.DT
adjust_hp
Discworld living help
adjust_hp

Name
.SI 5
adjust_hp - Adjusts the current hit points.
.EI

Syntax
.SI 5
void adjust_hp(int hp);
.EI

Description
.SP 5 5
This adjusts the current hit points of the thingy.  If the hps are below
0, the object is killed.  Death is tricky.  See help on death in the
concepts dir.
.EP

See also
.SP 5 5
query_hp, query_max_hp, set_hp
.EP
