.DT
add_move_zone
Discworld wander help
add_move_zone

Name
.SI 5
add_move_zone - Add a new move zone.
.EI

Syntax
.SI 5
void add_move_zone(string str);
.EI

Description
.SP 5 5
This adds a new move zone to the monster.  If there was no previous
move zone defined, and no move_after defined, then the move_after
is also set to a default value.
.EP

See also
.SP 5 5
remove_move_zone, query_move_zones, set_move_after, query_move_after
.EP
