.DT
call_out
Discworld efun help
call_out

void call_out(string fun, int delay, mixed arg)

.SP
Set up a call of function fun in this_object(). The call will take place
in delay seconds, with the argument arg provided. arg can be of any type.

Please note that you can't rely on write or say in the fun called since 
this_player() is set to 0. Use tell_object() instead.
.EP

See also
.SI 5
remove_call_out, call_out_info.
.EI
