NAME
	write - write data (normally text) to the current player

SYNOPSIS
	void write(mixed data)

DESCRIPTION
	Writes data to the current 'command giver', ie the object returned by
	this_player. Data is normally text. If this_player() is 0 data is
	written to the muds system log. Make sire you don't use this efun
	without a this_player(), the logfile grows fast enough anyway.

SEE ALSO
	tell_object, this_player
