.\"allow object to use 'player' commands
.DT
enable_wizard
Discworld driver help
enable_wizard

Name
.SI 5
enable_wizard() - allow object to use 'player' commands

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Synopsis
.SI 5
void enable_wizard();

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Desription
.SI 5
Any interactive object that calls enable_wizard() will cause wizardp()
to return true if called on that object.  enable_wizard() gives two
privileges to the interactive object in question:

1) ability to use restricted modes of ed when the RESTRICTED_ED option
is compiled into the driver.

2) privilege of receiving descriptive runtime error messages.

3) privilege of using the trace(3) and traceprefix(3) efuns.

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See also
.SI 5
wizardp(3)
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