.DT
adjust_money
Discworld object help
adjust_money

Name
.SI 5
adjust_money - Change the cost of an object.
.EI

Syntax
.SI 5
void adjust_money(int amt, string coin);
.EI

Description
.SP 5 5
Changes the value of an object by a certain number of coins.  This can be
used to set a more useful value on objects instead of using set_value.

Calling this on yourself is how you give yourself lots of money...  Any
coin type that is unknown by the money handler will default to being
the same value as brass.
.EP

Example
.SI 5
adjust_money(100, "silver");
.EI

See also
.SP 5 5
set_value, query_value, adjust_value, query_money, query_money_array
.EP
