis~
08/26/2013~
armor and weapons now level slower~
Xrakisis~
08/26/2013~
the first level of legacy is no longer free~
Xrakisis~
08/26/2013~
fixed power points not showing up correctly


                                in score~
Xrakisis~
09/17/2013~
i put a globalpeace function in.~
Xrakisis~
09/17/2013~
tweaked dam_message so it wont show 0 damage


                                attacks as hits.~
Xrakisis~
09/21/2013~
Antipaladin eq now has an Anti-Paladin flag~
Xrakisis~
10/28/2013~
fixed some compile warnings~
Xrakisis~
11/03/2013~
i increased the size of the variable for class


                                points so that it wont roll over, or at least


                                shouldnt.~
Xrakisis~
11/03/2013~
if your CP was previously negative it should


                                be corrected.~
Xrakisis~
11/03/2013~
i fixed some warnings relating to variables


                                that needed changed from int to long long


                                int~
Xrakisis~
11/03/2013~
i added a line into the motd about masteries,


                                since its a common question... (help motd)~
Xrakisis~
11/03/2013~
i cleaned up/modified/organized/restructured


                                the 'power' screen for mage class~
Xrakisis~
11/03/2013~
help mage put in~
Xrakisis~
11/03/2013~
generation should now start off as 10~
Xrakisis~
11/05/2013~
i removed an 'X' from the bottom of powers,


                                to fix an alignment issue.~
Xrakisis~
11/12/2013~
buggered up the mud.. downloaded it.. restored


                                a backup.. re-added all the changed files


                                save the faulty ones.. ~
Xrakisis~
11/12/2013~
cleaned up create_mobile function in db.c~
Xrakisis~
11/12/2013~
moved the gsns from db.c to db_gsns.c~
Xrakisis~
11/12/2013~
fixed all the rest of the warnings in the


                                compile.~
Xrakisis~
11/12/2013~
changed hp/mana/move variables~
Xrakisis~
11/14/2013~
backed up the mud~
Xrakisis~
11/17/2013~
vastly increased high level mobiles hp~
Xrakisis~
12/05/2013~
the shield messages now say 'for #g>#G>#72000#G<#g<#n


                                damage#' for ch and '#7>>#r2000#7<<#n damage'


                                for victim. ~
Xrakisis~
12/05/2013~
adopted the same colors/characters for regular


                                hit damage~
Xrakisis~
12/05/2013~
fixed some errors in help class~
Xrakisis~
12/05/2013~
web site addy fixed in who~
Xrakisis~
12/05/2013~
luck, agility, discipline and charisma should


                                auto-advance now.~
Xrakisis~
12/05/2013~
now the percent of the total enemys health


                                shows to the left of the line of combat~
Xrakisis~
12/05/2013~
<1 means less than one percent of the enemies


                                total health, if its a killing blow, it should


                                say the percent of the health they had left,


                                100%~
Xrakisis~
12/05/2013~
backed up the mud~
Xrakisis~
12/05/2013~
downloaded a copy of the backup~
Xrakisis~
12/05/2013~
amount of current mana divided by 200 and


                                damroll divided by 10 is now being added


                                to spell forged weapons and spell shields~
Xrakisis~
12/08/2013~
mana and move now train to 10 mill~
Xrakisis~
12/08/2013~
now mystical and vitality show up in train


                                if under 10mill base statcap.~
Xrakisis~
12/08/2013~
changed tcost to tcost2 and made it a long


                                long int to accomidate for the exp to tcost2


                                comparison for accuracy.~
Xrakisis~
12/08/2013~
changed around the colors in 'changes'~
Xrakisis~
12/08/2013~
added a line that shows total amount of changes


                                at bottom of changes panel~
Xrakisis~
12/08/2013~
Resistances and Immunities can no longer be


                                trained the traditional way. Im going to


                                work that into Races or a custom system.~
Xrakisis~
12/08/2013~
legacy now goes to 200 and legacy exp cost


                                is vastly more expensive.~
Xrakisis~
12/08/2013~
i added a bunch more damage messages, so there


                                are more overall. I removed a few and changed


                                the damage ranges of the list.~
Xrakisis~
12/08/2013~
backed up the mud~
Xrakisis~
12/08/2013~
now creepingdoom says the damage percent according


                                to victim health~
Xrakisis~
12/08/2013~
changed around sphere names in selfsphere.~
Xrakisis~
12/08/2013~
changed whats displayed in who~
Xrakisis~
12/09/2013~
reworked mana use for shields/weapon spell


                                affects.~
Xrakisis~
12/11/2013~
removed hero mobs~
Xrakisis~
12/11/2013~
now no more than 10 of one mob will load in


                                a room~
Xrakisis~
12/11/2013~
creepingdoom, fleshportal, travel and gasbreath


                                all have a little more lag now~
Xrakisis~
12/11/2013~
increased lag a little on superberserk, but


                                if it fails it has the same low lag as b4~
Xrakisis~
12/11/2013~
there is now a whois comand which calls do_finger~
Xrakisis~
12/13/2013~
removed hero file from compile list.~
Xrakisis~
12/16/2013~
instead of training with an arument a max


                                of 500 primal.. now you can select up to


                                50K primal at one time to train. Also the


                                exp cost has been vastly reduced.~
Xrakisis~
12/16/2013~
swordsmanship research in army now shows what


                                its supposed to. Before it was showing the


                                wrong variable.~
Xrakisis~
12/16/2013~
edited version command~
Xrakisis~
12/17/2013~
Vineforge re-written and should now work~
Xrakisis~
12/17/2013~
reworked the math for shield damage and cleaned


                                it up.~
Xrakisis~
12/17/2013~
removed the consecrate flaming, vorpal etc


                                flags in favor of the other system where


                                a skill imbues a weapon with the affect.~
Xrakisis~
12/17/2013~
removed some stuff from train command~
Xrakisis~
12/17/2013~
now the weapon flags given by specific powers


                                have new math, new colors, new sentence structure,


                                and new damage amount styles.~
Xrakisis~
12/19/2013~
now knives and daggers give more hits~
Xrakisis~
12/19/2013~
now swords have a higher chance of hitting~
Xrakisis~
12/19/2013~
now the chance of getting hit depends on their


                                hitroll and your defense~
Xrakisis~
12/19/2013~
backed the mud up~
Xrakisis~
12/20/2013~
now maces deal more damage~
Xrakisis~
12/21/2013~
now higher level mobs have much bigger armies~
Xrakisis~
12/21/2013~
increased mob DR/HR~
Xrakisis~
12/21/2013~
increased high level mobile hp~
Xrakisis~
12/21/2013~
got rid of the hit location messages in dam_messages


                                and rephrased the output~
Xrakisis~
12/21/2013~
worked on the way hitroll, damroll, defense


                                and ability stats affect combat~
Xrakisis~
12/21/2013~
instead 2 damage dice, a range between the


                                two for weapon damage~
Xrakisis~
12/21/2013~
if player1 has 100 hitroll and the victim


                                has 100 defense, there is no hit modifier


                                for hitroll. If player1 has 200 hitroll and


                                the victim has 50 defense, it will start


                                the hit chance off at 75 percent. hit / def,


                                each as a percent.~
Xrakisis~
12/21/2013~
if an attackers dex is higher than the victims


                                agility the attacker gains a bonus.~
Xrakisis~
12/21/2013~
now instead of always hitting with the same


                                weapon, you will randomly hit with any weapon


                                you are wielding, 1-4~
Xrakisis~
12/21/2013~
now if your hit and stunned with a mace your


                                constitution and vitality will lower the


                                damage~
Xrakisis~
12/21/2013~
instead of mobiles having a random attack


                                type, they should now either hit, or use


                                the type of the weapon they wield.~
Xrakisis~
12/22/2013~
i improved the 3 pieces of swift eq, travel


                                swift~
Xrakisis~
12/22/2013~
i went back to amount of damage dice instead


                                of a range~
Xrakisis~
12/22/2013~
changed around some things in the consecrate


                                menu~
Xrakisis~
12/22/2013~
'proficiencies' command changed to weapons,


                                prof still works though~
Xrakisis~
12/22/2013~
redid the prof, now, the weapons menu~
Xrakisis~
12/22/2013~
made some changes to create_mobile. Now if


                                a mob is less than level 100 they are much


                                easyer than the regular stats for hp, dr


                                and hr.~
Xrakisis~
12/23/2013~
put in sstat command to view stances.~
Xrakisis~
12/23/2013~
modified level command~
Xrakisis~
12/23/2013~
i rewrote parts of the cppop command~
Xrakisis~
12/24/2013~
made Yang Shield for Ninja, sold at Tsao Tiung~
Xrakisis~
12/24/2013~
put in a Yin Shield for Ninja. crecall, list.~
Xrakisis~
12/25/2013~
fixed the material name being one less than


                                its number.~
Xrakisis~
12/26/2013~
i put in an empire system and am expanding


                                the town/army/material system more~
Xrakisis~
12/26/2013~
when a player creates, now they should be


                                forced to 'wear all'~
Xrakisis~
12/27/2013~
fixed wilderness for the most part, expanding


                                it into the materials/town/army system~
Xrakisis~
12/27/2013~
landscape command is now imm only~
Xrakisis~
12/27/2013~
changed imm goto command so that if in wilderness,


                                you can still get to the right spot.~
Xrakisis~
12/27/2013~
modified the elemshift forms~
Xrakisis~
12/27/2013~
now there is a top and bottom border for helps~
Xrakisis~
12/27/2013~
age of heroes isnt capitalized at the top


                                of who anymore~
Xrakisis~
12/27/2013~
info msg changed~
Xrakisis~
12/28/2013~
now its possible to build a hut in the wild


                                using stone for the foundation and wood for


                                the frame. first step, now to expand it.~
Xrakisis~
12/28/2013~
working on integrating the material system


                                to the supply cost of buildings.~
Xrakisis~
12/28/2013~
i fixed it so spell levels will rise now.~
Xrakisis~
12/28/2013~
i rewrote the aikido, jiujitsu, kendo, wrestling,


                                striking and bite attacks~
Xrakisis~
12/28/2013~
now kendo only works if wielding a sword~
Xrakisis~
12/30/2013~
mana changed to energy~
Xrakisis~
12/30/2013~
move changed to stamina~
Xrakisis~
12/30/2013~
changed mana and move name in score, report


                                and train.~
Xrakisis~
12/30/2013~
reworded and fixed a typo with report~
Xrakisis~
12/30/2013~
worked on the command 'construct' for wilderness


                                some more..~
Xrakisis~
12/31/2013~
i lowered the amount of troops gained by the


                                update, by 90 percent.~
Xrakisis~
12/31/2013~
improved the shield and broadsword of 'Bruce'~
Xrakisis~
12/31/2013~
i rearanged score~
Xrakisis~
12/31/2013~
i fixed phase and shield block~
Xrakisis~
12/31/2013~
put in a critical strike skill~
Xrakisis~
01/01/2014~
now if u go up from recall u will rise in


                                the dungeon tower.~
Xrakisis~
01/06/2014~
i changed how many coins players get from


                                a mob kill~
Xrakisis~
01/06/2014~
now weapons and armor can level indefinatly.~
Xrakisis~
01/06/2014~
exp cost of wpn/armor level drasticly increased~
Xrakisis~
01/06/2014~
brief4 now hides weapon/armor leveling msg~
Xrakisis~
01/07/2014~
now armor levels before any weapons in group_gain~
Xrakisis~
01/07/2014~
the set amount of exp needed to level a weapon


                                is a smaller percent of the overall exp gain


                                now.~
Xrakisis~
01/07/2014~
i put a priest at the altar of Sargonnas~
Xrakisis~
01/08/2014~
players no longer lose their eyes.~
Xrakisis~
01/09/2014~
fixed founding of cities and regions in empire


                                command.~
Xrakisis~
01/11/2014~
now weapons level 25 percent as fast as b4~
Xrakisis~
01/20/2014~
i fixed damage~
Xrakisis~
01/20/2014~
fixed a typo with <*> <*> ANNIHILATES <*>


                                <*>~
Xrakisis~
01/20/2014~
fixed weapon damage types not matching up


                                to weapon type~
Xrakisis~
01/20/2014~
started setting all the weapons to their correct


                                wpn types~
Xrakisis~
01/20/2014~
angel wrath damage halved..~
Xrakisis~
01/20/2014~
i fixed symbiote mkills~
Xrakisis~
01/20/2014~
now weapons level slower~
Xrakisis~
01/20/2014~
Augustus Cloak changed to wool from steel~
Xrakisis~
01/24/2014~
damcap for NPC's increased, based on NPC damroll~
Xrakisis~
01/24/2014~
desanc has a little more lag now~
Xrakisis~
01/24/2014~
added clearstat to decap, so it happens auto


                                when u get capped.~
Xrakisis~
01/24/2014~
started adding a better form of remove form


                                to clearstat than just removing poly..~
Xrakisis~
01/24/2014~
stalk removed from interp table and powers


                                command.~
Xrakisis~
01/24/2014~
fixed Kahn's Gaiabless~
Xrakisis~
01/24/2014~
added a msg in kahnmastery with the syntax


                                for the command..~
Xrakisis~
01/24/2014~
i added "[ ] Blind" to affects~
Xrakisis~
01/24/2014~
I added the Shield Affects to the affects


                                command.~
Xrakisis~
01/24/2014~
i fixed a typo in the command to put deathshield


                                on an item.~
Xrakisis~
01/24/2014~
chanced the spacing in affects~
Xrakisis~
01/27/2014~
obsolete demonarmour command removed.~
Xrakisis~
01/27/2014~
Antipaladin Potentia now increases and saves.~
Xrakisis~
01/27/2014~
fixed the wpn type for Thors Hammer and Excalibur~
Xrakisis~
01/27/2014~
Vineforge, for Druids, should work now.~
Xrakisis~
01/27/2014~
downloaded a backup of the mud.~
Xrakisis~
01/27/2014~
i slowed down how often ability scores improve.~
Xrakisis~
01/27/2014~
now when in wilderness it doesnt show the


                                sector and room flags~
Xrakisis~
01/27/2014~
armor now levels again like its supposed to,


                                but better.~
Xrakisis~
01/28/2014~
fixed weapons going negative in xp..~
Xrakisis~
01/28/2014~
i made the xp cost to level eq much higher.~
Xrakisis~
01/28/2014~
i change the msg players get when they multiplay.~
Xrakisis~
01/28/2014~
i took the spell listing out of score~
Xrakisis~
01/29/2014~
the wilderness map should be more aligned


                                now, not perfect though.~
Xrakisis~
01/29/2014~
worked on the 'Empire' screen a bunch.. long


                                ways to go.. (buildings in wilderness)~
Xrakisis~
01/31/2014~
started putting in Paladin and Phoenix classes~
Xrakisis~
01/31/2014~
Deleted Paladin Retribution, Bash and Wrath


                                and they now share the first and third with


                                Angel class and Bash with Knight Profession.~
Xrakisis~
01/31/2014~
paladin aura when enabled, allows the aura


                                autoattack~
Xrakisis~
01/31/2014~
Paladin Pblade and Pbless for weapon and armor


                                enhancement improved, and will now work with


                                any weap/armor.~
Xrakisis~
01/31/2014~
Like Dystopia's Undead Knight Class, Paladins


                                get 'lightning slash' auto with weaponpractice.~
Xrakisis~
01/31/2014~
it costs 1K primal to use Weaponpractice,


                                instead of 100 and no longer requires qp.~
Xrakisis~
01/31/2014~
deleted pleap (paladin travel) since everyone


                                gets 'travel' here.~
Xrakisis~
01/31/2014~
Paladin class added to selfclass.~
Xrakisis~
02/01/2014~
i put the paladin commands in the interp table,


                                so they should work now~
Xrakisis~
02/01/2014~
paladin added to help class and paladin help


                                file put in.~
Xrakisis~
02/05/2014~
i put the paladin powers list under powers~
Xrakisis~
02/09/2014~
i reworked symbiotes instead of 1K mkills


                                for a point its 100, and every time you advance


                                a stat, the cost increases by one. ~
Xrakisis~
02/09/2014~
health, energy and stamina are no longer trainable


                                or questable.. Goes soley by gaining levels


                                and the ascension bonus now.~
Xrakisis~
03/18/2014~
i fixed the web addy in who~
Xrakisis~
03/26/2014~
the wpn glitch should be fixed~
Xrakisis~
03/28/2014~
drasticly lowered boss mob health, hitroll


                                and damroll, to accomidate the change in


                                player stats.~
Xrakisis~
03/28/2014~
now players will gain generations as they


                                exp.~
Xrakisis~
03/28/2014~
lowest gen possible is now 2.. gensteal needed


                                to get to 1.~
Xrakisis~
03/28/2014~
generation train msg removed from train~
Xrakisis~
03/28/2014~
health,energy, stamina should no longer show


                                as trainable~
Xrakisis~
04/02/2014~
i put in value2[4] the four variables, to


                                apply the stats, are dam,hit,damcap,defense..to


                                 these are after the stock obj value[0-3]..


                                also i put in value2g[0-3] when you get ten


                                levels on a weapon, damroll and hitroll,


                                through this new variable system will be


                                incramented. ~
Xrakisis~
04/02/2014~
out of dam,hit,damcap,defense.. each level


                                will add 1/10th needed to raise one of these


                                radomly, when any of them have all 10 points,


                                the stat is increased through v1-v4 and applied


                                to the player~
Xrakisis~
04/02/2014~
Weapons no longer radomly increase the dice..


                                every ten levels for hitroll and damroll


                                add one.~
Xrakisis~
04/02/2014~
i removed a lot of unneccesary math with objects


                                improving.. now a wpn levels, +1 damroll


                                +1 hitroll..Armor (randomly one of these)+1dam/+1hit/+1damcap/+1defense~
Xrakisis~
04/02/2014~
touched up the appearance of the 4 stats for


                                objects in identify/~
Xrakisis~
04/04/2014~
The Weapons Levels when u type 'weapons' should


                                now display the proper wpn type to the corrisponding


                                number.~
Xrakisis~
04/06/2014~
"your army of" in army combat, now displays


                                the correct number, not a negative one~
Xrakisis~
04/06/2014~
fixed some grammer in elemshift~
Xrakisis~
04/06/2014~
now clearstat command will properly remove


                                any of the four elemental forms.~
Xrakisis~
04/06/2014~
took some uberness out of the ninja shields,


                                theyre still best shields in game though.~
Xrakisis~
04/06/2014~
i rewrote the code for wearing shields and


                                shield levitation. (including improving the


                                skill when u fail or succeed)~
Xrakisis~
04/06/2014~
if another player is in Shadowplane, and you


                                dont have shadowsight, you should no longer


                                be able to see them, via truesight or anything


                                else.~
Xrakisis~
04/06/2014~
cerberus's collar now gives passdoor~
Xrakisis~
04/07/2014~
i improved the boss mob item, Trajans iron


                                gauntlets.. its also now regen. ~
Xrakisis~
04/07/2014~
i improved Kitiaras spear.~
Xrakisis~
04/07/2014~
int and wis now affect mana (energy) gain~
Xrakisis~
04/07/2014~
str and dex now affect move (stamina) gain~
Xrakisis~
04/07/2014~
int now goes to 100, also when improving a


                                spell.. 25 int +1, 50int +1 and if 100 int


                                + 1 for a base of +4 to improving a spell~
Xrakisis~
04/07/2014~
regular max for a spell color is increased


                                by int~
Xrakisis~
04/07/2014~
i removed mana from the shields and weapon


                                enhancements~
Xrakisis~
04/07/2014~
when an army battle message says 0 damage


                                or 0 troops fighting, it should no longer


                                show~
Xrakisis~
04/07/2014~
now if a weapons dice are greater than 13


                                it will auto set them to 6-12 d 6-12~
Xrakisis~
04/07/2014~
a secondary function involving abiltiy scores


                                was keeping them at 25, so should be fixed.~
Xrakisis~
04/07/2014~
ability scores (str,con,int) will autoraise


                                to 100. then EQ can raise them further.~
Xrakisis~
04/07/2014~
Tiberius was low level and had boss eq.. now


                                hes boss level..~
Xrakisis~
04/07/2014~
improved tiberius's chainmail sleeves and


                                they have Sanc.~
Xrakisis~
04/07/2014~
now when u see someone it shows Which stance


                                theyre in~
Xrakisis~
04/07/2014~
strengthened Marcus Crassus.. now a boss mob.


                                improved his Golden Amulet item. Updated


                                help boss~
Xrakisis~
04/07/2014~
Ninja wpn Ninjato is now nodrop and loyal..


                                weapon dice adjusted. and colors changed.~
Xrakisis~
04/08/2014~
i added 'Omar' the shopkeeper to help 'shops'~
Xrakisis~
04/09/2014~
i improved Crimson Fangs, Dragon Scalemail~
Xrakisis~
04/09/2014~
i improved Thor's Hammer~
Xrakisis~
04/09/2014~
i improved the Shadow of Terrors, Excalibur~
Xrakisis~
04/09/2014~
legacy has been removed. not sure if i'll


                                bring it back.~
Xrakisis~
04/15/2014~
summongolem and callgolem were fine, i added


                                both commands to the interp table. both can


                                be used now.~
Xrakisis~
04/15/2014~
fixed a typo with 'Angelicaura' in powers


                                command for angel~
Xrakisis~
04/16/2014~
i cleaned up help 'boss'~
Xrakisis~
04/16/2014~
upped Pompey. Renamed 'Pompey's Greaves' to


                                '#YL#yo#Yr#yd#Yl#yy #GG#gr#Ge#ga#Gv#ge#Gs#n'~
Xrakisis~
04/16/2014~
fixed a bunch of stuff with wilderness~
Xrakisis~
04/16/2014~
changed the colors of the heading of... 'changes'~
Xrakisis~
04/16/2014~
backed up the mud.~
Xrakisis~
04/17/2014~
for each room of wilderness it comes with


                                one value. now there are 6 that save and


                                load. building, owner, room-type(stock),


                                foundation, frame, walls.~
Xrakisis~
04/17/2014~
i created 12 mobiles that will inhabbit the


                                wilderness~
Xrakisis~
04/17/2014~
worked on 'construct' a bunch. (enables players


                                to build in the wilderness) System still


                                a work in progress, so not online yet.~
Xrakisis~
04/17/2014~
enabled hero mobs. (random mobs, with a name


                                based on race and sex autoload, max of 50


                                in-game at any given time.)~
Xrakisis~
04/17/2014~
i changed the coin gain from killing to fit


                                the 1:10:100:1000 exchange ratio. copper->silver...~
Xrakisis~
04/17/2014~
now instead of one message for gaining coins,


                                there are 4.. so if u dont gain plat but


                                do gain gold, silver and copper.. it says


                                the later 3 but not plat.. same for no plat/gold,


                                just shows silver/copper gain...~
Xrakisis~
04/17/2014~
dynamic room descriptions no longer show in


                                the wilderness~
Xrakisis~
04/17/2014~
the Guardian healer has been set to priest~
Xrakisis~
04/17/2014~
worked on the Makefile. Cleaned up some warnings


                                in the compile.~
Xrakisis~
04/17/2014~
i got the XTerm 256 colors and (hopefully)


                                a bunch of other protocols working.~
Xrakisis~
04/17/2014~
i put in ch_printf~
Xrakisis~
04/17/2014~
put the time in do_info~
Xrakisis~
04/17/2014~
changed the message for being inside for the


                                dynamic room descriptions~
Xrakisis~
04/17/2014~
removed sector and room flags from player


                                view (look command)~
Xrakisis~
04/17/2014~
if harvestable plants are in a room, successful


                                harvest will decrease the rooms available


                                vegitation~
Xrakisis~
04/17/2014~
Weapon attack flags and shields are now hidden


                                with brief5~
Xrakisis~
04/17/2014~
played around with the copyover msg's a bit~
Xrakisis~
02/29/2016~
Iron Golem at recall now has Sanc..~
Xrakisis~
02/29/2016~
the name of the room was showing twice.. now


                                it shows it once, regardless of MAP1, MAP2,


                                nomap, or Wilderness Map...~
Xrakisis~
03/01/2016~
now players 'call all' automaticly when they


                                go afk or come out of it..~
Xrakisis~
03/02/2016~
added a bit about maptoggle to 'Help Map'


                                to have it more clear...~
Xrakisis~
03/02/2016~
the 'viewtown' command was showing 'the tower


                                of sorcery' and 'the well' with an incorrect


                                value.. Both are fixed now..~
Xrakisis~
03/03/2016~
Updated help Multiplay, help Greeting, and


                                help rules~
Xrakisis~
03/03/2016~
Immortal powers: Restore, Class, Global Peace


                                and Omni are now available at level 7~
Xrakisis~
03/03/2016~
pfile command is not level 12..  divorce,


                                marry and freeze are now level 7~
Xrakisis~
03/03/2016~
wsave, landscape and evolve (wilderness commands)


                                are now level 10.~
Xrakisis~
03/03/2016~
leaderclear is now level 10, echo is now level


                                7~
Xrakisis~
03/03/2016~
Immortal command 'Advance' is now level 7~
Xrakisis~
03/03/2016~
slay, pstat, and users IMM commands are now


                                level 7~
Xrakisis~
03/03/2016~
oload, oclone, otransfer changed to level


                                7~
Xrakisis~
03/03/2016~
Backed up the Mud~
Xrakisis~
03/04/2016~
added OLC BUILDING helpfile, and added to


                                the list in 'help aoh'~
Xrakisis~
03/04/2016~
Help OEDIT-COMMANDS and help OEDIT-EXAMPLE


                                cleaned up..~
Xrakisis~
03/04/2016~
started cleaning up warnings in the compile~
Xrakisis~
03/04/2016~
cleaned up help OEDIT-AFFECTS~
Xrakisis~
03/10/2016~
it now takes 1000 kills per Symibote Point,


                                Not 100..~
Tijer~
03/16/2016~
If you quit out of wilderness, when you reconnect


                                you dont get put in wilderness anymore~
Tijer~
03/16/2016~
Fixed wilderness map displays!~
Tijer~
03/16/2016~
AFK shows on who again so you can tell who


                                is afk and who isnt!~
Tijer~
03/17/2016~
Several display tweaks to various commands/screens,


                                player age now also matches age on finger!~
Tijer~
03/18/2016~
Race and Profession now show on who~
Tijer~
03/18/2016~
Immortals may now change their prefix's and


                                it shows on who~
Tijer~
03/18/2016~
a Copyover issue with wilderness FIXED~
Tijer~
03/18/2016~
Max ever now updates correctly on who!~
Tijer~
03/18/2016~
Class now shows on score~
Tijer~
03/18/2016~
Score now shows the correct age that finger


                                shows~
Tijer~
03/18/2016~
Tweaks to this command to make it align nicer~
Tijer~
03/18/2016~
MCCP is now fully working again, was stating


                                that it was turned on but it wasnt!~
Tijer~
03/18/2016~
Exp to level modified dependant on your remort


                                level now, exp is still a little high to


                                test this properly!!~
Tijer~
03/18/2016~
Divine Enitities now show on who correctly~
Tijer~
03/19/2016~
ArchDemon/ArchAngel class now shows properly


                                on who~
Tijer~
03/20/2016~
Tweaks to who... Bottom part is now centre


                                aligned, removed the time part from the top


                                banner, don't see the point in it!~
Tijer~
03/20/2016~
Can now enter some of the buildings in the


                                wilderness, still working on getting area->wilderness


                                wilderness-> area links properly working


                                though~
Tijer~
03/20/2016~
Trialing a change to who!~
Tijer~
03/20/2016~
Mightrate has re-appears on who again~
Tijer~
03/21/2016~
Due to it causing issues, wilderness will


                                no longer have mobiles in it for the time


                                being... Causing the mud to run using 90+%


                                of cpu, i will look into it!~
Xrakisis~
03/21/2016~
modified Help GREETING and WIZLIST~
Tijer~
03/22/2016~
Fixed the Immortal AT command, and fixed goto


                                so it works properly~
Tijer~
03/22/2016~
Fixed wilderness issues~
Tijer~
03/22/2016~
Wilderness Mobiles are NOW back (work will


                                be done on the actual linking of wilderness


                                to areas today)~
Tijer~
03/22/2016~
Room Name, and exits now longer show when


                                you are in the Wilderness~
Tijer~
03/22/2016~
Tweaks to Exits, Scan, and where while in


                                the wilderness~
Xrakisis~
03/22/2016~
put in help hero~
Tijer~
03/22/2016~
Wilderness Area now works again... :) for


                                some reason the file had no rooms in it..


                                does now~
Tijer~
03/22/2016~
Immortals commands that shouldve been immortal


                                commands are immortal commands again, wizhelp


                                updated for immortals also~
Tijer~
03/23/2016~
Boards that should be only viewable by immortals


                                are only viewable by immortals again!~
Tijer~
03/23/2016~
can now kill mobiles dont get message that


                                both players need to be avatars to fight...


                                stupid code~
Xrakisis~
03/29/2016~
now if the old level system isnt the same


                                as the new level variable, they will be synced.~
Xrakisis~
03/29/2016~
now the stupid "You have nothing affecting


                                you at this time" msg, for 'no spell' affects..


                                is gone, since the affects screen shows a


                                shit-ton of em.. obsolete msg..~
Xrakisis~
03/29/2016~
now the 'you see nothing special about him'


                                msg is gone from look.. For people who dont


                                bother with a custom description (desc)~
Xrakisis~
03/29/2016~
added the paragraph style back to the change


                                board..~
Tijer~
03/31/2016~
Made changes command look better... well i


                                think it does... ~
Tijer~
03/31/2016~
Testing~
Tijer~
03/31/2016~
When an immortal adds a change it now automatically


                                capitalises the first letter of the change


                                if the immortal forgets to~
Xrakisis~
04/02/2016~
Started working on the LEVEL command~
Xrakisis~
04/02/2016~
Now chat looks awesome for everyone~
Xrakisis~
04/02/2016~
Updated Version command~
Xrakisis~
04/02/2016~
Worked on level a bunch~
Xrakisis~
04/02/2016~
Started working on the GREETING~
Xrakisis~
04/04/2016~
Added powersrace, powersclass, powerssphere,


                                powerstown variables to Save.. each is a


                                40 number Array.~
Xrakisis~
04/04/2016~
Generation now only shows once in level screen~
Tijer~
04/05/2016~
Xrakisis pwiped the mud so we can sort


                                out issues from previous versions of the


                                MUD, such as powers overrunning field, and


                                other such issues~
Tijer~
04/05/2016~
I fixed a few issues with Xrakisis's changes


                                to the power saving code, and some other


                                bits and pieces through out the code~
Tijer~
04/05/2016~
Fixed the is_class check so class powers should


                                now work properly!~
Tijer~
04/05/2016~
Tweaks to who to align immortals that havent


                                set their Prefix with the rest of who...~
Tijer~
04/05/2016~
Removed Hero check for mortally wounded players..


                                so max negative hps from being dead is now


                                -10 again~
Tijer~
04/05/2016~
Who reverted to old-style with some of the


                                newstyle bits added!!~
Tijer~
04/05/2016~
Fixed immortal wizinvis. and fixed an issue


                                with the old who~
Tijer~
04/06/2016~
Some of the features from the other who screen


                                we had here.. have been brought over to the


                                original AoH who~
Xrakisis~
04/08/2016~
Now 'make clean' doesnt initiate another compile,


                                so area files can be edited more easily.~
Tijer~
04/09/2016~
Tweaks to the color on who... looking better


                                imo...~
Tijer~
04/09/2016~
Work on the old AOH score done.. needs the


                                class bits re-adding but looking better than


                                it was~
Xrakisis~
04/09/2016~
Started going thru the interp list and making


                                powers available at level 0...~
Xrakisis~
04/09/2016~
Lowered 'Swift Shortsword' Improved 'Excalibur'~
Xrakisis~
04/09/2016~
Tons more commands available at level 0 instead


                                of 3.. (177 via Mass Replace)~
Xrakisis~
04/09/2016~
'score' command now shows the score screen


                                were going with..~
Xrakisis~
04/09/2016~
Updated 'help motd'~
Xrakisis~
04/09/2016~
Expanded level some~
Xrakisis~
04/09/2016~
Updated 'Help Aoh' and 'Help CODE-Ideas'~
Xrakisis~
04/09/2016~
Improved 'The ThunderHammer of Thor'~
Xrakisis~
04/09/2016~
Now Angel/Paladin 'Wrath' doesnt use energy,


                                and the fail-safe for using it on urself


                                is removed, and cleaned up.~
Xrakisis~
04/10/2016~
Fixed Symbiote Mkills converting from 1000


                                to Symb Points (reset player symbiote points


                                accordingly)~
Xrakisis~
04/13/2016~
Fixed a few issues with symbiote mkills and


                                their display~
Xrakisis~
04/13/2016~
I removed the 'AOH Helper' Msg from 'Train'~
Xrakisis~
04/13/2016~
'army_update' fixed to acomidate 210 levels~
Xrakisis~
04/13/2016~
Well and Tower of Sorcery were changed to


                                differant variables, due to a conflict..


                                bunch of functions fixed to work with the


                                change.~
Xrakisis~
04/13/2016~
Worked on boss mobs, and boss eq some... ~
Xrakisis~
04/13/2016~
Lowered both ninja shields (crecall shop),


                                and raised Marius's Shield~
Tijer~
04/13/2016~
Fixed crash bug with sstat (and a string that


                                was longer than it was defined!)~
Tijer~
04/13/2016~
EQ now shows empty wear-locs (some will need


                                to be hidden)~
Xrakisis~
04/13/2016~
Help 'motd' and help 'greeting' updated~
Xrakisis~
04/13/2016~
Replaced help 'Ninja' and help 'Principles'~
Xrakisis~
04/14/2016~
Added headings fot Tier1-Tier4 in powers~
Xrakisis~
04/14/2016~
Added 'defines' and save code for tiers.~
Xrakisis~
04/14/2016~
Colored/aligned/ and started to redo 'powers'


                                command~
Xrakisis~
04/14/2016~
Got rid of tons of warnings~
Xrakisis~
04/14/2016~
Mistform is Tier2 Only now.~
Xrakisis~
04/14/2016~
Flameblade is now available for Pyromancy


                                Sphere and Tier2~
Xrakisis~
04/14/2016~
Took 'RaiseDead' from Antipaladin and gave


                                it to Lich Class~
Xrakisis~
04/14/2016~
Objectgate taken from Mage and given to Lich~
Xrakisis~
04/14/2016~
Worked on how Ninja Class Powers are displayed


                                in Powers command~
Xrakisis~
04/14/2016~
Put in Lich, Balrog, Blademaster help files~
Xrakisis~
04/14/2016~
Gave Blademaster Shield and Scry~
Xrakisis~
04/14/2016~
Disolved the Chaos Sphere, and gave it to


                                Lich~
Xrakisis~
04/14/2016~
Fixed the Auto town resource function so it


                                works for above level 3~
Xrakisis~
04/14/2016~
Now generations improve MUCH MUCH slower~
Xrakisis~
04/14/2016~
Updated help motd, class, etc~
Xrakisis~
04/14/2016~
Paladin class now shows in who~
Xrakisis~
04/15/2016~
Chaossurge is now for both Lich and Tanar'ri~
Xrakisis~
04/15/2016~
Enrage given to Tanar'ri and taken from Combat


                                4 sphere~
Xrakisis~
04/15/2016~
Now Claws command is available for Animal1


                                Sphere, and Demon, Kahn, Tanar'ri Classes.~
Xrakisis~
04/15/2016~
Tanar'ri now has Enmity Command~
Xrakisis~
04/15/2016~
'Infernal' Command is now Mage and Tanar'ri


                                Available, each with a class restrict~
Xrakisis~
04/15/2016~
Removed XSocials.. you perverts.~
Xrakisis~
04/15/2016~
There are now only 5 Remorts.. if remort 6


                                or 7 it will send you to remort 5~
Xrakisis~
04/15/2016~
Spent a ton of time getting the best score,


                                (Out of the Three versions in the code)~
Xrakisis~
04/15/2016~
Updated get_class for Paladin~
Xrakisis~
04/15/2016~
Give and Gift are now earlier in the command


                                table than Ninja Gisojutsu command..~
Xrakisis~
04/15/2016~
Added Elemental, Assassin, Balrog... class


                                defines~
Xrakisis~
04/15/2016~
Gave Elemental Class Elemshift, Gasbreath


                                and Naturesfury commands.~
Xrakisis~
04/15/2016~
Now all 5 Ninja Principles show in 'Powers'


                                Command~
Tijer~
04/15/2016~
Fixed some alignment issues with Xrakisis'


                                updated score layout, looking cleaner now!~
Tijer~
04/15/2016~
Couple of Stats were missing from the score


                                screen (re-added INT and WIS (was missing


                                for some reason??)~
Tijer~
04/15/2016~
Unrecognized command message now shows again.


                                (When X-Socials were removed it messed it


                                up)~
Tijer~
04/15/2016~
Who tweaked Might titles have been removed,


                                as everyone will be almighty once they max


                                out! Immortals now also show the same as


                                players!!~
Tijer~
04/15/2016~
To cut down on who spam, level is now color


                                coded dependant on which remort you are remort


                                0 is Red, 1 is Blue, 2 is Green, 3 is Yellow,


                                4 is Pink and 5 is Cyan~
Tijer~
04/15/2016~
Newbies dont automatically use the newbie


                                channel anymore... and can use ALL of the


                                channels available in the MUD~
Tijer~
04/15/2016~
Fixed the bug that set newbies to level 3...


                                Also fixed some class powers which were messing


                                with character levels (dont need to set levels


                                to use command not using interp to process)~
Tijer~
04/15/2016~
Even more modifications to who to make it


                                looks more streamlined~
Xrakisis~
04/15/2016~
Took leech from combat1 gave it to Demons,


                                updated help sphere/demon, removed 'Combat1'


                                as a choice from selfsphere~
Xrakisis~
04/15/2016~
Going through all the bosses/boss eq~
Xrakisis~
04/15/2016~
Removed combat4 sphere, Desanc and Shatter


                                went to Assassin Class~
Xrakisis~
04/15/2016~
Kakusu is a Ninja command again, not combat1..~
Tijer~
04/15/2016~
Whois/finger recoded, now much more user friendly


                                (for immortals)~
Xrakisis~
04/15/2016~
Switched Elemental and Lich in the order of


                                the Mage Tier-set~
Xrakisis~
04/15/2016~
Gave Blademaster class 'Fightdance' command~
Tijer~
04/16/2016~
Demons should now be able to inpart themselves


                                powers again at any level~
Tijer~
04/16/2016~
Fixed it so mortally wound now only sets to


                                -10 hp :)~
Tijer~
04/16/2016~
Mobiles should no longer trip as much!~
Tijer~
04/16/2016~
Fixed various typos in the code~
Tijer~
04/16/2016~
Warning added to MOTD about the MUD being


                                under re-development.. So when we crash alot


                                it doesnt scare prospective newbies away


                                from the MUD~
Tijer~
04/16/2016~
Fixed issue with garrison and loading too


                                many mobs... needs to be a limit on the amount


                                of guards able to be loaded..~
Tijer~
04/16/2016~
Garrison reset for guilds, and a new max number


                                of guards and solders implemented, should


                                fix the issue with too many mobs crashing


                                the MUD~
Tijer~
04/16/2016~
MAX buffer length for protocol_output upped..


                                this should help stop the various buffer


                                over-runs the mud has been experiencing~
Tijer~
04/16/2016~
Mortals no longer see room vnums!~
Tijer~
04/16/2016~
Version command tweaked, now shows a little


                                more info, and the time the code was last


                                updated!~
Tijer~
04/16/2016~
Score tweaked some... made to be shorter,


                                removed some of the blank lines~
Tijer~
04/16/2016~
Changes command now reports how many changes


                                have been added today~
Tijer~
04/16/2016~
Teleport now uses the top_vnum variable rather


                                than 65535 (we only have 1480 rooms currently)~
Xrakisis~
04/16/2016~
Animal2 Sphere now gets claws (incase Animal1


                                isnt selected)~
Xrakisis~
04/16/2016~
BRIEF7 should now hide level spam from Global


                                announcement~
Xrakisis~
04/16/2016~
BRIEF8 should now hide all Army messages..~
Xrakisis~
04/16/2016~
Changed the '3' level restrict in interp to


                                '0' for Paladin commands~
Xrakisis~
04/16/2016~
Kakusu now has the Sora level 3 Ninja requirement.~
Xrakisis~
04/16/2016~
Put in Ninja help files, that are closer to


                                our system.. not Dystopia Ninja~
Xrakisis~
04/16/2016~
Circle is now a level 6 Ningenno Ninja only


                                command.~
Xrakisis~
04/16/2016~
'Shouldercharge' command given to Assassin,


                                removed from Combat2 Sphere~
Xrakisis~
04/16/2016~
Gave 'Entomb' command to Demon. Updated Demon


                                and Assassin helps~
Xrakisis~
04/16/2016~
Removed Ninja flag from Excalibur~
Xrakisis~
04/16/2016~
Replaced the Iron Golem with a mace For a


                                Fire Elemental with a razorwire obsidian


                                4 pronged lash~
Jindrak~
04/16/2016~
Expanded on Brief 7 a little.  Info messages


                                for level gains are now only sent every 50


                                character levels to make them more of an


                                Achievement versus Procedural.~
Jindrak~
04/16/2016~
Fixed an issue with gaining levels.  Experience


                                TNL was not updated in for() loop.~
Jindrak~
04/16/2016~
Fixed an 'out of bounds' memory issue on load/save


                                of xcenter data.~
Jindrak~
04/16/2016~
Add Fixed a few more 'out of bounds' issues


                                when players are being initialized during


                                login as well as one with Army Research saving.~
Jindrak~
04/16/2016~
Another 'out of bounds' issue.  This time


                                when creating bronze/brass materials.~
Xrakisis~
04/17/2016~
Gave Superberserk command to Balrog Class~
Jindrak~
04/17/2016~
Fixed Generation percentage on 'level' command.~
Jindrak~
04/17/2016~
Can no longer stance/autostance to the defunct


                                Superstances.~
Xrakisis~
04/17/2016~
Worked on the empire command, also multiple


                                regions and towns~
Jindrak~
04/17/2016~
Updated Makefile.  Woot, more warnings to


                                fix tomorrow...~
Tijer~
04/17/2016~
Starting to add some of the class stuff back


                                to score.. Angel and Demon stuff is sorta


                                back there.. needs to be a lot more re-adding...~
Tijer~
04/17/2016~
Fixed quite a few warnings in a file! :)~
Xrakisis~
04/17/2016~
Removed level restriction from gainsymbiote~
Xrakisis~
04/17/2016~
The main improves moved to 1 file.. (stances,


                                wpn levels, magics...)~
Xrakisis~
04/18/2016~
Weapon levels should advance MUCH slower now..~
Xrakisis~
04/18/2016~
Fixed Inpart for Demons~
Xrakisis~
04/18/2016~
Made the minimum level for TONS of Class Commands


                                0 instead of the Obsolete Avatar level.~
Xrakisis~
04/18/2016~
Went thru the command table.. Level 3 (avatar)


                                commands are now 0, and removed class specific


                                info from commands..~
Xrakisis~
04/18/2016~
Updated wizlist~
Xrakisis~
04/18/2016~
Now if in a form, it shows that msg for your


                                name in Score.. if not, it shows regular..~
Jindrak~
04/18/2016~
Fixed a small stock fight code bug where NPC


                                assists were not polling characters in room


                                properly.~
Xrakisis~
04/18/2016~
Cleaned up 'help boss'~
Xrakisis~
04/18/2016~
Put in 'help build' as a guide for fairly


                                even armor/weapons~
Xrakisis~
04/18/2016~
I removed the check for if in a form from


                                Mount Command~
Xrakisis~
04/18/2016~
Cleaned out a bunch of old obsolete code from


                                'Train' Command~
Xrakisis~
04/18/2016~
Re-added Legacy to Train. Cleaned up 'Train'


                                heading~
Xrakisis~
04/18/2016~
Revamped 'Weaponenhance'~
Xrakisis~
04/18/2016~
WeaponEnhance and ArmorEnhance use Energy


                                now instead of Primal.~
Xrakisis~
04/18/2016~
Redid ArmorEnhance~
Xrakisis~
04/18/2016~
Weapon/Armor Enhance now set the Relic flag~
Xrakisis~
04/18/2016~
Reenabled the 4 mods that Legacy gives.~
Xrakisis~
04/18/2016~
Started adding tons of info for when you look


                                at a mobile.~
Xrakisis~
04/18/2016~
Adding an Auto 'Consider' when you look at


                                a player or mobile.~
Xrakisis~
04/18/2016~
Defined DeathKnight class.. Gave them Ironclaw..


                                Last Combat Sphere being removed.~
Xrakisis~
04/18/2016~
Started expanding 'Identify' spell~
Xrakisis~
04/18/2016~
Lacynos marketplace no longer 'Safe' Rooms~
Xrakisis~
04/18/2016~
Building Guideline edited, bonus from weapon/armor


                                enhance dropped by 3/4~
Xrakisis~
04/18/2016~
Skyblade should be mostly in.~
Xrakisis~
04/18/2016~
Going through all items/mobs to have continuety


                                and logical numbers~
Xrakisis~
04/18/2016~
Int ch->regions should now save~
Xrakisis~
04/18/2016~
Worked on Ninja's list in powers~
Xrakisis~
04/18/2016~
Put class powers after the  Level 200 section


                                in 'Powers' Command~
Xrakisis~
04/18/2016~
Re-arranged the sections in 'Powers' Command~
Xrakisis~
04/18/2016~
Cleaned up 'Armorenhance' Command~
Xrakisis~
04/18/2016~
I modified create_mobile, to ajust the stats


                                of mobs that are set to load. (hp,dr,hr...)~
Tijer~
04/18/2016~
Fixed channels that someone broke (now shows


                                player morphs for chat)~
Tijer~
04/18/2016~
Stances should now show correctly on level


                                command, also should no longer autostance


                                into wolf stance...~
Xrakisis~
04/19/2016~
Created 'Lars the Inkmaster' Tattoo shop in


                                Imperium (help shops)~
Xrakisis~
04/19/2016~
Help 'SKYBLADE' and help 'SKYSKILLS' put in~
Xrakisis~
04/19/2016~
Modified Copyover, and disabled Cprime~
Xrakisis~
04/19/2016~
Started converting cprime into 'Game Update


                                and Boost'~
Xrakisis~
04/19/2016~
Took the block of hours, days etc out of score..~
Xrakisis~
04/19/2016~
Instead of a long list of troops you generate,


                                it now shows 'The Baron of your Region, enlisted


                                Warriors from your Capitol' 1 of 2 msgs for


                                grammer~
Xrakisis~
04/19/2016~
Worked on copyover and copyover_recover~
Jindrak~
04/19/2016~
Fixed some issues with maximum weapon levels,


                                shouldn't go over max now.  Max levels are


                                800, Angel/Demon are 1000, Ninja/Paladin/Anti-Paladin


                                are 1200.  Login should reset any players


                                with high weapon levels.~
Jindrak~
04/19/2016~
Angel/Paladin and no longer use 'wrath' skill


                                on themselves.~
Xrakisis~
04/19/2016~
Now both the resource harvest and the warrior


                                enlist are very compact.~
Tijer~
04/19/2016~
Cosmetics of train tweaked to look better...


                                Immortal Alist command expanded so we can


                                see more information about areas!~
Tijer~
04/19/2016~
Added the block of Age and Hours back to score,


                                as its needed information!~
Tijer~
04/19/2016~
Shouldnt be able to accidently attack immortals


                                anymore... Immortals shouldnt be able to


                                attack mortals anymore either!~
Tijer~
04/19/2016~
Demons/Angels no longer show their class if


                                they are archdemon/angel on who~
Xrakisis~
04/19/2016~
Worked on the auto compare of health/dr/hr


                                in look~
Xrakisis~
04/19/2016~
Fixed/worked on Mobile DR/HR when loaded via


                                create_mobile~
Tijer~
04/19/2016~
Combined mobiles now works properly, and memory


                                leak with the function has been fixed~
Tijer~
04/19/2016~
Mobiles now randomly stance... they dont all


                                repop stanced!~
Xrakisis~
04/19/2016~
Help 'thief' and help 'Thiefskills' In~
Xrakisis~
04/19/2016~
Replaced Caesars crappy 'golden bracers' with


                                #CM#ci#Ct#ch#Cr#ci#Cl#n #yBracer #cwith #7Platinum


                                #gIn-lay #cof the #7Imperial #ySeal#n~
Xrakisis~
04/19/2016~
Now you can follow and group While fighting.~
Xrakisis~
04/19/2016~
Updated old cprime (Game Update / Boost) to


                                'call all' aswell~
Xrakisis~
04/19/2016~
The command 'Enhance' now does the job of


                                both 'Weaponenhance' and Armorenhance' commands.~
Xrakisis~
04/19/2016~
Finally!! Fixed value2[0-3] which add DR/HR/Defense/Damcap..


                                Now these values add to ch->damroll and such..


                                and work~
Xrakisis~
04/20/2016~
Cprime can be reached by boost command aswell~
Xrakisis~
04/20/2016~
Empire now allows construction of new towns.


                                'Towns' variable now saves~
Xrakisis~
04/20/2016~
Improved stats for smithed Armor and Weapons~
Xrakisis~
04/20/2016~
Symbiote Points are now +1 for every 100 kills..


                                not 1000. Contact me, TR to reimb the more


                                expensive points of the past.~
Xrakisis~
04/20/2016~
Removed Thief 'dtrick' for now~
Xrakisis~
04/20/2016~
Worked on 'Help Boss'~
Xrakisis~
04/20/2016~
Removed the level restriction from the 'Bonus'


                                Event...~
Xrakisis~
04/20/2016~
Now 'Sturm Brightblade' of Imperium Recall


                                has Excalibur~
Xrakisis~
04/20/2016~
Now 'Crimson Fang' has the Boss eq Fang of


                                the great Wyrm Red Dragon Weapon~
Xrakisis~
04/20/2016~
Worked on the change board~
Xrakisis~
04/20/2016~
Worked on Empire screen and Imperium Hometown~
Xrakisis~
04/20/2016~
Worked on Ninja a bunch more~
Xrakisis~
04/20/2016~
Expanding boss mobs/items in Imperium.. as


                                well as the city itself.~
Xrakisis~
04/20/2016~
Updated help color'~
Tijer~
04/20/2016~
Mobs now also have weapon levels!!~
Xrakisis~
04/20/2016~
Raised the DR and HR of mobiles at load~
Xrakisis~
04/21/2016~
Made variables and making them save for BUILD/EMPIRE


                                command~
Xrakisis~
04/21/2016~
If capitol city has maxed mine (viewtown)


                                you can make more with 'Build Mine'~
Xrakisis~
04/21/2016~
I cleaned up the 'Build' command~
Xrakisis~
04/21/2016~
Rewrote town_update~
Xrakisis~
04/21/2016~
Now town_update and army_update both fire


                                at the same time~
Xrakisis~
04/21/2016~
Im expanding 'Viewtown' command into a menu,


                                to show different sections of the city..


                                since viewtown is the capitol.. ~
Xrakisis~
04/21/2016~
The 'Viewtown' Command is now 3 menus, cleaned


                                up and lookin good~
Xrakisis~
04/21/2016~
Now when you type 'Brief' command it shows


                                'help brief' instead of telling you to 'read


                                help brief'~
Xrakisis~
04/21/2016~
Replaced aoh NINJA 'Principles' with the command


                                from LOC~
Xrakisis~
04/21/2016~
'briefs' and 'config' now both access config~
Xrakisis~
04/21/2016~
Hedge Garden area renamed, from HARD to EASY~
Xrakisis~
04/21/2016~
Now armies only fight against someone that


                                also has an army~
Xrakisis~
04/21/2016~
Drasticly lowered damage from critical strike~
Tijer~
04/21/2016~
Stances now affect Mobiles the exact same


                                way they affect players!!~
Tijer~
04/21/2016~
No longer will you see BONUS messages if you


                                arent actually playing (ie not in notes or


                                anything else)~
Tijer~
04/21/2016~
Supported protocols are now detected before


                                connecting to the MUD~
Tijer~
04/21/2016~
Fixed a display issue with the large  3 X


                                3 map...~
Tijer~
04/21/2016~
Recoded selfdelete orig version was crashing


                                for some reason..~
Tijer~
04/21/2016~
To get an @@ to show you need to type @@@@~
Xrakisis~
04/21/2016~
Now 'Ascend' command works for 'Ascension'


                                as well~
Xrakisis~
04/21/2016~
The 'BONUS' event now only affects players~
Xrakisis~
04/21/2016~
'Weaponenhance' and 'Armorenhance' commands


                                replaced with just 'Enhance'.. updated Powers


                                screen for Enchantment Sphere~
Xrakisis~
04/21/2016~
Instead of making armor that says "Collar"


                                now it says "The Dekari Forged Collar"~
Xrakisis~
04/21/2016~
Built a shopkeeper in 'Darkhand' Guild Hall~
Xrakisis~
04/21/2016~
Now there is [f.d.fr.s.v.p.] infront of Weapons.


                                Lowercase fr means the weapon doesnt have


                                Frost aff.. Uppercase means it does..~
Xrakisis~
04/22/2016~
Rewrote 'Identify' spell quite a bit~
Xrakisis~
04/22/2016~
Now if an item is 'Enhanced' the [Relic] flag


                                shows right after the +++'s for obj condition~
Xrakisis~
04/22/2016~
Wrote help 'ENHANCE'~
Xrakisis~
04/22/2016~
'fireforge' replaced with 'flameblade', 'shockforge'


                                with 'shockblade', 'frostforge' replaced


                                with Frostblade.. etc.. For nicer command


                                names~
Xrakisis~
04/22/2016~
Expanded Ninja section of 'Powers' Command


                                extensivly~
Xrakisis~
04/22/2016~
Changed the format of commands that affect


                                Weapons or Armor in 'Powers'~
Xrakisis~
04/22/2016~
For the 3 sections of 'Viewtown' each now


                                has an ASCII image~
Xrakisis~
04/22/2016~
'Ironclaw' command is now BladeMaster/DeathKnight


                                only~
Xrakisis~
04/22/2016~
'Poisonblade' command is now Thief and Assassin


                                Only~
Xrakisis~
04/22/2016~
Cleaned up the Ninja enter in Powers~
Xrakisis~
04/22/2016~
The 4 combat spheres are gone, skills sent


                                to classes....~
Xrakisis~
04/22/2016~
Now 'Smith' and 'Forge' create Armor... 'Craft'


                                command put in for Bladesmithing~
Xrakisis~
04/22/2016~
Now both 'Enhance' and 'Enchant' work for


                                the same function... til i need Enhance for


                                something else..~
Xrakisis~
04/22/2016~
Removed obsolete 'Immolate' and 'Wfreze' functions..


                                since we have Flameblade and Frostblade..~
Xrakisis~
04/22/2016~
Players no longer 'disappear into the void'


                                you simply go AFK instead~
Xrakisis~
04/22/2016~
Started 'Tier' Command... Free for now, to


                                have both tier1 and tier2 classes~
Xrakisis~
04/22/2016~
Legacy now costs CP and GOLD, not EXP and


                                GOLD~
Xrakisis~
04/22/2016~
'Mistform' command is now Level 200, Not Tier2~
Xrakisis~
04/23/2016~
Raised the damage of 'Flamestrike' to be closer


                                to the range of 'Natures Fury'~
Xrakisis~
04/23/2016~
Lowered exp gain~
Tijer~
04/23/2016~
Tweaks to the version command, now credits


                                all of the derivatives this was originally


                                based upon...~
Tijer~
04/23/2016~
Beep Added - Allows you to try and get someones


                                attention~
Tijer~
04/23/2016~
Beep ALSO allows you to send a message beep


                                <person> <message>~
Tijer~
04/23/2016~
Tweaks to the board command (now shows in


                                red if there are unread notes on board)~
Xrakisis~
04/24/2016~
Took 'Bank' our of 'Score' and replaced it


                                with 'Toughness'~
Xrakisis~
04/24/2016~
The old Bank variable, is now used for the


                                Empire Treasury~
Xrakisis~
04/24/2016~
Buildings in 'Viewtown' were 1 building with


                                upgrades... NOW they are the amount of that


                                building type..~
Xrakisis~
04/24/2016~
Updated 'help towns'~
Tijer~
04/25/2016~
Legacy now shows on score again... fixed an


                                alignment issue with toughness...~
Tijer~
04/25/2016~
Added the new name to the greeting and generally


                                tidied up some bits and pieces~
Xrakisis~
04/27/2016~
Added ShapeShifter Entry into Powers~
Xrakisis~
04/27/2016~
Removed 'Faerie Curse' and replaced it with


                                the stock Dystopia Gold command.. IT is also


                                now Guild Damned AS WELL AS Class ShapeShifter~
Xrakisis~
04/27/2016~
Put in the file with ShapeShifter commands..


                                ~
Xrakisis~
04/27/2016~
Put the class.h includes into aoh.h, and not


                                a long list of CLass Header files in merc.h~
Xrakisis~
04/27/2016~
Put the class header includes into aoh.h,


                                and not a long list of CLass Header files


                                in merc.h~
Tijer~
04/27/2016~
Hopefully fixed the lockup bug with protocols


                                that we have been experiencing~
Xrakisis~
04/28/2016~
Cleaned up the Ninja class entry in Powers~
Xrakisis~
04/28/2016~
Put Auction in.~
Xrakisis~
04/28/2016~
You no longer have to bid 500 more thn current


                                bid with auction~
Xrakisis~
04/28/2016~
Cleaned up the Auction Message delivery system~
Tijer~
04/29/2016~
Lots of socials added~
Tijer~
04/29/2016~
Credits on greeting have been fully updated,


                                version command has been totally redone(still


                                needs minor aligmnent mods), MOTD has been


                                tweaked to make the commands/helps jump out


                                at you.~
Tijer~
04/29/2016~
Helpfiles recoded, and a search command added


                                to search for helpfiles~
Tijer~
04/29/2016~
Socials and commands are now in alpha order~
Tijer~
04/29/2016~
Overhauled the channels cosmetics..~
Tijer~
04/29/2016~
Chat now does ooc.... ~
Tijer~
04/30/2016~
Object update now works correctly!~
Tijer~
04/30/2016~
Color is now totally ran by the protocol code


                                (meaning some colors may look a bit fucked


                                up atm)~
Tijer~
04/30/2016~
Help color updated with the new color codes...


                                i am still going through the mud converting...


                                so please bear with us on the state of how


                                the mud looks currently~
Xrakisis~
04/30/2016~
Redit the colors for 'help class' and 'Powers'


                                command~
Xrakisis~
04/30/2016~
Removed a bunch of @ symbols from object color


                                codes..~
Xrakisis~
04/30/2016~
Worked on 'Wizlist' command a bunch~
Xrakisis~
05/01/2016~
Changed the Lash held by Fire Elemental and


                                Gabriels Sword~
Xrakisis~
05/01/2016~
Changed #WImperial #cSTEEL #yArchAngel #RBLADED


                                WINGS#n.. Also updated help 'boss'~
Tijer~
05/01/2016~
Cleaned up practice command (no longer see


                                spells/skills you werent meant to)~
Tijer~
05/01/2016~
Re: change 1447, that change made wizlist


                                look terrible made a new one instead~
Xrakisis~
05/01/2016~
Added 'Ninjapowers'~
Xrakisis~
05/01/2016~
Added 'ninjapowers' to 'Powers' command..


                                Also cleaned up the 2 formats for Ninja~
Xrakisis~
05/01/2016~
Doubled the timer for Agitated... so you dont


                                get calm right when fight ends..~
Xrakisis~
05/01/2016~
Boss Mob HP Is now 4.5 million on the low


                                end..~
Xrakisis~
05/01/2016~
Creepingdoom is now capped at 100k~
Xrakisis~
05/01/2016~
The Directions are colored now~
Xrakisis~
05/01/2016~
Started Warehouse Project code.. Will integrate


                                Towns and Materials.. ~
Xrakisis~
05/01/2016~
Put in a check to see if player has a Warehouse


                                before they Scrap Materials.. (Commented


                                out atm, since not ready to go live)~
Xrakisis~
05/01/2016~
Put in 'Population' variable for Empire Code..


                                (The define and in the save file)~
Tijer~
05/02/2016~
Fixed up the color scheme in the "powers"


                                command for the new color codes we now use....~
Tijer~
05/02/2016~
WildrnessMap updated now uses 256 color :)~
Tijer~
05/02/2016~
Wilderness map now also shows locations of


                                other players/mobiles~
Xrakisis~
05/02/2016~
Put in my 'Auto Bite' Snippet for Vampires~
Xrakisis~
05/02/2016~
Now 'Empire Population' in 'Empire' Command


                                shows Kingdompop + Capitolpop + Number of


                                towns(as a modifier)~
Xrakisis~
05/02/2016~
Werewolf Garou help file put in~
Xrakisis~
05/02/2016~
WW Gifts command in.~
Xrakisis~
05/02/2016~
Gifts/totems command put in~
Xrakisis~
05/02/2016~
WW Gifts added to powers, will need cleaned


                                up~
Xrakisis~
05/02/2016~
Put 'Gifts' after 'Gift' in the interp table~
Xrakisis~
05/02/2016~
Now the population of the Capitol and the


                                Empire grow automaticly~
Xrakisis~
05/02/2016~
Now the Army is drafted, and subtracted from


                                the population of the Capitol and the rest


                                of the Empire automaticly~
Xrakisis~
05/02/2016~
Boss mobs have armies again~
Jindrak~
05/03/2016~
Fixed a bug in 'auction stop' where the auction


                                item's owner was not being set properly.~
Tijer~
05/03/2016~
Fixed an issue in the code causing no updates


                                being able to be made today!~
Xrakisis~
05/03/2016~
Cppop disabled for now til i remove it~
Xrakisis~
05/03/2016~
Score now shows if autos are enabled or not..


                                Also, it no longer shows exp if over level


                                200...~
Xrakisis~
05/04/2016~
Put in WW 'Staredown' Homid Command.. Tested..~
Jindrak~
05/04/2016~
Fixed a couple Protocol bugs.  Guessing there


                                are a couple more (just have to remember


                                what they were)...~
Xrakisis~
05/04/2016~
Vampire AutoBite now has no requirements,


                                besides being a Vampire.~
Xrakisis~
05/04/2016~
Tier5 now saves.. Tested...~
Xrakisis~
05/04/2016~
Turned 'Powers' Command into a menu.. Updated


                                and cleaned up the function a bit...~
Xrakisis~
05/04/2016~
Purdyed up Powers Command..~
Xrakisis~
05/04/2016~
Added globalpeace to Cprime aka Boost.. Tested..~
Xrakisis~
05/04/2016~
Worked on WW Disquiet~
Xrakisis~
05/04/2016~
Started writing a version of 'Gifts' or 'Totem'


                                thats more inline with the 'Powers' Format.~
Xrakisis~
05/04/2016~
Put in WW Homid Reshape.. Tested..~
Xrakisis~
05/04/2016~
Made the Prompt Awesome..~
Xrakisis~
05/04/2016~
Started Hells Gate Mountain Area~
Xrakisis~
05/04/2016~
Rewrote a bunch of create_mobile~
Xrakisis~
05/04/2016~
Lowered The MAX HITS of ANY given attack type..


                                ~
Xrakisis~
05/04/2016~
You have to be in a Bank now to withdraw or


                                deposit..~
Xrakisis~
05/04/2016~
Added 'Defense' to the AutoConsider when you


                                look at someone.. (Their strength vs yours)~
Xrakisis~
05/05/2016~
Rewrote town_update extensivly~
Xrakisis~
05/05/2016~
The Banks from all 3 Hometowns now work.~
Xrakisis~
05/05/2016~
Updated colors for Shozu.. Ninjaform~
Xrakisis~
05/05/2016~
Town_update should no longer go off unless


                                you are fully logged in..~
Xrakisis~
05/05/2016~
Cleaned up Colors for 'Level' command~
Xrakisis~
05/05/2016~
Updated 'pset allm' for setting all spell


                                levels~
Xrakisis~
05/05/2016~
Removed a second set of magic defines. Fixed


                                how spell levels were improving.~
Xrakisis~
05/05/2016~
Added 'Ruby Friedman - Hunt You Down Lyrics'


                                as a quit msg entry.~
Tijer~
05/05/2016~
Fixed some of the color issues on connection


                                (old color codes)~
Xrakisis~
05/06/2016~
Put in a Modified 'Level' Command from Tijer's


                                'Legend of Chrystancia'~
Xrakisis~
05/06/2016~
Changed the 'Enters' msg~
Xrakisis~
05/06/2016~
I Put in Drexx's Rare Autoloading EQ System


                                he wrote for COTN 2.5~
Xrakisis~
05/06/2016~
I put in a check for Rare Load Ratio in 'Control


                                Center' as well as a check for Artifact Drops,


                                which will go in at some point...~
Xrakisis~
05/06/2016~
Raised Rare Armor stats.. to be similar to


                                boss eq~
Xrakisis~
05/07/2016~
Did an EQ Wipe.. To accomidate for 'obj->spectype'


                                SITEM Flags~
Xrakisis~
05/07/2016~
Now [f.d.fr.s.v.p.] appears right b4 item


                                name for weapons.. so it doesnt mess up the


                                list of flags armor vs weapon...~
Xrakisis~
05/07/2016~
Rare Items no longer auto-claim~
Xrakisis~
05/07/2016~
Updated 'Help Motd'~
Xrakisis~
05/07/2016~
Your Max stamina, Health, Magics in Prompt


                                are now in #cDark Cyan#n~
Xrakisis~
05/07/2016~
Put the muds complete title as the banner


                                for the top of 'Changes' command~
Xrakisis~
05/08/2016~
I put a bunch of functions back in fight.c


                                that were elsewhere..~
Xrakisis~
05/08/2016~
Now there are Rare Weapons for every Weapon


                                Type. Also added a few multiples: Ice Pick,


                                Gladius, Glaive, Pike, et. al~
Xrakisis~
05/08/2016~
The Rare Weapon with 'Organic' in its name


                                now has material type Organic.. Also the


                                word Organic should be in the item name now..~
Xrakisis~
05/08/2016~
Gave Assassin Class 'Smokescreen' command~
Xrakisis~
05/09/2016~
Changed 'bracelet' in Rare Armor to ' Bracer'~
Xrakisis~
05/09/2016~
Improved the range of rares so they will be


                                medium to high end.. no real low end shit


                                values~
Xrakisis~
05/09/2016~
Put in Elemenal class power 'Gale' and put


                                it in the power command and help file.~
Xrakisis~
05/09/2016~
Gave Lich Chillhand and Planeshift~
Xrakisis~
05/09/2016~
Put in Deathknight Helpfile~
Xrakisis~
05/09/2016~
Gave Lich and DeathKnight Soulsuck.. Took


                                it from mages.~
Xrakisis~
05/09/2016~
Gave DeathKnight AKA Undead Knight 'Weaponpractice'


                                'Powerword'.. Also Gave Lich 'Studylore'


                                took it from Mage (a catch-all for Magic)~
Xrakisis~
05/12/2016~
Added Orange, Black, White Spell Colors to


                                'Level' Command~
Xrakisis~
05/12/2016~
Put in a check so when you look it doesnt


                                autocompare your strength against yourself~
Xrakisis~
05/13/2016~
Reworked Angel Gsenses~
Xrakisis~
05/13/2016~
Update some helpfiles~
Xrakisis~
05/13/2016~
Enflameblade power Removed.~
Xrakisis~
05/13/2016~
Worked on the exp/cp msgs a bunch that show


                                after mob kills~
Xrakisis~
05/13/2016~
'Creepingdoom' is now Lich Only.. To Promote


                                use of 'Berserk' Command~
Xrakisis~
05/13/2016~
Put Lich in 'Selfclass' command.~
Xrakisis~
05/13/2016~
Now there is a linebreak after a kill, to


                                break up spammy kills~
Xrakisis~
05/13/2016~
I went through the Rare Armor and gave more


                                accurate Material Types.~
Xrakisis~
05/14/2016~
Removed a bunch of pointless messages from


                                Copyover~
Xrakisis~
05/14/2016~
Demon 'Inpart' is now called from both 'Impart'


                                and 'Inpart' commands.. I always spell that


                                shit wrong~
Xrakisis~
05/14/2016~
Now 'Fangs' is available for Animal1, Animal2,


                                and 6 Classes..~
Xrakisis~
05/14/2016~
Worked on Copyover a bit~
Xrakisis~
05/15/2016~
Gave WW 'Tribe' and 'Maxgnosis'~
Xrakisis~
05/15/2016~
Put in the 'Dam_message' Function from CotN4~
Xrakisis~
05/15/2016~
Gave mobiles a lot more health~
Xrakisis~
05/15/2016~
Took do_gifts out of WW Powers screen~
Xrakisis~
05/15/2016~
I put a ton of the old awesome Dam messages


                                in~
Xrakisis~
05/15/2016~
Did away with 'Studylore' for Lich.. Now its


                                available through 'Train' Command.~
Xrakisis~
05/16/2016~
Removed 'Upgrades' from every aspect of 'SymbioteAdvance'


                                they affected.~
Xrakisis~
05/16/2016~
Put in framework for 'Rank, Resist, and Legend..


                                To Replace Legacy~
Xrakisis~
05/16/2016~
Got rid of the ugly dragon, that was a quit


                                msg entry... Replaced with "Everyone Bleeds


                                Now" by HATEBREED~
Xrakisis~
05/17/2016~
Expanded the 'Scrap' command messages. There


                                are 3, depending on if scaping a Weapon,


                                Armor, or other..~
Xrakisis~
05/17/2016~
Put 'nanny' in its own file. nanny.c~
Xrakisis~
05/17/2016~
Cleaned up ccenter a bit~
Xrakisis~
05/18/2016~
Moved selfclass from xrak_wiz to xrak_info~
Xrakisis~
05/18/2016~
Class Tier is now dependent on Remort Level..~
Xrakisis~
05/18/2016~
Worked on things here and there in NANNY~
Xrakisis~
05/18/2016~
Took Dragonkind out of Race Selection in Char


                                Creation. Replaced with Draconian~
Xrakisis~
05/18/2016~
I put in a "CODECREDITS" command. Works the


                                same as 'Wizlist'.. Uses a command to read


                                from a help file.~
Xrakisis~
05/18/2016~
Put Rank, Resist and Legend in 'Train' Command~
Xrakisis~
05/18/2016~
'Legacy' Removed from 'Train'~
Xrakisis~
05/18/2016~
The 4 town resource gaining methods now happen


                                more rarely.~
Xrakisis~
05/18/2016~
Added 'Death Knight to selfclass~
Xrakisis~
05/18/2016~
Working on formating the player info messages


                                in 'look <person>'~
Xrakisis~
05/19/2016~
Relics can no longer be sacrificed.~
Xrakisis~
05/19/2016~
It no longer requires exp to claim.. removing


                                small requirements like that across the board..


                                especialy Magics/Stamina (Mana/Mob)~
Xrakisis~
05/19/2016~
Claimed Items can no longer be scraped and


                                sent to a Warehouse.~
Xrakisis~
05/19/2016~
Working on putting in unclaim.. so Claimed


                                items wont be accidently destroyed via Scrap


                                or Sacrifice..~
Xrakisis~
05/19/2016~
Claimed items can now no longer be sacrificed


                                or destroyed/scrapped..~
Xrakisis~
05/19/2016~
Cleaned up help class~
Xrakisis~
05/19/2016~
Gave Draconian Race 'Fbreath'~
Xrakisis~
05/19/2016~
Started putting in MC3 Weather.. C file in


                                and compiles..~
Xrakisis~
05/19/2016~
Cleaned up help class a bunch~
Xrakisis~
05/19/2016~
Changed the claim check from questowner to


                                ownerid.. works now~
Xrakisis~
05/20/2016~
Added 'Fire' 'Water' 'Shadow' and 'Imperial


                                Steel Material Types~
Xrakisis~
05/20/2016~
Added 4 to MAX_MATERIAL and added the 4 entries


                                in the material table in const.c~
Xrakisis~
05/20/2016~
Moved xrakisis.h defines into aoh.h and removed


                                xrakisis.h completely~
Xrakisis~
05/20/2016~
I changed the colors and reworked check_improve~
Xrakisis~
05/20/2016~
The old UK 'Gain' command worked into 'Train'


                                Command..~
Xrakisis~
05/20/2016~
Lich, Angel, UK, and Elemental classes now


                                advance thru 'Train' Command~
Xrakisis~
05/20/2016~
Fixed an error where a few classes were not


                                being set to the right variable..~
Xrakisis~
05/20/2016~
You can now wear items when in another form.~
Xrakisis~
05/20/2016~
Changed the colors in generate_banner~
Xrakisis~
05/22/2016~
Changed the info msg.. says 'Info' instead


                                of '[Announcement]'~
Xrakisis~
05/22/2016~
Indead of it saying <CHANGE> when one is added,


                                it says the Info Msg.~
Xrakisis~
05/26/2016~
Fixed a gramatical error in dam_mes.. punches


                                vs punch et. al~
Xrakisis~
05/26/2016~
DeathKnight 'Powers' Command fixed~
Xrakisis~
05/26/2016~
Training 'Forge' is now required to use 'craftweapon'


                                or 'smith'~
Xrakisis~
05/26/2016~
Advancing in Rank now goes over the Info channel~
Xrakisis~
05/27/2016~
Rank titles in... Legacy going to be kept,


                                and worked into Empires~
Xrakisis~
05/27/2016~
Combined a lot of updates into 1.. Town, Empire,


                                Resource, Drafting etc updates~
Xrakisis~
05/27/2016~
Legacy now autoadvances.. Similar to Generation


                                advancement. ~
Xrakisis~
05/27/2016~
Now it takes more exp for Legacy to autoadvance~
Tijer~
05/29/2016~
Fixed the crash bug that made the mud unable


                                to run...~
Xrakisis~
05/29/2016~
Removed exp from the combat prompt~
Xrakisis~
05/29/2016~
Reworked the Prompt~
Tijer~
05/29/2016~
Fixed the Bonus message so it now only shows


                                if you GET a bonus! :) (sorry about the couple


                                of crashes back there!~
Tijer~
05/30/2016~
Fixed the random bonus code so it will now


                                show what other bonusses you get~
Xrakisis~
06/01/2016~
Tinkered with Enters and Leaves messages~
Xrakisis~
06/01/2016~
Cleaned up the weapons and armor parts of


                                the spell Identify.~
Xrakisis~
06/01/2016~
Started changing color scheme of #RF#yi#Rr#ye#n,


                                #CIron #cand #RBlood.#n~
Xrakisis~
06/11/2016~
Finished 'Unclaim' command.. to allow for


                                items to be sacrificed or scrapped/destroyed.~
Xrakisis~
06/12/2016~
Worked on dam_message. To get it to say 'Punch'


                                for Unarmed..~
Xrakisis~
06/12/2016~
There are two Damage amount names now.. Rom


                                style, then GW style.. Working on dam_message


                                sentence structure as well..~
Xrakisis~
06/12/2016~
Agitated State is now 2x as long, so it doesnt


                                send a msg, between room clearning..~
Xrakisis~
06/14/2016~
Worked on dam_messages a bunch more.. Cleaning


                                it up..~
Xrakisis~
06/15/2016~
Worked on damage messages more.. sentence


                                structure etc~
Xrakisis~
06/16/2016~
Removed the msg for the kill type based on


                                weapon~
Xrakisis~
06/17/2016~
Modified Gasbreath skill, and put in a help


                                file for it~
Xrakisis~
06/17/2016~
Gabriels wings Material type changed to Imperial


                                Steel~
Xrakisis~
06/17/2016~
Shockforge in powers changed to the correct


                                command, 'shockblade'~
Xrakisis~
06/17/2016~
Material changed for Blood Stone Rares to


                                'Blood Stone' Mat Type~
Xrakisis~
06/18/2016~
Now the range of hitroll and damroll given


                                by rares is narrower~
Xrakisis~
06/18/2016~
Now the Hitroll and Damroll of Rares applied


                                is significantly lower~
Xrakisis~
06/18/2016~
The above change is so i dont have to go thru


                                all the Boss Mob eq and raise it.. Much easier


                                and better overall this way.~
Xrakisis~
06/18/2016~
I removed the check to see if an item is RELIC


                                before scrapping it.~
Xrakisis~
06/21/2016~
Fixed Kakusu by removing any Ki related restriction.~
Xrakisis~
06/21/2016~
Removed Ki Req from Ninja Command 'kukitobi'~
Xrakisis~
06/21/2016~
Ninja command 'kakusu' No longer puts you


                                in HIDE, it now sets a special ninja only


                                bit~
Xrakisis~
06/21/2016~
Ncreate removed from Ninja Help Entry and


                                'Powers' command~
Xrakisis~
06/21/2016~
Do_strangle2 changed to do_hakunetsu~
Xrakisis~
06/21/2016~
Ninjas can now backstab, even if target isnt


                                at full health, IF they are hidden with Kakusu~
Xrakisis~
06/21/2016~
Put in "HAKUNETSU" help file~
Xrakisis~
06/21/2016~
Improved Hitroll and Damroll on Lordly Greaves


                                Boss Item~
Xrakisis~
07/05/2016~
Put #RF#yi#Rr#ye#n color scheme in for 'who'


                                and the copyover msg.~
Xrakisis~
07/07/2016~
Started removing the NINJAKI Ki req from all


                                ninja commands.. ~
Xrakisis~
07/07/2016~
Put linebreaks in wrath so the paragraph shows


                                better. Also redid the way Angel Wrath calculates


                                Damage~
Xrakisis~
07/08/2016~
I reversed my earlier decision.. Increased


                                the range and widened it for rares.. 275


                                to 400 for Hitroll and Damroll now.~
Xrakisis~
07/08/2016~
Rare Range updated 275,450 to acomidate for


                                older rares already in-game~
Xrakisis~
07/09/2016~
Condensed the 2 angel files into 1 and the


                                2 ninja files into 1 as well...~
Xrakisis~
07/09/2016~
Fixed the damage of Angel 'Wrath' and Ninja


                                'Hakunetsu' so if u kill you get the exp..~
Xrakisis~
07/09/2016~
Hakunetsu now shows under Ninja Ningenno level


                                2 in Powers command~
Xrakisis~
07/09/2016~
I made rares a lot more Rare.. so they will


                                be more prized~
Xrakisis~
07/09/2016~
Changed the range of Rare DR/HR to 375,450..


                                since they will be harder to come by.~
Xrakisis~
07/10/2016~
Updated Hakunetsu help file~
Xrakisis~
07/10/2016~
Broke off the boss mob helps into multiple


                                entries~
Xrakisis~
07/13/2016~
Started army desertion, so far only based


                                on farms...~
Xrakisis~
07/13/2016~
Went thru the Shapeshifter class file, made


                                the class checks for our multiclass system~
Xrakisis~
07/13/2016~
Put the Shapie commands in the interp table~
Xrakisis~
07/13/2016~
Got rid of the old obsolete 'Consecrate' command..


                                Reworked the command so you can restring


                                the name of items.. ~
Xrakisis~
07/24/2016~
Now the automated draft checks to see if there


                                is food before it desides to process deserters..~
Xrakisis~
09/28/2016~
Modified Excalibur.. Sturms combat should


                                no longer crash us~
Xrakisis~
10/15/2016~
Made it so you cant travel to or attack immortals..


                                What now Peasants?~
Xrakisis~
10/15/2016~
Players may no longer travel to No-Teleport


                                Rooms~
Xrakisis~
10/17/2016~
Help town updated~
Xrakisis~
10/21/2016~
Fixed Travel.. It needed to rule out more


                                criteria to not work when trying to visit


                                imms~
Xrakisis~
10/22/2016~
Removed level restriction from gift, claim,


                                and unclaim.~
Xrakisis~
10/22/2016~
Removed an extra pound sign for color in check_improve~
Xrakisis~
10/22/2016~
'CreepingDoom' works for Lich and Necromancer


                                sphere again..~
Xrakisis~
10/24/2016~
Improved the legendary shield and Marius's


                                shield boss items~
Xrakisis~
10/25/2016~
I modified the look of 'help class'~
Xrakisis~
10/25/2016~
Worked on the auction msgs a bit~
Xrakisis~
10/25/2016~
Fixed a bug where auctioned items were keeping


                                the sellers claim~
Xrakisis~
10/25/2016~
I cleaned up the class powers look in powers


                                command (arg 4)~
Xrakisis~
10/25/2016~
I added a lot more info to the auction item


                                showing screen~
Xrakisis~
10/25/2016~
Circle is now available for Ninjas and Assassins~
Xrakisis~
10/26/2016~
Changed EXCALIBUR back to original stats (+1000


                                HR no Damroll mod)~
Xrakisis~
10/26/2016~
The Angel Crecall shopkeeper Alanthees is


                                now protected~
Xrakisis~
10/26/2016~
Shopkeepers can nolonger be attacked.~
Xrakisis~
10/26/2016~
Updated help claim~
Xrakisis~
10/26/2016~
Modified stats on Cerberus's Iron Spiked Collar~
Xrakisis~
10/26/2016~
DeathKnight Necromancy now saves~
Xrakisis~
10/26/2016~
Tier4 Assassin Class put into selfclass function~
Xrakisis~
10/26/2016~
Condensed the skills list for Assassins in


                                powers~
Xrakisis~
10/27/2016~
Renamed Lacynos Healer to Meditrina. Also,


                                healers now cast 9 spells instead of 3...


                                (9 spellup should be gold for new players)~
Xrakisis~
10/27/2016~
Updated help enhance~
Xrakisis~
10/27/2016~
Fixed 'stone skin' spell so it doesnt stack


                                anymore~
Xrakisis~
10/27/2016~
Put in 'steel skin' spell and gave it to the


                                healer as well~
Xrakisis~
10/28/2016~
Put in 'Grip' skill to protect against being


                                Disarmed.~
Xrakisis~
10/28/2016~
Changed 'GOD' for Divine Entity, to 'Deity'~
Xrakisis~
10/28/2016~
Modified the colors in practice.. Also gave


                                skills colors as well~
Xrakisis~
10/28/2016~
Started adding a modifier to spells so the


                                level of the caster plays a role in the affect...


                                Not just duration.~
Xrakisis~
10/30/2016~
The msg when you look at someone that compares


                                stats... like consider.. now shows their


                                sex and their level~
Xrakisis~
10/30/2016~
Working on cleaning up fight code~
Xrakisis~
10/30/2016~
Made a bunch of modifications to damcap~
Xrakisis~
12/04/2016~
Deathknights now get shatter. Updated powers


                                command.~
Xrakisis~
12/04/2016~
Reverted to stock Thac0 for hits.~
Xrakisis~
12/05/2016~
Put in a redirect message for do_finger~
Xrakisis~
12/05/2016~
Added gaia bless and sanctuary to the spells


                                the healer casts~
Xrakisis~
12/05/2016~
Wrote 'precision' spell +1000 HR.. Also gave


                                it to Altar Healer to cast (up to about 15


                                spells from em now)~
Xrakisis~
12/05/2016~
Renamed the healer at altar to Mishakal~
Xrakisis~
12/05/2016~
Updated 'help newbie'~
Xrakisis~
12/05/2016~
Increased the max army size from a given amount


                                of farms~
Xrakisis~
12/05/2016~
Removed an entry from the interp table so


                                'tie' works~
Xrakisis~
12/09/2016~
You can now change weapon type with consecrate~
Xrakisis~
12/10/2016~
'Circle' not requires a knife, dagger or shortsword


                                to work.~
Xrakisis~
12/10/2016~
Changed Caesars Bracer to Imperial Steel material~
Xrakisis~
12/10/2016~
Changed Shadow of Terrors armor to Shadow


                                material~
Xrakisis~
12/10/2016~
Backstab now also requires a knife, dagger


                                or shortsword.~
Xrakisis~
12/10/2016~
Fixed a bunch of places where it showed weapon


                                info, but had incorect bits~
Xrakisis~
12/10/2016~
Fixed some errors where ELBOW, SHOULDER, SHIN,


                                were in caps, in the wear command.... now


                                lowercase~
Xrakisis~
12/11/2016~
Worked on the backup script a bunch~
Xrakisis~
12/11/2016~
Its easier to hit mobs/players now with melee~
Xrakisis~
12/12/2016~
'Shadowsight' now works for Illusionists and


                                Demons~
Xrakisis~
12/13/2016~
Started a secondary split from Angel Class..


                                (Dark Angel)~
Xrakisis~
12/13/2016~
Dark Angel put in selfclass~
Xrakisis~
12/15/2016~
Dark Angel powers now show up with 'Powers


                                4'~
Xrakisis~
12/15/2016~
The skills for angel should be available to


                                both Class Angel and Class Dark Angel.. will


                                customize more as i go~
Xrakisis~
12/18/2016~
Info for Dark Angels shows properly in who


                                now~
Xrakisis~
12/19/2016~
I rewrote a bunch of the 'healme' command.


                                Now it charges based on how much you need


                                to heal.~
Xrakisis~
12/19/2016~
The healer charges 1 silver per 1 hp of healing..


                                (healme). it will try to pay with silver


                                first, then gold, then platinum based on


                                conversion rates.~
Xrakisis~
12/19/2016~
Demon 'Flamebolt' should hit a little more


                                now~
Xrakisis~
12/19/2016~
Now the demon speed inpart affects number_attacks~
Xrakisis~
12/19/2016~
The demon inpart 'Claws' works now~
Xrakisis~
12/30/2016~
Rare armor now loads from a armor item template,


                                weapons from a preset weapons template~
Xrakisis~
12/31/2016~
Started reworking and expanding train command~
Xrakisis~
01/08/2017~
Removed the lag from 'Healme' at the altars..


                                Have fun : )~
Xrakisis~
01/21/2017~
Ninja class powers in 'Powers 4' command cleaned


                                up~
Xrakisis~
01/22/2017~
Player Legacy (for Empires) now goes to 2000~
Xrakisis~
01/23/2017~
Made 'Sanctuary' for Dark Angels.. Similar


                                to Gfavor for regular Angels~
Xrakisis~
01/23/2017~
Dragonform, Change, Zuloform, Bonemod, given


                                to Vampire~
Xrakisis~
01/23/2017~
Updated powers 4 command for Vampyre~
Xrakisis~
01/23/2017~
Added a line to symbioteadvance that shows


                                playername~
Xrakisis~
01/23/2017~
Vampire help file started~
Xrakisis~
03/31/2017~
Fixed a bug with consecrate where it would


                                change the item type~
Xrakisis~
04/13/2017~
Lowered gaia bless spell~
Xrakisis~
04/13/2017~
Lowered frenzy spell, since when the healers


                                auto cast it goes by level~
Xrakisis~
04/13/2017~
Lowered the duration of steel skin spell~
Xrakisis~
04/19/2017~
Set healers level to 5K~
Xrakisis~
04/19/2017~
Modified a bunch of spells to be reasonable


                                when casted by a level 5000 healer.~
Xrakisis~
04/19/2017~
Reworked the math with auto-army hire population/food/farms


                                are a factor ~
Xrakisis~
04/19/2017~
Changed it to show which troops are hired


                                by your region(s) baron(s)~
Xrakisis~
04/19/2017~
More tweeks to auto-army-hire/desert~
Xrakisis~
04/20/2017~
Made some more headway with auto troop hire,


                                and auto desertion~
Xrakisis~
04/22/2017~
Made a bunch more tweaks to Army hire/desert~
Xrakisis~
04/28/2017~
Automated army hire and desertion are now


                                in good working order~
Xrakisis~
04/28/2017~
Put in Mastery. Uses a generic mastery item.~
Xrakisis~
05/01/2017~
Chop skill should show messages properly now~
Xrakisis~
05/01/2017~
Lumber camp gold cost fixed~
Xrakisis~
05/01/2017~
Fixed a typo with Bladeshield~
Xrakisis~
05/05/2017~
Raised damage of Mage Discharge power~
Xrakisis~
05/05/2017~
Vampire 'Spit' Command added to powers screen~
Xrakisis~
05/05/2017~
Vampire 'Spit' Command is now affected by


                                Blood, Damroll and Strength~
Xrakisis~
05/05/2017~
Spit now has a 1/3 chance to blind~
Xrakisis~
05/09/2017~
Gave Rage to WW and updated WW in powers command~
Xrakisis~
06/16/2017~
Fixed a bunch of autoattacks that had an empty


                                field in the const skill/spell table.. it


                                wasnt showing the name of a few given attacks.~
Xrakisis~
06/17/2017~
Now players can auto disarm, if their Disarm


                                skill is better than the targets grip skill


                                and they pass some checks.~
Xrakisis~
06/18/2017~
Fixed the Critical Strike Message~
Xrakisis~
06/25/2017~
Renamed 'Newbie' helpfile to 'Getting Started'..


                                Added 'Newbie' to 'Aoh' helpfile~
Xrakisis~
06/25/2017~
Made Rage and Tribe available to WW~
Xrakisis~
06/25/2017~
Fixed WW 'Tribe' command~
Xrakisis~
06/25/2017~
Now all 3 hometown Altars are have Safe Flag~
Xrakisis~
06/25/2017~
Fixed spelling in selfsphere for 'Transmutation'~
Xrakisis~
06/26/2017~
Fixed demon scry~
Xrakisis~
06/26/2017~
Gave 'Preserve' to Vampires~
Xrakisis~
06/27/2017~
Fixed 'Bite' for non vampires and Vampires.


                                Put in Vampire 'Scream'~
Xrakisis~
06/29/2017~
Worked on the ROME Hometown Area~
Xrakisis~
07/02/2017~
'Consecrate' command can now change the long


                                desc of an item~
Xrakisis~
07/02/2017~
Beefed up the 'Smith' and 'Forge' item stats.~
Xrakisis~
07/03/2017~
Now mine searches all mines in a room, instead


                                of 1 obj, which if not a mine was making


                                it fail~
Xrakisis~
07/03/2017~
Assigned some material numbers to items that


                                didnt have them~
Xrakisis~
07/03/2017~
BladeMaster Class added to 'selfclass' command~
Xrakisis~
07/03/2017~
Put in a Blademaster entry for powers command~
Xrakisis~
07/03/2017~
Made Abjuration sphere level 200, it was level


                                150~
Xrakisis~
07/03/2017~
Fixed spacing with individual attack messages~
Xrakisis~
07/04/2017~
Combining pset and mset into xset, then expanding


                                the function.~
Xrakisis~
07/04/2017~
Added the 5 newish ability scores (vit, cha,


                                dis, agi, luck) to xset~
Xrakisis~
07/06/2017~
'Soulsuck' now works as an opener or a middy~
Xrakisis~
07/06/2017~
Fixed Vampire 'Spit'~
Xrakisis~
07/07/2017~
Put in Vampire 'Conceal' And gave it a help


                                file~
Xrakisis~
07/07/2017~
Put in Scream and Spit help files~
Xrakisis~
07/07/2017~
Updated/rewrote parts of the help file system~
Xrakisis~
07/07/2017~
Put in Vampire 'Fear' command and help file~
Xrakisis~
07/07/2017~
Adjusted soulsuck damage. Put in Soulsuck


                                helpfile.~
Xrakisis~
07/07/2017~
'Lore' is now functional.. as a secondary


                                identify so far.~
Xrakisis~
07/07/2017~
Fixed up Smith and Forge some.~
Xrakisis~
07/07/2017~
Fixed a bug with Angel 'Forgiveness'~
Xrakisis~
07/07/2017~
Made 'Gfavor' available to both Angels and


                                Dark Angels~
Xrakisis~
07/08/2017~
Assigned some spells as Black Magic. Cast


                                now works for Black Magic. Black Magic now


                                improves.~
Xrakisis~
07/08/2017~
Worked on White Magic spells~
Xrakisis~
07/08/2017~
Orange magic should work now~
Xrakisis~
07/08/2017~
Tinkering with the SKILLS list in practice.


                                ~
Xrakisis~
07/14/2017~
Rearranged 'Upkeep' in Affects. Chaos Shield


                                is now with shields. Redundant double 'Sancutary'


                                list removed.~
Xrakisis~
07/14/2017~
RELIC items no longer take damage~
Xrakisis~
07/14/2017~
Removed a pointless dam reduction from the


                                damcap function.~
Xrakisis~
07/14/2017~
PK Status now shows in who~
Xrakisis~
07/14/2017~
Fixed spacing of users in who~
Xrakisis~
07/14/2017~
Removed paradox. Going to be a free Pkill


                                Range, just cant decap the same person twice.~
Xrakisis~
07/15/2017~
Updated help rules~
Xrakisis~
07/15/2017~
Fixed staff level in level command~
Xrakisis~
07/16/2017~
Started an 'Abilityscores' and a 'Strength'


                                help file~
Xrakisis~
07/16/2017~
Made a strength mod to damage applied in pk..


                                (help strength)~
Xrakisis~
07/16/2017~
Expanded help Strength~
Xrakisis~
07/17/2017~
Jacked up Cypher the boss mob's level~
Xrakisis~
07/17/2017~
Fixed angel 'Forgiveness', Increased the amount


                                it heals, made it so it wont heal someone


                                with full health, and made it not work on


                                demons.~
Xrakisis~
07/17/2017~
Jacked up Sturm Brightblade, the boss mobs,


                                level.~
Xrakisis~
07/17/2017~
Fixed 'Dark Angel' Class(Power) Points~
Xrakisis~
07/17/2017~
Fixed an alignment issue in Score command~
Xrakisis~
07/17/2017~
Dark Angel Train list modified from original


                                Angel.. More work to come..~
Xrakisis~
07/18/2017~
Dark Angel Love turned to hate.. Harmony to


                                Discord, and Peace to War. Defines in. The


                                Train function almost finished with Dark


                                Angel specific powers.~
Xrakisis~
07/19/2017~
Put gsn_lore in.. put in a fail check with


                                lore, based on skill. Also put in a fail


                                improve and a success improve..~
Xrakisis~
07/19/2017~
Players can now achieve a high level of Legacy.


                                (Player Town Related). Mobs now give less


                                Power Points (cp).~
Xrakisis~
07/19/2017~
Once CP gets high enough it is divided by


                                4 and added to EXP~
Xrakisis~
07/19/2017~
Worked on the Power Point saving stuff.~
Xrakisis~
07/22/2017~
Items are no longer auto-claimed upon purchase.~
Xrakisis~
07/23/2017~
Fixed the Lore fail rate~
Xrakisis~
07/23/2017~
Fireball power written and gives Mage and


                                Tanarri an awesome room attack ability.~
Xrakisis~
07/23/2017~
Updated 'Powers' command for Tanar'ri and


                                Mage.. Cleaned up the class powers list format


                                a bit.~
Xrakisis~
07/25/2017~
Updated help rules.~
Xrakisis~
07/25/2017~
Gave Lich Fireball power. Updated lich in


                                powers list~
Xrakisis~
07/26/2017~
Changed Excalibur from longsword to Bastard


                                Sword.. Seems more Historicly correct.~
Xrakisis~
07/26/2017~
The Arena is now always open to everyone.~
Xrakisis~
07/26/2017~
Added a lot of bright white to the Arena Messages.~
Xrakisis~
07/26/2017~
Put in 'Weather' command.. still a work in


                                progress.~
Xrakisis~
07/27/2017~
Neither Smith nor Forge auto-claim items anymore.~
Xrakisis~
07/27/2017~
Rewrote Lich train cosmetics to look like


                                Death Knight. Cosmetic change if your both


                                Lich and Deathknight.. Cleaner look~
Xrakisis~
07/27/2017~
All of the attributes to train in train command


                                converted from Classpoints, if they needed


                                them, to exp.~
Xrakisis~
07/27/2017~
Put in powers2, powers3, powers4, powers5


                                variables so with the tier multiclass system


                                none of the variables will overlap.~
Xrakisis~
07/27/2017~
The 3 Ascension Races are Divine Entity (Diety),


                                ArchAngel, and Archdemon. Diety now has access


                                to 'Chant'~
Xrakisis~
07/28/2017~
I made the level command awesome.~
Xrakisis~
07/30/2017~
Fixed the layour in 'Viewtown 3'~
Xrakisis~
07/31/2017~
Working on expaning 'Player Empire' and its


                                screen via 'Empire' command~
Xrakisis~
07/31/2017~
Cleaned up 'Level' command quite a bit.~
Xrakisis~
07/31/2017~
Started flaging empire messages with #R[#WEMPIRE#R]#n..


                                to have them stand out from other automated


                                messages~
Xrakisis~
07/31/2017~
Cleaned up the farm, mine, lumbercamp, quarry


                                functions and worked on expanding them.~
Xrakisis~
07/31/2017~
Modified how empire population works.~
Xrakisis~
07/31/2017~
Removed xcenter~
Xrakisis~
08/01/2017~
Worked on automated Empire code.. The relation


                                between soldiers/population and food consumption.


                                Auto population growth for empire. Autodraft


                                as population grows~
Xrakisis~
08/01/2017~
Expanded the 'Build' command. Added [EMPIRE]


                                Flags.. modified cost of selections in 'Build'


                                command.~
Xrakisis~
08/01/2017~
Shapeshifter Tiger form now shows like this:


                                #W(Name) An #cImposing #yB#Oe#yn#Og#ya#Ol


                                #yT#Oi#yg#Oe#yr#n~
Xrakisis~
08/01/2017~
Working on making sure NONE of the differant


                                forms overlap.. So if in Angel Form one cant


                                enter a form from another class or sphere..~
Xrakisis~
08/01/2017~
Hydra form title is now  #W(Name) #cThe #oHorrific


                                #yH#Oy#yd#Or#ya#n~
Xrakisis~
08/01/2017~
Removed gfavor.. Angels now shift with the


                                same command 'Shift' that Shapeshifters use.~
Xrakisis~
08/01/2017~
Drasticly reduced Empire population growth.~
Xrakisis~
08/06/2017~
'Travel' command now shows "...rises up out


                                the ground." to the destination room.~
Xrakisis~
08/06/2017~
Combined Gfavor, Elemshift and Shift into


                                the 'Shift' command so far..~
Xrakisis~
08/06/2017~
Changed colors for 'addchange' command~
Xrakisis~
08/06/2017~
Elemshift deleted.. (its been absorbed by


                                'Shift')~
Xrakisis~
08/06/2017~
Enabled auto Legacy gain..~
Xrakisis~
08/08/2017~
Now when a player smelts ore, they get a message


                                showing which metals theyve gained.~
Xrakisis~
08/08/2017~
Lowered the exp req for Legacy~
Xrakisis~
08/08/2017~
Changed and fixed the weapon type messages


                                in combat.~
Xrakisis~
08/08/2017~
Added a hint/ help msg at the bottom of practice..~
Xrakisis~
08/09/2017~
Brief3 now hides "weapon gains exp..." Also


                                cleaned up showing coins with brief4 on~
Xrakisis~
08/10/2017~
Put 'Truesight' under 'Powers 1' for lack


                                of a better place to put it~
Xrakisis~
08/10/2017~
Decreased exp cost of Legacy.. Gonna see how


                                it plays out~
Xrakisis~
08/10/2017~
Increased Exp needed for Legacy a bit..~
Xrakisis~
08/10/2017~
Reworked how many of each unit is auto-gained


                                ~
Xrakisis~
08/10/2017~
Fixed the 'minotaur patrolmans' iron mace.


                                It was set to Steel, now set to Iron material


                                type.~
Xrakisis~
08/11/2017~
'Bite' power now starts a fight.~
Xrakisis~
08/11/2017~
I fixed a check in do_bite that was making


                                it fail every time.. Also enabled Autobite


                                for Vampires.~
Xrakisis~
08/11/2017~
'Travel' command added to 'Powers 1'~
Xrakisis~
08/11/2017~
Rewrote a lot of 'Shift' command.. It now


                                works for Angel, Dark Angel, Wokanist, and


                                Elemental. *The forms cant overlap~
Xrakisis~
08/12/2017~
Fixed a bug with 'Shift' Command. It wasnt


                                leaving the function if no arg was sent..~
Xrakisis~
08/12/2017~
Fixed the Race title for 'Dark Arch-Angel'


                                in who~
Xrakisis~
08/13/2017~
Fixed a glitch that was adding a SHIT TON


                                of Damroll to Ninjas and Demons..~
Xrakisis~
08/16/2017~
Changed the way coins are generated from kills~
Xrakisis~
08/19/2017~
Added lag to some commands to keep CPU usage


                                lower.~
Xrakisis~
08/19/2017~
Removed divebomb.. Integrated it into swoop.


                                Works for Angels and Dark Angels.~
Xrakisis~
08/19/2017~
Made Dark Angel Class training types work


                                in train command~
Xrakisis~
08/19/2017~
Demons given 'Fireball' Power~
Xrakisis~
08/19/2017~
Demonform removed and absorbed by 'Shift'


                                command~
Xrakisis~
08/19/2017~
Put normal lag on berserk.. going thru lots


                                of functions..~
Xrakisis~
08/19/2017~
Gave Assassin class the same huge dam bonus


                                Ninja gets~
Xrakisis~
08/19/2017~
'empire tax number' now lets you set your


                                tax rate.~
Xrakisis~
08/20/2017~
Waterform Stun should now only work when in


                                Water Form~
Xrakisis~
08/20/2017~
Working on customizing 'Resistance' command


                                for this mud~
Xrakisis~
08/21/2017~
Weapon resistance now improves (as you get


                                hit)..~
Xrakisis~
08/21/2017~
Check_weapon_res should now function properly.~
Xrakisis~
08/21/2017~
Added 'armortype' variable to objects.. For


                                a more extensive system than 'Shield' or


                                'Helm'.. the possibility of having multiple


                                types of shields, helms, torso armor etc.~
Xrakisis~
08/22/2017~
Lag given to Disperse travel skill~
Xrakisis~
08/23/2017~
Created Serpent Sorceress mobile.. cleaned


                                up some other items/mobs/rooms etc~
Xrakisis~
08/24/2017~
Reduced the number of hits from a bunch of


                                auto attacks.~
Xrakisis~
08/24/2017~
Raised base damcap~
Xrakisis~
08/24/2017~
Raised damcap bonus for stance~
Xrakisis~
08/24/2017~
Working on arranging skills (not spells) in


                                practice by color/type etc.~
Xrakisis~
08/24/2017~
Created Imar the Storm giant~
Xrakisis~
08/24/2017~
Put a long timer on the empire/bonus update.~
Xrakisis~
08/25/2017~
Changed improve messages (skill/spell/stance/wpn)


                                ^r#yto this#n~
Xrakisis~
08/25/2017~
Rewrote/reworked number_attacks and dam_messages~
Xrakisis~
08/26/2017~
Put in 2 safeguards for detox in char_uodate.


                                Angel and Dark Angel's Power Types in Train


                                now set to max if they are over.~
Xrakisis~
08/27/2017~
Reduced number_attacks for players~
Xrakisis~
08/27/2017~
Lowered Demonform HR/DR Bonus to 2200.. Angelform


                                is 2500 HR/DR... the two strongest forms


                                for HR/DR...~
Xrakisis~
08/28/2017~
Created Thudd the Mountain Cyclops (Morningstar


                                Resistance training)~
Xrakisis~
08/28/2017~
Lowered number_attacks for players~
Xrakisis~
08/28/2017~
Fixed a part of the function that lets you


                                look at someone. Now it will show flags like


                                (White Aura) (Translucent) for all players~
Xrakisis~
08/28/2017~
Assigned lag accordingly to all travel skills


                                to keep cpu usage lower~
Xrakisis~
08/28/2017~
Demon Inpart now uses exp instead of power


                                points~
Xrakisis~
08/28/2017~
I'm phasing out Class Power Points completely.


                                Trying to fit as much of the class specific


                                training stuff into the Train command. And


                                trying to have all shift forms under the


                                shift command.. Condensed.~
Xrakisis~
08/28/2017~
Tweaked autodraft, autodesert, troop food


                                consumption, and population growth~
Xrakisis~
08/29/2017~
Antipaladin 'Delve' converted to exp from


                                cp or powerpoints..~
Xrakisis~
08/29/2017~
Demonform command deleted, except a single


                                sentence saying to use 'shift' command.~
Xrakisis~
08/29/2017~
Gave Vampire 'Glamour' skill~
Xrakisis~
08/29/2017~
Gave Thief 'Confuse' skill~
Xrakisis~
08/30/2017~
Fixed confuse so it works while fighting~
Xrakisis~
09/01/2017~
Put an ...[ARMY] message to show others your


                                forces.. Shows with titles like Battalion,


                                Squadron etc~
Xrakisis~
09/02/2017~
Worked on Empire 'Build' command.. expanding


                                it~
Xrakisis~
09/02/2017~
'Build' can now improve Armory, Weapons factory


                                and Warehouses to very high numbers.~
Xrakisis~
09/04/2017~
Increased number of attacks for mobiles, Based


                                on level..~
Xrakisis~
09/04/2017~
Working on the math for food consumption,


                                army draft and army desert as they relate


                                to each other.~
Xrakisis~
09/04/2017~
Expanding the build command and its messages


                                to player..~
Xrakisis~
09/06/2017~
Now larger forces can be in play at any given


                                time in an army round. ~
Xrakisis~
09/06/2017~
There are 5 rounds of combat that repeat.


                                They determine tyhe unit types that fight,


                                and unit types that defend depending on distance..~
Xrakisis~
09/08/2017~
Completely removed Class/Power Points. Commands


                                that used to use CP now use EXP.~
Xrakisis~
09/08/2017~
Working on having damage perfect and precise


                                enough that damcap isnt necessary. update_damcap


                                disabled.. char_damroll, up_dam, one_hit,


                                damage function etc being stripped to bare


                                bones, then 1 mod at a time raised to have


                                nice balance.~
Xrakisis~
09/08/2017~
Cap_dam put in the most effective place for


                                sanc, protect, holy aura etc to reduce damage.


                                Keep in mind there is NO DAMCAP~
Xrakisis~
09/10/2017~
Fixed a bunch of broken ##7 whites~
Xrakisis~
09/10/2017~
Reduced the damage reduction for earth form,


                                protection from good/evil... Made the colors


                                for fire form nicer. #yF#Oi#yr#Oe#n #WElemental#n~
Xrakisis~
09/10/2017~
All travels should have equall lag now~
Xrakisis~
09/12/2017~
Disabled 'Zuloform'~
Xrakisis~
09/15/2017~
'Armyhire' now checks both capitol pop and


                                empire pop when checking for available population.~
Xrakisis~
09/20/2017~
Created a house for Nodd Hammerfist in Lacynos..


                                gave him Broadblade.. level 2500 so good


                                for raising Broadsword in 'Resistance' command~
Xrakisis~
09/21/2017~
Empire/Town 'Build' command now requires bank


                                gold aka Empire Treasury.. Just gotta take


                                a trip to the bank and deposit.. (balance/deposit/withdraw)


                                commands~
Xrakisis~
09/22/2017~
Worked on expanding food types (under empire


                                screen)~
Xrakisis~
09/22/2017~
Fixed a problem that was running high cpu..


                                back to a good low cpu usage. 1.2 at the


                                moment.~
Xrakisis~
09/23/2017~
I improved the asthetics of some of the Improve


                                messages~
Xrakisis~
09/29/2017~
The damage percent of the victims health now


                                shows again with hits~
Xrakisis~
10/03/2017~
Antipaladin 'Morph' ability has been moved


                                into 'Shift' command.~
Xrakisis~
10/05/2017~
'Rampage' skill no longer needs a wielded


                                weapon to work.~
Xrakisis~
10/06/2017~
Fixed the huge lag hit with battle_update..


                                Flows smooth now~
Xrakisis~
10/06/2017~
Put a fix in 'Clearstats' command to use shift


                                to unpoly/zulo morph~
Xrakisis~
10/12/2017~
Is_safe now checks to see if the player is


                                link-dead or not~
Xrakisis~
10/12/2017~
Put Titan Race in nanny.. The race was listed


                                but there was zero code for an actual Titan


                                Race~
Xrakisis~
10/12/2017~
RACE_TITAN define.. Titan Race now shows in


                                who.. ~
Xrakisis~
10/12/2017~
In Empire, Capitol population now grows as


                                the empires does.. Also new secondary growth


                                msgs..~
Xrakisis~
10/12/2017~
Soldiers now consume the 3 new food resources.


                                This determines Desertion. Both are automated.~
Xrakisis~
10/16/2017~
Lowered a bunch of Skills in Practice to level


                                1.. since level 3 was the stock avatar level.


                                Berserk/Dual berserk.. lots more now work


                                at level 1~
Xrakisis~
10/20/2017~
Werewolf/Beast 'Beastform' absorbed into 'Shift'


                                command.~
Xrakisis~
10/20/2017~
Added a line to 'Empire' command.. "Emperor


                                (Xrakisis) The Huge White Wolf Legacy:


                                1"~
Xrakisis~
10/20/2017~
'town' command put in.. to make things simpler.


                                'viewtown' and 'town' now both call do_viewtown...~
Xrakisis~
10/20/2017~
'Magics' changed to 'Energy' in the prompt.~
Xrakisis~
10/20/2017~
Ninja 'Principles' command now uses Exp instead


                                of Primal..~
Xrakisis~
10/20/2017~
Added this line to principles for clerity..


                                "Syntax: Principle <principle type> improve"~
Xrakisis~
10/29/2017~
Cosmetic change to top line of Empire command


                                that shows legacy/name~
Xrakisis~
10/30/2017~
Removed damcap from Symbioteadvance.. Put


                                symbiote 'upgrade' back in. (Damcap is being


                                phased out cause)~
Xrakisis~
10/31/2017~
Added the #R[#WEMPIRE#R]#n label to when players


                                decap another and get a troop boost.~
Xrakisis~
10/31/2017~
Started a Labyrinth area.. Gonna be a Maze


                                for Heroes to fight their way thru.~
Xrakisis~
10/31/2017~
Backstab temporarily disabled while I work


                                out some kinks..~
Xrakisis~
10/31/2017~
Removed the level check from Aggresive check~
Xrakisis~
11/01/2017~
Made a portal to the Labyrinth in Lacynos~
Xrakisis~
11/01/2017~
Rewrote and enabled 'Backstab'~
Xrakisis~
11/02/2017~
The 'prioners' in Qualinesti Area are no longer


                                aggressive flaged.~
Xrakisis~
11/02/2017~
Removed resistance check for the time being..


                                would cause random crashes. End result, the


                                mud is much more stable.~
Xrakisis~
11/04/2017~
'obj->weapontype' put in for guns. Gun Replaces


                                Club in level etc. Gun Type table made. New


                                Variable saves and loads from pfiles. Gun


                                Type and Armor type both now show in identify/lore.~
Xrakisis~
11/06/2017~
Worked on auto population growth math..~
Xrakisis~
11/07/2017~
Finally got 'shot' or 'shooting' in weapon


                                types to work~
Xrakisis~
11/07/2017~
Reduced food cost for troops~
Xrakisis~
11/12/2017~
Finished adding Nickel material to Forge and


                                Smith~
Xrakisis~
11/12/2017~
Worked on building. More Boss Mobs and Training


                                Mobs.. Concentrating on Imperium~
Xrakisis~
11/12/2017~
Updated a ton of defines T_MITHRIL 70, T_STEEL


                                55 etc.. so when you forge or smith two materials


                                into a new item it adds the two defined obj


                                toughnesses together.~
Xrakisis~
11/12/2017~
When forge or smith makes an item from 2 material


                                types toughness is capped at 100~
Xrakisis~
11/12/2017~
Pfiles no longer save in the event of a crash..


                                So this will hopefully prevent 1/2 saved


                                pfiles~
Xrakisis~
11/24/2017~
Started adding a message, that says how many


                                changes were made on the current day~
Xrakisis~
11/24/2017~
Puting in a newbie protection, so new players


                                dont get crippled up from a mob, and unable


                                to move or see etc..~
Xrakisis~
11/24/2017~
Cleaning up the Mindcloud, log-in and see


                                how many changes in a day msg~
Xrakisis~
11/25/2017~
I changed the newbie start weapon to #W.45


                                ACP #AMAC-10 #WSubmachinegun#n~
Xrakisis~
11/25/2017~
NOTICE Im writing a firearm system.. Shots


                                based on available ammo, and the specific


                                caliber, etc.. Will be easy to continualy


                                expand it.~
Xrakisis~
11/25/2017~
I made the old newbie helm into Kevlar Body


                                Armor.. Workin to beef up newbies..~
Xrakisis~
11/28/2017~
Fixed the verb 'shot' for gun weapon type.~
Xrakisis~
11/28/2017~
Added Kevlar material type.. (by now the materials


                                list is up to about 241)~
Xrakisis~
11/28/2017~
I reintroduced Rares for now.. In the future


                                they will be on the Auto Generated Hero mobs.~
Xrakisis~
11/28/2017~
Newbies now get #AKevlar #WLeg Armor with


                                #cSTEEL #WPlates#n (it has superior protection


                                on it. Also its worn on legs, so less chance


                                of getting a leg cut off)~
Xrakisis~
11/30/2017~
In the 'Train' command a few things like Death


                                Knight: Spirit were still using Primal..


                                Since Primal is getting phased out.. These


                                now require exp.~
Xrakisis~
11/30/2017~
Rewrote big chunks of do_berserk. Now it hits


                                15 times.. Kills are based on how many hits


                                per mob to kill.~
Xrakisis~
12/02/2017~
Now the well at recall responds to.. drink


                                well/fountain/water any of those three.~
Xrakisis~
01/05/2018~
'Kevlar' material type and a few others added


                                to material table.. 3 pieces of newbie eq


                                are now kevlar in name and type. All 3 have


                                rearranged stats. (newbie command)~
Xrakisis~
01/29/2018~
Since Damcap is gone - I put in an update,


                                that will add symbiote damcap to the symbiote


                                damroll and remove symbiote DC. AutoReimb


                                for symbiote damcap points.. With the conversion...~
Xrakisis~
02/08/2018~
Circle command no longer requires any Stamina~
Xrakisis~
03/30/2018~
The 'this many change today' at login message


                                should be fixed.~
Xrakisis~
03/30/2018~
Fixed some compile warnings~
Xrakisis~
04/02/2018~
Furthar removed symbiote upgrade/leveling


                                for stat limitation~
Xrakisis~
04/24/2018~
Newbie kevlar sleeves renamed to have keywords


                                'kevlar sleeves steel scale armor'~
Xrakisis~
05/02/2018~
Crecall now works for dark angel~
Xrakisis~
05/02/2018~
Started help morph/shift i'll update it for


                                the affects of all the forms at some point~
Xrakisis~
05/02/2018~
The Grim Reaper is now the shopkeeper for


                                Dark Angels.. Crecall updated for it.~
Xrakisis~
05/02/2018~
Gave the reapers scythe to his shop and added


                                a dark angel shield~
Xrakisis~
05/02/2018~
Fixed some math with symbiote DR/HR/AC cost...


                                Also made it less expensive.~
Xrakisis~
05/03/2018~
Rewrote big chunks of elemental/wokanist Natures


                                Fury~
Xrakisis~
05/03/2018~
Added "[Syntax: Auction bid ammount]" to the


                                bottom where it lists the obj stats in auction~
Xrakisis~
05/03/2018~
Added the Angel flag to the Grim Reapers Scythe~
Xrakisis~
05/03/2018~
Got rid of a ton of referances to char_ac


                                replaced with get_defense~
Xrakisis~
05/05/2018~
Hitroll renamed to Attack in score.. Damroll


                                renamed to Damage~
Xrakisis~
05/05/2018~
Damroll to Damage and hitroll to Attack updated


                                in symbioteadvance~
Xrakisis~
05/06/2018~
Improved the fang weapon of 'Crimson Fang


                                Red Dragon'~
Xrakisis~
05/07/2018~
Updated some things in relevel~
Xrakisis~
05/07/2018~
Remort now forces the player to remove all


                                before it functions~
Xrakisis~
05/09/2018~
Added a portal to World of Chaos area in Lacynos~
Xrakisis~
05/09/2018~
Reduced the lag on travel~
Xrakisis~
05/11/2018~
Lowered the lag on gasbreath and creepingdoom


                                by half~
Xrakisis~
05/23/2018~
Put in Loyal and Disarm help files... Now


                                Claim and Enhance set the Loyalty flag on


                                items.~
Xrakisis~
05/23/2018~
'alias' command now works at recall~
Xrakisis~
06/03/2018~
Disabled critical_strike for the time being..


                                People are loosing body parts and dropping


                                items way too easily.~
Xrakisis~
06/28/2018~
Lowered the lag on berserk a little~
Xrakisis~
08/04/2018~
Added defines/save stuff for the items under


                                'Empire' armory~
Xrakisis~
08/04/2018~
'Scrap' command will now give a +1 to the


                                empire weapon type, the same as the item


                                being sent to warehouse.~
Xrakisis~
08/04/2018~
Added whip to 'Empire' Warehouse.. updated


                                scrap..~
Xrakisis~
08/05/2018~
'steel cutlas' changed from broadsword to


                                shortsword~
Xrakisis~
08/05/2018~
Town population grows quicker now, as does


                                resource production~
Xrakisis~
08/07/2018~
Expanded the Trial by Labyrinth Area~
Xrakisis~
08/07/2018~
Cloned immortal logstat, renamed mudinfo/mudstat..


                                Using as a base to expand to a normal rom/rot/gw


                                style mudinfo page~
Xrakisis~
08/07/2018~
Added mud name, build version and time of


                                last compile to Mudinfo~
Xrakisis~
08/07/2018~
Removed redundant vampire stuff from powers


                                command~
Xrakisis~
08/09/2018~
Now 'research' command works as well for 'armyresearch'~
Xrakisis~
08/09/2018~
Put in the first artifact item.. Created help


                                artifact, updated help aoh~
Xrakisis~
08/10/2018~
Flameblade, Drainblade etc work again.. a


                                problem with Critical strike before that


                                stuff is fixed.~
Xrakisis~
08/10/2018~
Brief5 now hides weapon affects like shockblade,


                                instaed of brief3, which is for parry/dodge~
Xrakisis~
08/10/2018~
Artis now autoload based on mud wide mob kills.


                                number can be set using admin Ccenter~
Xrakisis~
08/10/2018~
I randomized coin payoff when killing mobs


                                a little better~
Xrakisis~
08/11/2018~
Expanded research command.. There are town


                                and Army menus.~
Xrakisis~
08/11/2018~
If Empire Tax rate is less than 50, the empires


                                morale will increase. Morale is the percent


                                of the population that pays taxes.~
Xrakisis~
08/11/2018~
Autotax collects with the town update. 'Bank


                                gold' and 'Empire Treasury' are the same


                                thing and players recieve a deposit from


                                tax collection.~
Xrakisis~
08/11/2018~
Wrote help TAXES MORALE. Updated help aoh.~
Xrakisis~
08/11/2018~
Farms now have a high chance to double-produce..


                                Two crops brought in at the same time~
Xrakisis~
08/11/2018~
Change Number 2000!! YEEHAW 18Yrs on and off..


                                Still Rockin it!~
Xrakisis~
08/11/2018~
Morale now saves. Default start number is


                                75 percent.~
Xrakisis~
08/12/2018~
Cleaned up the Armory section a bit in Empire


                                menu~
Xrakisis~
08/13/2018~
Farm production randomized a bit~
Xrakisis~
08/24/2018~
The Mine system made more user-friendly. Simplified..


                                no more single mine in the capitol, and extra


                                ones with purchase.~
Xrakisis~
08/24/2018~
Farms also now work better.. one variable


                                for farms, +1 every time you make a new one.~
Xrakisis~
08/24/2018~
Expanded 'build farm' It now checks for 5K


                                of every wood type, if you have it, it will


                                build from it.~
Xrakisis~
08/24/2018~
Help Empire updated~
Xrakisis~
08/24/2018~
Fixed 'store' command.. for converting weapons


                                into armory inventory.~
Xrakisis~
08/25/2018~
Fixed a typo in Critical Strike that didnt


                                let it work properly~
Xrakisis~
08/25/2018~
Enabled body parts getting cut off, but just


                                for NPCS and still rewritting the function.~
Xrakisis~
08/25/2018~
Aligned the first line of who~
Xrakisis~
08/28/2018~
Raised hp gain per level~
Xrakisis~
08/28/2018~
Expanded the Mudstat command to show the total


                                amount of Material Types and to show rare


                                loading ratio~
Xrakisis~
08/28/2018~
Fixed a crash bug with identify~
Xrakisis~
09/21/2018~
Rewrote large portions of mob toughness~
Xrakisis~
09/21/2018~
If a mobile is less than level 1000 they are


                                assigned 25 percent toughness... level 1000


                                and above assigned 50 percent..~
Xrakisis~
09/21/2018~
Help toughness written. Help AOH/Newbie updated~
Xrakisis~
09/21/2018~
Increased the number of total attacks that


                                are divided among enemies from berserk~
Xrakisis~
09/21/2018~
Lowered the coin gain from mob kills. Platinum


                                is the same, but its no longer a 1:10:100:1000


                                ratio recieved. More realistic carry coin


                                instead of thousands of copper per high level


                                kill~
Xrakisis~
09/25/2018~
"you sure are BLEEDING" message replaced with


                                "#RDANGER!! LOW HEALTH!!" Also all of the


                                hurt_person messages are now red~
Xrakisis~
09/26/2018~
'Maptoggle' help file put in. Help AOH updated~
Xrakisis~
10/09/2018~
Seperated Tax, paying troops and some other


                                things into a seperate update, that fires


                                once a mud-day.~
Xrakisis~
10/12/2018~
Wrote a 'taxrate' command. sets taxrate between


                                0 and 80 percent. ~
Xrakisis~
10/12/2018~
Taxrate is no longer set thru empire command~
Xrakisis~
10/16/2018~
Rewrote large parts of event_update.. random


                                Bonus gains, some bug fixes and relocating


                                BONUS msg to the top of the function~
Xrakisis~
10/16/2018~
Plantation building created.. 10 X normal


                                farm bonus to lowering desertion.. Large


                                auto crop gain..~
Xrakisis~
10/18/2018~
Reworded a bunch of the Empire resource messages~
Xrakisis~
10/19/2018~
Created Eye of the Beholder Face object for


                                the Beholder in the Heroes Labyrynth~
Xrakisis~
10/21/2018~
Help TAXES updated~
Xrakisis~
10/21/2018~
Empire population is now increased by the


                                number of towns Multiplied by 1500-2200 ~
Xrakisis~
10/22/2018~
Rewrote the armyhire list~
Xrakisis~
10/22/2018~
Empire population now eats your food stores.


                                New population growth is now slower.~
Xrakisis~
10/22/2018~
Fixed some tax and morale math~
Xrakisis~
10/22/2018~
Expanded 'build lumbercamp' quite a bit~
Xrakisis~
10/22/2018~
Nightsight inpart for demons now works.~
Xrakisis~
10/23/2018~
Constitution and vitality ability scores now


                                lower damage considerably~
Xrakisis~
10/23/2018~
Demon hellfire toggle now works~
Xrakisis~
10/23/2018~
Shift and morph commands now both point to


                                shift function.~
Xrakisis~
10/23/2018~
Reduced melee hits overall~
Xrakisis~
10/24/2018~
Aggressive move no longer attack immortals~
Xrakisis~
10/24/2018~
Rewrote the automatic troop gain.. No more


                                negative "gains" made simpler and more efficent.~
Xrakisis~
10/24/2018~
Fixed the Tax, Empire Morale, and population


                                math for the auto update~
Xrakisis~
10/25/2018~
Spent a bunch of hours improving army vs army


                                combat~
Xrakisis~
10/25/2018~
Now if two people both have armies and one


                                looses, the victorious army directs their


                                damage against the player~
Xrakisis~
10/26/2018~
Lowered Quills from 4 hits to 2.. and cheapshot


                                from 3 to 1~
Xrakisis~
10/26/2018~
Dagger now 'pierces' instead of 'hacks'~
Xrakisis~
10/26/2018~
Axe now 'chops' instead of 'hacks'~
Xrakisis~
10/28/2018~
Warehouses hold more resources and the message


                                for it now shows in the empire screen~
Xrakisis~
10/28/2018~
Reduced desertion using empire morale~
Xrakisis~
10/28/2018~
The 5 resource buildings produce every time


                                with town_update now..~
Xrakisis~
10/29/2018~
The empire update now happens hourly instead


                                of every 6 hours~
Xrakisis~
10/29/2018~
Houses and longhouses now play a bigger part


                                in pop gain~
Xrakisis~
10/29/2018~
Fixed population gain.. Wasnt rising capitol


                                city pop~
Xrakisis~
10/29/2018~
Now the town, empire and army updates fire


                                at the same time, instead of being nestled


                                inside the empire update~
Xrakisis~
10/29/2018~
Now omar sells oak boards instead of plywood~
Xrakisis~
10/29/2018~
"Pallet of 10,000 lbs of Angle Iron" added


                                to Omars Warehouse Building~
Xrakisis~
10/29/2018~
Increased the amount of troops farms and plantations


                                feed~
Xrakisis~
10/29/2018~
Made a Wilderness help file~
Xrakisis~
10/29/2018~
Merging Kavirs Wilderness with my Empire/Town/Resource


                                system~
Xrakisis~
10/30/2018~
Fixed auto troop gain~
Xrakisis~
10/30/2018~
Converted the current town buildings to wilderness


                                buildings.. Changed the list shown in 'Empire'


                                command~
Xrakisis~
10/30/2018~
Lowered auto population growth~
Xrakisis~
10/30/2018~
Buildings can now only be built in wilderness~
Xrakisis~
10/30/2018~
Added Mine, Quarry and Lumbercamp to buildings


                                in the wilderness~
Xrakisis~
10/30/2018~
Kavirs wilderness buildings now save~
Xrakisis~
10/30/2018~
Fixed a string overflow from dam_message~
Xrakisis~
10/31/2018~
Put in ACT_EDIBLE to set mobs to harvestable


                                for meat, + M_MEAT material~
Xrakisis~
10/31/2018~
Updated farm resource yield to wilderness


                                system~
Xrakisis~
10/31/2018~
Cottages, houses etc now increase auto troop


                                draft~
Xrakisis~
11/01/2018~
I put in Zarius's Scatter command~
Xrakisis~
11/01/2018~
Put in parts of Zarius's Aritfact system~
Xrakisis~
11/01/2018~
Help arti put in, help AOH updated~
Xrakisis~
11/10/2018~
Put in the Ability/Focus system from cotn


                                4~
Xrakisis~
11/10/2018~
Increased max ability level from 100 to 1000~
Xrakisis~
11/10/2018~
Rewrote a bunch of the ability function~
Xrakisis~
11/10/2018~
Ability now saves~
Xrakisis~
11/16/2018~
*** Disabled wsave for wilderness til i figure


                                out a saving error~
Xrakisis~
11/16/2018~
Put in a 'butcher' skill. It auto butchers


                                animals in wilderness for empire meat.~
Xrakisis~
11/16/2018~
Empire meat supply now helps prevent desertion~
Xrakisis~
11/16/2018~
Deathknight Spirit now affects damroll and


                                hitroll~
Xrakisis~
11/16/2018~
Ccenter no longer sets arti load~
Xrakisis~
11/17/2018~
Max ability level is 100 again.. down from


                                1000~
Xrakisis~
11/18/2018~
Blacksmith works again... Had it checking


                                the old/wrong variable~
Xrakisis~
11/18/2018~
*blacksmith auto smelts ores into metals with


                                empire_update~
Xrakisis~
11/19/2018~
Added #R[#WBONUS#R]#n and #R[#WARMY#R]#n messages~
Xrakisis~
11/21/2018~
Loaded an old backup of wilderness to see


                                if it fixes the freeze issue~
Xrakisis~
11/21/2018~
Butcher skill (auto meat gain from mobiles)


                                now also works for the ocean area mobiles~
Xrakisis~
11/21/2018~
* Disabled ability/focus functionality..~
Xrakisis~
11/23/2018~
Wilderness saves and reads now~
Xrakisis~
11/23/2018~
*Enabled the ability/focus system~
Xrakisis~
11/25/2018~
Worked on expanding wilderness building stuff~
Xrakisis~
11/25/2018~
Merged old build command with the one from


                                wilderness.. Resource requirements mainly~
Xrakisis~
11/26/2018~
Cleaned up 'materials 3' menu~
Xrakisis~
11/26/2018~
Cleaned up 'materials 4 and 5' menu~
Xrakisis~
11/26/2018~
Cleaned up 'materials 6' menu~
Xrakisis~
11/26/2018~
Cleaned up 'materials 7' menu~
Xrakisis~
11/26/2018~
Cleaned up 'materials 8' menu~
Xrakisis~
11/26/2018~
Building in wilderness now requires 1 argument,


                                the building name. The Foundation and wood


                                types auto draw from stone and wood supplies.~
Xrakisis~
11/26/2018~
Put in Granary Building~
Xrakisis~
11/26/2018~
Increased the Army autodraft amount for several


                                different unit types.~
Xrakisis~
11/26/2018~
The amount of Granary's and their maximum


                                food capacity will now stop farms and plantations


                                from producing once the limit is reached.~
Xrakisis~
11/26/2018~
Mobiles(animals) that can be killed and butchered


                                no longer carry any currency.~
Xrakisis~
11/27/2018~
Armyresearch or just research now checks Wilderness


                                Mages Lair instead of old obsolete Tower


                                of Sorcery~
Xrakisis~
11/27/2018~
Mines, stone quarries and lumbercamps are


                                buildable again~
Xrakisis~
11/27/2018~
Moonbeam and Moongate given to WW~
Xrakisis~
11/27/2018~
Rend, Claws, Fangs, Razorclaws, Silverclaws,


                                Flameclaws given to WW.. Still are part of


                                Animal1 and Animal2 spheres.~
Xrakisis~
11/27/2018~
Razorclaws command put in~
Xrakisis~
11/27/2018~
Build command back for the capitol region..


                                the Wilderness build renamed back to construct..~
Xrakisis~
11/27/2018~
*Type 'Home New' to dedicate x and y coordinates


                                that will be your capitol city. A third view


                                ot the game. (besides regular gameplay view


                                of the layout or wilderness map)~
Xrakisis~
11/28/2018~
Fixed 2 crash bugs~
Xrakisis~
11/28/2018~
Spliting buildings between the capitol, and


                                the rest for wilderness~
Xrakisis~
11/29/2018~
Lumbercamps no longer harvest Willow.. Not


                                a buildable wood type..~
Xrakisis~
11/29/2018~
Added 'Pine boards' to Omar's shop, for bulk


                                wood purchase.~
Xrakisis~
12/01/2018~
The number of mines now has larger inpact


                                on mine yield. Blacksmiths now have less


                                of an inpact on mine yield.~
Xrakisis~
12/03/2018~
In Wilderness, at home x y location, is a


                                players capitol.. viewtown 3, for resources


                                now has 4 maps for different seasons~
Xrakisis~
12/05/2018~
Activated the weather system update in place


                                of the stock one~
Xrakisis~
12/06/2018~
Made 'viewtown 3' have all green crops in


                                the spring season~
Xrakisis~
12/06/2018~
Empire command now shows the employed + army


                                part of the total populationand unemployment.~
Xrakisis~
12/06/2018~
I can now addaffect the five non-stock ability


                                scores onto objects.. Vitality, Discipline,


                                Agility.....~
Xrakisis~
12/07/2018~
Put in a bunch more for the non-stock ability


                                scores dis, vit, cha ..~
Xrakisis~
12/07/2018~
Increased Quarry, Mine and Lumbercamp production~
Xrakisis~
12/07/2018~
Increased blacksmith production~
Xrakisis~
12/07/2018~
A bunch more buildings count towards the total


                                ammount of jobs available.~
Xrakisis~
12/08/2018~
Rewriting build command so buildings have


                                different material/gold costs~
Xrakisis~
12/10/2018~
Instead of taxing the entire population, empires


                                now only tax the employed.~
Xrakisis~
12/10/2018~
If the population is lower than available


                                jobs it will then tax the populus instead


                                of the employed~
Xrakisis~
12/12/2018~
Changed entrances and exits from recall..


                                up and down.. Also the center dungeon tower


                                room names.~
Xrakisis~
12/12/2018~
Lowered the gold cost for buildings.~
Xrakisis~
12/12/2018~
Adding 'viewtown 4' to viewtown, when in the


                                Empire Capitol square of Wilderness~
Xrakisis~
12/12/2018~
Help Empire updated.~
Xrakisis~
12/12/2018~
Updated help materials~
Xrakisis~
12/12/2018~
Auto new population gain capped at 10K while


                                i work the math out..~
Xrakisis~
12/13/2018~
I made a road that leads east out of Lacynos


                                to Rome~
Xrakisis~
12/13/2018~
Worked on viewtown marketplace and viewtown


                                downtown~
Xrakisis~
12/13/2018~
Started expanding mudstat command~
Xrakisis~
12/13/2018~
Now all the building amounts in 'viewtown'


                                1 and 4 are 4 digits long incase someone


                                builds over 999 wont mess up the city walls~
Xrakisis~
12/13/2018~
Players can now build small castles in Wilderness~
Xrakisis~
12/13/2018~
Fixed a bug where gold cost for building in


                                wilderness went wonky~
Xrakisis~
12/13/2018~
Added 3 more Events for a total of 24 now.


                                These three upgrade castles.. small to medium,


                                large, huge~
Xrakisis~
12/13/2018~
Worked on 'viewtown 1' a whole bunch more~
Xrakisis~
12/13/2018~
Wrote more events.. Now there are a total


                                of 27 Random Empire Events.~
Xrakisis~
12/14/2018~
Worked on 'viewtown 4' a ton~
Xrakisis~
12/14/2018~
Put Granary into the 'viewtown 3' map~
Xrakisis~
12/14/2018~
Changed tax revenue from copper to gold~
Xrakisis~
12/15/2018~
Put in corn material type. Plantations and


                                Farms now give corn as a crop. Player Armies


                                now go thru corn as well.~
Xrakisis~
12/17/2018~
Now Train shows toughness is at 50 percent


                                when its maxed..~
Xrakisis~
12/18/2018~
Put in a define and save stuff for empire


                                Influence~
Xrakisis~
12/19/2018~
The empire event that gave oak now gives either


                                Oak, Pine or Maple~
Xrakisis~
12/19/2018~
The bank gold is back to being just a bank..


                                empiregold created to have Empire gold seperate


                                from Bank gold~
Xrakisis~
12/19/2018~
Bank Gold now shown in score again~
Xrakisis~
12/19/2018~
Worked on 'viewtown 2' a bunch~
Xrakisis~
12/19/2018~
Regular longhouses can now be build as well


                                as longhouse1, longhouse2 et.. the second


                                ones are build at the capitol~
Xrakisis~
12/19/2018~
Longhouse1 - longhouse 12 now give a 'longhouse


                                built' for first level, and 'longhouse upgraded'


                                for every level after that~
Xrakisis~
12/19/2018~
The 12 capitol longhouses now add the amount


                                x 5 to empire influence~
Xrakisis~
12/19/2018~
Wall level added to 'viewtown 1'. Wall added


                                to build command~
Xrakisis~
12/20/2018~
There is now a second round of blacksmiths


                                smelting ore into metals in the town update~
Xrakisis~
12/20/2018~
Wrote the defines and save stuff for each


                                unit to have a variable to measure their


                                upgrade level~
Xrakisis~
12/20/2018~
Help rules updated~
Xrakisis~
12/20/2018~
Put a place in 'army' command where it shows


                                the unit types upgrade level.~
Xrakisis~
12/21/2018~
Woodcost reduced for mediumfarm, largefarm


                                and plantation~
Xrakisis~
12/21/2018~
Small farm wood cost to build also lowered~
Xrakisis~
12/21/2018~
Started adding unit research to research command..


                                Skirmisher and Militia are upgradeable to


                                level 10~
Xrakisis~
12/21/2018~
Rewrote a bunch of help army~
Xrakisis~
12/21/2018~
Now if above level 200 players need to have


                                enough warehouses to house their resources.


                                Level 200 and under dont have to worrry about


                                warehouses yet.~
Xrakisis~
12/21/2018~
I wrote a wrecall function.. To recall to


                                home aka empire capitol in wilderness..~
Xrakisis~
12/21/2018~
Decreased the wood cost for most buildings~
Xrakisis~
12/26/2018~
Updated help recall and help crecall. Adding


                                wrecall stuff to the crecall help~
Xrakisis~
12/26/2018~
Started putting in the Tier4 aka fourth remort


                                Dragon class.~
Xrakisis~
12/26/2018~
Gave dragon gbreath and fbreath~
Xrakisis~
12/26/2018~
Dragon added to selfclass~
Xrakisis~
12/27/2018~
Put dragon class in powers command, will be


                                adding/updating it~
Xrakisis~
12/31/2018~
Created 'Foundry' building. Put Foundry in


                                'viewtown 4''s map~
Xrakisis~
12/31/2018~
Added a 33rd event.. To add a foundry~
Xrakisis~
12/31/2018~
Added foundry to the empire commands list


                                of building types~
Xrakisis~
01/01/2019~
Found and fixed a crashbug~
Xrakisis~
01/01/2019~
Turned a bunch of nouns that were capitalized


                                for no reasion into lower case, in build


                                command~
Xrakisis~
01/02/2019~
Started a fourth stat: Resistance.. Attack,


                                Damage, Defense and now Resistance.. It will


                                remove a set amount of incoming damage, not


                                a percent.~
Xrakisis~
01/02/2019~
Define and save stuff done for Resistance


                                as well as putting it in the score command~
Xrakisis~
01/02/2019~
Commented out a section of 'score' command


                                that has info already available in 'whois'~
Xrakisis~
01/02/2019~
Made the score screen look awesome~
Xrakisis~
01/02/2019~
Redid the colors for the muds banners~
Xrakisis~
01/04/2019~
Discipline, agility..etc The 5 new ones now


                                have mod affected removed on 'clearstat'~
Xrakisis~
01/05/2019~
Fixed selfclass for tiers 2-5~
Xrakisis~
01/05/2019~
Resistance is now activly subtracted from


                                damage~
Xrakisis~
01/06/2019~
'Healme' works again~
Xrakisis~
01/06/2019~
Worked on the 'balance' screen at banks~
Xrakisis~
01/09/2019~
Fixed a banner in the bank screen~
Xrakisis~
01/10/2019~
The walk east to rome has a 1 sided exit,


                                fixed to walk back west to Lacynos~
Xrakisis~
01/10/2019~
Tinkered with 'who' commands appearance a


                                bit, added the statistics back in~
Xrakisis~
01/10/2019~
I widened who a bunch, to allow for players


                                to have custom titles as well.~
Xrakisis~
01/10/2019~
Took out excessive damage mods on a bunch


                                of middies..~
Xrakisis~
01/11/2019~
Bank 'balance' command now only works at a


                                bank~
Xrakisis~
01/11/2019~
Reduced total amount of each army unit type


                                that can fight per round. Seems lagless now.~
Xrakisis~
01/11/2019~
Put in an exemption for remorts when it trys


                                to autosave a level 2 char~
Xrakisis~
01/11/2019~
Gave selfsphere some cosmetic changes~
Xrakisis~
01/14/2019~
Removed autosave upon reaching level 2~
Xrakisis~
01/15/2019~
Meshed Ninja 'Principles' training command


                                into the regular 'train' command. Will be


                                removing referances to the old 'principles'


                                command~
Xrakisis~
01/15/2019~
Empire Refineries now produce metals in the


                                same update as mines, foundries, farms etc..~
Xrakisis~
01/15/2019~
The autoproduction of Refineries now gives


                                1 of 10 different metals when the update


                                fires~
Xrakisis~
01/16/2019~
Rearranging areas that make up the world as


                                far as walking around~
Xrakisis~
01/18/2019~
Fixed a bug, where the variable for ironcost


                                and tincost, with 'build' command read wrong.~
Xrakisis~
01/20/2019~
Drasticly lowered auto population growth..


                                Im rewriting parts of it.~
Xrakisis~
01/23/2019~
For Army Battle, instead of Distance starting


                                at 1000 and lowering 50 ft per round til


                                zero feet for melee... It now lowers from


                                the 1000 start distance by increments of


                                100.~
Xrakisis~
01/23/2019~
Also lowered initial distance from 1000 to


                                500~
Xrakisis~
01/24/2019~
Auto-population growth increased (based on


                                player influence)~
Xrakisis~
02/01/2019~
Empire Plantation auto-crop-yield increased~
Xrakisis~
02/01/2019~
Updated/rewrote the message of the day, help


                                motd~
Xrakisis~
02/11/2019~
Put in a check to make sure someone doesnt


                                try to travel to themselves~
Xrakisis~
02/25/2019~
Players can now build house, cottage, mansion,


                                longhouse, dwelling in wilderness again~
Xrakisis~
02/28/2019~
Players can now withdraw gold from empire


                                treasury. Fixed some messages with deposit


                                and withdraw. type balance at the bank for


                                syntax~
Xrakisis~
02/28/2019~
Lowered the cost of Tin and Iron from Omar~
Xrakisis~
02/28/2019~
Konur's now sells a lot more marble and limestone


                                with a better price~
Xrakisis~
03/06/2019~
Refineries and Foundries now add to Empire


                                Influence~
Xrakisis~
03/13/2019~
Fixed some train stuff where it was reading


                                an old variable~
Xrakisis~
03/14/2019~
Fixed the gold variable for the guild hire


                                command~
Xrakisis~
03/19/2019~
Guild guards can no longer attack mobs, which


                                was the what was originaly intended.. Might


                                have been a crash bug..~
Xrakisis~
03/19/2019~
Took the attack part out of after when guild


                                mobs travel to you for now..~
Xrakisis~
03/19/2019~
Started raising the levels of guild guard


                                and soldier mobs significantly~
Xrakisis~
03/19/2019~
Done going thru the guild halls and setting


                                the mobs to high level..~
Xrakisis~
03/19/2019~
Lowered the limit of total guild guards and


                                soldiers to 20 each.~
Xrakisis~
03/23/2019~
'History' command to show previous chat messages


                                now shows the player names~
Xrakisis~
03/23/2019~
The 'Who' bug that didnt show all online players

                                should be fixed~
Xrakisis~
03/27/2019~
Help newbie updated~
Xrakisis~
03/27/2019~
Worked on Gun code.. type of firearm, maximum


                                magazine capacity, and current loaded ammo


                                now save for firearms..~
Xrakisis~
03/27/2019~
Fixed forge setting the wrong weapon type~
Xrakisis~
03/28/2019~
Lowered the newbie .45 ACP Mac-10~
Xrakisis~
03/28/2019~
Guntype, guncapacity, and ammo type variables


                                now load for Guns~
Xrakisis~
03/28/2019~
Fixed 'Gun Ammunition Caliber: [.45]' not


                                saving~
Xrakisis~
03/29/2019~
Added saving for 20 available different ammo


                                types~
Xrakisis~
03/29/2019~
Now when using a gun, if you are out of ammo


                                you loose the attack and get a msg like this


                                "You are out of .45 caliber ammunition"~
Xrakisis~
03/29/2019~
Gun code for the Mac-10 is functional.~
Xrakisis~
03/29/2019~
Score now shows ammunition~
Xrakisis~
03/29/2019~
'help guns' put in~
Xrakisis~
03/31/2019~
Put in a guns n ammo shopkeeper in Lacynos~
Xrakisis~
03/31/2019~
Started 'help medit-shop'~
Xrakisis~
03/31/2019~
I'm using 'Treasure' item type for ammo..


                                'Store' command will take ITEM_TREASURE,


                                if ammo caliber type is set, and apply it


                                to that type of ammo thats on hand..~
Xrakisis~
03/31/2019~
"Ammo caliber 45" now shows under oedit for


                                item_treasure ~
Xrakisis~
03/31/2019~
'buy 500', 'store 500'.. commands will let


                                you buy 500 rounds of .45 caliber rounds,


                                then add them to your total ammount for .45


                                ACP from Guns and Ammo shop in Lacynos~
Xrakisis~
03/31/2019~
Added .45 ACP Thompson Sub-Machinegun to the


                                guns and ammo store~
Xrakisis~
03/31/2019~
Guns added to the subname of AOH.."Fire, Iron,


                                Guns and Blood" Shown in score and who~
Xrakisis~
03/31/2019~
Updated 'help guns'~
Xrakisis~
03/31/2019~
Now players can buy a .357 magnum revolver,


                                buy ammo for it, 'store' the ammo for use,


                                and fire 6 rounds b4 reload~
Xrakisis~
03/31/2019~
New charachters now start with 5000 rounds


                                of .45 caliber ammo.. since you start with


                                a .45 cal mac-10~
Xrakisis~
03/31/2019~
Wrote a 'donate' command.. takes an item from


                                your inventory, and transports it to the


                                Donation room, 1w of recall~
Xrakisis~
03/31/2019~
Guns now work in all four possible arms..


                                instead of just the primary wield arm~
Xrakisis~
04/01/2019~
Put in code for 12 gauge shotgun, put 'Benelli


                                M4 12 Gauge Shotgun' and '100 Thug Slugs'


                                in the guns and ammo shop. 12 gauge gun code


                                functional and/or done.~
Xrakisis~
04/01/2019~
Gave 'store' command a msg for when players


                                store item ammo to onhand ammo..~
Xrakisis~
04/02/2019~
Shotgun, Submachinegun and Revolver skills


                                now autoimprove with use~
Xrakisis~
04/02/2019~
Updated 'help gettingstarted'~
Xrakisis~
04/02/2019~
Put in a damage modifier for guns. Different


                                dam bonus based on Firearm type.~
Xrakisis~
04/02/2019~
Put 'GETTINGSTARTED' in the help newbie file~
Xrakisis~
04/02/2019~
Hopefully a bug with 'who' command is fixed.~
Xrakisis~
04/03/2019~
'donate' command now unclaims an item if it


                                has been claimed..~
Xrakisis~
04/03/2019~
Players can nolonger donate another players


                                claimed eq if they pick it up~
Xrakisis~
04/04/2019~
Expanded gun code.. If a shotgun takes 8 rounds,


                                it will now let you load the last remaining


                                under 8, hand have those shots available.


                                ~
Xrakisis~
04/04/2019~
Fixed running-out-of-ammo still giving attacks.~
Xrakisis~
04/04/2019~
Reloading gun and subtracting from on hand


                                ammo fixed~
Xrakisis~
04/04/2019~
Lowered the Angel Class sword~
Xrakisis~
04/04/2019~
Fixed and activated the damage bonus for using


                                guns~
Xrakisis~
04/04/2019~
Ninjas can train belts again.. But you have


                                to use 'principles' command for the other


                                ninja stuff~
Xrakisis~
04/05/2019~
Lowered 'Illara' shopkeepers items to 1k from


                                50k~
Xrakisis~
04/05/2019~
Changed konur shopkeepers slab of quarts from


                                50k to 100~
Xrakisis~
04/05/2019~
Updated help shop~
Xrakisis~
04/06/2019~
I keep the doubles on all the time, so i removed


                                them from the who command. I replaced that


                                part with the current build and last time


                                game was updated~
Xrakisis~
04/06/2019~
Fixed some compile warnings~
Xrakisis~
04/06/2019~
Added some of the 'changes' command info to


                                who~
Xrakisis~
04/06/2019~
Put in the 4 Ninja Ashiko powers~
Xrakisis~
04/06/2019~
Ninja Tengu Principle now has a functional


                                Shurijitsu and Hankyu, both autos.. dont


                                need to be turned on.~
Xrakisis~
04/06/2019~
+1 to max level for Ninja Chikyu principle~
Xrakisis~
04/06/2019~
Gisojutsu added to ninja Chikyu principle~
Xrakisis~
04/06/2019~
Got Ninja Gisojutsu working.~
Xrakisis~
04/06/2019~
NEW Ninja principle Bushido put in.~
Xrakisis~
04/06/2019~
Gisojutsu is now Bushido level 3~
Xrakisis~
04/06/2019~
Updated help ninja and help codecredits~
Xrakisis~
04/06/2019~
Ninja Yin and Yang Paths are now available~
Xrakisis~
04/07/2019~
Who should be fixed, it wasnt showing every


                                online player~
Xrakisis~
04/08/2019~
Now when a ninja uses backstab command, it


                                will fire Hakunetsu automaticly.. since its


                                better and ninja specific..~
Xrakisis~
04/08/2019~
Players can now choose a last name in creation,


                                and it shows in 'score' command~
Xrakisis~
04/09/2019~
Players now select alignment in creation~
Xrakisis~
04/10/2019~
Players now select 1 of 24 hair colors in


                                creation~
Xrakisis~
04/25/2019~
Saiyan race put in race selection~
Xrakisis~
04/25/2019~
Ascension now reads gold correctly~
Xrakisis~
04/25/2019~
Updated help races~
Xrakisis~
04/26/2019~
All the old gold variable spots switched to


                                the new gold variable~
Xrakisis~
04/26/2019~
Gun stuff added to the damage function.. no


                                ammo..no damage.. +dam bonus based on caliber~
Xrakisis~
04/27/2019~
Disabled spamcap protection~
Xrakisis~
04/27/2019~
Hopefully adding pkills to status and subtracting


                                deaths is fixed now~
Xrakisis~
04/27/2019~
Added the word guns to mudname in 'changes'


                                and 'who' commands~
Xrakisis~
04/27/2019~
Removed dam bonus based on caliber in void


                                damage.. The items themselves already have


                                appropriate dam dice anyway.~
Xrakisis~
04/27/2019~
Damroll and hitroll bonuses lowered across


                                the board~
Xrakisis~
05/06/2019~
Fixed the Dragon class file so it compiles~
Xrakisis~
05/06/2019~
Gave dragon abreath~
Xrakisis~
05/06/2019~
Changed 'powers' for 'dragon' class gbreath


                                to gasbreath~
Xrakisis~
05/06/2019~
Enabled dgain for dragons~
Xrakisis~
05/07/2019~
Dragon scales is now functional~
Xrakisis~
05/07/2019~
Dragon Scry is now functional via Dgain~
Xrakisis~
05/07/2019~
Put in some damage reduction~
Xrakisis~
05/15/2019~
'Swallow' stance will hopefully no longer


                                reset~
Xrakisis~
05/22/2019~
Added 5 more note boards~
Xrakisis~
05/22/2019~
Dark Angel no longer requires any 'train'


                                command advancements to shift~
Xrakisis~
05/22/2019~
Got rid of the warnings in vamp.c~
Xrakisis~
05/22/2019~
Fixed dragon damage reduction so it wont crash~
Xrakisis~
05/22/2019~
When a part is severed, which is often, messages


                                will no longer show, since it was spammy..


                                at a later point i will tie those messages


                                into a BRIEF~
Xrakisis~
05/23/2019~
Added exp to next level into score~
Xrakisis~
05/23/2019~
Now 'exp to level' in score only shows for


                                players under level Ancient.. (210)~
Xrakisis~
05/23/2019~
Wrote 'sinsofthefather' attack, its the opposite


                                of Angel 'forgiveness'~
Xrakisis~
05/24/2019~
Viewtown 4 now shows the number of refineries


                                correctly~
Xrakisis~
05/25/2019~
Brief 5 now hides this msg "You dark aura


                                absorbs the damage."~
Xrakisis~
05/25/2019~
General damage reduction cut in half~
Xrakisis~
05/25/2019~
Damage reduction lowered furthar~
Tijer~
05/27/2019~
Wilderness is now linkable to the zones of


                                the MUD~
Tijer~
05/28/2019~
Hopefully have fixed an issue with the wilderness,


                                and not being able to move between rooms...~
Tijer~
05/28/2019~
MCCP re-enabled, for some reason it had been


                                disabled??~
Xrakisis~
05/28/2019~
'ic' and 'gossip' now use roleplay chan~
Xrakisis~
05/28/2019~
Changed the colors for immtalk~
Tijer~
05/29/2019~
Fixed an issue with an incorrect mobile loading


                                in the wilderness, copyover now also places


                                you back into the wilderness if you are in


                                it when one happens~
Tijer~
05/29/2019~
Now can quit in wrecall, and reconnect in


                                wrecall~
Tijer~
05/29/2019~
Powers command now takes text arguments~
Tijer~
05/29/2019~
Fixed the religion part of the powers command,


                                was inside the class part for some reason?~
Tijer~
05/30/2019~
Had a play with MCCP, to see if its fixed


                                the crash the mud appears to be having!~
Tijer~
05/31/2019~
Fixed hair, shows on look <victim> now~
Xrakisis~
05/31/2019~
Thieves now get superbackstab..~
Xrakisis~
05/31/2019~
Dragon 'age' command intalled~
Xrakisis~
05/31/2019~
Acidbreath for dragon now has a drasticly


                                higher damage~
Xrakisis~
05/31/2019~
Dragon cbreath improved~
Xrakisis~
05/31/2019~
Dragon 'shift' fixed~
Xrakisis~
05/31/2019~
Fixed and improved Dragon 'breathforge'~
Xrakisis~
05/31/2019~
Dragon Breathforge now shows a breathforged


                                flag~
Xrakisis~
05/31/2019~
Dragon class 100 percent functional..~
Xrakisis~
05/31/2019~
Help class updated..~
Xrakisis~
05/31/2019~
Pblade and barmor for Paladin class now work,


                                and set the [Paladin] item flag~
Xrakisis~
05/31/2019~
Paladin class is now the second that is all


                                the way done!!!~
Xrakisis~
05/31/2019~
Help class updated, for another completed


                                class..~
Xrakisis~
05/31/2019~
Fixed aka rewrote gale for elemental class~
Xrakisis~
05/31/2019~
Elemental class is 100 percent done.. updating


                                help class as well..~
Xrakisis~
05/31/2019~
Damage increased for 'chillhand'~
Xrakisis~
05/31/2019~
Modified and fixed Lich 'chaossurge'~
Xrakisis~
05/31/2019~
Updated help class.. Lich is now 100 percent


                                playable.~
Xrakisis~
05/31/2019~
Fixed 'enrage' command for Tanar'ri~
Xrakisis~
05/31/2019~
'Powers' command now has 'enrage' power updated


                                for Tanar'ri class~
Xrakisis~
05/31/2019~
Booming works for Tanar'ri and added to powers


                                list~
Xrakisis~
05/31/2019~
Got 'lavablast' working for tanar'ri~
Xrakisis~
05/31/2019~
Tanar'ri help file added~
Xrakisis~
05/31/2019~
Added 'claws' to Tanar'ri powers list~
Tijer~
06/02/2019~
Passwords will need to be reset upon connection!!~
Tijer~
06/02/2019~
With the above change, mud should tell you


                                if you need to reset your password on connection~
Xrakisis~
06/04/2019~
Started taking Ninja 'principles' power gaining


                                command, and incorporating it into Train


                                command~
Xrakisis~
06/04/2019~
Ninja principle command is now incorporated


                                into train.. Ninja 'principle' command is


                                redundant and will be removed..~
Xrakisis~
06/04/2019~
Updated ALL the code files with help 'codecredits2'


                                as the header~
Xrakisis~
06/04/2019~
Added borders to the helps~
Xrakisis~
06/04/2019~
Fixed 3 code warnings.. compiles cleanly..~
Xrakisis~
06/04/2019~
Replaced 'principles' in ninja powers '4'


                                with 'train'~
Xrakisis~
06/04/2019~
Removed 'discipline' and 'nclan' from ninja


                                powers screen~
Xrakisis~
06/04/2019~
Enabled 'quest' command.~
Xrakisis~
06/04/2019~
Quest fortitude now raises hp by 100 not 1k~
Xrakisis~
06/04/2019~
Quest system is affectivly functional.. even


                                if there is only 1 quest option atm~
Xrakisis~
06/04/2019~
Increased exp gain via ccenter~
Xrakisis~
06/04/2019~
'upgrade' now fires 'armyresearch' command~
Tijer~
06/05/2019~
Fixed the borders on helps to not show on


                                certain helpfiles~
Xrakisis~
06/05/2019~
Army research now saves~
Xrakisis~
06/05/2019~
Thief class given 'shatter' skill.. to stop


                                combat, then get first attack. Thief powers


                                screen updated~
Xrakisis~
06/05/2019~
Dragonform now works for Vampire~
Xrakisis~
06/05/2019~
Vampire class is now fully playable, just


                                needs expanded..~
Xrakisis~
06/05/2019~
Fixed raisedead for Blademaster~
Xrakisis~
06/05/2019~
Blademaster class fully playable, needs expanded~
Xrakisis~
06/05/2019~
Removed zombie from help class/purdyclass..


                                the class is obsolete with having Thief class~
Xrakisis~
06/06/2019~
Changed the ooc chan from bright cyan to red~
Xrakisis~
06/07/2019~
Updated 'upgrade' command for (SWORD)    


                                    5 /5 Swordsman->Duelist->Legionnaire~
Xrakisis~
06/07/2019~
Put in upgrades from spearman, to phalanx,


                                to hoplite.. (SPEAR)         5 /5 Spearman->Phalanx->Hoplite~
Xrakisis~
06/07/2019~
Now slayer, legionnaire or hoplite show in


                                army as the highest upgrades, with green,


                                other lower upgrades would show in their


                                place in do_army command~
Xrakisis~
06/07/2019~
Updated help army~
Xrakisis~
06/08/2019~
Now when players buy ammo, it gets saved to


                                their pfile. Instead of it giving you an


                                ammo obj you have to store~
Xrakisis~
06/08/2019~
Added a help with keywords: DAMROLL, HITROLL,


                                DEFENSE, RANK, LEGEND~
Xrakisis~
06/08/2019~
Updated help assassin~
Xrakisis~
06/08/2019~
Fixed shouldercharge for assassin~
Xrakisis~
06/08/2019~
Paladin and Antipaladin get shouldercharge


                                too now.. Power shows in powers menu~
Xrakisis~
06/08/2019~
Help Paladin, and help Antipaladin updated~
Xrakisis~
06/08/2019~
Fixed 'poisonblade' skill for Thief and Assassin~
Xrakisis~
06/08/2019~
Did a pwipe.. any players that log in are


                                welcome to a reimb.~
Xrakisis~
06/08/2019~
Assassin class is now fully playable~
Xrakisis~
06/08/2019~
Removed referances to 'wraith' class.. Im


                                not putting it in~
Xrakisis~
06/08/2019~
Mage Invoke now costs exp, not primal~
Xrakisis~
06/09/2019~
Players no longer slap 'playfully'' its on!!~
Xrakisis~
06/09/2019~
Removed the rest of the redundant xsocial


                                code from interp.c~
Xrakisis~
06/09/2019~
Removed moongate~
Xrakisis~
06/09/2019~
Enabled Razorclaws for WW~
Xrakisis~
06/09/2019~
Changed damage for WW talons.. 2x damroll


                                for NPCS, damroll vs PCS~
Xrakisis~
06/09/2019~
Werewolf is now 100 percent playable, just


                                needs expanded..~
Xrakisis~
06/09/2019~
Who now shows mud time~
Xrakisis~
06/09/2019~
During a fight players get 'agrivated' there


                                is a bonus to damroll and hitroll, and a


                                hinderance to defense..~
Xrakisis~
06/09/2019~
Help gifts put in~
Xrakisis~
06/10/2019~
Switched 'help class' and help 'purdyclass'


                                updated both..~
Xrakisis~
06/10/2019~
Tanar'ri Boomingvoice now does much more damage~
Xrakisis~
06/10/2019~
Removed extra tanar'ri helpfile, formated


                                this one better.~
Xrakisis~
06/10/2019~
Damage from Tanar'ri Lavablast command drasticly


                                increased~
Xrakisis~
06/10/2019~
Tanar'ri class is now fully playable~
Xrakisis~
06/10/2019~
Got rid of armyresearch menus, and condenced


                                it.. It uses 'research' command~
Xrakisis~
06/10/2019~
'research' command cleaned up a bit~
Xrakisis~
06/10/2019~
Updated help guns~
Xrakisis~
06/10/2019~
Added M9 Beretta 9mm to guns n ammo shop~
Xrakisis~
06/10/2019~
Added 400 rounds of 9mm to guns n ammo shop~
Xrakisis~
06/10/2019~
'buy 400' now buys 400 rounds of 9mm and adds


                                to to ammo storage..~
Xrakisis~
06/10/2019~
9mm firearms and 9mm ammo and everything it


                                involves is done.~
Xrakisis~
06/11/2019~
Now if a player has 'fireshield' and their


                                enemy is vulnerable to fire, there is a damage


                                bonus~
Xrakisis~
06/11/2019~
Antipaladin 'flamestrike' now does more damage


                                if victim is Vulnerable to Fire~
Xrakisis~
06/11/2019~
Gsn_fireball is now affected by vuln_fire~
Xrakisis~
06/12/2019~
Worked a bunch on resistance/vulnerability


                                code.. to things like fire, cold, shock,


                                acid etc~
Xrakisis~
06/12/2019~
Enabled fire_effect for Dragon 'fbreath'~
Xrakisis~
06/12/2019~
Started using 'fire_effect' for Antipaladin


                                'Flamestrike' instead of a check for vulnerability~
Xrakisis~
06/12/2019~
Enabled cold_effect, fire_effect,shock_effect,


                                acid_effect for Dragon class, for the corresponding


                                breathweapons~
Xrakisis~
06/12/2019~
Fireshield will nolonger affect anyone with


                                immune to heat~
Xrakisis~
06/12/2019~
Build 'cottage','mansion' etc Homes.. now


                                works outside of capitol~
Xrakisis~
06/12/2019~
Fixed buying a home, and having it set it


                                to building~
Xrakisis~
06/12/2019~
Rank no longer shows in who~
Xrakisis~
06/14/2019~
Added fire_effect to fireshield~
Xrakisis~
06/14/2019~
Added fire_effect to mage 'infernal' and 'fireball'~
Xrakisis~
06/14/2019~
Updated help class2~
Xrakisis~
06/14/2019~
Powerwords should be fixed for UndeadKnight~
Xrakisis~
06/14/2019~
Fixed 'Shatter' command~
Xrakisis~
06/14/2019~
Deathknight class done and fully playable~
Xrakisis~
06/14/2019~
Updated powers list for DeathKnight 'soulsuck'~
Xrakisis~
06/14/2019~
Enabled Weaponpractice for UK, and put it


                                in their powers list.~
Xrakisis~
06/15/2019~
UK 'weaponpractice' now affects damroll, hitroll


                                and defense..~
Xrakisis~
06/15/2019~
Incoroporated Kahnform into 'shift' command.~
Xrakisis~
06/15/2019~
Removed kahnform power, removed from powers


                                list as well~
Xrakisis~
06/15/2019~
'gaiasight' removed from Kahn powers, (theres


                                truesight for all) 'shift' added to it..


                                ~
Xrakisis~
06/15/2019~
Fixed a ton of Ninja stuff.. Ninja is now


                                fully playable~
Xrakisis~
06/15/2019~
Incorporated Ninja 'shozu' into shift/morph~
Xrakisis~
06/15/2019~
Removed referances to Shozu~
Xrakisis~
06/16/2019~
Fixed 'build' command in wilderness~
Xrakisis~
06/16/2019~
Removed detectliving from Antipaladin class..


                                ~
Xrakisis~
06/16/2019~
Fixed Empire command not showing the correct


                                amount of Marketplaces and a few others~
Xrakisis~
06/16/2019~
Buildings now have a greater affect on employment~
Xrakisis~
06/16/2019~
Antipaladin is now fully playable~
Tijer~
06/17/2019~
Fixed a bug with gasbreath, changes board


                                is now also searchable changes search <keyword>


                                (either coder or change)~
Xrakisis~
06/17/2019~
Added Tijers changes search syntax into do_changes


                                ~
Xrakisis~
06/18/2019~
Wheat now shows in empire command~
Xrakisis~
06/18/2019~
*Enabled* army desertion.. If your food or


                                morale are low enough.. To help unkink a


                                broken link in the chain~
Xrakisis~
06/20/2019~
'empire' command now shows your name properly~
Xrakisis~
06/20/2019~
Added ch->currentform to ch structure.. added


                                ch->currentform to the save file~
Xrakisis~
06/20/2019~
Shift fire, water, earth, air fixed for elemental/wokanist~
Xrakisis~
06/20/2019~
Fixed the 4 Shapeshifter forms..~
Xrakisis~
06/20/2019~
Almost all the forms are finished and save


                                for adding and subtracting form bonuses~
Xrakisis~
06/21/2019~
'shift' into forms now sets ch->currentform


                                = FORM_TIGER, or w/e properly.. it should


                                be impossible to enter or leave a form without


                                the bonuses being added or removed correctly.~
Xrakisis~
06/21/2019~
Elementalform.. fire, air, earth or water


                                will now show differently in 'shift' command


                                if you have the forms from Wokanist Sphere


                                or Elemental Class~
Xrakisis~
06/22/2019~
Fixed the forms not subtracting bonuses from


                                shift mortal.. there was a redundant arg,


                                that wasnt mortal~
Xrakisis~
06/22/2019~
Removed more redundant code and simplified


                                dropping out of a Form~
Xrakisis~
06/22/2019~
Drasticly lowered natures fury~
Xrakisis~
06/22/2019~
'chant' damage drasticly reduced~
Xrakisis~
06/22/2019~
Berserk, and Dual Berserk should now autoimprove


                                again with use~
Xrakisis~
06/22/2019~
Reduced damage from demon class crecall shop


                                Flameblade~
Xrakisis~
06/22/2019~
Dropped a bunch of Angel class powers that


                                DarkAngel had, kept the good ones, going


                                to be adding more that are DarkAngel specific.~
Xrakisis~
06/22/2019~
Redid the colors on mudstat and expanded it~
Xrakisis~
06/22/2019~
*NOTICE hp/mana/move gain improved.. ask an


                                me or tijer to set you to remort 4, level


                                200.. remort and level up with the new standard


                                for hp/mana and move!!~
Xrakisis~
06/22/2019~
Added a bunch of commas and what not to make


                                mudstat more gramaticly correct~
Xrakisis~
06/22/2019~
Started building #GLand of Goblins and Orcs#n


                                area due south of recall~
Xrakisis~
06/22/2019~
Relocated help 'dragonkind' after help 'dragon'~
Xrakisis~
06/22/2019~
Put 'age' command in the powers menu for Dragon


                                class.. super important..~
Xrakisis~
06/22/2019~
Reordered dragon powers and added Dgain~
Xrakisis~
06/22/2019~
Cleaned up armyhire command~
Xrakisis~
06/22/2019~
Installed mc3 hint channel.. customized hints..~
Tijer~
06/23/2019~
Tidied up the "channels" command, as Xrakisis


                                added Hints which didnt follow the same specs


                                as the rest of the channels~
Tijer~
06/23/2019~
Config command made a little more usable in


                                regards to the "briefs" section, now tells


                                you exactly what each brief does. wont need


                                to check the helpfile anymore~
Tijer~
06/23/2019~
Fixed an alignment issue with who~
Tijer~
06/23/2019~
Fixed immortal command omni, to be readable,


                                also made it show the correct figures for


                                defense~
Xrakisis~
06/23/2019~
Worked on 'Land of Goblins and Orcs' area


                                some more~
Xrakisis~
06/23/2019~
Updated and rewrote some hints~
Xrakisis~
06/23/2019~
Unemployment should no longer show as negative~
Xrakisis~
06/23/2019~
Expanded help tows/empire~
Xrakisis~
06/23/2019~
Detailed building construction a little better


                                in help town/empire~
Xrakisis~
06/23/2019~
Retired do_mset~
Xrakisis~
06/24/2019~
Ability scores (str, con, int etc..) now autoimprove


                                thru melee much faster.~
Tijer~
06/24/2019~
Possibly fixed the lockup thats been plaguing


                                the mud over the past few weeks~
Xrakisis~
06/24/2019~
Player remort no longer requires more exp


                                to level~
Xrakisis~
06/25/2019~
Ability scores, str, con, int.. etc now improve


                                with berserk as well~
Xrakisis~
06/25/2019~
Fixed title command not showing for players


                                under level Hero~
Xrakisis~
06/25/2019~
Removed swordform from Angel and Dark Angel~
Xrakisis~
06/25/2019~
Dark Angel now has access to 'layonhands'


                                power~
Xrakisis~
06/25/2019~
Awings now set bit flying~
Xrakisis~
06/25/2019~
Angel class 'halo' power not offers Protection~
Xrakisis~
06/25/2019~
Dark Angel now gets 'wrath' attack~
Xrakisis~
06/25/2019~
Dark angel now gets 'Retribution' attack~
Xrakisis~
06/25/2019~
Angel Eyeforaneye, and Elemental Enflame should


                                now work~
Xrakisis~
06/25/2019~
Dark Angel is now fully playable.. just needs


                                expanded..~
Xrakisis~
06/26/2019~
Shapie formlearn now uses exp~
Xrakisis~
06/26/2019~
Shapie formlearn now saves to powers2, for


                                their tier instead of ch->powers~
Xrakisis~
06/26/2019~
Took a band-aid off unemployment.. shows only


                                once in empire now, but needs fixed~
Xrakisis~
06/26/2019~
Added ch->workercorps for extra labour.. saves


                                as well~
Xrakisis~
06/26/2019~
Workercorps now shows in empire command~
Xrakisis~
06/26/2019~
'jobs' in empire command now include the worker


                                corps~
Xrakisis~
06/26/2019~
Workercorps now increases yield from plantations,


                                farms, lumbercamp, mines, and quarries~
Xrakisis~
06/26/2019~
Worker corps numbers now add properly, and


                                unemployment numbers now subtract properly~
Xrakisis~
06/26/2019~
Empire command now shows Empirename.. empirename


                                command lets you set it~
Xrakisis~
06/26/2019~
If the amount of people employed are greater


                                than total population it will not hire soldiers..


                                (Failsafe)~
Xrakisis~
06/26/2019~
Super important mathmatical changes done to


                                empire.. backed up.. dl source..~
Tijer~
06/27/2019~
Empire command can now be used whilst fighting~
Xrakisis~
06/27/2019~
Armyhire should no longer hire pop above employed/current


                                army~
Xrakisis~
06/27/2019~
Added a FAIL to growing worker corps, if the


                                pop is equal or less than employed/army~
Xrakisis~
06/27/2019~
Removed truesight and mistwalk from shapie


                                powers.. everyone gets truesight and travel~
Xrakisis~
06/27/2019~
Help shapeshifters put in~
Xrakisis~
06/27/2019~
The shapeshifter powers now check for if (ch->currentform


                                != FORM_TIGER) or w/e the current shift defines~
Xrakisis~
06/27/2019~
Added ##D #DDark to help colors~
Xrakisis~
06/27/2019~
Now when a Shapeshifter wants to use ANY power,


                                it will auto-shift you to mortal, then that


                                form.. Been meaning to do this forever..~
Xrakisis~
06/27/2019~
Shifter is finished and 100 percent playable.~
Tijer~
06/27/2019~
I made the banners look prettier!~
Xrakisis~
06/27/2019~
Updated Mudconnector mud listing~
Xrakisis~
06/27/2019~
Upgrade aka armyresearch now works for lumber,


                                quarry, mine, farm 1-10~
Xrakisis~
06/27/2019~
Fixed the event for lumbercamp, it was building


                                a mine~
Xrakisis~
06/27/2019~
Another failsafe for Workercorps put in~
Xrakisis~
06/27/2019~
The research for farms, mines, quarry, lumbercamp


                                now increase resource yield~
Tijer~
06/29/2019~
Temporarily removed object lost from fire


                                affects..~
Xrakisis~
06/29/2019~
Berserk with dualberserk should be fixed~
Xrakisis~
06/30/2019~
Upgrade command now shows the path of upgrades


                                for Axe, Sword, Spear, even if not started..~
Xrakisis~
06/30/2019~
2 hints put at the bottom of do_army~
Xrakisis~
06/30/2019~
Worked on Land of Goblins and Orcs area some


                                more~
Xrakisis~
06/30/2019~
Removed fire_effect from fireball.. was making


                                it wonky~
Xrakisis~
06/30/2019~
Revamped motd~
Xrakisis~
06/30/2019~
Coding and Punish boards are now off limits


                                for players~
Xrakisis~
06/30/2019~
Changed addchange colors~
Xrakisis~
06/30/2019~
Reverted the copyover messages a little more


                                towards old dystopia~
Xrakisis~
07/01/2019~
Modified prompt based on Tijers format ideas~
Tijer~
07/01/2019~
Redone bottom of who~
Tijer~
07/01/2019~
Cesar now longer has extra spaces on his wholine


                                :P~
Xrakisis~
07/01/2019~
Put stats above health in score~
Tijer~
07/01/2019~
Removed some redundant fields from score,


                                moved some stats around, score now also shows


                                kill stats~
Tijer~
07/01/2019~
Xrakisis moved Ammunition stats to inventory


                                command~
Xrakisis~
07/02/2019~
'grab' power given to vampire~
Xrakisis~
07/02/2019~
Shadowgaze power put in for Vampire~
Xrakisis~
07/02/2019~
Shadowplane and Shadowsight given to Vampire~
Xrakisis~
07/02/2019~
Added zuloform to 'shift' command, for Vampire


                                class~
Xrakisis~
07/02/2019~
Vampires can now shift zuloform, then from


                                there use 'change' command to shift to bat,


                                wolf, or mist and back..~
Xrakisis~
07/02/2019~
MOVED: to Tijers Godwars.net Server~
Tijer~
07/02/2019~
Fixed loads of warnings in the code due to


                                server switch (this command now shows the


                                correct change number when added)~
Xrakisis~
07/02/2019~
Zulo form now get 1500 dr/hr instead of 150..


                                to make it comprable to the other forms,


                                and bat, mist, wolf dont add to it~
Xrakisis~
07/02/2019~
Shift zuloform now includes your name~
Xrakisis~
07/02/2019~
Now when a player uses 'say' it will show


                                their form to the person saying it~
Xrakisis~
07/02/2019~
Wrote code for sublevel... after level 210


                                remort 5 you can gain up to 2000 sublevels,


                                for a modest hp/mana/move gain~
Xrakisis~
07/02/2019~
Added sublevel to xset~
Xrakisis~
07/03/2019~
Skyblade taken out of help class/class2 as


                                it not going in~
Xrakisis~
07/03/2019~
Redid the greeting~
Xrakisis~
07/04/2019~
Now only tier 5 players gain sublevels.. otherwise


                                youd lose overall max hp/mana/move with remort,


                                and maintaing sublevel above 0~
Xrakisis~
07/04/2019~
Modified the format of prompt~
Xrakisis~
07/04/2019~
Added this line to the bottom of help with


                                no argument "Recommended Help: help aoh/newbie"~
Tijer~
07/04/2019~
Fixed an issue with prompts, colours should


                                now scale properly!!~
Xrakisis~
07/05/2019~
Reduced exp cost for sublevel.. raises at


                                remort 5, once maxed~
Tijer~
07/06/2019~
Werewolf gifts now save to pfile!~
Xrakisis~
07/06/2019~
Autogain sublevel works again~
Xrakisis~
07/06/2019~
Fixed a bug with long long int and int comparison


                                with sublevel~
Xrakisis~
07/07/2019~
Put in a define for PLR_SCREENREADER as well


                                as a config option to turn it on or off.~
Xrakisis~
07/07/2019~
If config +screen is on changes no longer


                                shows banners~
Xrakisis~
07/07/2019~
Made a bunch more functions that use banner


                                only show them if screenreader is off~
Xrakisis~
07/07/2019~
Got the screenreader congif setting and parts


                                80 percent done~
Xrakisis~
07/07/2019~
Every place generate_banner appears is now


                                off.. if you have congif +screen on for screenreader~
Xrakisis~
07/07/2019~
Config +screen now removes banner from score~
Xrakisis~
07/07/2019~
Got most of the extra characters for ASCII


                                hidden if config +screen is on~
Xrakisis~
07/07/2019~
Put in a failsafe for negative treasury~
Tijer~
07/08/2019~
Fixed an issue with who, and made it far easier


                                for the immortals to add things to it!~
Xrakisis~
07/08/2019~
Autoexit now shows with screenreader on for


                                wilderness~
Tijer~
07/08/2019~
Wilderness now shows the "type" of room you


                                are in when config +screen is on~
Xrakisis~
07/08/2019~
Increased population growth~
Xrakisis~
07/09/2019~
Reset all guild mobs to 10/10 guards soldiers~
Xrakisis~
07/09/2019~
Max guards/soldiers is now 10/10~
Xrakisis~
07/09/2019~
Lowered the guild fortress mobs to level 2000..


                                no more armies for them..~
Tijer~
07/09/2019~
Fixed affect command so that it looks similar


                                to other screens~
Xrakisis~
07/09/2019~
Added screenreader option to help config,


                                and keyword SCREENREADER to config helpfile~
Tijer~
07/10/2019~
Made who look a little better with the screenreader


                                config option on!~
Xrakisis~
07/10/2019~
Gave WW web skill~
Xrakisis~
07/10/2019~
Put in web spell.. made it available for everyone


                                via cast~
Xrakisis~
07/10/2019~
Put Templar, Hoplite and Samurai professions


                                in~
Xrakisis~
07/10/2019~
Removed level, sublevel and status from who~
Xrakisis~
07/10/2019~
Worked on who a bunch~
Xrakisis~
07/10/2019~
Reverted who command~
Xrakisis~
07/11/2019~
Temp disabled superberserk til its fixed..


                                spaming log chan~
Xrakisis~
07/11/2019~
Updated help shapeshifter~
Xrakisis~
07/11/2019~
Removed extra periods from 'whois' command~
Xrakisis~
07/11/2019~
Immortals with force command can no longer


                                use it on others of same level or higher.


                                What now TIJER???~
Xrakisis~
07/11/2019~
Started adding Race to medit~
Xrakisis~
07/12/2019~
Enabled superberserk, the bug with it might


                                be fixed~
Xrakisis~
07/12/2019~
Players can no longer gain sublevels until


                                toughness is maxed~
Tijer~
07/12/2019~
Fixed leaderboard so it allows for largers


                                numbers~
Tijer~
07/12/2019~
Fixed bank withdraw <amt> empire so that it


                                shows the correct amount of gold in empire


                                bank when withdrawing~
Xrakisis~
07/13/2019~
Worked on fixing empire updates sometimes


                                giving negative numbers~
Xrakisis~
07/13/2019~
There is now a msg when you population looses


                                people due to starvation~
Tijer~
07/14/2019~
Mud should now no longer be down more than


                                10 minutes if it should crash when the immortals


                                arent around.  ~
Tijer~
07/14/2019~
Made changes command look a little better


                                with screenreader config on~
Xrakisis~
07/14/2019~
Removed autodetox from selfclass.. til i write


                                a better one. no classchange til i write


                                an extensive detox function~
Xrakisis~
07/14/2019~
Wrote a detox function.. do_detox.. it will


                                make you shift mortal, to remove form bonues,


                                clearstat, clear class variable and all powers


                                of that class.~
Xrakisis~
07/14/2019~
Demonform no longer stacks as you enter and


                                leave~
Xrakisis~
07/14/2019~
Fixed detox 'race' and that allows selfrace


                                to work~
Xrakisis~
07/14/2019~
Added saiyan to selfrace~
Xrakisis~
07/14/2019~
Installed immolate skill for demons~
Xrakisis~
07/14/2019~
Added immolate command to Demon powers list~
Xrakisis~
07/14/2019~
Rewrote the selfclass msg about removing and


                                reclassing..~
Xrakisis~
07/14/2019~
Fixed inferno~
Tijer~
07/15/2019~
Fixed immortal pload and preturn commands.


                                (for some reason they werent working right)~
Tijer~
07/15/2019~
Fixed a potential crash bug which was trying


                                divide a number by zero~
Xrakisis~
07/15/2019~
Drasticly reduced tax rate income~
Xrakisis~
07/15/2019~
Rewrote how empire population - army and workers


                                affects workercorps~
Xrakisis~
07/15/2019~
I think i perfected the formula for taxrate~
Xrakisis~
07/15/2019~
Put in Tanar'ri and Vampire train stuff..


                                Tan rank and Vampire Age~
Xrakisis~
07/15/2019~
There was only 1 variable for rank..ch->pcdata->rank..


                                for both Tanar'ri and Vampire.. Now Vampire


                                has their own variable for age.. ch->pcdata->vamprank~
Xrakisis~
07/15/2019~
Vampire has their own variable for age...


                                but tan and ninja still share one for ch->pcdata


                                rank.. ninja belts, and tan advancements..


                                need another variable for ninja, since you


                                can be ninja AND tan~
Xrakisis~
07/15/2019~
Ninja, Tanar'ri, and Vampire which uesd to


                                share 1 variable for Belts, Rank and Age..


                                now each have their own Variable.. so you


                                can be Ninja, Tan AND vamp and it will work


                                right.~
Xrakisis~
07/15/2019~
Removed bloodsac from Tanar'ri~
Xrakisis~
07/15/2019~
Tanar'ri should be 100 percent functional...


                                removed bloodsac.. not needed~
Xrakisis~
07/15/2019~
Fixed Tanar'ri Fury~
Xrakisis~
07/15/2019~
Fixed Tanar'ri train~
Tijer~
07/16/2019~
Mud should now save level 1 players of tier


                                2 or greater!~
Tijer~
07/16/2019~
Fixed autosave with the above change also!~
Xrakisis~
07/16/2019~
Hopefuly helped the math that was giving negative


                                numbers in empire update~
Xrakisis~
07/16/2019~
Rewrote parts of the empire updates~
Xrakisis~
07/16/2019~
Put a timer on Demon inferno power~
Tijer~
07/16/2019~
Might've fixed a bug with gasbreath, might


                                not have as well :P~
Xrakisis~
07/17/2019~
Lowered antipal sword~
Xrakisis~
07/17/2019~
'grab' for shadowplane should no longer work


                                in a safe room~
Xrakisis~
07/17/2019~
Who now shows Templar, Hoplite and Samurai


                                proffesions as well as the old ones~
Xrakisis~
07/17/2019~
Lowered the bonus Demon 'caust' gives to the


                                average dice on weapons~
Xrakisis~
07/17/2019~
Added material type bonus descriptions to


                                smith command~
Xrakisis~
07/17/2019~
Lowered Dragon 'Breathforge' affect on weapons


                                average dice~
Xrakisis~
07/18/2019~
Cleaned up the smith list of materials with


                                columns ~
Xrakisis~
07/18/2019~
Ascension command now requires tier5~
Tijer~
07/18/2019~
Fixed the level command to show the correct


                                values for spells, as was a bit mixed up~
Xrakisis~
07/18/2019~
Lowered pblade command for Paladin~
Xrakisis~
07/18/2019~
Removed primal cost from Paladin barmor~
Tijer~
07/18/2019~
Readaura shows the correct value for ac now~
Xrakisis~
07/19/2019~
Disabled superberserk til its fixed or removed~
Tijer~
07/19/2019~
Berserk Recoded, let me know how its working...~
Tijer~
07/19/2019~
Superberserk removed, then added extra attacks


                                for the classes that used to recieve superberserk


                                to berserk~
Xrakisis~
07/19/2019~
Max tax revenus is now only 2x the amount


                                paid to troops during the same update~
Xrakisis~
07/19/2019~
Created '#yCrown of the People#n' Arti. 2x


                                army growth with update~
Xrakisis~
07/20/2019~
Now players that are Knight OR Templar can


                                choose paladin class~
Xrakisis~
07/20/2019~
Now players knight or templar can choose AntiPaladin


                                class~
Xrakisis~
07/22/2019~
Increased range of Rare autoloading eq. There


                                is now a wide range of damroll, hitroll and


                                ac.. some will suck, others will be better


                                than smith/forge..~
Xrakisis~
07/22/2019~
Made Rares load about 1/2 as often~
Xrakisis~
07/22/2019~
Updated help class~
Xrakisis~
07/22/2019~
Updated help class2~
Xrakisis~
07/22/2019~
Paladin enlighten converted from primal to


                                exp~
Xrakisis~
07/22/2019~
Updated wizlist~
Xrakisis~
07/22/2019~
Expanded 'Land of Goblins and Orcs' Area~
Xrakisis~
07/22/2019~
Updated help resets~
Xrakisis~
07/22/2019~
Made purge min level MAXLEVEL-3~
Xrakisis~
07/22/2019~
Added keyword smelt to help materials~
Xrakisis~
07/22/2019~
Nosummon, now makes it so people cant travel


                                to you~
Xrakisis~
07/22/2019~
Now if someone has nosum.. but they have a


                                fight timer you can still travel to them


                                until it expires.~
Xrakisis~
07/22/2019~
Travel now works again if the victim is NPC


                                : P~
Tijer~
07/22/2019~
Fixed the sing channel.... ~
Xrakisis~
07/22/2019~
Dgain for Dragon class no longer has truesight,


                                since everone gets it~
Xrakisis~
07/22/2019~
Added [bone] [Portal to The Chromatic Pentagram]


                                to Lacynos portal room~
Xrakisis~
07/22/2019~
Updated help medit_shop~
Xrakisis~
07/23/2019~
Antipaladin now gets max 250 charisma with


                                Delve 'charisma'~
Xrakisis~
07/24/2019~
Updated help class2~
Xrakisis~
07/26/2019~
Started instituting max wpn level based on


                                class.. etc.. will add depending on which


                                classes~
Xrakisis~
07/26/2019~
Made rare eq.. more rare..~
Xrakisis~
07/26/2019~
Assigned each class a + modifier to maxskill


                                for weapons.. tier1-5 classes add up..~
Xrakisis~
07/26/2019~
Help 'weaponlevel' put in~
Xrakisis~
07/26/2019~
Fixed 3 parts of code in do_train.. tanrank,


                                vampireage, and immunity to sunlight~
Xrakisis~
07/26/2019~
Updated help aoh~
Xrakisis~
07/26/2019~
Put in msgs for when players detox~
Xrakisis~
07/26/2019~
Worked some more on #GLand of Goblins and


                                Orcs' area~
Xrakisis~
07/26/2019~
Recolored the generate_banner~
Xrakisis~
07/28/2019~
Updated the appearance of fire, iron guns


                                and blood for title of who~
Xrakisis~
07/29/2019~
Worked on aligning imm command omni~
Xrakisis~
08/01/2019~
Put 'guild' in detox as an option.. wouldnt


                                use it yet.. still have to write selfguild~
Xrakisis~
08/01/2019~
Gave Saiyan Fly~
Xrakisis~
08/01/2019~
Converted 'Fly' command from a travel, to


                                setting bit FLYING~
Xrakisis~
08/01/2019~
Updated powers 1 for saiyan with fly~
Xrakisis~
08/01/2019~
Gave Saiyan energyblast skill~
Xrakisis~
08/01/2019~
Updated saiyan powers list for energyblast~
Xrakisis~
08/01/2019~
Commented out auto ascension race~
Xrakisis~
08/01/2019~
Wrote an Ascend command.. ~
Xrakisis~
08/01/2019~
Saiyan power now also show for SuperSaiyan~
Xrakisis~
08/01/2019~
Ascension command brings you from level 200


                                to level 210.. Ascend lets you choose, Archdemon,


                                Archangel, SuperSaiyan or Divine entity..


                                based on Race and or Class~
Xrakisis~
08/01/2019~
Energyblast and fly from Saiyan are now available


                                to SuperSaiyan~
Xrakisis~
08/01/2019~
Updated help aoh/newbie.. made help Ascension/Ascend~
Xrakisis~
08/01/2019~
Created super saiyan form~
Xrakisis~
08/05/2019~
Started installing spelltraining~
Tijer~
08/08/2019~
Work on fixing up the banner code so that


                                it works correctly with the new color scheme,


                                some banners may not be colored currently~
Xrakisis~
08/11/2019~
Made Portal to land of Goblins and Orcs in


                                Lacynos~
Xrakisis~
08/11/2019~
Changed color for IMMTALK again..~
Xrakisis~
08/12/2019~
Rewrote the 'build' menu for when in wilderness~
Xrakisis~
08/12/2019~
Made a B_GEMMINE define, added build gemmine


                                to 'build' command, added 'Gem Mine' to the


                                list of buildings~
Xrakisis~
08/12/2019~
Wrote an update for Gem Mines.. So when your


                                Empire updates, building Gem Mine will produce


                                gems~
Xrakisis~
08/12/2019~
Gem Mine update now gives 1 of 7 types, intead


                                of 1-4~
Xrakisis~
08/12/2019~
Removed the research bonus from Gem Mine Update..~
Xrakisis~
08/12/2019~
Removed workercorps bonus from Gem Mines to


                                reduce gem production~
Xrakisis~
08/12/2019~
Ty Exash, for Gem Mine idea contribution~
Xrakisis~
08/12/2019~
There are now 10 different Gem types that


                                can be auto-mined form you Gem Mines~
Tijer~
08/12/2019~
Fixed the majority of the banners, and Saiyans


                                now show properly on whois~
Xrakisis~
08/12/2019~
Mines now have a chance of bringing up Tin~
Xrakisis~
08/12/2019~
Drasticly reduced production.. again...~
Xrakisis~
08/12/2019~
Updated 'build' command for all available


                                building types~
Xrakisis~
08/14/2019~
Updated a bunch of hints~
Xrakisis~
08/15/2019~
Fixed water form so it might stun once again..~
Xrakisis~
08/15/2019~
Increased damage/hit for Super Saiyan form


                                from 1k to 2k~
Xrakisis~
08/18/2019~
Changed the recall boss mob from a Fire Elemental


                                to the Paladin Hassan~
Xrakisis~
08/18/2019~
Gave Hassan a Golden Shield boss item~
Xrakisis~
09/02/2019~
Empire update should no longer give negative


                                results~
Xrakisis~
09/09/2019~
Put in help detox, updated help aoh~
Xrakisis~
09/11/2019~
Removed a tab from the help file sphere2..


                                it was triggering color codes~
Xrakisis~
09/21/2019~
Hassan's Golden Shield is now wearable as


                                Shield..~
Xrakisis~
09/21/2019~
Put in a Titan help file.. Blank on account


                                of no powers yet~
Xrakisis~
09/21/2019~
49 is now the highest 'taxrate' command will


                                let you set it~
Xrakisis~
09/23/2019~
Jutsus Butomi should be fixed~
Xrakisis~
09/23/2019~
Fixed retribution setting fighting after damage


                                was done instead of before~
Xrakisis~
09/23/2019~
Lowered obj goblin bane~
Xrakisis~
09/23/2019~
Lowered weight of goblin bane~
Xrakisis~
09/23/2019~
Put in a population cap for empires~
Xrakisis~
09/23/2019~
Rewrote a part of Empires where it subtracts


                                food for population and affects desertion~
Xrakisis~
09/23/2019~
WW gifts now costs exp not primal~
Xrakisis~
09/24/2019~
Fixed a spelling error in auction... ammount..


                                amount~
Xrakisis~
09/24/2019~
Put in a taxgold fix~
Xrakisis~
09/24/2019~
Updated help race~
Xrakisis~
09/24/2019~
Moon sphere now shows in powers~
Xrakisis~
09/24/2019~
Put in/modified moon sphere power moongate~
Xrakisis~
09/24/2019~
Gave Samurai profession Katana power~
Xrakisis~
09/24/2019~
Updated help prof~
Xrakisis~
09/24/2019~
Lowered the tax gain for Empires~
Xrakisis~
09/24/2019~
Angelform shouldnt stack anymore~
Xrakisis~
09/25/2019~
Superberserk can now be used during combat~
Xrakisis~
09/25/2019~
Weaponpractice no longer costs primal, it


                                costs exp~
Xrakisis~
09/25/2019~
Lightning slash auto attack should work now


                                for Blademaster and Deathknight, u get it


                                from weaponpractice~
Xrakisis~
09/25/2019~
Put in Deathknight Aura command.. just the


                                command so far~
Xrakisis~
09/25/2019~
All the DeathKnight stuff should save to the


                                proper variable now.. tier4 class....~
Xrakisis~
09/25/2019~
Aura might now adds damroll and hitroll for


                                deathknight~
Xrakisis~
09/25/2019~
Aura added to DeathKnight powers list~
Xrakisis~
09/26/2019~
Weaponpractice added to Blademaster powers


                                list~
Xrakisis~
09/26/2019~
Gave Vampire claws, updated vampire powers


                                for it~
Xrakisis~
09/26/2019~
Cleaned up BladeMaster powers list~
Xrakisis~
09/26/2019~
Gave Vampire portal power, updated vampire


                                powers list~
Xrakisis~
09/26/2019~
Gave Vampire Flamehands, updated vampire powers


                                list~
Xrakisis~
09/26/2019~
Fixed Roar command for WW. Added Roar to ww


                                powers list.~
Xrakisis~
09/26/2019~
Put in WW Cocoon.. Added it to powers list..~
Xrakisis~
09/26/2019~
Updated WW powers list~
Xrakisis~
09/26/2019~
Sharpen given to Vampire, updated powers list~
Xrakisis~
09/26/2019~
Gave Vampires Readaura~
Xrakisis~
09/26/2019~
Shapeshifters get Roar again~
Xrakisis~
09/27/2019~
Gave Vampire Scry power~
Xrakisis~
09/29/2019~
Took guild out of detox til i write a selfguild~
Xrakisis~
09/29/2019~
Fixed assassin Impale~
Xrakisis~
09/29/2019~
Fixed some things with the empire engine update~
Xrakisis~
09/29/2019~
Ninja shift and setting chikyu to 0 should


                                be fixed~
Xrakisis~
09/30/2019~
Lowered DarkHand guild mobs~
Xrakisis~
09/30/2019~
Updated empire engine update~
Xrakisis~
10/01/2019~
Raised the level mobs get armies at~
Xrakisis~
10/01/2019~
Made mobs a bit harder~
Xrakisis~
10/02/2019~
Lowered damroll and hitroll for mobs.. before


                                i made it 1x3 ratio tougher now its 1x2~
Xrakisis~
10/02/2019~
Changed build camp, to build encampment for


                                clerity~
Xrakisis~
10/03/2019~
The space between each mkill when exping is


                                back!~
Xrakisis~
10/04/2019~
Fixed shift demonform~
Xrakisis~
10/04/2019~
Lowered hp for mobs over level 500~
Xrakisis~
10/04/2019~
Knight and Templar professions now get Knightsshield


                                like Crusader Guild does~
Xrakisis~
10/04/2019~
Added 'Powers 6' for profession powers, and


                                knightshield for templar and knight~
Xrakisis~
10/05/2019~
Topaz added to thordin the jeweler~
Xrakisis~
10/05/2019~
Added some onyx to Thordin the Jeweler~
Xrakisis~
10/05/2019~
Added Opal to Thordin the Jeweler~
Xrakisis~
10/05/2019~
Pearl added to Thordin the Jeweler~
Xrakisis~
10/06/2019~
Increased tax rate profit~
Xrakisis~
10/14/2019~
Cleaned up some of the hints ~
Xrakisis~
10/14/2019~
Ajusted tax rate gold yield, so it should


                                be higher than cost of having troops~
Xrakisis~
10/14/2019~
Changed #GDRAGONBREATH#n to #GDB#n in item


                                name~
Xrakisis~
10/14/2019~
Changed #GDB#n to #GDRAGON#n~
Xrakisis~
10/14/2019~
Gave WW slam, under bear disc~
Xrakisis~
10/15/2019~
Updated wizlist~
Xrakisis~
11/17/2019~
Updated Wizlist and help class~
Xrakisis~
11/17/2019~
Put in help banking and updated help aoh/newbie~
Xrakisis~
11/27/2019~
Gave the demon in wizlist 2 white eyes~
Xrakisis~
11/27/2019~
If empire population doesnt grow, it no longer


                                shows capitol or rural population~
Xrakisis~
11/27/2019~
(above) in the empire update~
Xrakisis~
01/01/2020~
Lore/identify no longer show damcap since


                                its gone~
Xrakisis~
01/01/2020~
Moved say above saNDMAN in interp for sa to


                                trigger say~
Xrakisis~
01/01/2020~
Detox Tier1 for Angel or DarkAngel now clears


                                their trained class stats~
Xrakisis~
01/01/2020~
Fixed a typo with dammessage Devastates~
Xrakisis~
01/01/2020~
Help class2, the ones that arnt finished are


                                now disabled til they are finished.~
Xrakisis~
01/01/2020~
Fixed do_eq not showing shield~
Xrakisis~
01/06/2020~
Added 'help' option in race selection in character


                                customization... soon help command will be


                                available throught nanny~
Xrakisis~
01/06/2020~
Now players can try any helps from at least


                                the race selection of nanny aka creation~
Xrakisis~
01/06/2020~
Helps are now available in creation for profession


                                CON_ state..~
Xrakisis~
01/06/2020~
Helps now avialable during guild selection


                                in character creation~
Xrakisis~
02/11/2020~
Help healme put in~
Xrakisis~
02/11/2020~
Updated help newbie~
Xrakisis~
02/11/2020~
Cleaned up 2 messages from army combat.. wont


                                show 'you attack with' 'are attacked by'


                                if the troop total is 0~
Xrakisis~
02/12/2020~
Lowered lumbercamp and quarry resource yield~
Xrakisis~
02/25/2020~
Gave Draxthees the boss mob a new item: Champion


                                Mithril Plate~
Xrakisis~
02/25/2020~
Updated help boss~
Xrakisis~
03/09/2020~
Lowered Mine production~
Xrakisis~
03/09/2020~
Removed Assassin profession from charachter


                                creation, since there is also a class called


                                assassin~
Xrakisis~
03/09/2020~
Impale taken from assassin prof, given to


                                Thief prof~
Xrakisis~
03/09/2020~
Sandman taken from assassin prof and given


                                to Thief prof~
Xrakisis~
03/09/2020~
Removed assassin and thief Professions since


                                there are classes of same name. updated help


                                prof. removed assassin and thief from char


                                creation..~
Xrakisis~
03/11/2020~
Autoloot and autosac are now auto-on after


                                creation~
Xrakisis~
03/11/2020~
Made character creation more user friendly~
Xrakisis~
03/11/2020~
Removed backround color from credits in greeting~
Xrakisis~
03/14/2020~
Removed obsolete Dark Angel power 'sinsofthefather'


                                in favor of Endikus 'condemnation' skill.


                                condemnation now shows in powers as the replacement~
Xrakisis~
03/14/2020~
Put in the beginnings of a Dark Angel help


                                file~
Xrakisis~
03/14/2020~
Expanded help DARKANGEL a bunch~
Xrakisis~
03/14/2020~
Updated help DARKANGEL~
Xrakisis~
03/14/2020~
Enabled a few classes that arnt done. help


                                class2, the ones in green are done. if you


                                play a class thats not done you can be a


                                ptester if u want to help point out things


                                that need done~
Xrakisis~
03/14/2020~
Added "Invoke learn to gain powers." message


                                to invoke to make it more clear~
Xrakisis~
03/14/2020~
Fixed 6+ entries that had mage powers on the


                                wrong class tier~
Xrakisis~
03/14/2020~
Fixed Mage power Magics~
Xrakisis~
03/14/2020~
Fixed mage invoke~
Xrakisis~
03/14/2020~
Put profession in detox~
Xrakisis~
03/15/2020~
Fixed painwreck for necromancy sphere~
Xrakisis~
03/15/2020~
Updated templar/knight shield~
Xrakisis~
03/15/2020~
Removed quest cost from Knightshield, obsolete


                                since we dont use QP~
Xrakisis~
03/15/2020~
Antipaladins now get raisedead. Updated help


                                antipal~
Xrakisis~
03/15/2020~
Drasticly increased corpse health from raise


                                dead~
Xrakisis~
03/15/2020~
Updated help ap for raisedead~
Xrakisis~
03/15/2020~
Gave raisedead its own help file, as an initiative


                                to give each power their own help eventually.~
Xrakisis~
03/15/2020~
Black Magic level now also affect raisedead.


                                Increased corpse follower DR and HR. Updated


                                help antipal and help raisedead~
Xrakisis~
03/17/2020~
Lowered Archer Army Attack from 70 to 45~
Xrakisis~
03/17/2020~
Where board used to show on login before,


                                not help newbie shows~
Xrakisis~
03/18/2020~
Added Black, White and Orange to the spell


                                levels in train you can advance.~
Xrakisis~
03/20/2020~
Put in help Travel~
Xrakisis~
03/20/2020~
Updated help travel~
Xrakisis~
03/20/2020~
Sharpen was OP.. setting +500 to  a weapons


                                first and second damage dice.. reduced to


                                +20 +20~
Xrakisis~
03/20/2020~
Put in help sharpen~
Xrakisis~
03/20/2020~
Put in help rend~
Xrakisis~
03/21/2020~
Updated help empire~
Xrakisis~
03/21/2020~
Now to build an archery range u use build


                                archery or build archersrange~
Xrakisis~
03/21/2020~
Fixed LeatherWorker in Empire not showing


                                properly~
Xrakisis~
03/21/2020~
Viewtown should now show taverns properly.~
Xrakisis~
03/21/2020~
Removed 'consent' command.. even though i


                                already removed xsocials~
Xrakisis~
03/21/2020~
Reactivated the mint command.. use it at the


                                bank to turn M_GOLD to gold coins~
Xrakisis~
03/21/2020~
Changed the do_store message, and removed


                                the ones for weapons and armor since they


                                didnt do anything different. ~
Xrakisis~
03/22/2020~
Added the mint gold line to the bank balance


                                command~
Xrakisis~
03/25/2020~
Made mobsa bit harder~
Xrakisis~
03/25/2020~
Made mobiles of higher level significantly


                                stronger~
Xrakisis~
03/25/2020~
Weakened up mob a lot since i pretty much


                                made em imortal last time~
Xrakisis~
03/27/2020~
Rares should no longer load if you have autoloot


                                off~
Xrakisis~
03/27/2020~
Raised damage/heal of layonhands~
Xrakisis~
03/27/2020~
Greatly increased heal command in heal sphere~
Xrakisis~
03/29/2020~
Started removing the second variable for town/empire


                                pop.. so its just 1 population to simlify


                                it~
Xrakisis~
03/29/2020~
Removed the second variable for pop from a


                                ton more places.. worker corpse, etc~
Xrakisis~
03/29/2020~
Increased total pop to 2.5 million~
Xrakisis~
03/29/2020~
Removed profession from detox for now. til


                                i write a self prof~
Xrakisis~
03/29/2020~
Fixed viewtown showing the wrong population


                                variable~
Xrakisis~
03/30/2020~
Lowered max remort for remort command to 4..


                                Remort at 4 will give the same hp, mana move


                                bonus that remort 5 did before to make things


                                fair~
Xrakisis~
03/30/2020~
Updated all the helps for 4 total remorts~
Xrakisis~
03/30/2020~
Fixed do_selfsphere to allow for 6 sphers


                                + 1 per remort~
Xrakisis~
03/30/2020~
Changed color in who so max remort is now


                                #Ccyan~
Xrakisis~
03/30/2020~
Finished makeing the top remort 4 instead


                                of 5~
Xrakisis~
03/30/2020~
Improved Thunderstroke mace stats~
Xrakisis~
03/30/2020~
Updated help arti~
Xrakisis~
03/30/2020~
Updated the hint for remorts, for 4 instead


                                of 5~
Xrakisis~
03/30/2020~
Empire Pop no longer goes above 2.5 million~
Xrakisis~
03/31/2020~
Ascension now works for remort 4~
Xrakisis~
04/02/2020~
Fixed a mistake i made trying to install I3,


                                so socials work again.~
Xrakisis~
04/02/2020~
Updated help morph/shift~
Xrakisis~
04/02/2020~
Cleaned up a lot more empire stuff~
Xrakisis~
04/03/2020~
Demonform works again.. shift demonform~
Xrakisis~
04/03/2020~
Expanded screenreader to get rid of the header


                                of who~
Xrakisis~
04/03/2020~
Fixed sublevel to work at remort 4 instead


                                of 5 now~
Xrakisis~
04/03/2020~
Fixed rares not loading properly~
Xrakisis~
04/04/2020~
Gem mines now show in empire command~
Xrakisis~
04/04/2020~
Put in butcher building. Its buildable. It


                                shows in Empire command. Gives meat based


                                on how many butcher shops you have.~
Xrakisis~
04/05/2020~
I found some references to aohsetfighting


                                which was obsolete and didnt remove invis


                                when you start fighting. set it to just set_fighting


                                fixed~
Xrakisis~
04/05/2020~
Removed mana req from desanc assassin skill.


                                Also added a little lag to fail, and little


                                more when it works~
Xrakisis~
04/05/2020~
Made desanc 50 50 chance win fail.. instead


                                of 1 win 2 fail ~
Xrakisis~
04/10/2020~
I wrote a mob program for dwarves.~
Xrakisis~
04/10/2020~
I tied the dwarf mob program into Hero mobs~
Xrakisis~
04/10/2020~
Added a executioner mob program. set Hassan


                                to exec~
Xrakisis~
04/10/2020~
Expanded the content of help profession..


                                as well as giving it keywords for all the


                                dif proessions themselves.~
Xrakisis~
04/11/2020~
Hero mobs can now load as Minotaur Race~
Xrakisis~
04/11/2020~
Gave cleric heal ability~
Xrakisis~
04/11/2020~
Mobs with spec_dwarf get the Player Pk ability


                                Thunderstrike now.~
Xrakisis~
04/11/2020~
Made Hero mobs much stronger~
Xrakisis~
04/11/2020~
Fixed Hassans mobprogram so that he decaps


                                when players near him drop below 0 hp~
Xrakisis~
04/13/2020~
Drasticly lowered Hero mobs. so their not


                                as pesky by always getting in the way of


                                exping~
Xrakisis~
04/14/2020~
Updated help boss~
Xrakisis~
04/14/2020~
Fixed the syntax for ninja train.. since it


                                uses train and not principle improve~
Xrakisis~
04/14/2020~
Added the change command next to Zuloform


                                for vampires in shift, since Zulform leads


                                to change~
Xrakisis~
04/14/2020~
Purdied up vampire zuloform->change forms


                                names~
Xrakisis~
04/15/2020~
Worked on cleaning up and purdying up dif


                                forms~
Xrakisis~
04/15/2020~
Gave mage reveal.. updated help mage.. updated


                                mage powers list~
Xrakisis~
04/15/2020~
Gave cleric prof and healing sphere Godheal


                                ability~
Xrakisis~
04/15/2020~
Added godheal to help sphere, help cleric.


                                powers list for cleric prof, powers list


                                for healing sphere etc~
Xrakisis~
04/15/2020~
Increased Godheals, heal a little~
Xrakisis~
04/15/2020~
Mistform taken away from level 200, and given


                                to vampire~
Xrakisis~
04/15/2020~
Gave Cleric raisedead ability~
Xrakisis~
04/15/2020~
Gave Samurai web power~
Xrakisis~
04/15/2020~
Lowered swift weapons.. they were buggy op~
Xrakisis~
04/16/2020~
Players no longer need to change to knight


                                or templar prof to become a Paladin or Antipaladin~
Xrakisis~
04/16/2020~
Got rid of the sublevel gain global message


                                that was going off every 50 levels~
Xrakisis~
04/17/2020~
Kahn form should be fixed so dr hr doesnt


                                stack~
Xrakisis~
04/17/2020~
Removed 2 ability score mods from Zuloform~
Xrakisis~
04/17/2020~
Hassan now uses Shatter, to do damage and


                                stop a fight~
Xrakisis~
04/17/2020~
Put in special mob prog Fido~
Xrakisis~
04/22/2020~
Updated Hero special program for more sentences~
Xrakisis~
04/22/2020~
Gave Hoplite profession Bash.~
Xrakisis~
04/27/2020~
Gave Mercenary profession Dirtkick~
Xrakisis~
05/04/2020~
Gave monk profession Flamestrike power~
Xrakisis~
05/04/2020~
Fixed a bug with 'practice 'all''.. ~
Xrakisis~
05/04/2020~
Gave Soldier profession Shatter power~
Xrakisis~
05/04/2020~
Gave Mercenary profession Enrage power~
Xrakisis~
05/04/2020~
Gave Templar profession Holyaura power~
Xrakisis~
05/04/2020~
Updated help class~
Xrakisis~
05/04/2020~
Help undeadknight updated~
Xrakisis~
05/04/2020~
Put in Bloodrite for Undeadknight/Tanarri~
Xrakisis~
05/04/2020~
Powers updated for Bloodrite for Tan and UK~
Xrakisis~
05/04/2020~
Gave Soldier profession Ironclaw~
Xrakisis~
05/05/2020~
Drasticly increased Butcher shop output~
Xrakisis~
05/05/2020~
Removed sublevel from who~
Xrakisis~
05/05/2020~
Put in 'introduce' for vampire and ww~
Xrakisis~
05/05/2020~
Updated help vampire~
Xrakisis~
05/05/2020~
A Tier5 Vampire or Werewolf can now bite somone


                                of a lower tier, and turn them into a vamp


                                or ww prematurly.. before they could class


                                it.~
Xrakisis~
05/05/2020~
Updated help Vampire help Werewolf~
Xrakisis~
05/05/2020~
Gave Lightningslash autoattack to Samurai


                                profession~
Xrakisis~
05/12/2020~
Added city coords to viewtown for empire~
Xrakisis~
05/12/2020~
New players now have a home randomly generated


                                x/y 1-999 coords.. instead of us all starting


                                at 1,1~
Xrakisis~
05/12/2020~
Made the Boss item Augustus red cloak Good


                                and not suck.~
Xrakisis~
05/12/2020~
Made max empire pop 50million~
Xrakisis~
05/12/2020~
Made a ton of ajustments to the Empire pop


                                gain engine~
Xrakisis~
05/12/2020~
Fixed a bug i made.. finally found it!!~
Xrakisis~
05/12/2020~
Lowered food usage for population/army~
Xrakisis~
05/12/2020~
Reduced tax gold revenue~
Xrakisis~
05/19/2020~
Increased tax revenue~
Xrakisis~
05/23/2020~
Players can now build towns.~
Xrakisis~
05/24/2020~
Gave Barbarian prof Bash power.. Updated help


                                prof~
Xrakisis~
05/24/2020~
Gave Monk prof Enrage skill~
Xrakisis~
05/24/2020~
Made a Mineral room for mines 1w of Donation


                                room~
Xrakisis~
05/25/2020~
I wrote a selfprofession command, so you can


                                change your prof anytime you want. No penalty.~
Xrakisis~
05/25/2020~
Updated help prof~
Xrakisis~
05/25/2020~
Gave Templar LayonHands power. updated help


                                prof~
Xrakisis~
05/25/2020~
FINALY finished Professions. Each of them


                                have three powers.. selfprof is in DONE!~
Xrakisis~
05/30/2020~
Fixed a few things with the empire update~
Xrakisis~
05/30/2020~
Fixed something.. If your troops dont have


                                enough to eat they will desert.. If your


                                population doesnt have enough to eat it wont


                                grow.~
Xrakisis~
05/30/2020~
Aka army and pop level depend on how many


                                farms, plantations and butchers you have.~
Xrakisis~
05/31/2020~
Lowered food usage for empires.. still working


                                on my empire update engine~
Xrakisis~
05/31/2020~
Fixed Rage for Barbarian prof~
Xrakisis~
05/31/2020~
Took the broken timer off of Rage and replaced


                                it with lag~
Xrakisis~
06/01/2020~
Added sublevel to score~
Xrakisis~
06/01/2020~
Added Demonblade to powers for demon, and


                                the demon help file~
Xrakisis~
06/02/2020~
Updated help demon for Scry.. and demon powers


                                list "powers 4"~
Xrakisis~
06/02/2020~
Help demon and powers 4 updated for Demon


                                Nightsight~
Xrakisis~
06/02/2020~
Broke up demons powerslist by inate and inparts~
Xrakisis~
06/02/2020~
Furthar expanded Demon Powers list under 'powers


                                4'~
Xrakisis~
06/02/2020~
Demons get Caust again.. instead of just enchantment


                                sphere.. well.. they both get it..~
Xrakisis~
06/02/2020~
Demons now get rage~
Xrakisis~
06/02/2020~
Now Demons get graft~
Xrakisis~
06/02/2020~
Fixed a problem with the empire update engine


                                that made people desert for starving for


                                no reason~
Xrakisis~
06/02/2020~
Fixed wings for demon~
Xrakisis~
06/02/2020~
Working on transitioning Mage from tier1 class


                                to tier 3 class~
Xrakisis~
06/03/2020~
Any level player can save now~
Xrakisis~
06/03/2020~
Updated Class Weaponlevels accross the board..


                                code/help file~
Xrakisis~
06/05/2020~
Gave WW devour power~
Xrakisis~
06/05/2020~
Gave WW and Vamp Vanish power~
Xrakisis~
06/06/2020~
Skin power now shows for WW in powers 4~
Xrakisis~
06/07/2020~
Took Shatter away from Deathknight~
Xrakisis~
06/08/2020~
Gave WW perception~
Xrakisis~
06/08/2020~
Perception now shows people who try to sneak


                                like it should~
Xrakisis~
06/10/2020~
Added the keyword ANCIENT to the help file


                                for ascnension~
Xrakisis~
06/10/2020~
Put in a glaive command for ww~
Xrakisis~
06/10/2020~
Added Glaive to powers 4 for WW~
Xrakisis~
06/13/2020~
Rewrote help guidelines~
Xrakisis~
06/13/2020~
Lowered rare eq to meet new obj guidelines~
Xrakisis~
06/13/2020~
Drasticly lowered ac bonus to rare eq~
Xrakisis~
06/13/2020~
Made artis a lot better damage/hr wise~
Xrakisis~
06/13/2020~
Updated help arti for new stats~
Xrakisis~
06/13/2020~
Doubled the ammount of food consumed by army/population~
Xrakisis~
06/13/2020~
Players can now forge an item with 1 part


                                quartz for regeneration~
Xrakisis~
06/15/2020~
WW reshape now points to Consecrate command.~
Xrakisis~
06/15/2020~
Now help ww works for werewolf.. and help


                                uk.. works for Deathknight...~
Xrakisis~
06/15/2020~
Continuing to remove Gifts from WW.. the three


                                homid powers, Staredown, Disquiet, Reshape


                                given to Owl Totem.. (like in regular Mindcloud)~
Xrakisis~
06/15/2020~
Removed my lag based blink, and replaced it


                                with the stock dystopia timer system~
Xrakisis~
06/15/2020~
Put in calm with Mindcloud rage.. you rage..


                                then need to calm to drop out of it~
Xrakisis~
06/15/2020~
Updated powers '4' for ww for calm~
Xrakisis~
06/15/2020~
Barbarian prof now gets Rampage midround power


                                instead of Rage which is now WW only~
Xrakisis~
06/15/2020~
Rampage is now Barbarian only, updated help


                                prof~
Xrakisis~
06/15/2020~
Rewrote Rampage, to be more like Angel Retribution~
Xrakisis~
06/16/2020~
Gave Tanarri Web.. Updated help Tan.. Updated


                                powers 4 for Tanarri~
Xrakisis~
06/16/2020~
Drasticly lowered Kahn form dr/hr mod~
Xrakisis~
06/16/2020~
Drasticly increased WW dr/hr mod..~
Xrakisis~
06/16/2020~
Updated help shift~
Xrakisis~
06/16/2020~
Updated help shift for Earth Form.. Drasticly


                                reduced their mods. you already get 1/2 dam


                                like a second sanc.....~
Xrakisis~
06/16/2020~
Rewrote kanh form.. it was a mess... and updated


                                help shift~
Xrakisis~
06/16/2020~
Updated help shift ofr Angelform~
Xrakisis~
06/16/2020~
Update help shift for Antipaladin Morph~
Xrakisis~
06/18/2020~
Lowered Demon Blink~
Xrakisis~
06/18/2020~
Solider SHOULD get blink now~
Xrakisis~
06/22/2020~
Removed Enkidu from wizlist.. havent seen


                                em in months~
Xrakisis~
06/24/2020~
Lowered saiyan energyblast.. damroll x 3 was


                                way too much.. now it does damroll x 2~
Xrakisis~
06/27/2020~
Fixed golems not being able to be summoned


                                more than once~
Xrakisis~
06/27/2020~
Adjusted Mobile attack/damage..~
Xrakisis~
06/28/2020~
Improved heal and godheal~
Xrakisis~
06/28/2020~
Lowered the cost of healme~
Xrakisis~
06/28/2020~
Saw mills now process lumber and do something


                                besides give employment~
Xrakisis~
06/28/2020~
Moved sawmills up to resources in the list


                                in empire command~
Xrakisis~
06/28/2020~
Enabled the special code for thunderstrike..~
Xrakisis~
06/28/2020~
The thunderstrike mace artifact rather~
Xrakisis~
06/28/2020~
Towns now increase Empire Influence by 200


                                per town~
Xrakisis~
06/28/2020~
Before rage had a seperate form than Our Shift


                                Beastform.. so now when you rage if you have


                                no form, it dropps you into beastform.. if


                                you are earth form for example, it dropps


                                you out of it, then into beastform.~
Xrakisis~
06/28/2020~
If a player uses calm to drop out of beastform


                                they shift mortal~
Xrakisis~
06/28/2020~
Hassan and Hero mobs get retribution now..


                                as a middy.. instead of shatter, which did


                                a little dam and stopped the fight~
Xrakisis~
06/28/2020~
Lowered angel/paladin wrath damage~
Xrakisis~
06/29/2020~
Created M_FISH for material fish.. the latest


                                material number 245.. and B_FISHERY.. building~
Xrakisis~
06/29/2020~
Fish is now subtracted to feed your army/population/newpopulation


                                three updates.. if you have it~
Xrakisis~
06/29/2020~
You can now build a fishery~
Xrakisis~
06/29/2020~
Fish now shows in food store in empire command~
Xrakisis~
06/29/2020~
Ocean area, thru butcher, now gives Material


                                Fish.. instead of Meat~
Xrakisis~
06/29/2020~
Fishery building now shows up in empire~
Xrakisis~
06/29/2020~
Fisheries now produce fish with the empire


                                update~
Xrakisis~
06/29/2020~
I never finished Reflect shield.. now its


                                similar to angel eyeforaneye~
Xrakisis~
06/29/2020~
Removed pop cap.. we'll see how it goes. refining


                                my army/empire engine~
Xrakisis~
06/30/2020~
DRASTICLY reduced food needed for population,


                                new pop and army~
Xrakisis~
06/30/2020~
Spent two days rewriting how food consumption


                                works.. hopefully its tip top now..~
Xrakisis~
06/30/2020~
Removed unemployment from empire command~
Xrakisis~
06/30/2020~
Animals in wilderness give meat again.. ~
Xrakisis~
06/30/2020~
Spec dwarf.. that Hassan and hero mobs have..


                                now will either do retribution middy or shatter~
Xrakisis~
07/01/2020~
Raised mobile hp a bit~
Xrakisis~
07/01/2020~
Fishery now affects employment, with 20 people


                                employed per fishery~
Xrakisis~
07/01/2020~
Enabled Ability code~
Xrakisis~
07/02/2020~
Earth Form now has a 25 percent chance of


                                reducing damage by half from an attack~
Xrakisis~
07/02/2020~
Updated help shift~
Xrakisis~
07/03/2020~
Changed 'jobs' in empire command to 'employed'


                                to be more direct and accurate~
Xrakisis~
07/03/2020~
Looks like i only half wrote employment..


                                I added the other half of the buildings that


                                have jobs, to add to overall employment..~
Xrakisis~
07/03/2020~
Put in help employment~
Xrakisis~
07/03/2020~
Citizens that have a job no longer get food


                                from the government~
Xrakisis~
07/03/2020~
Besides employed people from buildings, The


                                army doesnt require food either.~
Xrakisis~
07/05/2020~
Removed the fight timer modifier from Jutsus


                                Hoana~
Xrakisis~
07/05/2020~
Fixed WW Devour.. go eat a corpse~
Xrakisis~
07/05/2020~
Increased hp gain from WW devouring a corpse


                                to 12k hp~
Xrakisis~
07/06/2020~
Armies use food again~
Xrakisis~
07/06/2020~
Armysize is now counted in overall population~
Xrakisis~
07/06/2020~
Before there were 3 spots for empire population..


                                army, workercorp and general citizenry..


                                wrote getpopulation that adds the three together..


                                rewritting a bunch of empire code for a mostly


                                1 number system, instead of 3 that didnt


                                interact well~
Xrakisis~
07/06/2020~
Troops will now desert if they dont have enough


                                food..~
Xrakisis~
07/11/2020~
Rewrote parts of food consumption for the


                                general population~
Xrakisis~
07/12/2020~
Rewrote and expanded a bunch of the armyhire


                                function~
Xrakisis~
07/12/2020~
Race for immortals now shows~
Xrakisis~
07/12/2020~
Fixed selfrace spacing~
Xrakisis~
07/12/2020~
A ton of food producing buildings now have


                                way better math.. People should no longer


                                need a shitton of food buildings to survive~
Xrakisis~
07/12/2020~
Fixed food storage not showing properly in


                                empire.. i now shows all your food, added


                                together, vs total you can have all together~
Xrakisis~
07/13/2020~
Fixed an error with food storage for empires..


                                should show correctly in empire command now~
Xrakisis~
07/14/2020~
Added building type B_ORCHARD~
Xrakisis~
07/14/2020~
Added M_APPLE M_ORANGE~
Xrakisis~
07/14/2020~
Which brings us up to 245 Material Types!!


                                (mudinfo command)~
Xrakisis~
07/14/2020~
Players can now build an orchard~
Xrakisis~
07/14/2020~
Orchard now shows up in empire buildings list~
Xrakisis~
07/14/2020~
Oranges and Apples are now used to feed your


                                pop, workercorps and army~
Xrakisis~
07/15/2020~
Healme should work now regardless of level~
Xrakisis~
07/18/2020~
Player health now shows as a percent of current


                                to total in prompt~
Xrakisis~
07/22/2020~
Worked a bunch on the fighing prompt showing


                                your percentage of health and your target~
Xrakisis~
07/23/2020~
Orchards now give Apples OR oranges.. not


                                both at the same time~
Xrakisis~
07/24/2020~
Expanded Land of Goblins and Orcs newbie area


                                a bit~
Xrakisis~
07/26/2020~
Cheshire wrote the three materials list helps~
Xrakisis~
07/26/2020~
Added Electrum to material types~
Xrakisis~
07/26/2020~
Updated help materialslist3~
Xrakisis~
07/26/2020~
Added Electrum to materials command under


                                alloys~
Xrakisis~
07/26/2020~
Cleaned up materials command alloys list~
Xrakisis~
07/28/2020~
Updated help materials~
Xrakisis~
07/28/2020~
Changed the mispelled Watermellon to Watermelon~
Xrakisis~
07/30/2020~
Started adding advanced races to charachter


                                creation~
Xrakisis~
07/30/2020~
Worked on races in charachter creation quite


                                a bit~
Xrakisis~
07/30/2020~
Players now get a height and weight~
Xrakisis~
07/30/2020~
Added powers list for races in char creation


                                race screen~
Xrakisis~
07/30/2020~
Put in the new races help file.. other one


                                is oldraces~
Xrakisis~
07/30/2020~
New race names added to who ~
Xrakisis~
07/30/2020~
Updated mudstat/mudinfo for races~
Xrakisis~
07/30/2020~
Got the new race file that i had from my old


                                mud to compile.. just need to add power commands


                                to interp~
Xrakisis~
07/30/2020~
Most new race powers are in now~
Xrakisis~
07/30/2020~
Players now get Superberserk at level 25~
Xrakisis~
07/30/2020~
Added superberserk to powers 2~
Xrakisis~
07/31/2020~
Cleaned up race powers list a bit~
Xrakisis~
07/31/2020~
Removed four of the new race forms. I will


                                reevaluate later..~
Xrakisis~
07/31/2020~
Fenris Race now gets shift beastform~
Xrakisis~
08/03/2020~
Changed fhowl for fenris to howl and fixed


                                it~
Xrakisis~
08/03/2020~
Fenris now gets rage/calm~
Xrakisis~
08/03/2020~
Updated help race for Fenris~
Xrakisis~
08/03/2020~
Put in a Cerberus help file~
Xrakisis~
08/03/2020~
Minotaur Gore now works~
Xrakisis~
08/03/2020~
Valkyrie Vswoop is now swoop and works~
Xrakisis~
08/03/2020~
Titan race is fully in~
Xrakisis~
08/03/2020~
Minotaur race is now fully playable~
Xrakisis~
08/03/2020~
Harpy race functional, needs to be improved


                                a bit though.~
Xrakisis~
08/03/2020~
Hopefully powerwords work properly now~
Xrakisis~
08/03/2020~
Gave Cyclops race Energyblast, and removed


                                cyclopsattack power~
Xrakisis~
08/03/2020~
Updated powers 1 for Cyclops. Gave them Supermight.


                                Race is playable.~
Xrakisis~
08/03/2020~
Mistform now works for Spectre~
Xrakisis~
08/05/2020~
Gave Spectre Race Blink instead of sblink..~
Xrakisis~
08/05/2020~
Spectre isnt going to get phase.. everyone


                                gets it here..~
Xrakisis~
08/05/2020~
Updated help race~
Xrakisis~
08/06/2020~
Gave/Fixed Chimera Fbreath~
Xrakisis~
08/06/2020~
Chimera fully playable, updated help race~
Xrakisis~
08/06/2020~
Added Chimera help file~
Xrakisis~
08/06/2020~
Warhammers now have the stun chance same as


                                Mace or Flail~
Xrakisis~
08/06/2020~
Flameblade for demon renamed to demonblade~
Xrakisis~
08/07/2020~
Satyr Race fully playable~
Xrakisis~
08/07/2020~
Griffin is fully playable~
Xrakisis~
08/08/2020~
Changed the chat/ooc colors~
Xrakisis~
08/11/2020~
Fixed Thunderhammer~
Xrakisis~
08/11/2020~
Increased thunderhammer damage~
Xrakisis~
08/11/2020~
Fixed Tremble.. destance...~
Xrakisis~
08/11/2020~
Centaur is now fully playable..~
Xrakisis~
08/12/2020~
Improved Cerberusattack~
Xrakisis~
08/12/2020~
Troops can desert again, instead of being


                                paid to stay~
Xrakisis~
08/13/2020~
Manticore help file in~
Xrakisis~
08/13/2020~
Manticore race now in for Who command, selfrace


                                and charachter creation~
Xrakisis~
08/13/2020~
Wrote a sting power for Manticore.. middy.~
Xrakisis~
08/14/2020~
Fixed air room flag~
Xrakisis~
08/14/2020~
Added Manticore Sting to powers 1~
Xrakisis~
08/14/2020~
Gave Manticore race claws command~
Xrakisis~
08/14/2020~
Fixed Thorns autoattack not showing properly~
Xrakisis~
08/14/2020~
Now when someone looks at a Medusa or a Nymph


                                they autotake 10K damage~
Xrakisis~
08/14/2020~
Removed snakebite from Medusa, gave them Spit


                                command~
Xrakisis~
08/14/2020~
Changed header for mudname in who command~
Xrakisis~
08/14/2020~
Medusa race fully playable~
Xrakisis~
08/14/2020~
Nymph race fully playable~
Xrakisis~
08/14/2020~
Put in eternal defense power for Cerberus~
Xrakisis~
08/14/2020~
Cerberus is fully playable~
Xrakisis~
08/14/2020~
Gave phoenix race flying~
Xrakisis~
08/14/2020~
Gave Phoenix race Fbreath power~
Xrakisis~
08/14/2020~
New race system fully playable.... I'll still


                                tweak it and build onto it as needed.~
Xrakisis~
08/16/2020~
Gave Griffin race Fly and Claws~
Xrakisis~
08/16/2020~
Put in a Valkyrie help file~
Xrakisis~
08/16/2020~
Gave Valkyrie Fly~
Xrakisis~
08/16/2020~
Gave Saiyan and Super Saiyan Eternal command.


                                Gave them an entry in powers 1~
Xrakisis~
08/16/2020~
Added Saiyan to selfrace~
Xrakisis~
08/16/2020~
Saiyans now have a Super Saiyan form~
Xrakisis~
08/16/2020~
Shift sayian for super saiyan now gives, +10


                                Dex, Str, Agi, and Con.~
Xrakisis~
08/16/2020~
Updated help shift for Super Saiyan~
Xrakisis~
08/16/2020~
Disable Ascend~
Xrakisis~
08/23/2020~
Started my NPC towns in wilderness for empire


                                combat system~
Xrakisis~
08/28/2020~
Got Warlord mob to save and load in wilderness


                                FINALLY~
Xrakisis~
08/29/2020~
Warlord mobs in Wilderness now load with more


                                hp, and more army..~
Xrakisis~
08/30/2020~
Enabled paying troops not to desert.~
Xrakisis~
08/30/2020~
Drasticly lowered Warlord dr hr~
Xrakisis~
08/30/2020~
Now when players kill a warlord they get +1


                                town~
Xrakisis~
09/01/2020~
Now when you kill a wilderness Warlord you


                                get a physical town at that coord~
Xrakisis~
09/02/2020~
Players can now gain mines, gemmines, quarries,


                                lumbercamps and a granary from conquest of


                                a Warlord in wilderness~
Xrakisis~
09/07/2020~
Fixed escape~
Xrakisis~
09/07/2020~
Wrote and put in selfguild~
Xrakisis~
09/08/2020~
Fixed empire warehouses not showing once built~
Xrakisis~
09/08/2020~
When players kill Warlords they now also get


                                10-25k gold for taking the town~
Xrakisis~
09/09/2020~
Fixed platinum wither either order from smith


                                platinum item~
Xrakisis~
09/09/2020~
Killing a warlord now gives iron and tin~
Xrakisis~
09/09/2020~
Warlord kills now give more tin/iron and give


                                steel~
Xrakisis~
09/09/2020~
Warlord now gives stone~
Xrakisis~
09/10/2020~
Butcher shops, Orchards and Fisheries now


                                give more food~
Xrakisis~
09/10/2020~
Lowered Sturm boss mobs level~
Xrakisis~
09/10/2020~
Lowered mob hr dr by a lot~
Xrakisis~
09/10/2020~
Lowered mobile hr dr a bit more~
Xrakisis~
09/10/2020~
Drasticly reduced the affect of average dice


                                on weapons.. Drastly lowered mobs hp.. etc~
Xrakisis~
09/10/2020~
Fixed pop not showing correctly with viewtown~
Xrakisis~
09/11/2020~
Put in handmotions command for jutsus~
Xrakisis~
09/11/2020~
Fixed the Jutsus spheres so you get all of


                                a certain type of power~
Xrakisis~
09/11/2020~
Rewrote a bunch of the tax colletion stuff~
Xrakisis~
09/12/2020~
Lowered Draxthees's level~
Xrakisis~
09/13/2020~
Adjusted how much food your population eats.


                                Food should stretch further ~
Xrakisis~
09/17/2020~
Temp removed build number from who.. is bugged~
Xrakisis~
09/17/2020~
Ascension command no longer changes race~
Xrakisis~
09/17/2020~
Build removed from Version command~
Xrakisis~
09/17/2020~
Build removed from Mudstat~
Tijer~
09/18/2020~
New style code version stuff added to the


                                version command! (seeing as TroubleRzors


                                original code became bugged)~
Tijer~
09/18/2020~
Fixed all of the warnings in the code (was


                                bored) Fixed a crash bug with combat from


                                the fixing of the warnings in the code~
Xrakisis~
09/18/2020~
Added Version to who~
Xrakisis~
09/18/2020~
Changed some colors around in who~
Xrakisis~
09/19/2020~
Now castles add to the amount of new population


                                players get. Small, Medium, Large, Huge..


                                Each give a certain amount..~
Xrakisis~
09/19/2020~
Castles now increase Empire Influence~
Xrakisis~
09/19/2020~
Castles now show in the empire command~
Xrakisis~
09/19/2020~
Started converting the bigger numbers in empire


                                screen/command to Population(1,000) instead


                                of Population(1000)~
Xrakisis~
09/19/2020~
Got a bunch more converting to commas for


                                big numbers done in empire command~
Xrakisis~
09/21/2020~
Converted AP unholyritual from primal to exp~
Tijer~
09/22/2020~
TR Version code seems to be working correctly


                                now.. I think one of the warnings i fixed


                                in change 3154 also fixed the issues he was


                                having with that~
Xrakisis~
09/25/2020~
Reactivated Hero Mobs~
Tijer~
09/28/2020~
Updated the makefile, for the mud which found


                                the cause of the build number getting corrupted.


                                Note for Xrakisis, if an array has 20


                                fields, dont try to initialize 50 fields!


                                ~
Tijer~
09/30/2020~
Fixed a string overrun crash bug!~
Xrakisis~
10/01/2020~
Removed spell affect reserved from a bunch


                                of powers~
Xrakisis~
10/01/2020~
Now when players selfclass dragon they get


                                to choose which kind~
Xrakisis~
10/03/2020~
Made arenaset Imm only~
Xrakisis~
10/06/2020~
Drasticly improved rare autoloading eq~
Xrakisis~
10/10/2020~
Reformated teh prompt~
Xrakisis~
10/11/2020~
Fixed a problem with food storage in empire


                                command~
Xrakisis~
10/11/2020~
Removed some stuff from who. The long Title,


                                and the mud time and day~
Xrakisis~
10/11/2020~
Worked on a better color pattern for prompt~
Xrakisis~
10/13/2020~
Wrote help castle help file~
Xrakisis~
10/13/2020~
Updated help castle~
Xrakisis~
10/14/2020~
Increased food storage from granaries~
Xrakisis~
10/14/2020~
Lore and Identify no longer show weapon average


                                damage.. cause i removed it~
Xrakisis~
10/17/2020~
Removed wallofflames from demons power list~
Xrakisis~
10/17/2020~
Fixed tentacles for demon~
Xrakisis~
10/20/2020~
Changed OOC to bright green~
Xrakisis~
10/24/2020~
Now more Warlords load in wilderness~
Xrakisis~
10/24/2020~
Fixed Angelicaura for Angel and Dark Angel~
Xrakisis~
10/24/2020~
Updated help assassin for circle power~
Xrakisis~
10/25/2020~
Switched the header of who.. to cent_to_char


                                instead of generate_banner~
Xrakisis~
10/28/2020~
Wearing artifacts should be fixed~
Xrakisis~
10/28/2020~
Players can now wear more than 1 arti at a


                                time~
Xrakisis~
11/08/2020~
Removed shatter power from boss mobs~
Xrakisis~
11/08/2020~
Gave Satyr dirtkick power, updated help race~
Xrakisis~
11/09/2020~
Crash_recover no longer unequips Artifacts~
Xrakisis~
11/18/2020~
Renamed 'beast' guild to the syndicate~
Xrakisis~
12/09/2020~
Fixed angel/dark angel shift~
Xrakisis~
02/14/2021~
Fixed selfrace not letting you race cause


                                it thought u were human instead of RACE_NONE~
Xrakisis~
06/17/2021~
Fixed a wrong message when trying to build


                                and it not asking for the right bank acct~
Xrakisis~
06/29/2022~
Gave the Labyrinth item, Deathstorm Bastard


                                Sword some stats.~
Xrakisis~
06/30/2022~
Demon Might Inpart now gives +500 damroll~
Xrakisis~
06/30/2022~
Antipaladin might inpart was adding 20 damroll.


                                Now it adds 500. Tier 1 classes will get


                                this bonus from their might class power..


                                Tier 2 and higher Might class powers will


                                add significantly less DR~
Xrakisis~
06/30/2022~
Deathknight Might Aura now gives +200 Damroll.~
Xrakisis~
06/30/2022~
Updated 'Help Aura'. Deathknight Might Aura


                                now also gives +200 HR.~
Xrakisis~
06/30/2022~
AP might and Demon might now add 500 to hitroll


                                as well as damroll.~
Xrakisis~
06/30/2022~
Cleaned up the weapons section of level a


                                bit~
Xrakisis~
06/30/2022~
Help Titan updated. Titan Might now gives


                                the 500 HR/DR~
Xrakisis~
07/01/2022~
Worked on 45 caliber pistol and submachine


                                gun stuff. (Partial reload, reload, etc)~
Xrakisis~
07/02/2022~
Figured out reloading for 45 caliber that


                                took forever. Now that bit of code is a template


                                for other calibers, to have more than one


                                magazine capacity per caliber.~
Xrakisis~
07/02/2022~
Finished writting 44 magnum gun code. Fully


                                functional.~
Xrakisis~
07/04/2022~
Started writing code for Grain Silo building


                                and Grain material/food type.~
Xrakisis~
07/04/2022~
Grain silo/ grain now shown in 'Empire' command~
Xrakisis~
07/04/2022~
Players can now build grain silos~
Xrakisis~
07/04/2022~
Grain silo's now help your troops not desert


                                because food capacity is increased.~
Xrakisis~
07/04/2022~
Grain silos increase empire influence and


                                available jobs.~
Xrakisis~
07/05/2022~
Customized the gun damage message in combat.~
Xrakisis~
07/07/2022~
Army combat now shows you how many troops


                                you lose in the round.. Not just how many


                                you kill.~
Xrakisis~
07/08/2022~
Fixed(finished) armyhire 'slayers'~
Xrakisis~
07/09/2022~
Expaneded army code for Axemen->Berserkers->Slayers.~
Xrakisis~
07/09/2022~
Added the Archer->Longbowman->Ranger part


                                in 'upgrade' command. step one for making


                                Elite Ranger unit.~
Xrakisis~
07/09/2022~
Changed pkstatus in who to pkratio~
Xrakisis~
07/09/2022~
Archer now shows as Longbowmen or Ranger in


                                army battle to show army upgrade status~
Xrakisis~
07/09/2022~
Expanding and Developing Army code. Added


                                Light Cavalry->Heavy Cavalry->Knights to


                                Upgrade~
Xrakisis~
07/09/2022~
Aligned the weapon types in level a little


                                better~
Xrakisis~
07/09/2022~
For Bow Army Upgrade, Archers range is 400,


                                and now longbowman range is 500 and Ranger


                                range 600.~
Xrakisis~
07/09/2022~
Cleaned up the Ninja entry in 'train' command~
Xrakisis~
07/11/2022~
Cleaned up the materials table and the materials


                                command a bit.~
Xrakisis~
07/11/2022~
Removed the color from Materials '9' and aligned


                                it ~
Xrakisis~
07/27/2022~
Worked/working on the way items are shown


                                when you look at someone.~
Xrakisis~
08/01/2022~
NOTICE: Now you can die from any mob or player


                                bringing you to -10Health~
Xrakisis~
08/01/2022~
Symbiotes now get a point for every 1000 kills


                                not 100 kills.. ~
Xrakisis~
08/01/2022~
NOTICE: After the symbiote points change,


                                MSG me to fix your Symbiote when you see


                                me.~
Xrakisis~
08/01/2022~
Players can now increase their Resistance


                                with their symbiote~
Xrakisis~
08/08/2022~
I started writing a Marketplace system. 'Marketplace'


                                will have 4 numbers saved for all 250 materal


                                types. 'value' sellprice,buyprice,price..


                                Those 4 values for Every material now load


                                and save from a file.~
Xrakisis~
08/10/2022~
Made a fifth value spot for materials in the


                                marketplace, for amount available. ~
Xrakisis~
09/21/2022~
Now when someone creates a new charachter


                                it turns on Truesight when they enter the


                                game.~
Xrakisis~
09/23/2022~
Raised the cap on symbiote advance from 25k


                                to 250k~
Xrakisis~
10/15/2022~
Fixed a bug with setting truesight. Now it


                                just turns it on for new players when they


                                create.~
Xrakisis~
10/15/2022~
When a player is killed they no longer sit


                                as a head til saced or the timer runs out.~
Xrakisis~
10/20/2022~
Room exits no longer show in the generated


                                room description~
Xrakisis~
10/20/2022~
Put in Skoal the bartender at the Booze and


                                Snooze brothel in Lacynos~
Xrakisis~
10/21/2022~
I fixed itemtype Pill not working for healing


                                spells.~
Xrakisis~
10/21/2022~
Heal spell is now 10x stronger~
Xrakisis~
10/21/2022~
There is now a 'Medicine Man' shopkeeper at


                                the altar of sargonnas that sells Medkits~
Xrakisis~
10/21/2022~
The healer at the Alter of Sargonnas no longer


                                casts any spells on mobiles~
Xrakisis~
10/21/2022~
Put in a Candy Shop in Lacynos, Also made


                                a Lollipop item~
Xrakisis~
10/21/2022~
Tilk the Bartender now sells Whisky~
Xrakisis~
10/21/2022~
Put an Apothecary shop in Lacynos, So far


                                they sell a healing potion~
Xrakisis~
10/21/2022~
Made a Precision potion that the Apothecary


                                sells (+1000attack)~
Xrakisis~
10/21/2022~
Rewrote food and drinking code. Players now


                                have to consume food and drink periodicly~
Xrakisis~
10/21/2022~
Put in Morale, that is seperate from Empire


                                Morale.~
Xrakisis~
10/21/2022~
Started a help morale entry~
Xrakisis~
10/21/2022~
Added to help morale. Also made Morale drop


                                a LOT slower.~
Xrakisis~
10/21/2022~
Xanax now gives +1500 Morale~
Xrakisis~
10/21/2022~
Players cant eat an endless amount of food


                                anymore.~
Xrakisis~
10/21/2022~
Players can now die from hunger or thirst~
Xrakisis~
10/21/2022~
Now Drink Container acts the same for thirst


                                as a fountain.~
Xrakisis~
10/21/2022~
Detached the Temple to Sargonnas in Lacynos..


                                was messing up the flow of the city layout~
Xrakisis~
10/21/2022~
Rooster the Grocer now sells Pig Steak and


                                Potato Bread~
Xrakisis~
10/22/2022~
Worked a bunch on expanding the Lacynos area~
Xrakisis~
10/24/2022~
Put in Opium item at the Medicineman~
Xrakisis~
10/24/2022~
Put in Vicodin item sold by the Medicineman~
Xrakisis~
10/25/2022~
Vicodin and speed finished, help drugs updated~
Xrakisis~
10/25/2022~
The Grenade code was only partialy in. I used


                                Dystopia Gold grenade code for here and its


                                working.~
Xrakisis~
10/25/2022~
Put in the ITEM_DAEMONSEED exploding code


                                for Demon~
Xrakisis~
10/25/2022~
Put in Demonseed command for Demons~
Xrakisis~
10/25/2022~
Working on cleaning up and finishing Demon


                                Class~
Xrakisis~
10/27/2022~
Fixed Valium~
Xrakisis~
10/27/2022~
Rewrote an important part of Opium, Speed,


                                Valium and Vicodin to fix it.~
Xrakisis~
10/27/2022~
Shops will now take copper first, Then silver,


                                gold and lastly platinum for a purchase.~
Xrakisis~
10/29/2022~
There is a small chance to get food poisoning


                                now. The higher your Constitution, the less


                                often this happens.~
Xrakisis~
10/29/2022~
Increased the damage from spell_poison~
Xrakisis~
10/29/2022~
Put in help foodpoison~
Xrakisis~
10/30/2022~
Lowered the chance of randomly getting food


                                poisoning. Foodpoisoning also now drops player


                                morale to 0~
Xrakisis~
10/30/2022~
Poison Ivy now does something. Wrote help


                                Poisonivy~
Xrakisis~
10/30/2022~
Put a blood fountain in Lacynos and put in


                                blood drinking code for Vampire.~
Xrakisis~
10/30/2022~
Vampire is now immune to poison~
Xrakisis~
10/30/2022~
Vampires can now only drink Blood~
Xrakisis~
10/30/2022~
Exotics Shopkeeper now sells a 'Keg of O-


                                Blood'~
Xrakisis~
10/30/2022~
Put in/working on Demon Warps/Obtain~
Xrakisis~
10/30/2022~
Demon 'body is protected by a indestructable


                                crystal shell' Warp put in~
Xrakisis~
10/30/2022~
Help warps put in~
Xrakisis~
10/30/2022~
'...skin is as hard as steel' warp put in~
Xrakisis~
10/30/2022~
Put in Casino code. Recall,1s, 1d to gamble!~
Xrakisis~
10/30/2022~
Now when a drink_container is empty, it says


                                something like this "[+++++] [Aluminium]


                                [Empty] A Can of Natural Ice Beer"~
Xrakisis~
10/30/2022~
Sieben at Pussy Liquors now sells a Keg of


                                Budweiser~
Xrakisis~
10/30/2022~
Wrote 'satiate' skill~
Xrakisis~
10/30/2022~
Added '7.62x39mm[0] .223[0] .30-30[0] 30-06[0]'


                                to the ammo list in inventory~
Xrakisis~
10/31/2022~
The gunshop in Lacynos now sells 7.62x39mm~
Xrakisis~
10/31/2022~
Gunshop in Lacynos now sells an AK-47~
Xrakisis~
11/01/2022~
Put Tanar'ri Bloodsacrifice in.~
Xrakisis~
11/01/2022~
Put in ch->pcdata->tanrank for tanarri. Both


                                Tan and Vamp were using ->rank~
Xrakisis~
11/01/2022~
Put in darktendrils for Tanarri~
Xrakisis~
11/01/2022~
Put in Tanarri Hellfire auto~
Xrakisis~
11/01/2022~
Rewrote the listing for Tanar'ri powers in


                                'powers 4'~
Xrakisis~
11/01/2022~
Put in Akureis Rlist~
Xrakisis~
11/01/2022~
Relinked the Temple to Sargonnas, just in


                                a differnt spot~
Xrakisis~
11/01/2022~
Expanded Lacynos a bit more. ~
Xrakisis~
11/01/2022~
Put in Akureis Mlist and Olist~
Xrakisis~
11/01/2022~
Tanar'ri abyssal speed now gives +2 number_attacks~
Xrakisis~
11/01/2022~
Tanar'ri Might now gives +500 Attack/Damage~
Xrakisis~
11/01/2022~
Fangs works again for Demons~
Xrakisis~
11/01/2022~
Fixed Demon Hooves command~
Xrakisis~
11/02/2022~
Put in a multi_hit for Demon for Hooves. Hooves


                                and Hellfire also now require the inpart


                                to function~
Xrakisis~
11/02/2022~
Demonform now requires the Demonform Inpart~
Xrakisis~
11/02/2022~
Player characters now have a blood type.~
Xrakisis~
11/02/2022~
Readded Daimoinon and Vision to Demon Inpart


                                command~
Xrakisis~
11/03/2022~
Demon Freezeweapon fixed~
Xrakisis~
11/03/2022~
Demon Graft fixed~
Xrakisis~
11/03/2022~
Fixed 'inpart self daimoinon'~
Xrakisis~
11/03/2022~
Updated help Identify for Lore as well.~
Xrakisis~
11/03/2022~
Wrote 'use' command. If you dont know to eat,


                                drink, brandish, zap etc, use will do it..~
Xrakisis~
11/04/2022~
Drugs should be fixed.~
Xrakisis~
11/04/2022~
Put 'A Casino Pit Boss' Mob at the casino,


                                so if people type 'travel casino' they can


                                get there that way.~
Xrakisis~
11/07/2022~
Put in mult_argument~
Xrakisis~
11/09/2022~
Players can now buy an empty blood bag, and


                                fill it up at the ivory blood fountain ~
Xrakisis~
11/18/2022~
Fixed gain_condition.. i broke it somehow~
Xrakisis~
01/27/2023~
Fixed a problem with Speed item~
Xrakisis~
02/22/2023~
Fixed a bug with kahnform and stats stacking~
Xrakisis~
06/12/2023~
Now players dont need to eat or drink at level


                                200~
Xrakisis~
06/12/2023~
Updated the color cheme of choosing hair color


                                in char creation. To match the rest of the


                                nanny colors~
Xrakisis~
06/12/2023~
I rewrote critical hit~
Xrakisis~
06/12/2023~
Wrote helpfile for Critical hit~
Xrakisis~
06/12/2023~
Put Enhanced Damage skill code in~
Xrakisis~
06/12/2023~
Increased damage of Critical Hit~
Xrakisis~
06/13/2023~
Guns now have a better chance to Critically


                                Hit~
Xrakisis~
06/13/2023~
No more effects like flameblade for guns,


                                updated help guns.~
Xrakisis~
06/13/2023~
Gave Assassin a bonus to critical hit. Updated


                                help Assassin~
Xrakisis~
06/13/2023~
Gave Ninja a bonus to critical hit. Updated


                                Help Ninja~
Xrakisis~
06/14/2023~
Added color to 'symb' command~
Xrakisis~
06/14/2023~
Critical hit bonuses now show in score~
Xrakisis~
06/19/2023~
Gave a +2 bonus to critical hit for Soldier


                                Prof~
Xrakisis~
07/08/2023~
Updated help critical~
Xrakisis~
07/20/2023~
Second-seventh attacks now work the way they


                                are supposed to.~
Xrakisis~
07/24/2023~
Added 'The Tuckahoe Inn' to the west side


                                of Lacynos.~
Xrakisis~
07/24/2023~
Gave the specials that mobiles say, 4 more


                                entries, up to 30 now.~
Xrakisis~
07/24/2023~
A [Shopkeeper] flag will now show up before


                                shopkeepers names~
Xrakisis~
07/24/2023~
Removed the +++++ from items that showed if


                                they were damaged~
Xrakisis~
07/31/2023~
'The Serpent Sorceress Den' is now "The Novelty


                                Lounge And Bar [GOGO GIRLS] Gentlemen's Club"~
Xrakisis~
08/05/2023~
The Serpent Sorceress is no longer a boss


                                mob. She sells speedballs at The Novelty~
Xrakisis~
08/07/2023~
Put in Synthetic material type.. Makeing Pill


                                Items Synthetic instead of Organic~
Xrakisis~
08/07/2023~
Trippled the affect on damage that strength


                                makes~
Xrakisis~
08/07/2023~
I worked on the city of Lacynos a bunch~
Xrakisis~
08/09/2023~
The bag of holding with a lake inside is now


                                sold by Leather and Tack Jack~
Xrakisis~
08/09/2023~
#Ca #CH#Wi#cg#Ch #CE#cx#Wp#wl#Co#cs#Wi#cv#Ce


                                #GG#grenad#Ge# is now for sale from Nathan~
Xrakisis~
08/09/2023~
Regular grenade does 5K damage, High explosive


                                Grenade does 25K damage~
Xrakisis~
08/12/2023~
There are now 4 stipclub/whore houses in Lacynos


                                that sell alcohol or drugs.~
Xrakisis~
08/14/2023~
Colt AR15 now uses ammo and reloads~
Xrakisis~
08/14/2023~
Nathan now sells ammo blocks of 600 .223 rounds~
Xrakisis~
08/14/2023~
Marv now has Brass Knuckles. They have Speed


                                and work as Unarmed~
Xrakisis~
08/14/2023~
Players can now train +5 critical hit, with


                                their Symbiote~
Xrakisis~
08/14/2023~
Updated Help Critical~
Xrakisis~
08/14/2023~
Mdeaths no longer count towards PlayerDeaths..

                                bug fixed.~
Xrakisis~
08/18/2023~
Going back to the alias Xrakisis.. From TroubleRazor..

                                I updated the changes database, the help

                                file entries and a few other things.~
Xrakisis~
08/21/2023~
Now all the hoes at the Drunken Monkey Saloon

                                now have at least 1 article of clothing.~
Xrakisis~
08/21/2023~
Added CASINO to help newbie/aoh~
Xrakisis~
08/21/2023~
I added argument 'pdeaths' to xset. So i can

                                fix shitty kill ratios, from the bug where

                                mdeaths couted as pdeaths.~
Xrakisis~
08/24/2023~
Renamed Marvs brass knuckles to #yKnuckle

                                #CD#custer#Cs#n~
Xrakisis~
08/24/2023~
Now guns and knuckle dusters get the Critical

                                Hit bonus of +5 ~
Xrakisis~
08/24/2023~
Axes now also get a +5 benefit to critical

                                hit...~
Xrakisis~
08/24/2023~
Updated help critical~
Xrakisis~
08/24/2023~
AR15 has good stats now~
Xrakisis~
08/25/2023~
Added a Church for each of the 5 religions,

                                to Lacynos hometown~
Xrakisis~
08/25/2023~
I gave the 5 churches in lacynos each a type

                                of guard dog~
Xrakisis~
08/26/2023~
Made a Slaughterhouse room, off of Southside

                                Drive.. Ozzy Osbourne was a butcher before

                                a singer, so naming the butcher after him.~
Xrakisis~
08/28/2023~
The Medicine Man no longer sells Opium. Now

                                its sold at Esmeraldas Gypsy Opium Den~
Xrakisis~
08/30/2023~
Working on overhaul and expansion of Lacynos.

                                Expect big things in the Recall Hometown~
Xrakisis~
08/30/2023~
Started changing the home city of Lacynos's

                                name to #DBA#RSIN #yCity#n~
Xrakisis~
09/03/2023~
Temporarily unlinked the temple to sargonnas,

                                for a large se expansion of the recall city,

                                Basin city.~
Xrakisis~
09/05/2023~
There is now a global message when someone

                                picks up an artifact~
Xrakisis~
09/05/2023~
Reinstated  "NOTE: You can only carry 1 artifact

                                at a time." from help arti~
Xrakisis~
09/05/2023~
Reconnected the Temple of Sargonnas in a different

                                spot~
Xrakisis~
09/06/2023~
Renamed Temple of Sargonnas to #cBefore the

                                #RTEMPLE #yT#RO #yT#RA#yK#RH#yI#RS#yI#RS#n~
Xrakisis~
09/06/2023~
Fixed a crash-bug with death trying to turn

                                players into food~
Xrakisis~
09/08/2023~
Vampires now get +2 to critical Hit~
Xrakisis~
09/08/2023~
Worked a whole bunch on expanding Basin City.

                                ~
Xrakisis~
09/08/2023~
Working out kinks and fine tuning pvp fighting/death~
Xrakisis~
09/09/2023~
Made a backroom in Tilks (recall 1e) for the

                                Questmaster~
Xrakisis~
09/12/2023~
Rewrote most of check_parry~
Xrakisis~
09/12/2023~
Players can now parry with up to 4 weapons

                                at a time~
Xrakisis~
09/12/2023~
Updating and expanding check_dodge~
Xrakisis~
09/12/2023~
Cleaned up color codes for weapon affects~
Xrakisis~
09/12/2023~
I put in 'army disband' to turn soldiers back

                                into civilian population.~
Xrakisis~
09/12/2023~
Lowered the amount of times autos hit. Such

                                as darktendrils, quills, cheapshot etc~
Xrakisis~
09/12/2023~
Guns can no longer parry or be parried~
Xrakisis~
09/12/2023~
Updated help guns~
Xrakisis~
09/12/2023~
Critical (+7)[+0 +5 +5 +0]   is what now shows

                                in score for critical hit.. The 7 is base

                                crit modifier, and next four numbers are

                                modifiers based on what weapon is being wielded.~
Xrakisis~
09/12/2023~
Axe critical hit modifier dropped from +5

                                to +2~
Xrakisis~
09/13/2023~
I added Vorpal to do_affects~
Xrakisis~
09/13/2023~
Took the old quest project, and made a 'sets'

                                command~
Xrakisis~
09/13/2023~
I removed the part of stats from who about

                                mkills and pkills, since it shows in whois

                                anyway~
Xrakisis~
09/13/2023~
Removed createdtime, this session duration,

                                etc from score as well~
Xrakisis~
09/13/2023~
Finished Champion Armor set code, help sets~
Xrakisis~
09/13/2023~
If all 3 pieces of Champion armor are worn,

                                it will show in look that the set is active~
Xrakisis~
09/14/2023~
CityWorkers now wield a metal lunchbox~
Xrakisis~
09/14/2023~
I expanded the southtown cemetary~
Xrakisis~
09/15/2023~
Removed 'Two-Handed Longsword' weapontype,

                                and replaced it with 'Exotic'~
Xrakisis~
09/15/2023~
I enabled the weather~
Xrakisis~
09/15/2023~
I put a 'CHAT HISTORY' banner at the top of

                                the 'History' command~
Xrakisis~
09/16/2023~
Started making a Roman set (help sets)~
Xrakisis~
09/16/2023~
Removing 'amulet of sanc' from roman set,

                                cause it would clash with the champion set.~
Xrakisis~
09/16/2023~
Replaced amulet of sanc with sandals of stealth~
Xrakisis~
09/16/2023~
Finaly finished up the 'help sets' entry for

                                the first 2 sets~
Xrakisis~
09/19/2023~
Updated 'help critical'~
Xrakisis~
10/03/2023~
I rewrote the part of combat that decides

                                which weapon hits.. ~
Xrakisis~
10/03/2023~
Now Instead of one arm, hitting a bunch of

                                times, ALL of your arms(up to 4) have a chance

                                to hit.~
Xrakisis~
10/03/2023~
Updated Help Combat~
Xrakisis~
10/04/2023~
Secondary, tertiary and quaternary attacks

                                now have a chance to improve when they fail~
Xrakisis~
10/04/2023~
If a player Has 4 arms, and one or more of

                                them isnt wielding a weapon. The Arm will

                                now Punch, up to all 4 arms.~
Xrakisis~
10/06/2023~
Added Queen Alien Bossmob~
Xrakisis~
10/07/2023~
I started (*)The Sand Witch's Deli Shop(*)~
Xrakisis~
10/08/2023~
The bug of xanax not getting removed from

                                inventory when eatten, fixed.~
Xrakisis~
10/10/2023~
Updated help aoh/newbie~
Xrakisis~
10/10/2023~
Swallow stance should be fixed in Sstat~
Xrakisis~
10/10/2023~
Fixed hscream~
Xrakisis~
10/10/2023~
Now (SET) will only show on Worn EQ, For the

                                3 items.~
Xrakisis~
10/11/2023~
Added fried grasshoppers to City Wok~
Xrakisis~
10/12/2023~
Removed a 1K cap from do_punch~
Xrakisis~
10/12/2023~
Made 'help agility'~
Xrakisis~
10/13/2023~
Agility now helps dodge or counter a dodge.

                                Updated 'help agility'~
Xrakisis~
10/13/2023~
Spectre now gets +5 chance to Phase, updated

                                help race~
Xrakisis~
10/14/2023~
Gave Minotaur hooves and headbutt autos. Removed

                                Minotaurattack~
Xrakisis~
10/15/2023~
Fixed darktendrils, takaura and malice not

                                firing.. fixed sometihng in multihit, going

                                thru the rest of the autos~
Xrakisis~
10/15/2023~
Increased parry, dodge, shieldbock and phase

                                chance for mobs.~
Xrakisis~
10/15/2023~
I set maxcount to 10 and fixed the for loop

                                that it ended. 10 Max hits with weapons.

                                fist-seventh attacks and secondary, tertiary

                                and quaternary.~
Xrakisis~
10/16/2023~
Removed centaurattack. Gave centaur hooves

                                auto. updated help races~
Xrakisis~
10/16/2023~
Fixed and enabled Fly~
Xrakisis~
10/16/2023~
Poisonblade no longer has any affect on Vampires~
Xrakisis~
10/16/2023~
Vampires now get fly command~
Xrakisis~
10/16/2023~
Made gsn_energyblast, for Saiyan to have an

                                Energy Blast Auto~
Xrakisis~
10/17/2023~
Changed 'executed' for mdeaths to 'killed'.

                                pkills should add up now.~
Xrakisis~
10/17/2023~
Removed profession and guild power screens

                                from powers~
Xrakisis~
10/17/2023~
I rewrote the 2 autovamp bite messages~
Xrakisis~
10/17/2023~
3 of the shields were being hidden by brief2

                                instead of brief5. fixed it..~
Xrakisis~
10/17/2023~
Updated help brief~
Xrakisis~
10/17/2023~
Now if a weapon (up to 4) has a special affect

                                like flameblade or shockblade they will hit~
Xrakisis~
10/17/2023~
Players are now set to position sitting after

                                death. To stop runaway bots : P~
Xrakisis~
10/17/2023~
I put "spite" after "spit" so spit doesnt

                                just act short for spite~
Xrakisis~
10/19/2023~
I added Mdeaths into Xset, right by Pdeaths.~
Xrakisis~
10/19/2023~
Added gsn_infernalflame for Tanarri Auto~
Xrakisis~
10/19/2023~
Started putting Drow class in, in Tier2 slot.~
Xrakisis~
10/20/2023~
Empiremorale shouldnt drop below 15percent

                                now~
Xrakisis~
10/20/2023~
Put Garotte and DarkGarotte in~
Xrakisis~
10/20/2023~
Drows get glamour now~
Xrakisis~
10/20/2023~
Drow gets earthshatter now~
Xrakisis~
10/20/2023~
I put in Spiderform for Drow~
Xrakisis~
10/20/2023~
Fixed Darkness and Drowfire for Drows~
Xrakisis~
10/20/2023~
'grant self spiderform' now lets Drows use

                                Shift, for spiderform and perm gives them

                                third and foruth arms~
Xrakisis~
10/20/2023~
3rd and 4th arms for drows are now given by

                                Grant self Spiderarms. not related to spiderform~
Xrakisis~
10/20/2023~
'fireball' no longer shows in the practice

                                screen for skills~
Xrakisis~
10/21/2023~
Rewrote how number_attacks works~
Xrakisis~
10/21/2023~
Put Drow weaponslevel stuff in. Updated help

                                Weaponslevel.~
Xrakisis~
10/21/2023~
Gave drow a critical hit bonus. updated help

                                critical.~
Xrakisis~
10/21/2023~
Either 'spider' or 'spiderform' will now work

                                for it in Shift~
Xrakisis~
10/21/2023~
Put drowhate in~
Xrakisis~
10/21/2023~
Drowhate should only attack mobs now~
Xrakisis~
10/21/2023~
Drow Speed now gives +2 to number_attacks~
Xrakisis~
10/21/2023~
Weapon Affect Haste now affects mobs and pcs,

                                not just pcs~
Xrakisis~
10/21/2023~
Vamp now gets 'sweep' and 'buffet' autos~
Xrakisis~
10/21/2023~
Put in do_frenzy and do_beastlike~
Xrakisis~
10/21/2023~
Knife, Dagger and Shortsword each get +1 extra

                                hit~
Xrakisis~
10/21/2023~
Updated 'help class' for Drow~
Xrakisis~
10/22/2023~
Now brief2 hides both shields and weapons

                                burn/freeze..~
Xrakisis~
10/22/2023~
Seperated deathknight and samurai LightningSlash..

                                so it stacks~
Xrakisis~
10/22/2023~
Put in autos for the 4 shapeshifter forms~
Xrakisis~
10/22/2023~
When a Third piece of Roman or Champion armor

                                is worn, It now sends a msg, saying the whole

                                set is on and active.~
Xrakisis~
10/23/2023~
I went thru the skill/spell table, and made

                                the same things either lower or upper case~
Xrakisis~
10/24/2023~
Flameblade, shockblade, etc.. now stack.~
Xrakisis~
10/24/2023~
Edited 'help diversity'. Writting custom wepon

                                affects based on Midboss help file.~
Xrakisis~
10/24/2023~
Spell color training bug should be fixed~
Xrakisis~
10/25/2023~
Grecall should be fixed~
Xrakisis~
10/25/2023~
Started working on The Marsh for a Newbie

                                Area~
Xrakisis~
10/25/2023~
Finished the 'Marsh' Newbie Area.. 'travel

                                marsh' keyword. ~
Xrakisis~
10/26/2023~
I put a portal to The Marsh in the Basin city

                                portal room. Also redid the colors.~
Xrakisis~
10/26/2023~
Grecall doesnt work when in wilderness anymore.~
Xrakisis~
10/26/2023~
Updated Help Drugs~
Xrakisis~
10/26/2023~
Putting in  #WThe #CC#cl#Wa#cn#Wd#Ce#cs#Wt#Ci#cn#We

                                Blade#n, Artifact.~
Xrakisis~
10/26/2023~
Finished Clandestine Blade Arti. Updated help

                                arti.~
Xrakisis~
10/26/2023~
Each Thunderstrike Storm mace now has +4 chance

                                to stun. Updated help artifact.~
Xrakisis~
10/26/2023~
Now you get a special critical hit (DESTROYS)

                                for each thunderstrike mace or clandestine

                                blade~
Xrakisis~
10/27/2023~
Kahn gets +1 extra hit if unarmed or wielding

                                Knuckle Dusters~
Xrakisis~
10/27/2023~
Kahns get upto +4 extra melee hits, with 1-4

                                unarmed limbs, or Knuckle Dusters being wielded.~
Xrakisis~
10/27/2023~
Kahns now get +200 to weapons max.. And another

                                +200 with Unarmed. Updated help Weaponslevel

                                ~
Xrakisis~
10/27/2023~
Knuckle Dusters (like guns), cant parry or

                                be parried. Started help parry.~
Xrakisis~
10/27/2023~
Kahn Ranks now give DR and HR~
Xrakisis~
10/27/2023~
Kahn claws now has its own one_hit for gsn_claws.

                                ~
Xrakisis~
10/27/2023~
Players can now exp down to 1 Generation~
Xrakisis~
10/28/2023~
I gave WW their own one hit for Claws/Fclaws..

                                same with Vampire.. Autos stack.. ~
Xrakisis~
10/28/2023~
Gave Tanarri and Demon thier own gsn_claws/fclaws~
Xrakisis~
10/28/2023~
Fixed/finished gsn_infernalflame and gsn_flameclaws..

                                autos..~
Xrakisis~
10/28/2023~
Put in gsn_shards, gsn_magma, and gsn_spiket

                                for Demon~
Xrakisis~
10/28/2023~
I put in gsn_fiery for Tanarri.. gave them

                                that auto~
Xrakisis~
10/28/2023~
Lich now gets Fireball from conlore, chillhand

                                from necromantic and deathaura from deathLore~
Xrakisis~
10/28/2023~
Demon wing buffet now requires the Demon Warp~
Xrakisis~
10/28/2023~
Put in str_prefix_c and a bunch of secondary

                                functions for it.~
Xrakisis~
10/28/2023~
Wrote %%D to add health percent to a custom

                                prompt. Updated help prompt.~
Xrakisis~
10/29/2023~
I enabled a multihit for third and fourth

                                arms durring demon Blink~
Xrakisis~
10/29/2023~
Mageshield now gets 1-2 more hits~
Xrakisis~
10/29/2023~
Angels and Dark Angels get extra attacks when

                                they land the first hit. (fleerape) Updated

                                help angel/dark angel~
Xrakisis~
10/29/2023~
Finished/Fixed Angel and Dark Angel getting

                                an extra round of attacks when they type

                                kill. ~
Xrakisis~
10/30/2023~
'flee' now works with just 'fle'~
Xrakisis~
10/30/2023~
Fixed angel/dark angel powers not showing

                                in powers 4~
Xrakisis~
10/30/2023~
Dark Angel Aura now gives 2 gsn_aura autohits~
Xrakisis~
10/30/2023~
Identify/lore now show if armor has a shield

                                affect~
Xrakisis~
10/30/2023~
Started 'Temple of the Sun' area.. Cheshire

                                built all the rooms, but almost no mobs.~
Xrakisis~
10/31/2023~
Added a portal to 'The Temple of the Sun'

                                in Basin City ~
Xrakisis~
10/31/2023~
Angels/Dark Angels no longer get Wrath or

                                Retribution. (Paladin only now)~
Xrakisis~
10/31/2023~
Renamed 'temple ofthe sun' to 'temple of the

                                one true'~
Xrakisis~
11/01/2023~
Angel and Dark Angel now get +150 with Weapon

                                type Unarmed. Updated help 'weaponlevel'.~
Xrakisis~
11/01/2023~
Fixed 'selfclass mage'~
Xrakisis~
11/01/2023~
Nerfed Auto attacks. Now each auto has a 1/3rd

                                chance to hit~
Xrakisis~
11/01/2023~
Fixed Chant for mage~
Xrakisis~
11/01/2023~
Worked on Mage a bunch.. It was a tier1 class.

                                So i had to change a bunch now that its a

                                tier3 class.~
Xrakisis~
11/01/2023~
Renamed 'Goblin and Orc Encampment' rooms

                                to '#GThe Killing Fields of Goblin Town#n'~
Xrakisis~
11/01/2023~
Im removing Dragon, and replacing it with

                                Draconian. ~
Xrakisis~
11/02/2023~
Working out the bugs with the Weather System~
Xrakisis~
11/02/2023~
I removed the message about blood from the

                                room desc,if there is none present. Also

                                added a  weather message to the autogenerated

                                room descs~
Xrakisis~
11/02/2023~
There is now a sentence in the generated room

                                descs about how much vegetation is there.~
Xrakisis~
11/02/2023~
Rooms now load with 1-100 percent vegetation

                                for each room. (not all 100 percent at load)~
Xrakisis~
11/03/2023~
Demon Tenticle should be fixed~
Xrakisis~
11/03/2023~
Removed cap on number_attacks.. same as Damcap.~
Xrakisis~
11/03/2023~
Training Unarmed higher than the rest should

                                now work for Monk, Kahn, Angel, Darkangel~
Xrakisis~
11/03/2023~
Every arm wielding a weapon now has a chance

                                to improve that weapon thru use.~
Xrakisis~
11/03/2023~
Updated Help Combat~
Xrakisis~
11/03/2023~
Gave Ninja their own gsn_claws attack for

                                Tsume~
Xrakisis~
11/03/2023~
Gave Soldier and Blademaster their own gsn_claws~
Xrakisis~
11/03/2023~
Updated 'help combat'~
Xrakisis~
11/04/2023~
Put in Yinforce.. it helps dodge work even

                                better..~
Xrakisis~
11/04/2023~
Updated Yin Helpfile~
Xrakisis~
11/04/2023~
Yin Dagger command in.~
Xrakisis~
11/04/2023~
I put in 'dagger' command for Ninjas.. its

                                either Yin or Yang..~
Xrakisis~
11/04/2023~
Yang_dagger should be working as well as Yin_dagger~
Xrakisis~
11/04/2023~
Ninja YinSpeed now gives +2 to number_attacks~
Xrakisis~
11/04/2023~
Yin Speed Activated when Yin Ninja uses Shozu

                                ~
Xrakisis~
11/04/2023~
When a ninja uses shift and they are yang

                                it turns on yang_might~
Xrakisis~
11/04/2023~
Yin forcewall now turns on with Shozu~
Xrakisis~
11/04/2023~
Put in 'sword' command for ninja, also yin

                                and yang sword commands.~
Xrakisis~
11/05/2023~
Put 'yinheal' in~
Xrakisis~
11/05/2023~
Yin or Ying Powers now show for Ninja in 'powers

                                4'~
Xrakisis~
11/05/2023~
Ngazumo now does an autoattack, steelfist,

                                when its on.~
Xrakisis~
11/05/2023~
Ngazumo also will allow parry for Ninja with

                                either unarmed or brass knuckles.~
Xrakisis~
11/05/2023~
Updated 'help Ashiko' for Ngazumo.~
Xrakisis~
11/05/2023~
I started a 'KNUCKLEDUSTERS' Help file entry.

                                Since i tie that weapon in with a lot.~
Xrakisis~
11/05/2023~
Ninja Ngazumo is now also activated by 'shift

                                shozu'~
Xrakisis~
11/05/2023~
Rewrote some empire tax collecting stuff~
Xrakisis~
11/05/2023~
Updated help rules/botting~
Xrakisis~
11/06/2023~
Fixed "A Fire Serpent is here. is hovering

                                here" to "A Fire Serpent is hovering here"~
Xrakisis~
11/06/2023~
Updated help paladin/deathknight for 2 hints~
Xrakisis~
11/06/2023~
Paladin now gets cheapshot, like WW.. Cheapshot

                                isnt just an auto anymore.. it has a 4 percent

                                chance to stun~
Xrakisis~
11/06/2023~
Put in 'helmet' for Ninja~
Xrakisis~
11/06/2023~
Gave number_attacks +2 for Ninja Isogu~
Xrakisis~
11/06/2023~
Gave Ninja +5dodge for Sakeru~
Xrakisis~
11/06/2023~
Dropped isogu to +1 attack, Ninja Sakeru to

                                +4 dodge.~
Xrakisis~
11/06/2023~
Ninja Songai adds 50-125 damage~
Xrakisis~
11/06/2023~
Yangaura and yinaura should work~
Xrakisis~
11/06/2023~
Yin/yang aura does one gsn_aura autoattack~
Xrakisis~
11/06/2023~
Yang/yin aura will now turn on with 'Shift

                                Shozu'~
Xrakisis~
11/06/2023~
Found and put in 'help bushido' i just gotta

                                fix some things and clean it up~
Xrakisis~
11/06/2023~
Put in Fudotai for Ninja Bushido, Immunity

                                to Hurl~
Xrakisis~
11/06/2023~
Finished help Bushido~
Xrakisis~
11/06/2023~
Ninja Kenjutsu from Bushido now gives +4 parry~
Xrakisis~
11/06/2023~
Ninja Giwaza Bushido 5 now gives +5 percent

                                chance of parrying incoming unarmed attacks.~
Xrakisis~
11/06/2023~
Tsuyoku, ninja toughness now gives +125 resistance~
Xrakisis~
11/06/2023~
Added a bunch more to powers 4 for Blademaster~
Xrakisis~
11/06/2023~
Updated help Blademaster~
Xrakisis~
11/07/2023~
Put in yang scythes for Yang Ninja~
Xrakisis~
11/07/2023~
Updated Help Yang~
Xrakisis~
11/07/2023~
Michi should be fixed~
Xrakisis~
11/07/2023~
Ki Stored, Michi affect to HR and DR, and

                                Harakiri now shown in score~
Xrakisis~
11/07/2023~
Putting in gsn_marukugi, gsn_dokuhari, gsn_ittaken

                                for Ninja~
Xrakisis~
11/07/2023~
Ch->more and ch->xbits now save~
Xrakisis~
11/07/2023~
Ch->vampaff now saves~
Xrakisis~
11/07/2023~
Updated Help Bushido for Ittaken auto~
Xrakisis~
11/07/2023~
Made the bushido_principle(ch) function, to

                                show the Ninja Powers for it in Powers4~
Xrakisis~
11/07/2023~
Dgarotte isnt limited by mob level anymore~
Xrakisis~
11/08/2023~
Score command now shows if u are wearing the

                                champion and/or Roman Armor sets~
Xrakisis~
11/08/2023~
I put in YangShield and Yang9 yangshield enhancer~
Xrakisis~
11/08/2023~
10 yin/yang now trainable~
Xrakisis~
11/08/2023~
Added the Yang8 Decoy stuff to mienaku~
Xrakisis~
11/08/2023~
Updated 'Powers 4' for BattleMage~
Xrakisis~
11/08/2023~
Thief and Lich removed from Selfclass and

                                help class, help class2~
Xrakisis~
11/08/2023~
Gave Mage Chaosorb and Chaosgate~
Xrakisis~
11/08/2023~
Gave vampire darktendrils~
Xrakisis~
11/08/2023~
Gave Vampire Putrefaction~
Xrakisis~
11/08/2023~
Put in Vamp Assassinate.. Assassin class also

                                gets it.. ~
Xrakisis~
11/08/2023~
Werewolf and Paladin each get their own cheapshot

                                now~
Xrakisis~
11/08/2023~
Gave Assassin cheapshot~
Xrakisis~
11/08/2023~
'chant damage' now has a line and attack for

                                each spell color~
Xrakisis~
11/09/2023~
'chant bless' now casts orange,black and white

                                sorcery~
Xrakisis~
11/09/2023~
Put in Lamprey for Vampire~
Xrakisis~
11/09/2023~
Drow DPOWER_TOUGHSKIN now reduces damage taken

                                by 10 percent~
Xrakisis~
11/09/2023~
Elemental Earth Form now reduces damage by

                                10 percent~
Xrakisis~
11/09/2023~
Gave angel, darkangel, paladin, and elemental

                                class dam reduction~
Xrakisis~
11/09/2023~
Gave Tanarri and Draconain damage resistance~
Xrakisis~
11/09/2023~
Damage Reduction should be in for every class~
Xrakisis~
11/09/2023~
Fixed player Toughness.~
Xrakisis~
11/09/2023~
Mobs get jiujutsi, wrestle, strike and aikido~
Xrakisis~
11/09/2023~
I gave mobs a bunch ofautoattacks~
Xrakisis~
11/09/2023~
I took a multi_hit out of gasbreath that didnt

                                belong there. Also lowered the damage.~
Xrakisis~
11/10/2023~
Lowered Mob Damage~
Xrakisis~
11/10/2023~
Capped Symb damroll/hr/def/resist at 10K..

                                If the cap comes off, you'll get the rest,if

                                u have more than 10k now~
Xrakisis~
11/11/2023~
Gave Manticore their own one_hit gsn_claws

                                attack. Gave them Sting auto as well.~
Xrakisis~
11/11/2023~
Took Thornes from Manticore. Updated help

                                race~
Xrakisis~
11/11/2023~
Cleaned up army battle messages~
Xrakisis~
11/11/2023~
Put in Draconain gasbreath. Other classes

                                get it as well.~
Xrakisis~
11/11/2023~
Updated Help Angel~
Xrakisis~
11/11/2023~
Drow Darkness command no longer works in Basin

                                City Altar room~
Xrakisis~
11/11/2023~
Drow Darkness will now fail in all 3 altars

                                (Basin, Imperium, Rome). It will also not

                                work in Safe rooms.~
Xrakisis~
11/11/2023~
I put "putrefaction" for rot, after do_put

                                to call do_put first.~
Xrakisis~
11/12/2023~
Moved Angel EyeforanEye and elemental enflame

                                to cap_dam, from hurt_person~
Xrakisis~
11/12/2023~
Updated help brief~
Xrakisis~
11/12/2023~
Shift 'angelform' now turns on ANGEL_EYE ~
Xrakisis~
11/12/2023~
Finished up 'Powers 4' for Dark Angel~
Xrakisis~
11/12/2023~
If darktendrils are off, and someone shifts

                                into Spider or Zuloform, its turned on~
Xrakisis~
11/12/2023~
Fixed some of the spell colors in level command,

                                not showing the correct one. ~
Xrakisis~
11/13/2023~
Gave Vampires Baal. Updated 'powers 4'.~
Xrakisis~
11/13/2023~
If Demon, and shadowsight learned, it will

                                turn on with Demonform~
Xrakisis~
11/13/2023~
Shadowsight turns on for Vampires with zuloform~
Xrakisis~
11/13/2023~
Drows now get darktendrils. Updated 'powers

                                4'~
Xrakisis~
11/13/2023~
Drow darktendrils autohit now checks to make

                                sure it was granted~
Xrakisis~
11/13/2023~
Put in Acid for Vampire~
Xrakisis~
11/13/2023~
Put in Theft for Vampire~
Xrakisis~
11/13/2023~
Put in Tide for Vampire~
Xrakisis~
11/13/2023~
Put in Awe for Vampire~
Xrakisis~
11/13/2023~
Vampire and Deathknight given 'Command'~
Xrakisis~
11/13/2023~
Purification given to Vamp~
Xrakisis~
11/13/2023~
Spiritgate for Vamps in~
Xrakisis~
11/13/2023~
Gave Vampire cauldron, tongue and mindblast~
Xrakisis~
11/13/2023~
Put in Vampire 'formillusion command'.. *Illusionist

                                sphere also gets it.~
Xrakisis~
11/14/2023~
Finished the 3 drow classes and drow Weaponmaster

                                powers.~
Xrakisis~
11/14/2023~
Gave Vampire entrance command~
Xrakisis~
11/14/2023~
Put Vamp 'Pigeon' in~
Xrakisis~
11/14/2023~
Gave Vampires withering~
Xrakisis~
11/14/2023~
Vamp Scales put in~
Xrakisis~
11/14/2023~
Put in help scales~
Xrakisis~
11/14/2023~
Put in Vampire 'Shroud'. I made help 'shroud'.

                                Updated 'powers 4'~
Xrakisis~
11/14/2023~
Put in Vamp Drainlife power~
Xrakisis~
11/14/2023~
Made help 'scream' ~
Xrakisis~
11/14/2023~
Put in Vamp Coil~
Xrakisis~
11/14/2023~
Put in help 'coil'~
Xrakisis~
11/14/2023~
Put in Jawlock for WW~
Xrakisis~
11/14/2023~
Put in help 'jawlock'~
Xrakisis~
11/14/2023~
Fixed 'shift lizard'~
Xrakisis~
11/14/2023~
Bladeshow should now advance for Blademaster's

                                powers~
Xrakisis~
11/15/2023~
Bladeshow command changed to bladegain~
Xrakisis~
11/15/2023~
After many crashes.. Players now have a chance

                                to melee hit any mobs that are attacking

                                them.~
Xrakisis~
11/15/2023~
Updated help 'weapondiversity'~
Xrakisis~
11/15/2023~
Updated help 'combat'~
Xrakisis~
11/16/2023~
Pistols give an extra attack using 'pistolwhip'.

                                Updated help 'weapondiversity'.~
Xrakisis~
11/16/2023~
Caust and Sharpen no longer work on Guns~
Xrakisis~
11/16/2023~
Increased chance of Dodge working~
Xrakisis~
11/16/2023~
Parry no longer works for guns.~
Xrakisis~
11/16/2023~
Guns can no longer be dodged~
Xrakisis~
11/16/2023~
Updated help 'guns'~
Xrakisis~
11/16/2023~
Players now get a pistol whip attack, for

                                each pistol they wield~
Xrakisis~
11/16/2023~
Updated help 'guns' and 'weapondiversity'~
Xrakisis~
11/17/2023~
Started help 'guns2'~
Xrakisis~
11/17/2023~
Updated help 'guns' and help 'guns2'~
Xrakisis~
11/18/2023~
I brought Mob HP down a bit~
Xrakisis~
11/18/2023~
I put a portal to the abyss in BasinCity portal

                                room~
Xrakisis~
11/18/2023~
Symb 'resistance' no longer requires parry

                                or dodge to advance.~
Xrakisis~
11/19/2023~
Put Vamp 'Mirror' In~
Xrakisis~
11/19/2023~
Put Vamp 'spiritguard' in~
Xrakisis~
11/19/2023~
Put Vamp 'bloodwater' in~
Xrakisis~
11/19/2023~
Put Vamp 'hagswrinkles' in~
Xrakisis~
11/19/2023~
Put Vamp 'Share' and 'Controlclone' in~
Xrakisis~
11/19/2023~
Finished Vamp Frenzy~
Xrakisis~
11/19/2023~
Put Vamp 'Beckon' in~
Xrakisis~
11/19/2023~
Went thru Hell The Abyss Area and gave every

                                mob the keyword 'abyss'~
Xrakisis~
11/20/2023~
Gave Yin Ninja 'Heavenlybless', 'Planetouch',

                                and 'planarwrath'. Updated 'powers 4'~
Xrakisis~
11/20/2023~
Put in Vamp 'Serenity', 'earthmeld' and 'taste'~
Xrakisis~
11/20/2023~
Updated 'powers 4'~
Xrakisis~
11/20/2023~
Fixed/finished spell Heavenly Bless~
Xrakisis~
11/20/2023~
Fixed a bunch of WW powers. Update 'powers

                                4'~
Xrakisis~
11/20/2023~
Do_gmotherstouch and do_motherstouch put in~
Xrakisis~
11/20/2023~
Put in help 'totem'~
Xrakisis~
11/20/2023~
Help 'class2' updated~
Xrakisis~
11/21/2023~
Now the material name ex. [Bone] shows. And

                                a second type if its 2 materials~
Xrakisis~
11/21/2023~
Started 'do_disciplines' for VAMP.. then WW.~
Xrakisis~
11/21/2023~
Put in 'Vampire' command. To toggle immunity

                                to being bitten and classed vampire.~
Xrakisis~
11/21/2023~
Updated help vampire~
Xrakisis~
11/21/2023~
Put in 'clandisc' for vampires to train disciplines~
Xrakisis~
11/21/2023~
Clandisc 'disc' improve... now costs EXP not

                                primal.~
Xrakisis~
11/21/2023~
Revamped, help vampire~
Xrakisis~
11/21/2023~
WW Quills now needs Bear 5 to activate. And

                                gets 2 more hits from DISC_PAIN~
Xrakisis~
11/21/2023~
Wrote help quills. updated help werewolf~
Xrakisis~
11/21/2023~
Immune to vampirebite is now set on by default

                                for new players.~
Xrakisis~
11/21/2023~
Started 'Totems' command~
Xrakisis~
11/21/2023~
'Totems' command for WW should be fully functional~
Xrakisis~
11/21/2023~
Made a 'werewolf' command. to turn on or off,

                                immunity to Werewolf Bite. On by default

                                at charachter creation.~
Xrakisis~
11/21/2023~
I made a 5th option in 'powers' for tier5~
Xrakisis~
11/21/2023~
Went thru the vampire powers. They should

                                all now require a discipline to work.~
Xrakisis~
11/21/2023~
Worked on 'do_train' a bunch.~
Xrakisis~
11/22/2023~
Fixed 'demonblade'~
Xrakisis~
11/22/2023~
I Restructured the 'powers' command~
Xrakisis~
11/22/2023~
Demon Disciplines now show with 'Disciplines'

                                command~
Xrakisis~
11/22/2023~
Put in 'demondisc' command~
Xrakisis~
11/22/2023~
Inpart might now gives +500 HR/DR~
Xrakisis~
11/22/2023~
Shift 'demonform' now requires the inpart

                                DEM_FORM ~
Xrakisis~
11/22/2023~
I removed a random / 2 of damage in void damage....

                                Also removed a damage bonus for wings and

                                halo for dark angel.~
Xrakisis~
11/22/2023~
Fixed the damage reduction with WW Cocoon~
Xrakisis~
11/22/2023~
Overhauled 'void damage' and 'cap_dam'~
Xrakisis~
11/23/2023~
Worked on the Weather System a bunch~
Xrakisis~
11/23/2023~
Ninja do_planetouch should work~
Xrakisis~
11/23/2023~
Demon DISC_DAEM_IMMU now gives some damage

                                resistance~
Xrakisis~
11/23/2023~
Deathknight Spirit and Elemental Earthform

                                now give more damage resistance.~
Xrakisis~
11/23/2023~
Increased Paladin dam res from ch->pcdata->powers[PALADIN_TOUGHNESS]~
Xrakisis~
11/23/2023~
Increased Angel and Dark Angel Dam res~
Xrakisis~
11/23/2023~
Gave Antipal dam res from APOWER_TOUGHNESS~
Xrakisis~
11/23/2023~
Gave Drow Dam res from toughskin~
Xrakisis~
11/23/2023~
Increased Ninja Dam reduction for CHIKYU~
Xrakisis~
11/23/2023~
Gave Vamp dam res from DISC_VAMP_PROT and

                                DISC_VAMP_FORT~
Xrakisis~
11/23/2023~
Gave Titan damres for TITANMIGHT~
Xrakisis~
11/23/2023~
Gave blademaster damage resistance, and the

                                ability to negate some from an opponent~
Xrakisis~
11/23/2023~
Gave WW numbeR_attacks bonus for Lynx and

                                Boar ~
Xrakisis~
11/23/2023~
Went thru number_attacks and added missing

                                class bonuses~
Xrakisis~
11/24/2023~
I wrote a 'flurry' power for Blademaster~
Xrakisis~
11/24/2023~
I wrote help 'flurry'. Updated help blademaster.~
Xrakisis~
11/25/2023~
Fixed Blademaster rapidstrike~
Xrakisis~
11/25/2023~
Mobs that get Retribution.. now also have

                                a chance to Rampage instead.~
Xrakisis~
11/25/2023~
Mobs now do half the hits with Rampage and

                                Retribtion, that players do. But do Both

                                at the same time.~
Xrakisis~
11/25/2023~
Angel and DarkAngel wings are now activated

                                when shifting Angelform.~
Xrakisis~
11/25/2023~
Angel and DarkAngel Halo is activated with

                                Shift 'Angelform' now~
Xrakisis~
11/25/2023~
Updated Help Angel/DarkAngel for Halo.~
Xrakisis~
11/25/2023~
Killing Warlords in Wilderness now gives religion

                                faith points.~
Xrakisis~
11/25/2023~
Faith now shows in score.~
Xrakisis~
11/28/2023~
Made Wizard Armor Set~
Xrakisis~
11/28/2023~
Spell colors are now trainable up to Class

                                Max in 'Train' command~
Xrakisis~
11/29/2023~
Spell colors are now affected by intelligence

                                ~
Xrakisis~
11/29/2023~
Updated 'chant damage' for new spell color

                                mod~
Xrakisis~
11/29/2023~
Changed Staff of Azure to Weapon Type Staff~
Xrakisis~
11/30/2023~
Religion now shows in Who. I replaced title

                                with it.~
Xrakisis~
11/30/2023~
Fixed Holysymbol command~
Xrakisis~
12/01/2023~
Changed 'holy symbol' to 'holysymbol' :P so

                                i can set it in oedit.~
Xrakisis~
12/02/2023~
Rifle, Submachinegun and Machinegun now each

                                have a chance to do an extra hit. (similar

                                as pistols getting pistolwhip)~
Xrakisis~
12/02/2023~
If no religion, who now shows title instead.

                                if no title, it'll show nothing.~
Xrakisis~
12/03/2023~
I gave berserk a multi_hit, instead of a bunch

                                of one hits. I gave blademaster +2 hits to

                                berserk. I updated help blademaster.~
Xrakisis~
12/03/2023~
Updated naturesfury to get_spell(ch,RED_MAGIC,

                                sn)) instead of ch->spl[RED_MAGIC]~
Xrakisis~
12/04/2023~
Finished 'jawlock' for WW ~
Xrakisis~
12/04/2023~
Tanarri tendrils can now prevent flee~
Xrakisis~
12/04/2023~
Mage illusions invoke now can prevent flee~
Xrakisis~
12/04/2023~
Deathknight Bog can now prevent flee~
Xrakisis~
12/04/2023~
Now Revolver gets pistolwhip attack~
Xrakisis~
12/04/2023~
Updated Ninja Deathshield for magic levels

                                and Mage Mageshield strength for all the

                                colors.~
Xrakisis~
12/04/2023~
Weapons train a little quicker now.. ~
Xrakisis~
12/04/2023~
Wisdom is now the determing factor for how

                                fast weapon levels go up~
Xrakisis~
12/04/2023~
Started 'help wisdom'~
Xrakisis~
12/05/2023~
Finished help wisdom~
Xrakisis~
12/05/2023~
Updated help 'strength'~
Xrakisis~
12/05/2023~
9mm submachinegun, 45 cal submachinegun, AR15,

                                and AK47 rifles now use ammo for their extra

                                hits.~
Xrakisis~
12/06/2023~
I put allvamp, allwere, and alldemon arguments

                                in pset, for disciplines.~
Xrakisis~
12/06/2023~
Classless players now get 400 for weapons

                                levels.~
Xrakisis~
12/06/2023~
Blademaster now gets base 200, and +200 for

                                Bladed weapons.~
Xrakisis~
12/06/2023~
Dropped Paladin and AP weaponlevels by 100~
Xrakisis~
12/06/2023~
'Mortal' in Who for classless, renamed back

                                to 'Bard'.~
Xrakisis~
12/07/2023~
Rare eq will no longer load if autoloot is

                                off~
Xrakisis~
12/07/2023~
I updated help drugs~
Xrakisis~
12/07/2023~
Updated help weaponslevel~
Xrakisis~
12/07/2023~
Fixed train for the Mage powers..~
Xrakisis~
12/07/2023~
Removed help 'sphere2' then replaced it with

                                'sphere7'~
Xrakisis~
12/07/2023~
Immune to Steal put in do_steal power.~
Xrakisis~
12/07/2023~
Disarm wont work now if the victim is immune

                                to it.~
Xrakisis~
12/07/2023~
Finished immune to backstab, hurl and kick~
Xrakisis~
12/07/2023~
I (hopefully) got magic and weapon resistances

                                working (type resistance)~
Xrakisis~
12/08/2023~
Room Vnum no longer shows for mortals.~
Xrakisis~
12/08/2023~
Started writting out obj code for two handed

                                weapons.~
Xrakisis~
12/09/2023~
7.62x51 ammo now available from Nathan.~
Xrakisis~
12/09/2023~
Machinegun M60 functions~
Xrakisis~
12/09/2023~
Machinegun is two handed only.~
Xrakisis~
12/10/2023~
All the Weapon Reistances should save now.

                                (resistance)~
Xrakisis~
12/10/2023~
The 1vs1 and 1vsgroup parts of the combat

                                round both work with Two Hands now.~
Xrakisis~
12/10/2023~
Rifles and submachineguns are now two handed~
Xrakisis~
12/11/2023~
I moved the two places for [two hands] for

                                the item order of worn eq~
Xrakisis~
12/11/2023~
Now Nathan only sells guns and grenades..

                                1N from Nathan, for the Ammo Locker.~
Xrakisis~
12/11/2023~
Put in 5.56x45mm ammo type and m249 light

                                machine gun~
Xrakisis~
12/11/2023~
Updated help guns2~
Xrakisis~
12/12/2023~
Two handed weapons gain exp and level now~
Xrakisis~
12/17/2023~
Weapons should improve thru use now~
Xrakisis~
12/18/2023~
I made a Universe Cannabis room in Basin City~
Xrakisis~
12/18/2023~
The Universe Mushroom and Tree are now mobs,

                                not objects~
Xrakisis~
12/18/2023~
--Your unarmed combat improves by 3).~
Xrakisis~
12/22/2023~
The Police officers in Basin City now carry

                                spin handle riot batons~
Xrakisis~
12/24/2023~
Generation now adds to weapon levels~
Xrakisis~
12/25/2023~
I started a 'training store' in Basin city,

                                for leveling the last remort up.~
Xrakisis~
12/26/2023~
I put in retrain command. To go back to level

                                1, to level up with highwe con vit int wis

                                str dex~
Xrakisis~
12/27/2023~
I put in spec_mayor and spec_cast_cleric~
Xrakisis~
12/27/2023~
I started building an Underground complex,

                                under Basin City.~
Xrakisis~
12/27/2023~
WW Boar Totem now gives WW extra hits from

                                kill.~
Xrakisis~
12/27/2023~
I upped Knuckle Duster item.~
Xrakisis~
12/28/2023~
The Three Universe Mobs of Basin City.. Tree,

                                Mushroom and Cannabis, are where most of

                                the wandering mobs load. They are now connected

                                with underground tunnels. to disperse mobs

                                better in Basin City.~
Xrakisis~
12/28/2023~
Durin's Bane the Balrog was moved to 6 levels

                                under Common Square~
Xrakisis~
01/29/2024~
I removed teh second set of damage messages..

                                ", deals Tremendous Damage >>4300<<"~
Xrakisis~
01/30/2024~
I commented out #RDANGER!! LOW HEALTH!!#n

                                 that spams when ur at low health.~
Xrakisis~
01/30/2024~
Align know shows for a player or mob, when

                                you type 'look' in a room.~
Xrakisis~
01/30/2024~
I made more options under 'align' command.

                                'holy', 'good', 'neutral', 'bad', and 'evil'..~
Xrakisis~
01/30/2024~
I put in spec_fairy from MC~
Xrakisis~
01/31/2024~
I changed the Questmasters (recall,2e) to

                                Griswolds Pawn Shop.. You can sell off items

                                there.. ~
Xrakisis~
01/31/2024~
NOTICE: Im gonna be going thru every obj on

                                the Mud, to make sure obj value isnt crazy.

                                Easter egg hunt atm.~
Xrakisis~
01/31/2024~
Satiate now hides hunger and thirst messages~
Xrakisis~
01/31/2024~
I put in an 'autoall' command.~
Xrakisis~
01/31/2024~
Rome was 2E of Basin City.. So I lengthened

                                the Kings Highway between them.~
Xrakisis~
01/31/2024~
The special affects from Dragonlance gods

                                in Sacrifice, now happen rarely.~
Xrakisis~
01/31/2024~
Oedited Crusader Shield value to 10000.. So

                                you buy it and sell it for the same price.~
Xrakisis~
02/01/2024~
I changed slash, slice, pierce, etc to longsword,

                                broadsword, dagger etc. For attack type messages

                                in melee.~
Xrakisis~
02/02/2024~
Garotte now uses damage2. If gsn garotte hitloc

                                neck. ~
Xrakisis~
02/04/2024~
I put in a 'Value' command.. Which lists your

                                items, and their value.~
Xrakisis~
02/04/2024~
Sell command no longer works for Artifacts

                                or Relics.~
Xrakisis~
02/05/2024~
I removed Nickel from forge/craft.~
Xrakisis~
02/05/2024~
Ocean and Wilderness animals are now 'food'

                                and dont give any coins.~
Xrakisis~
02/05/2024~
'food' mobs no longer stance.~
Xrakisis~
02/06/2024~
Circle now uses damage2~
Xrakisis~
02/06/2024~
Circle now only hits 'Back' bodylocation~
Xrakisis~
02/06/2024~
Gsn_dual_circle now does damage2 and only

                                hits 'back' bodyloc.~
Xrakisis~
02/06/2024~
Check_phase is now Spectre only.~
Xrakisis~
02/11/2024~
I made the damage messages from shields more

                                mainstream, like most other hits.~
Xrakisis~
02/11/2024~
Specials work again.~
Xrakisis~
02/15/2024~
I made #CT#che #CT#cowering #yBasin City #AObelisk

                                #LMonolith#n in the Marketplace~
Xrakisis~
02/17/2024~
I rewrote gain_level(ch)~
Xrakisis~
02/17/2024~
I put a clearstat at the beginning of retrain.~
Xrakisis~
02/17/2024~
I added 2 new material types.. Plastic and

                                Carbonadium (a less durable but more malleable

                                imitation of Adamantium)..~
Xrakisis~
02/17/2024~
I updated help materialslist3~
Xrakisis~
02/18/2024~
I dropped max items carried to 125 and max

                                carry weight to 1250.~
Xrakisis~
02/18/2024~
#CT#che #CT#cowering #yBasin City #AObelisk

                                #GMonolith#n #WRevitalizes #wyou. Now happens

                                if ur standing at the Obelisk..~
Xrakisis~
02/18/2024~
I moved the obelisk from market square to

                                the altar.~
Xrakisis~
02/19/2024~
Rares now only load with autoloot On.~
Xrakisis~
02/25/2024~
I added a bunch more phrases for mobs to say.~
Xrakisis~
02/26/2024~
I fixed hp, mana and move not advancing like

                                they should.~
Xrakisis~
02/29/2024~
When a weapon hits a body part that has armor,

                                damage is reduced by half.~
Xrakisis~
02/29/2024~
I updated help 'combat'~
Xrakisis~
05/14/2026~
I just recently restarted this.~
Xrakisis~
05/16/2026~
I fixed 'buy' not showing the correct price.

                                ~
Xrakisis~
05/23/2026~
Now when you die, your corpse goes to the

                                Basin City Morgue. recall 1n, 1d~
Xrakisis~
05/23/2026~
Now when a player dies, Both them and their

                                corpse goes to the morgue~
Xrakisis~
05/23/2026~
I moved 'The Towering Basin City Obelisk Monolith'

                                to the Morgue~
Xrakisis~
05/28/2026~
The Default prompt now shows percent stamina

                                and energy as well as health. Alignment now

                                shows as well.~
Xrakisis~
05/29/2026~
Now Immortals autosave the same as players~
Xrakisis~
05/30/2026~
I rewrote large chunks of the fight code.~
Xrakisis~
05/30/2026~
Players can now recall from no_recall rooms,

                                if totaly blind, and Astral rooms.~
Xrakisis~
05/30/2026~
I increased the mob sentences from 47 to 53~
Xrakisis~
05/31/2026~
'Claim' no longer sets loyal flag~
Xrakisis~
05/31/2026~
I switched to the expanded version of 'exits'~
