.DT
set_weight
Discworld object help
set_weight

Name
.SI 5
set_weight - Set how much the object weighs.
.EI

Syntax
.SI 5
void set_weight(int amt);
.EI

Description
.SP 5 5
Set how heavy the object is.  This is used in determining if a player can
pick a certain object up or not.  1 unit of weight is about equal to
50 grams or 1/9lb for all you hairy wombles out there...
.EP

Example
.SI 5
set_weight(10);
.EI

See also
.SP 5 5
query_weight, weight
.EP
