void _destruct(object)

	Used to destruct an object even though the object contains bugs


void _disconnect(object)

	Close the TCP/IP link for the player


mixed *_query_action(object|string, void|string)

	Returns a list of actions defined for a player


string _query_ident(void|object)
	
	Returns the identifier from the Identification Server Protocol
	for a player.


int _syslog(string)

	Log a message in the lpmud.log file

