.DT
set_opaque
Discworld object help
set_opaque

Name
.SI 5
set_opaque - Sets the object to be non see through.
.EI

Syntax
.SI 5
void set_opaque();
.EI

Description
.SP 5 5
If an object is opaque none of the light from internal object can escape.
So the light value of the object is just the value of its own lumenosity.
.EP

See also
.SP 5 5
query_my_light, query_int_light, set_light, light, set_transperant
.EP
