./"determines if a player is inputting to an input_to
 
.DT
in_input
Discworld driver help
in_input
 
Name
.SI 5
in_input() - determines if a player is inputting to an input_to
 
.EI
Synopsis
.SI 5
int in_input(object default : F_THIS_OBJECT);
 
.EI
Description
.SP 5 5
Returns 1 if the object is currently inputting to an input_to.
 
.EP
See also
.SI 5
input_to(3)
.EI
