
> Section 2 - @link
>
> @link <object>=<destination>
>
> This command causes an object to have its home set to destination,
> a room to have its drop-to set to destination (this is the location
> objects dropped in that room are sent to), a player to have his/her
> home set to destination, or an exit to have its destination set.
>
> The player must either own the destination, or the destination must
> be set LINK_OK.
>
> If it is an unlinked exit being linked, anyone is permitted to link it;
> upon linking, the linking player becomes the owner of the exit.
>
> See Also: @set(2), @unlink(2)

