.DT
add_alias
Discworld object help
add_alias

Name
.SI 5
add_alias - Add aliases for the object.
.EI

Syntax
.SI 5
void add_alias(string str);
void add_alias(string *str);
.EI

Description
.SP 5 5
An alias for the object is the part used as the main noun for the object.  ie
in the case of a "green bath tub", "bathtub" might be an alias for the object.
and "green" and "bath" would be adjectives.  The value set with add_alias
is also used with present.  This means you can make up an alias for an object
that players cannot normaly access but you can get a handle on with present.
For an exmple of this look at the money object.
.EP

See also
.SP 5 5
remove_alias, query_aliases, set_name
.EP
