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| ADVENTURING:                                                              |
| On later years, it has become more and more complicated to adventure and  |
| gather experience. This book was written to be a guide for adventurers.   |
|                                                                           |
| As everyone knows, the meaning of life is to gain experience and raise    |
| your level. This can be done here at the adventurers guild, but a small   |
| fee is sometimes required if there is not enough experience.              |
|                                                                           | 
| The best way to get experience is to exterminate bad monsters that stroll | 
| around our city. Experience can also be gained by killing players.        | 
|                                                                           | 
| Your reputation will depend on how kind you are. If you kill good players,| 
| you will be regarded as evil. This is not good, because other players     | 
| will stay out of your way, and gather together and attack evil players.   | 
|                                                                           | 
| The altogether top goal is to become wizard. All wizards will be assigned | 
| a castle, which they can rebuild any way they like.                       | 
|                                                                           | 
| Note: As this is a glorified version of real life, you better get drunk   | 
| if you are hurt. Then, you will heal faster. Never trust privacy. Wizards | 
| has eyes everywhere, which they use to study usage of their castles etc.  | 
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