Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Animal Friendship    Sphere: Nature                   |
 | Level:  3                      Cost: 3                        |
 | Component:  None.             Usage: animal friendship who    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause small animals to be more trusting      |
 | with the cleric. The cleric may be able to persuade the       |
 | animal to follow, stay, get, drop or kill things.             |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Animate Skeleton     Sphere: Necromancy               |
 | Level:  11                     Cost: 11                       |
 | Component: skeleton           Usage: ani skeleton             |
 | Description:                                                  |
 |                                                               |               
 | This prayer will allow the cleric to animate a skeleton. The  |
 | skeleton will help the cleric combating. It will follow the   |
 | the cleric.                                                   |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Animate Zombie       Sphere: Necromancy               |
 | Level:  14                     Cost: 14                       |
 | Component: corpse             Usage: ani zombie               |
 | Description:                                                  |
 |                                                               |               
 | This prayer will allow the cleric to animate a corpse.   The  |
 | zombie will help the cleric combating. It will follow the     |
 | the cleric.                                                   |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Atone                Sphere: Divination               |
 | Level:  15                     Cost: 15                       |
 | Component: none.              Usage: atone who                |
 | Description:                                                  |
 |                                                               |               
 | This prayer will allow the cleric to read a persons alignment,|
 | then alter it to match their own. You cannot atone players    |
 | of a higher level then you.                                   |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Abjuration Spells       |:     Abjuration Spells        |:||
 ||:|                              |:                              |:||
 ||:|   Shield                     |:  Stoneskin                   |:||
 ||:|   Dispel Magic               |:                              |:||
 ||:|   Remove Curse               |:                              |:||
 ||:|   Spell Immunity             |:                              |:||
 ||:|   Anti Magic Shell           |:                              |:||
 ||:|   Resist Magic               |:                              |:||
 ||:|   Dispel Illusion            |:                              |:||
 ||:|   Dispel Conjuration         |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Acid Arrow           |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   5                    |:  This spell causes a bolt of |:||
 ||:| Level:  5                    |:  acid to hit a target        |:||
 ||:| Usage:  acid arrow target    |:  designated by the caster.   |:||
 ||:|                              |:                              |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Acid Rain            |:  Description:                |:||
 ||:| School: Conjuration          |:                              |:||
 ||:| Cost:   13                   |:  This spell conjures rain    |:||
 ||:| Level:  13                   |:  to fall from the sky. The   |:||
 ||:| Usage:  acid rain            |:  acidic rain burns everyone  |:||
 ||:|                              |:  within the area.            |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Alteration Spells       |:     Alteration Spells        |:||
 ||:|                              |:                              |:||
 ||:|   Burning Hands              |:  Teleport Other              |:||
 ||:|   Lt (light)                 |:  Teleport Party              |:||
 ||:|   Deep Pocket                |:  Warp                        |:||
 ||:|   Disintergrate              |:  Warp Other                  |:||
 ||:|   Enchanted Weapon           |:  Warp Party                  |:||
 ||:|   Rope Trick                 |:                              |:||
 ||:|   Strength                   |:                              |:||
 ||:|   Teleport                   |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Alter Reality        |:  Description:                |:||
 ||:| School: Illusion             |:                              |:||
 ||:| Cost:   varies               |:  This illusion spell is so   |:||
 ||:| Level:  18                   |:  powerful that it realy      |:||
 ||:| Usage:  alter reality spell  |:  alters reality. It can      |:||
 ||:|                              |:  imitate most spells whose   |:||
 ||:| Related Spells:              |:  level is less then 15.      |:||
 ||:| Phantasmal Force.            |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Anti Magic Shell     |:  Description:                |:||
 ||:| School: Abjuration           |:                              |:||
 ||:| Cost:   20                   |:  This powerful spell prevents|:||
 ||:| Level:  20                   |:  any spells, or unnatural    |:||
 ||:| Usage:  anti magic shell     |:  abilities to be used in an  |:||
 ||:|                              |:  area.                       |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-efun
EFUN: add_action()

SYNOPSIS
     void add_action(string fun, string cmd, int flag);

DESCRIPTION
     Set up a local function <fun> to be called when  user  input
     matches the command <cmd>. Functions called by a player com-
     mand will get the arguments as a string. It must then return
     0 if it was the wrong command, otherwise 1.

     If it was  the  wrong  command,  the  parser  will  continue
     searching  for  another  command,  until one returns true or
     give error message to player.

     If the second argument (<cmd>) is  not  given,  it  must  be
     given by add_verb().  Support of add_verb() is of historical
     reasons.

     Usually add_action() is called only from an init()  routine.
     The  object  that  defines  commands  must be present to the
     player, either  being  the  player,  being  carried  by  the
     player, being the room around the player, or being an object
     in the same room as the player.

     If argument <flag> is 1, then only the leading characters of
     the  command has to match the verb <cmd> and the entire verb
     is returned by query_verb().  If argument <flag> is 2,  then
     again,   only   the   leading  characters  must  match,  but
     query_verb()  will  only  return  the  characters  following
     <cmd>.

EXAMPLE

void init() {
  add_action("north","north");
}

status north() {
  write("You move north.\n");
  this_player()->move_player("north#room/church");
  return 1;
}

SEE ALSO
     query_verb(), add_verb().



Error: SUBTOPIC-efun
EFUN add_verb()

SYNOPSYS
     void add_verb(string str)

DESCRIPTION

     This function is connected to the "add_action()" function. It
     will set up the command "str" to trigger a call to the 
     function set up by the previous call to "add_action()".

     This function is now obsolete as the verb can be given
     directly with add_action(). add_verb() remains
     for  compatibility.

EXAMPLE

void init() {
  add_action("north");
  add_verb("north");
}

status north() {
  write("You move north.\n");
  this_player()->move_player("north#room/church");
  return 1;
}

SEE ALSO add_action().



Error: SUBTOPIC-efun
EFUN all_inventory()

SYNOPSIS
     object *all_inventory(void|object ob);

DESCRIPTION

     Returns an array of the objects contained in  the  inventory
     of <ob>.  If <ob> is void then it defaults to this_object().

EXAMPLE

void show_inventory() {
  int i;
  object *inv;

  for(i = 0, inv = all_inventory(); i < sizeof(inv); i++) {
    write((string)inv[i]->query_name() +"\n"); 
  }
}

SEE ALSO
     first_inventory(), next_inventory()



Error: SUBTOPIC-efun
EFUN  allocate()

SYNOPSIS
     mixed *allocate(int size);

DESCRIPTION

     Allocate an array of <size> elements.  The number of
     elements must be >= 0  and not bigger than a system maximum
     (usually ~10000).  All elements are initialized to 0. 

     It is used to initialize large arrays usually.  Small arrays
     can use the ({}) array constructors.


EXAMPLE

string *list;

void init_array() {
  list = allocate(20);
}


SEE ALSO
     sizeof(), unique_array(), sort_array(), filter_array(), [],
     ({}), extract().


Error: SUBTOPIC-efun32
SYNOPSIS
	float acos(float)

DESCRIPTION
	Returns the arcus cosine of the argument.


Error: SUBTOPIC-efun
SYNOPSIS
	int add_worth(int amount)
	int add_worth(int amount, object obj)

DESCRIPTION
	Add amount to the money/experience value shown in the wizlist
	to the current user or to the one given as second argument.
	The calling object must be privileged by the master object,
	usually it is only allowed for objects with origin somewhere
	under /std, /obj or /room, depending on your base object library.

SEE ALSO
	wizlist(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	void add_xverb(string str)

DESCRIPTION
	This function is connected to the add_action() function. It
	will set up the command str to trigger a call to the function
	set up by the previous call to add_action().
	
	add_xverb() differs from add_verb() in that only leading
	characters of the input line must match with str. It basically
	is the same as setting flag in add_action().

SEE ALSO
	add_action(E), query_verb(E), add_verb(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	mapping allocate_mapping(int size, int width)

DESCRIPTION
	Reserve memory for a mapping.

	size is the number of entries (i.e. keys) to reserve, width is
	the number of data items per entry. If the optional width is
	omitted, 1 is used as default.

	This is useful only when you are going to construct a mapping
	whose approximate size you know beforehand, to save on malloc
	overhead. If you don't fill in data for all the allocated
	elements, any leftovers will be freed after the current
	function execution ended. It is also useful if you want the
	mapping to have a certain width even if you don't provide
	all the data items for the keys yet.
	
SEE ALSO
	mappings(LPC), walk_mapping(E), get_type_info(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	mixed apply(closure cl, ...)

DESCRIPTION
	Evaluates the closure.

	One might wonder why there are two functions, funcall() and
	apply(), to perform the seemingly same job, namely evaluating
	a closure. Of course there is a subtle difference. If the last
	argument to apply() is an array, then each of its elements
	gets expanded to an additional paramater. The obvious use
	would be #'call_other as in:

	mixed eval(object ob,string func,mixed *args)
	{
	  return apply(#'call_other,ob,func,args);
	}

	This will result in calling
	ob->func(args[0],args[1],...,args[sizeof(args)-1]).
	Using funcall() instead of apply() would have given us
	ob->func(args).

SEE ALSO
	funcall(E), closures(LPC)


Error: SUBTOPIC-efun32
SYNOPSIS
	float asin(float)

DESCRIPTION
	Returns the arcus sine of its argument.


Error: SUBTOPIC-efun32
SYNOPSIS
	mixed assoc(mixed key, mixed *keys, mixed *data_or_fail, mixed fail);

DESCRIPTION
	Searches a key in an alist.

	Three modes of calling:
	i ) With exactly two arguments, the second being an array
	which's first element is no array.
	In this case the entire array is searched for the key; -1 is
	returned if not found, else the index (like member_array(), but
	faster on sorted arrays).

	ii) With two or three arguments, the second being an array
	which's first element is an array.
	The array has to have a second element of the same size; the
	key is searched in the first and the associated element of the
	second array that is element of second argument is returned if
	succesful; if not, 0 is returned, or the third argument, if
	given.

	iii) With three or four arguments, the second being an array
	of keys (first element no array) and the second is a
	matching data array. Returns 0 or fourth argument (if given)
	for failure, or the matching entry in the array given as third
	argument for success.

	Complexity : O( lg(n) ) , where n is the number of keys.

	Return value is undefined if another list is given in place of
	a presorted key list.

SEE ALSO
	alists(LPC), order_alist(E), insert_alist(E)



Error: SUBTOPIC-efun32
SYNOPSIS
	float atan(float)

DESCRIPTION
	Returns the argument's arcus tangent.


Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	int add_weight(int w)

DESCRIPTION
	In compat mode, this function is used by the efun transfer().

	An object that can contain other objects and is not a room
	must define this function. It is called with the extra weight
	of the object that is moved into it. If this is ok, then it
	has to increment the local weight count, and return true.
	Otherwise, return false, and the new object can not be entered
	into this object.

	The function is also called with the negative weight in the
	object that the moving leaves.
	
	Note that no set_weight() is required by the parser.

SEE ALSO
	transfer(E), query_weight(A), prevent_insert(A)


Error: SUBTOPIC-compatfn/driverfn
NAME
	applied

DESCRIPTION
	This directory contains descriptions for the lfuns used by
	Amylaar's version of the LPC parser.

	These are functions that are applied by the parser to the LPC
	objects on various occasions.

SEE ALSO
	efun(E), master(M), concepts(C), lpc(LPC), driver(D)


Error: SUBTOPIC-thief
		-=[ Arm Trap ]=-

	Command: arm trap
	  Usage: arm trap on <door|item>

    Description: This command allows you to arm a trap that has been
                 detected on a door or a item, like a chest for example.

	Example: arm trap on east door

 Related Topics: open, close, lock, unlock, search, detect trap.


Error: SUBTOPIC-efun321
SYNOPSIS
	int attach_erq_demon(object ob, int do_close)

DESCRIPTION
	This privileged efun is to set/change the connection of the
	driver to the external erq demon, thus in effect changing the
	demons.

	The connection of the given interactive 'ob'ject is taken and
	stored as the erq-connection. The object itself is then no
	longer needed, but may stay alive.

	If there is alreay an erq demon connected to the driver, the
	function will fail unless 'do_close' (default 0) is specified
	as 1 (or any other odd integer): then the old connection will
	be closed before attaching the new.
	The efun returns 1 on success, else 0.

	If the originating object is not destructed, it will see all
	responses coming from the erq demon and may also send data to
	it using the normal means of communication (be aware that these
	data is most likely binary!). However, it won't see the
	ERQ_RLOOKUP requests as these are managed on driver level.

HISTORY
	Introduced in 3.2.1@61.

SEE ALSO
	send_erq(E), erq(D)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Bless                Sphere: Combat                   |
 | Level:  1                      Cost: 1                        |
 | Component:  None.             Usage: bless who                |
 | Description:                                                  |
 |                                                               |            
  
 | This prayer will bless the recipient of this prayer. A        |
 | blessed recipient is generally able to attack and defend      |
 | themselves better.                                            |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell: Beltyn's Burning Blood|:  Description:                |:||
 ||:| School: Necromancy           |:                              |:||
 ||:| Cost:   10                   |:  The spell causes the        |:||
 ||:| Level:  10                   |:  target's blood to boil.     |:||
 ||:| Usage:  bbb who              |:                              |:||
 ||:|                              |:                              |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Burning Hands        |:  Description:                |:||
 ||:| School: Alteration           |:                              |:||
 ||:| Cost:   1                    |:  This spell causes flames    |:||
 ||:| Level:  2                    |:  to burn from the caster's   |:||
 ||:| Usage:  burning hands who    |:  hands. The flames burn the  |:||
 ||:|                              |:  designated victim.          |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-efun32
SYNOPSIS
	closure bind_lambda(closure, object ob)

DESCRIPTION
	Binds an unbound closure to an object.
	Ifthe optional argument ob is not this_object(), a privilege
	violation occurs. If ob is omitted, this_object() is used as
	default. The newly bound closure is returned.

SEE ALSO
	lambda(E), unbound_lambda(E), apply(E), funcall(E), closures(LPC)


Error: SUBTOPIC-efun32
SYNOPSIS
	void break_point()

DESCRIPTION
	This function is for system internal use and should never be called by
	user objects. It is supposed to check the stack integrity, but has a good
	chance of crashing the parser.

SEE ALSO
	shutdown(E), swap(E)


Error: SUBTOPIC-thief
		-=[ Backstab ]=-

	Command: backstab
	Usage: backstab <who>

    Description: This command allows you to sneak up behind someone and
		 visciously strike them while they are not looking.

	Example: backstab bob

 Related Topics: move silently, hide in shadows.


Error: SUBTOPIC-creator
		-=[ Help ]=-

	Command: banish
	Usage: banish <name>

    Description: The banish command stops any player name <name> from
		 logging in, or taking a specified name.  It is usefull
		 for stopping player characters using the names of
		 unique monsters, or profane words.  Any wizard can use
		 the banish command to see if a name is banished, but
		 only QCs and security level SEC8 can banish names.

Related topics: none.


Error: SUBTOPIC-efun
String Bit Fields:

Each character in a string can manipulated by bit manipulation.  These
are achieved by 3 efuns.  set_bit(), clear_bit(), test_bit().  Each
character is represented by 6 bits, and therefore there is 64 (2^5)
characters.  Each character in a string is therefore, a factor of 64, away
from the previous character.  Thus the 3rd character in a string has its
bits between 128 and 192.


ASCII  		Dec     	  Bit    	Char
Dec    		Char Bit	543210
     		
32		0		000000		" "
33		1		000001		"!"
34		2		000010		"""
35		3		000011		"#"
36		4		000100		"$"
37		5		000101		"%"
38		6		000110		"&"
39		7		000111		"'"
40		8		001000		"("
41		9		001001		")"
42		10		001010		"*"
43		11		001011		"+"
44		12		001100		","
45		13		001101		"-"
46		14		001110		"."
47		15		001111		"/"
48		16		010000		"0"
49		17		010001		"1"
50		18		010010		"2"
51		19		010011		"3"
52		20		010100		"4"
53		21		010101		"5"
54		22		010110		"6"
55		23		010111		"7"
56		24		011000		"8"
57		25		011001		"9"
58		26		011010		":"
59		27		011011		";"
60		28		011100		"<"
61		29		011101		"="
62		30		011110		">"
63		31		011111		"?"
64		32		100000		"@"
65		33		100001		"A"
66		34		100010		"B"
67		35		100011		"C"
68		36		100100		"D"
69		37		100101		"E"
70		38		100110		"F"
71		39		100111		"G"
72		40		101000		"H"
73		41		101001		"I"
74		42		101010		"J"
75		43		101011		"K"
76		44		101100		"L"
77		45		101101		"M"
78		46		101110		"N"
79		47		101111		"O"
80		48		110000		"P"
81		49		110001		"Q"
82		50		110010		"R"
83		51		110011		"S"
84		52		110100		"T"
85		53		110101		"U"
86		54		110110		"V"
87		55		110111		"W"
88		56		111000		"X"
89		57		111001		"Y"
90		58		111010		"Z"
91		59		111011		"["
92		60		111100		"\"
93		61		111101		"]"
94		62		111110		"^"
95		63		111111		"_"


Error: SUBTOPIC-efun321
SYNOPSIS
	int binary_message(int *|string message, int flags)

DESCRIPTION
	Flush output and send output directly with write WITHOUT IAC QUOTING.
	The message may contain zeroes if given as int *.
	The messages goes to this_object(), but only if interactive.
	return value: number of characters actually written.

	Set 'flags' to 1 if the allowed charset for this connection is
	to be ignored (e.g. for sending telnet commands). Default
	setting is 0.

HISTORY
	Introduced in 3.2.1@40.
	Argument 'flags' introduced in 3.2.1@60.

SEE ALSO
	set_connection_charset(E)
^#^
bowyer^#^
SUBTOPIC-ranger^#^
Command: bowyer

SYNOPSIS
	Ranger skill

DESCRIPTION
	The bowyer skill enables a ranger to craft a bow, and to be
	able to use it more effectively than other classes.

See also: help ranger, man ranger


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: cat
         Usage: cat <file>

   Description: The cat command types a file.  It is limited to the
                first 45 lines of the file.

Related topics: more, Cat, tail.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: Cat
         Usage: Cat <file>

   Description: The Cat command types a file.  It is limited to the
                first 500 lines of the file.

Related topics: more, cat, tail.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: cd
         Usage: cd <directory>

   Description: This command allows you to change your default
                directory.  There are a number of symbolic tokens that
                can be used.  These include: 
                    ..         for parent directory
                    ~          for home directory
                    domain#    for domain home directory

       Example: cd             change to /players/zilanthius
                cd myth#open   change to /d/myth/w/zilanthius/open

Related topics: mkdir, rmdir, rm, Rm, copy, Copy, mv, Mv, ed.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: clean
         Usage: clean <item(s)>

   Description: This command destructs all the inventory of item(s).  It
                will not destruct interactive players.  Item(s) can be
                any object(s) referenced by the object parser.

       Example: clean zilanthius
                clean room

Related topics: parser, dest, bomb.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: clone
         Usage: clone <file>

   Description: This makes a clone of an object, and moves it to the
                room or to the creator.

Related topics: load, update.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: command
         Usage: command <who> <action>

   Description: This command allows the creator to force another player
                to do an action.  The creator must be higher then
                security level SEC3 (30), and cannot command higher 
                security level creators.

       Example: command zilanthius wield sword

Related topics: none.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: copy
         Usage: copy <file1>
                copy <file1> <file2>

   Description: This command allows you copy a one file to another. 
          Files can use the token '*' as a wildcard.  If the
          destination directory/file is not given, the creator's
          default directory is used.  copy will not overwrite
          a file with the same name.

Related topics: Copy, mv, Mv.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: Copy
         Usage: Copy <file1>
                Copy <file1> <file2>

   Description: This command allows you copy a one file to another. 
          Files can use the token '*' as a wildcard.  If the
          destination directory/file is not given, the creator's
          default directory is used.  Copy will overwrite a file
          with the same name.

Related topics: copy, mv, Mv.
 


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Call Lightning       Sphere: Nature                   |
 | Level:  8                      Cost: 8                        |
 | Component: None.              Usage: call lightning target    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will summon a lightning storm. The cleric can     |
 | direct a massive lightning strike to hit the prayer's         |
 | designated target.                                            |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Blindness      Sphere: Healing                  |
 | Level:  5                      Cost: 5                        |
 | Component:  None.             Usage: cause blindness who      |
 | Description:                                                  |
 |                                                               |               
 | This prayer has a chance of causing a person to go blind.     |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Critical Wounds Sphere: Healing                 |
 | Level:  16                     Cost: 16                       |
 | Component:  None.             Usage: Cause Critical wounds    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause wounds to open up on an opponent.      |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Deafness       Sphere: Healing                  |
 | Level:  3                      Cost: 3                        |
 | Component:  None.             Usage: cause deafness who       |
 | Description:                                                  |
 |                                                               |               
 | This prayer has a chance of making a person deaf.             |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Disease        Sphere: Healing                  |
 | Level:  7                      Cost: 7                        |
 | Component:  None.             Usage: cause disease who        |
 | Description:                                                  |
 |                                                               |               
 | This prayer will set a contagion onto a person, making them   |
 | more susceptible to disease.                                  |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Heavy Wounds   Sphere: Healing                  |
 | Level:  23                     Cost: 23                       |
 | Component:  None.             Usage: cause heavy wounds who   |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause heavy wounds to open up on the target  |
 | of this spell.                                                |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cause Light Wounds Sphere: Healing               |
 | Level:  4                    Cost: 4                     |
 | Component:  None.           Usage: cause light wounds who|
 | Description:                                             |
 |                                                          |    
 | This prayer will cause light wounds to open up on the    |
 | prayer's target.                                         |
 |                                                          |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Major Wounds   Sphere: Healing                  |
 | Level:  19                     Cost: 19                       |
 | Component:  None.             Usage: cause major wounds who   |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause major wounds to open up on the         |
 | prayer's target.                                              |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 _____________________________________________________________
()____________________________________________________________)
 | Prayer: Cause Medium Wounds Sphere: Healing                |
 | Level:  10                    Cost: 10                     |
 | Component:  None.            Usage: cause medium wounds who|
 | Description:                                               |
 |                                                            |   
 | This prayer will cause medium wounds to open up on the     |
 | prayer's target.                                           |
 |                                                            |
 |                                                            |
 |                                                            |
 |____________________________________________________________|
()____________________________________________________________)


Error: SUBTOPIC-cleric
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cause Minor Wounds Sphere: Healing               |
 | Level:  7                    Cost: 7                     |
 | Component:  None.           Usage: cause minor wounds who|
 | Description:                                             |
 |                                                          |     
 | This prayer will cause minor wounds to open up on the    |
 | prayer's target.                                         |
 |                                                          |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)


Error: SUBTOPIC-cleric
 _______________________________________________________________
()______________________________________________________________)
 | Prayer: Cause Serious Wounds Sphere: Healing                 |
 | Level:  13                     Cost: 13                      |
 | Component:  None.             Usage: cause serious wounds who|
 | Description:                                                 |
 |                                                              | 
 | This prayer will cause serious wounds to open up on the      |
 | prayer's target.                                             |
 |                                                              |
 |                                                              |
 |                                                              |
 |______________________________________________________________|
()______________________________________________________________)


Error: SUBTOPIC-cleric
 _________________________________________________________
()________________________________________________________)
 | Prayer: Cause Wounds     Sphere: Healing              |
 | Level:  1                  Cost: 1                    |
 | Component:  None.         Usage: cause wounds who     |
 | Description:                                          |
 |                                                       |        
 | This prayer will cause wounds to open up on the       |
 | prayer's target.                                      |
 |                                                       |
 |                                                       |
 |                                                       |
 |_______________________________________________________|
()________________________________________________________)


Error: SUBTOPIC-cleric
 _________________________________________________________
()________________________________________________________)
 |         Prayers from the Combat Sphere                |
 |                                                       |
 | Bless                    Remove Curse                 |
 | Curse                                                 |
 | Prayer                                                |                       
 | Spiritual Hammer                                      |
 | Flamestrike                                           |
 | Holy Strike                                           |
 | Holy Word                                             |
 | Meteorswarm                                           |
 |_______________________________________________________|
()________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Create Food          Sphere: Nature                   |
 | Level:  8                      Cost: 8                        |
 | Component: None.              Usage: create food              |
 | Description:                                                  |
 |                                                               |               
 | This prayer will create a bowl of lumpy food that the cleric  |
 | can eat.                                                      |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Create Water         Sphere: Nature                   |
 | Level:  8                      Cost: 8                        |
 | Component: Bottle.            Usage: create water             |
 | Description:                                                  |
 |                                                               |               
 | This prayer will fill an empty bottle with pure water.        |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Blindness       Sphere: Healing                  |
 | Level:  5                      Cost: 5                        |
 | Component:  None.             Usage: cure blindness who       |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cure a person of the affliction of blindness.|
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Critical Wounds  Sphere: Healing                 |
 | Level:  16                     Cost: 16                       |
 | Component:  None.             Usage: cure critical wounds who |
 | Description:                                                  |
 |                                                               |               
 | This prayer will heal 25 to 100 physical hit points to        |
 | the target. If no target is given, the caster will be         |
 | healed.                                                       |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Deafness        Sphere: Healing                  |
 | Level:  3                      Cost: 3                        |
 | Component:  None.             Usage: cure deafness who        |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cure a person of the affliction of deafness. |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Disease         Sphere: Healing                  |
 | Level:  7                      Cost: 7                        |
 | Component:  None.             Usage: cure disease who         |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cure a person of the affliction of a         |
 | disease.                                                      |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Heavy Wounds    Sphere: Healing                  |
 | Level:  23                     Cost: 23                       |
 | Component:  None.             Usage: cure heavy wounds who    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will heal 35 to 150 physical hit points to        |
 | the target. If no target is given, the caster will be         |
 | healed.                                                       |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cure Light Wounds  Sphere: Healing               |
 | Level:  4                    Cost: 4                     |
 | Component:  None.           Usage: cure light wounds who |
 | Description:                                             |
 |                                                          |                    
 | This prayer will heal 5 to 20 physical hit points to     |
 | the target. If no target is given, the caster will be    |
 | healed.                                                  |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Major Wounds    Sphere: Healing                  |
 | Level:  19                     Cost: 19                       |
 | Component:  None.             Usage: cure major wounds who    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will heal 30 to 120 physical hit points to        |
 | the target. If no target is given, the caster will be         |
 | healed.                                                       |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 _____________________________________________________________
()____________________________________________________________)
 | Prayer: Cure Medium Wounds  Sphere: Healing                |
 | Level:  10                    Cost: 10                     |
 | Component:  None.            Usage: cure medium wounds who |
 | Description:                                               |
 |                                                            |                  
 | This prayer will heal 15 to 60 physical hit points to      |
 | the target. If no target is given, the caster will be      |
 | healed.                                                    |
 |                                                            |
 |                                                            |
 |____________________________________________________________|
()____________________________________________________________)


Error: SUBTOPIC-cleric
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cure Minor Wounds  Sphere: Healing               |
 | Level:  7                    Cost: 7                     |
 | Component:  None.           Usage: cure minor wounds who |
 | Description:                                             |
 |                                                          |                    
 | This prayer will heal 10 to 40 physical hit points to    |
 | the target. If no target is given, the caster will be    |
 | healed.                                                  |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)


Error: SUBTOPIC-cleric
 _______________________________________________________________
()______________________________________________________________)
 | Prayer: Cure Serious Wounds  Sphere: Healing                 |
 | Level:  13                     Cost: 13                      |
 | Component:  None.             Usage: cure serious wounds who |
 | Description:                                                 |
 |                                                              |                
 | This prayer will heal 20 to 80 physical hit points to        |
 | the target. If no target is given, the caster will be        |
 | healed.                                                      |
 |                                                              |
 |                                                              |
 |______________________________________________________________|
()______________________________________________________________)


Error: SUBTOPIC-cleric
 _________________________________________________________
()________________________________________________________)
 | Prayer: Cure Wounds      Sphere: Healing              |
 | Level:  1                  Cost: 1                    |
 | Component:  None.         Usage: cure wounds who      |
 | Description:                                          |
 |                                                       |                       
 | This prayer will heal 1 to 4 physical hit points to   |
 | the target. If no target is given, the caster will    |
 | be healed.                                            |
 |                                                       |
 |                                                       |
 |_______________________________________________________|
()________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Curse                Sphere: Combat                   |
 | Level:  1                      Cost: 1                        |
 | Component:  None.             Usage: curse who                |
 | Description:                                                  |
 |                                                               |               
 | This prayer will curse the recipient of this prayer. A        |
 | cursed  recipient is generally worsens their ability to       |
 | attack and defend.                                            |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Chain Lightning      |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   15                   |:  This spell causes a bolt    |:||
 ||:| Level:  15                   |:  of lightning to leap from   |:||
 ||:| Usage:  chain lightning      |:  one target to another in the|:||
 ||:|                              |:  immediate locale. The bolt  |:||
 ||:| Related Spells:              |:  will not hit the caster.    |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|        Charm Spells          |:        Charm Spells          |:||
 ||:|                              |:                              |:||
 ||:|   Charm Animal               |:   Demand                     |:||
 ||:|   Charm Monster              |:   Charm Person               |:||
 ||:|   Hold Person                |:                              |:||
 ||:|   Hold Monster               |:                              |:||
 ||:|   Scare                      |:                              |:||
 ||:|   Friends                    |:                              |:||
 ||:|   Suggest                    |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`



Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Charm Animal         |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   2                    |:  Charming creatures gives    |:||
 ||:| Level:  2                    |:  the caster the opportunity  |:||
 ||:| Usage:  charm animal who     |:  to persuade a creature to   |:||
 ||:|                              |:  do things. The creature may |:||
 ||:| Related Spells:              |:  refuse if it can resist the |:||
 ||:| Charm Monster, Charm Person. |:  caster's persuasive ability.|:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Description:                 |:  Description:                |:||
 ||:|                              |:                              |:||
 ||:| The caster can only charm one|: drop, get, kill, follow,     |:||
 ||:| creature at a time.          |: stay, and any feeling(soul)  |:||
 ||:|                              |: commands.                    |:||
 ||:| A command can be given by,   |:                              |:||
 ||:| <creature's name> command.   |: Charm animal only effects    |:||
 ||:| The commands a charmed       |: small, weak creatures with   |:||
 ||:| creature may accept include: |: little will power.           |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Charm Monster        |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   18                   |:  Charming creatures gives    |:||
 ||:| Level:  18                   |:  the caster the opportunity  |:||
 ||:| Usage:  charm monster who    |:  to persuade a creature to   |:||
 ||:|                              |:  do things. The creature may |:||
 ||:| Related Spells:              |:  refuse if it can resist the |:||
 ||:| Charm Person, Charm Animal.  |:  caster's persuasive ability.|:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Description:                 |:  Description:                |:||
 ||:|                              |:                              |:||
 ||:| The caster can only charm one|: drop, get, kill, follow,     |:||
 ||:| creature at a time.          |: stay, and any feeling(soul)  |:||
 ||:|                              |: commands.                    |:||
 ||:| A command can be given by,   |:                              |:||
 ||:| <creature's name> command.   |: Charm Monster is a powerful  |:||
 ||:| The commands a charmed       |: charm spell, and will effect |:||
 ||:| creature may accept include: |: most creatures.              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Charm Person         |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   12                   |:  Charming creatures gives    |:||
 ||:| Level:  12                   |:  the caster the opportunity  |:||
 ||:| Usage:  charm person who     |:  to persuade a creature to   |:||
 ||:|                              |:  do things. The creature may |:||
 ||:| Related Spells:              |:  refuse if it can resist the |:||
 ||:| Charm Monster, Charm Animal. |:  caster's persuasive ability.|:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Description:                 |:  Description:                |:||
 ||:|                              |:                              |:||
 ||:| The caster can only charm one|: drop, get, kill, follow,     |:||
 ||:| creature at a time.          |: stay, and any feeling(soul)  |:||
 ||:|                              |: commands.                    |:||
 ||:| A command can be given by,   |:                              |:||
 ||:| <creature's name> command.   |: Charm Person only effects    |:||
 ||:| The commands a charmed       |: humanoid creatures.          |:||
 ||:| creature may accept include: |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Chill Touch          |:  Description:                |:||
 ||:| School: Necromancy           |:                              |:||
 ||:| Cost:   5                    |:  The spell causes the victim |:||
 ||:| Level:  5                    |:  to freeze under the touch   |:||
 ||:| Usage:  chill touch who      |:  of the caster.              |:||
 ||:|                              |:                              |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Cone of Cold         |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   10                   |:  This spell causes a cold of |:||
 ||:| Level:  10                   |:  ice cold to be sprayed the  |:||
 ||:| Usage:  coc who              |:  target. The target takes    |:||
 ||:|                              |:  cold damage.                |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Comet                |:  Description:                |:||
 ||:| School: Conjuration          |:                              |:||
 ||:| Cost:   8                    |:  This spell conjures a fiery |:||
 ||:| Level:  8                    |:  comet, that strikes a       |:||
 ||:| Usage:  comet who            |:  target designated by the    |:||
 ||:|                              |:  caster.                     |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Cone of Cold         |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   10                   |:  This spell causes a cold of |:||
 ||:| Level:  10                   |:  ice cold to be sprayed the  |:||
 ||:| Usage:  coc who              |:  target. The target takes    |:||
 ||:|                              |:  cold damage.                |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Conjuration Spells      |:     Conjuration Spells       |:||
 ||:|                              |:                              |:||
 ||:|   Monster Summon 1           |:   Gate                       |:||
 ||:|   Monster Summon 2           |:   Limited Wish               |:||
 ||:|   Monster Summon 3           |:   Wish                       |:||
 ||:|   Acid rain                  |:                              |:||
 ||:|   Comet                      |:                              |:||
 ||:|   Shooting Stars             |:                              |:||
 ||:|   PWK (Power Word Kill)      |:                              |:||
 ||:|   PWS (Power Word Stun)      |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`



Error: SUBTOPIC-general
                    -=[ Categories ]=-

There are a number of subtopics, or categories for help.  If the help
is not relevant to you, you will not be shown that information. 



Error: SUBTOPIC-efun
EFUN  call_other()

SYNOPSIS
     unknown call_other(object ob, string  func, arg1, ...);

DESCRIPTION

     Calls  a  function  in  another  object,   with   [optional]
     argument(s).   The  return  value is returned from the other
     object, so it cannot be known at compile time and  may  need
     to  be  cast  if  using  type  checking.  The function named
     `func' will be called in `ob',  with  arguments  3,  4,  etc
     given  as arguments 1, 2, etc to `func' in `ob'.  call_other
     will return the return value of `func'.  

     There is a much  more  attractive  way  to  do  call_others:
     ob->func( ... );

     ie, call_other(ob, "query", "name"); could  be  written  as:
     ob->query("name");

EXAMPLE

void simple_who() {
  int i, level;
  string name;

  for(i = 0; i <  sizeof(users()); i++) {
    name = (string)call_other(users()[i],"query_name");
    level = (int)users()[i]->query_level();
    write(level +"\t"+ name +"\n");
  }
}

SEE ALSO


Error: SUBTOPIC-efun
EFUN call_out()

SYNOPSIS 
     
     void call_out(string fun, int delay, mixed arg);

DESCRIPTION
     Set up a call of function <fun> in this_object().  The  call
     will  take place in <delay> seconds, with the argument <arg>
     provided. <arg> can be of any type.

     DO NOT use call_outs to make loops.  If you want to use a
     timed loop, use a heartbeat.

EXAMPLE

void init() {
  add_action("acid","acid");
}

status acid(string str) {
  if(str == "lock") {
    write("You pour acid onto the lock.\n");
    call_out("acid_lock",5);
    return 1;
  }
  return 0;
}

void acid_lock() {
  write("The acid has finally eaten the lock...\n");
  open_lock();
}


SEE ALSO
     remove_call_out(), call_out_info(), find_call_out()


Error: SUBTOPIC-efun
EFUN capitalize()

SYNOPSIS
     string capitalize(string str);

DESCRIPTION
     Convert the first character in  <str>  to  upper  case,  and
     return the new string.

EXAMPLE

string query_cap_name() { return capitalize(name); }


SEE ALSO
     lower_case()



Error: SUBTOPIC-efun
EFUN catch()

SYNOPSIS
     mixed catch(mixed expr);

DESCRIPTION
     Evaluate <expr>. If there is no error,  0  is  returned.  If
     there  is  a  standard  error, a string (with a leading '*')
     will be returned.

     The function throw() can also be used to immediately  return
     any  value, except 0. catch() is not really a function call,
     but a directive to the compiler.

     The catch() is somewhat costly, and should not be used  just
     anywhere.   Rather, use it at places where an error would
     destroy consistency.  It is used for instance in the login
     sequence.

EXAMPLE

  if(catch(move_object(clone_object(MAILER), this_object()))) {
    write("Error Cloning Mailer.\n");
  }


SEE ALSO
     throw()


Error: SUBTOPIC-efun
EFUN clone_object()

SYNOPSIS
     object clone_object(string name);

DESCRIPTION
     Load a new object from definition <name>, and give it a  new
     unique  name.   Returns  the  new  object.  An object with a
     nonzero environment() cannot be cloned. <name> is an object
     name.  The following name formats are all valid.

          "/inherit/weapon.c"
          "/inherit/weapon"
          "inherit/weapon"
     
EXAMPLE

void make_sword() {
  object sword;

  sword = clone_object("inherit/weapon");
  sword->set_name("longsword");
  sword->set_alt_name("sword");
  sword->set_short("Longsword");
  sword->set_long("The longsword is made of rusty old iron.\n");
  .......etc


SEE ALSO
     destruct(), move_object().

Sun Release 4.1           Last change:                          1



Error: SUBTOPIC-efun
EFUN create_wizard()

SYNOPSIS
     string create_wizard(string name, string domain)

DESCRIPTION
     This function has been set up to work only in
     player.c/wizard.c.  It creates new home directories and
     access objects for the player 'name'.  If an optional domain
     name is a new domain, it will create the new domain, and
     make the player 'name' the domain lord.  If it is not a new
     domain it will add domain directories and access objects for
     'name'.

     This function is accessed through the command 'promote'
     which is availible to SEC5 (50) security level wizards and
     above.

Error: SUBTOPIC-efun
EFUN creator()

SYNOPSIS
     string creator(object ob)

DESCRIPTION
     This returns the name of the creator of the object <ob>.  It
     simply scans the filename of <ob>, and retrieves the name
     from the path. 

SEE ALSO
     file_name().

Error: SUBTOPIC-efun
EFUN crypt()

SYNOPSIS
     string crypt(string str, string seed);

DESCRIPTION
     Crypt the string <str> using the first two  characters  from
     <seed> as a seed. If <seed> is 0, then random seed is used.

     The result has the first two characters as the seed.

     This is used for encypting a players password, and the 
     random name maker for magic item spell triggers.




Error: SUBTOPIC-efun
EFUN ctime()

SYNOPSIS
     string ctime(int clock);

DESCRIPTION
     Gives a nice string with current date  and  time,  with  the
     argument 'clock' that is the number of seconds since 1970.

SEE ALSO
     time(), rtime().



Error: SUBTOPIC-efun32
SYNOPSIS
	mixed *call_out_info(void)

DESCRIPTION
	Get information about all pending call outs. An array is
	returned, where nearly every item in the array consists of 4
	elements:
	
	1. The object 2. The function 3. The delay to go 4. The optional
	argument
	
	But not every entry in the list looks like this. If the object
	has been destructed in the meanwhile the entry will be an
	empty array (or was it just a 0?).

SEE ALSO
	call_out(E), remove_call_out(E), find_call_out(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	int call_resolved(mixed result, object ob, string func, ...)

DESCRIPTION
	Similar to call_other(). If ob->func() is defined and publicly
	accessible, any of the optional extra arguments are passed to
	ob->func(...). The result of that function call is stored in
	result, which must be passed by reference.

	If the current object is already destructed, or the ob does
	not exist, or ob does not define a public accessible function
	named func, call_resolved returns 0 as failure code, else 1
	for success.

	ob can also be a file_name.

SEE ALSO
	call_other(E), function_exists(E), find_object(E)



Error: SUBTOPIC-efun32
SYNOPSIS
	int caller_stack_depth(void)

DESCRIPTION
	Returns the stack depth of the execution in the current
	object. Dont know what it is good for.


Error: SUBTOPIC-efun32
SYNOPSIS
	int cindent(string file)

DESCRIPTION
	Indent a file using an LPC-enhanced version of the GNU indent
	program, which is modelled after the Berkeley indent(1).

SEE ALSO
	ed(E)


Error: SUBTOPIC-efun
SYNOPSIS
	string clear_bit(string str, int n)

DESCRIPTION
	Return the new string where bit n is cleared in string str.
	Note that the old string str is not modified.
	
	Each character contains 6 bits. So you can store a value
	between 0 and 63 ( 2^6=64) in one character. Starting
	character is the blank character " " which has the value 0.
	The first charcter in the string is the one with the lowest
	bits (0-5).

EXAMPLES
	string s;
	s=clear_bit("_",5);
	
	Because "_" is the highest possible value (63), the variable s
	will now contain the charcter "?" wich is equal to 31
	(63-2^5=31).
	
	string s;
	s=clear_bit("?<",3);
	s=clear_bit(s,8);
	
	s will now contain the string "78". "?" equals 31 and "<"
	equals 28. Now "?<" is equal to 31+28<<6=31+1792=1823 which is
	in binary notation (highest bit on the right side)
	11111000111. Now clearing the bit 3 and bit 8 (bit numbering
	starts with zero) will result in 11101000011. The first 6 bits
	are in decimal notation 23 and the next 6 are equal to 24. Now
	the 23 is the character "7" and 24 is the "8". So the string s
	contains "78".

SEE ALSO
	set_bit(E), test_bit(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	int closurep(mixed)

DESCRIPTION
	Returns 1 if the argument is a closure.



Error: SUBTOPIC-efun32
SYNOPSIS
	mapping copy_mapping(mapping)

DESCRIPTION
	This efun is needed to create copies of mappings instead of
	just passing a reference, like adding/subtraction from a
	mapping do.

SEE ALSO
	mappings(LPC)


Error: SUBTOPIC-efun32
SYNOPSIS
	float cos(float)

DESCRIPTION
	Returns the cosinus of the argument.


Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	int can_put_and_get()

DESCRIPTION
	In compat mode, this function is used by the efun transfer().

	Define this function in objects that are neither living nor
	rooms if you want to make it possible to put something into
	current object.

	Return true if ok, otherwise 0. That means that default is
	that it is not possible to put something into an object.

SEE ALSO
	transfer(E), prevent_insert(A)



Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	void catch_msg(mixed *arr, object obj)

DESCRIPTION
	When say() or tell_room() are used with an array as message,
	the array will be passed to catch_message() in all living
	objects that can hear it, instead of writing to the user resp.
	sending to catch_tell(). This can be used to implement
	communication protocols between livings. The second denotes
	the object that has sent the message.

SEE ALSO
	say(E), tell_room(E), catch_tell(A)


Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	void catch_tell(string)

DESCRIPTION
	When a message is sent to a noninteractive user, via say(),
	tell_object, tell_room() or write(), it will get to the function
	catch_tell(string). This will enable communications between
	NPCs and from a user to an NPC.

	Also, if an interactive object is being shadowed and the
	shadow has catch_tell() defined, it will receive all output
	that would otherwise be written to the user.

	If a message is sent by an interactive object, catch_tell() is
	not called in that object, to prevent recursive calls. Thus
	catch_tell() in interactive objects can be used to filter the
	output that goes to the users.

	The efun shout() sends to interactive objects only.

SEE ALSO
	enable_commands(E), say(E), tell_object(E), tell_room(E),
	write(E), catch_msg(A) 


Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	int clean_up(int refcount)

DESCRIPTION
	clean_up() is applied by the parser when an object hasn't been
	used for a long time, to give it a possibility to
	self-destruct. The refcount passed as argument will be 0 for
	clone objects, 1 for a simple loaded object, and greater when
	the object is cloned or inherited by some existing object.  It
	is recommended not to self_destruct the object when the
	reference count is greater than one.

	If clean_up returns 0, it will not be called again in that
	object until it is swapped out and in again.

	Returning a non-zero value is only recommended when the reason
	why the object can't self-destruct is likely to vanish without
	the object being touched, that is, when no local function is
	called in it, (and in compat mode also when the object is not
	being moved around).

	A typical mud configuration defines the time to wait for
	clean_up() so long that you can assert reset() has been
	called since the object has been touched last time.

EXAMPLES
	A clone of /std/drink defines clean_up() to self-destruct if
	it is empty, not carried a living being and not touched for
	a long time.

	A room that inherits /std/room defines clean_up() to
	self-destruct if it is neither inherited nor used as a
	blueprint, is empty and was not entered for a long time.

SEE ALSO
	reset(A), heart_beat(A), call_out(A), destruct(E), remove(A)


Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	void create()

DESCRIPTION
	In native mode, this function will be called only once on
	creation of the object (this is when the object will be loaded
	or cloned). Inside this function all major initialization can
	be done. The current user and the previous object are
	defined but the object has no environment.

EXAMPLE
	object cloner;
	void create() {
	   cloner=this_player();
	}
	
	Initialize the global variable to hold the one who
	created/cloned the object.
	
SEE ALSO
	reset(A), init(A), __INIT(A), initialisation(LPC), native(C)


Error: SUBTOPIC-driver
NAME
	commandline

DESCRIPTION
	The driver understands several command line options and
	arguments.

	-f<string>: When the master object is loaded and fully
		    operational after startup, the function flag()
		    with argument string is applied to the master
		    object for each occurence of -f in the command line.

	-o	  : run in compat mode (thus sometimes also called
		    -o mode), instead of native mode. Note: the flag
		    is obsolete by now, the driver must be compiled
		    with the appropriate definitions in the config.h
		    instead.

	-c	  : trace compilations.

	-Dsymbol  : Globally pre-#define symbol for preprocessor.

	-D	  : without symbol, this logs specific trace messages
		    to /log/D_TRACE (if the driver was compiled for it)

	-e	  : The number of occurences of the -e flag is
		    passed as argument to the epilog() function
		    in the master at startup time.

	-N	  : Don't start the ip demon, that asynchronously
		    resolves IP numbers to IP names.

	-M<master>: provide a different name for the master object.

	-m<dir>	  : provide a different mudlib directory.

	-ru<size> : set the size of the reserved user memory.
	-rm<size> : set the size of the reserved master memory.
	-rs<size> : set the size of the reserved system memory.

	-E<cost>  : set the maximum allowed evaluation cost.

	--max_malloced : set maximum size of mallocable memory chunks.
	--max_small_malloced : set max. size of mallocable memory chunks.

	-u<port> : set the UDP port number for IMP communication.

	-t	 : disable heart_beat and reset.

	-d	 : run with debug.

	-s<time> : Set the time between swapout attempts. -1 means
		   don't swap.

	-y	 : If the driver has been compiled with YYDEBUG,
		   this will enable debug output for the LPC compiler.

	<number> : the TCP port number to use for user connections.

SEE ALSO
	flag(M), epilog(M), native(C), imp(C)


Error: SUBTOPIC-efun32
SYNOPSIS
	object compile_object(string filename)

DESCRIPTION
	This function is caleld if the interpreter cannot find the
	file for asn object to be loaded. The master object has now
	the opportunity to return an object that will then serve as if
	compiled from the given filename.

	If 0 is returned, the usual ``Could not load descr for'' error
	will occur.


Error: SUBTOPIC-efun32
SYNOPSIS
	object connect(void)

DESCRIPTION
	Return a login object that the requested connection should be
	bound to. Note that the connection is not bound yet.

	The lfun logon() will be applied to the login after object
	after binding the connection to it. That lfun has to return !=
	0 to indicate success.

SEE ALSO
	logon(A), disconnect(M), interactive(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	string creator_file(mixed ob)

DESCRIPTION
	Return the name of the creator of a newly created object, i.e.
	the name of the user that is responsible for the LPC source
	file the object was loaded from. If the function returns 0,
	the object can't be loaded and is destructed again
	immediately.

	In !compat mode, the returned string serves as the initial uid
	(``cuid'') of the object. Objects whose cuid is the
	backbone-id will then get the uid of the currently active user
	as their userid instead.

	Under compat mode this function is called as well.

	If this function is not provided by the master object, no
	other object can be loaded.

SEE ALSO
	uids(C), creator(E)


Error: SUBTOPIC-general
		-=[ Close ]=-

	Command: close
	  Usage: close <door|item>

    Description: This command allows you to close a door or a 'closable'
		 item like a chest for example.

	Example: close east door

 Related Topics: open, lock, unlock, search.


Error: SUBTOPIC-paladin
 ________________________________________________________
 ()_______________________________________________________)
 |	Prayers from the Combat Sphere			|
 | Bless			Remove Curse		|
 | Curse			Prayer			|
 | Spiritual Hammer		Flamestrike		|
 | Holy Strike			Holy Word		|
 | Meteor Swarm						|
 |______________________________________________________|
()_______________________________________________________)



Error: SUBTOPIC-player
		-=[ Classes ]=-

  There are four main classes within the Heaven7 Mudlib. Each player
may obtain any number or combination of these, to a maximum of three
classes in all. 
  The classes available are:

  1) Mage - Wizards who gather their power from 8 schools of magic.

  2) Cleric - Servants of the Gods whose power is granted through
     prayer and the spreading of the word of their faith. 

  3) Fighter - Fighters are warriors, guards, and hired mercenaries.
     Their strength comes from their skills of weaponry and armour.

  4) Thief - Thieves are skilled in stealth, lock skills, and the
     art of skullduggery. 

  Only certain races have the necesary skills to be trained in some 
classes. Dwarves and halflings are innately magic resistant, hence
the study of magic is never to their advantage. Such races can not
learn magic. Others are simply not intelligent enough, like the ogre,
and giant kindred.

  For more help, see also 'help <class>', and the manuals for classes.



Error: SUBTOPIC-player
		-=[ Channel Help ]=-


		Usage: channel <channel>
	      Command: channel

	  Description: The channel function is designed to allow
		       players a chat/channel system for communication
		       and discussion of various topics OOC (out of 
                       character).

		       There are several channels, including:
		       OOC - Out of character discussion 
		       wiz - Wizards channel only.
		       lpc - Wizards discussion for lpc.

	E.g. 'channel ooc' 
	This will turn you onto the ooc channel. By typing it again
	it will disable this channel.
        When you type 'ooc <message', everyone listenning to the OOC
        channel will hear you. By default, all players are listenning
        to the OOC line.

        Other commands: <channel> <who>
                E.g.  : ooc who
         Description  : Shows who is listenning to the <channel> channel.



Error: SUBTOPIC-player
		-=[ Chat Help ]=-

	Usage : channel ooc
      Command : channel

  Description : Players can chat to eachother OOC (out of character)
  by typing 'channel ooc'. Each time they type ooc <message>, then
  all listenners to the OOC channel will hear them.

  See also: help channel


Error: SUBTOPIC-mage

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Contagion            |:  Description:                |:||
 ||:| School: Necromancy           |:                              |:||
 ||:| Cost:   7                    |:  This spell will set a       |:||
 ||:| Level:  7                    |:  contagion onto a person     |:||
 ||:| Usage:  contagion who        |:  making them more susceptible|:||
 ||:|                              |:  to disease.                 |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Cause disease (cleric)       |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`



Error: SUBTOPIC-ranger
Command: craft

SYNOPSIS
	Ranger skill

DESCRIPTION
	This command enables the ranger to craft a bow. A ranger must
        find some good wood to be able to craft a fine bow.

        Arrows and bolts can also be crafted, but wood and
        an arrow head of some type must be found.

        Note that arrows must be placed inside a quiver for
        ease of drawing them during combat.

See also: help ranger, man ranger


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: debug
         Usage: debug

   Description: debug tails the runtime error log file.

Related topics: log, main, rlog.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: deltree
         Usage: deltree <full pathname>

   Description: This command allows you to delete all of a directory
                tree.  Be careful that there is no files you wish to
                keep in the directory tree.

Related topics: rm, mkdir, rmdir.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: dest
         Usage: dest <item(s)>

   Description: This command destructs all of item(s).  Item(s) can be
                any object(s) referenced by the object parser.  *** It
                will only destruct interactive players if they are
                referenced directly. *** 

       Example: dest zilanthius   /* works - but can lead to demotion */
                dest users        /* fails */

Related topics: parser, dest, bomb.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: domain
         Usage: domain <domain> <who> <level>

   Description: If domain does not exist, "who" will be made the domain
                lord.  They have complete file access control over their
                domain and can promote anyone in their domain.  If
                domain already exists a directory, and file access
                objects are added to domain for "who".  Only arches can
                create new domains.

Related topics: promote.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: duplicate
         Usage: duplicate <item(s)>
                duplicate <item(s)::destination(s)>
                dup <item(s)>
                dup <item(s)::destination(s)>

   Description: This command allows you clone an item(s) and move them
                to a destination(s).  The default destination is the
                creator.  item and destination can be any object(s) that
                can be referenced using the object parser.

Related topics: clone, parser.
 


Error: SUBTOPIC-races
     ::: Dark Elves :::

Dark elves, also known as drow, are the most divergent of the
elven sub-races. Their form is similar to that of other elves,
but their skin colour is the inky black of a moonless night and
their hair is normally pure white or silver. Drow are generally
evil and chaotic in nature, though some outcasts are known not
to be. Drow shun the light and rarely venture forth accept on the
gloomiest and most overcast of days. Drow society is run by the
women, and thus, they are the most powerful of their race. Drow
worship Lolth; the Demon Queen of Spiders; and are excelent
clerics, fighters, and thieves. Usually, the men of this society
become mages as the women are the ones that are permitted to
advance and gain the most power in clerical circles. However,
their skills are also watched carefully by the women, and are not
permitted to become more powerful than they are.

As a player you receive an added weapon class bonus for using weapons
in both hands. Players dark elves are able to find things more easily
when they search rooms, as they have more hightened senses than other 
races. As player dark elves are exposed to sunlight, they lose their
other magical powers, such as innate magic resistance, and the spell
casting they were taught as children.




Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Death Curse          Sphere: Necromancy               |
 | Level:  30                     Cost: 30                       |
 | Component: corpse or skeleton Usage: death curse              |
 | Description:                                                  |
 |                                                               |               
 | This prayer will allow the cleric to utter the death curse    |
 | on anyone who kills the cleric. The cleric's killer must      |
 | resist the curse or die themselves.                           |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ____________________________________________________________________
()__________________________________________________________________)
 | Prayer: Dimensional Fold Other  Sphere: Stellar                  |
 | Level:  16                        Cost: 16                       |
 | Component:  Gem.     Usage: dimensional fold other <who> <where> |
 | Description:                                                     |
 |                                                                  |    
 | This prayer will cause the fabric of space to fold. The cleric   |
 | can push another person, or item across the fold. This prayer    |
 | is not strong enough to bring two separate domains close         |
 | together.                                                        |
 |                                                                  |
 |__________________________________________________________________|
()__________________________________________________________________)


Error: SUBTOPIC-cleric
 ___________________________________________________________________
()__________________________________________________________________)
 | Prayer: Dimensional Fold Party  Sphere: Stellar                  |
 | Level:  23                        Cost: 23                       |
 | Component:  Gem.     Usage: dimensional fold party <where>       |
 | Description:                                                     |
 |                                                                  |    
 | This prayer will cause the fabric of space to fold. The cleric   |
 | can push the cleric's party across the fold. This prayer         |
 | is not strong enough to bring two separate domains close         |
 | together.                                                        |
 |                                                                  |
 |__________________________________________________________________|
()__________________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Dimensional Fold     Sphere: Stellar                  |
 | Level:  12                     Cost: 12                       |
 | Component:  Gem.              Usage: dimensional fold <where> |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause the fabric of space to fold. The cleric|
 | steps to the adjacent fold, to a new location. This prayer    |
 | is not strong enough to bring two separate domains close      |
 | together.                                                     |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Divination Spells       |:     Divination Spells        |:||
 ||:|                              |:                              |:||
 ||:|   Detect Illusion            |:  Detect Immunities           |:||
 ||:|   Detect Magic               |:                              |:||
 ||:|   Detect Secret Doors        |:                              |:||
 ||:|   Locate                     |:                              |:||
 ||:|                              |:                              |:||
 ||:|   Identify                   |:                              |:||
 ||:|   Scry                       |:                              |:||
 ||:|   Detect Magic Resistance    |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Divine               Sphere: Divination               |
 | Level:  5                      Cost: 5                        |
 | Component: none.              Usage: divine item              |
 | Description:                                                  |
 |                                                               |               
 | This prayer will allow the cleric to divine certain           |
 | characteristic information about an item.                     |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Death Spell          |:  Description:                |:||
 ||:| School: Necromancy           |:                              |:||
 ||:| Cost:   30                   |:  The spell rips the victim's |:||
 ||:| Level:  35                   |:  living essence to be ripped |:||
 ||:| Usage:  death spell who      |:  out of the body. It won't   |:||
 ||:| Components: corpse, bones,   |:  effect high level monsters, |:||
 ||:| or a skull.                  |:  whose essence is too        |:||
 ||:| Related Spells:              |:  powerful for this spell.    |:||
 ||:| None                         |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`
 


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Deep Pocket          |:  Description:                |:||
 ||:| School: Alteration           |:                              |:||
 ||:| Cost:   5 min.               |:  This spell makes an inter-  |:||
 ||:| Level:  5                    |:  -dimensional space that can |:||
 ||:| Usage:  deep pocket <sp pts> |:  carry things. The duration  |:||
 ||:|                              |:  of the spell is dictated by |:||
 ||:| Related Spells:              |:  the spell points used. If   |:||
 ||:| None.                        |:  none are specified, all     |:||
 ||:|                              |:  points are used.            |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Demand               |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   15                   |:  This spell can cause a      |:||
 ||:| Level:  15                   |:  creature to do the caster's |:||
 ||:| Usage:  demand who command   |:  demand. A failed demand     |:||
 ||:|                              |:  may or may not cause a      |:||
 ||:| Related Spells:              |:  fight. This depends upon    |:||
 ||:| Suggest.                     |:  the persuasiveness of       |:||
 ||:|                              |:  the caster.                 |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Detect Illusion      |:  Description:                |:||
 ||:| School: Divination           |:                              |:||
 ||:| Cost:   1                    |:  This spell will enable the  |:||
 ||:| Level:  1                    |:  caster to detect illusions, |:||
 ||:| Usage:  detect illusion item |:  and see them for what they  |:||
 ||:|                              |:  really are.                 |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Detect magic, Detect secret  |:                              |:||
 ||:| doors.                       |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Detect Immunities    |:  Description:                |:||
 ||:| School: Divination           |:                              |:||
 ||:| Cost:   4                    |:  This spell will enable the  |:||
 ||:| Level:  4                    |:  caster to detect innate     |:||
 ||:| Usage:  detect immunities who|:  elemental resistances of    |:||
 ||:|                              |:  creatures.                  |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Detect magic, Detect secret  |:                              |:||
 ||:| doors, Dtect Illusion.       |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Detect Magic         |:  Description:                |:||
 ||:| School: Divination           |:                              |:||
 ||:| Cost:   3                    |:  This spell will enable the  |:||
 ||:| Level:  3                    |:  caster to detect magic on an|:||
 ||:| Usage:  detect magic item    |:  item. The detection is a    |:||
 ||:|                              |:  range of colours  from      |:||
 ||:| Related Spells:              |:  black to platinum (bad to   |:||
 ||:| Detect illusion, detect      |:  good) that indicate the     |:||
 ||:| secret doors.                |:  magical intensity of item.  |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Detect Secret Doors  |:  Description:                |:||
 ||:| School: Divination           |:                              |:||
 ||:| Cost:   2                    |:  This spell will enable the  |:||
 ||:| Level:  2                    |:  caster to detect any secret |:||
 ||:| Usage:  detect secret doors  |:  doors in the room.          |:||
 ||:|                              |:                              |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Detect illusion, detect magic|:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Disintegrate         |:  Description:                |:||
 ||:| School: Alteration           |:                              |:||
 ||:| Cost:   26                   |:  This spell makes a dull     |:||
 ||:| Level:  26                   |:  gray beam. If the beam hits |:||
 ||:| Usage: disintegrate target   |: a target, it can be disinte- |:||
 ||:|                              |:  -grate it.                  |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Dispel Conjuration   |:  Description:                |:||
 ||:| School: Abjuration           |:                              |:||
 ||:| Cost:   7                    |:  This spell causes magically |:||
 ||:| Level:  7                    |:  conjured creatures to be    |:||
 ||:| Usage:  dispel conjuration - |:  dismissed and sent back to  |:||
 ||:|         -target              |:  the nether regions they came|:||
 ||:| Related Spells:              |:  from.                       |:||
 ||:| Dispel Illusion,             |:                              |:||
 ||:| Dispel Magic.                |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Dispel Illusion      |:  Description:                |:||
 ||:| School: Abjuration           |:                              |:||
 ||:| Cost:   5                    |:  This spell disipates        |:||
 ||:| Level:  5                    |:  illusions, revealing the    |:||
 ||:| Usage:  dispel illusion tar- |:  real reality.               |:||
 ||:|         -get                 |:                              |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Dispel Conjuration,          |:                              |:||
 ||:| Dispel Magic.                |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Dispel Magic         |:  Description:                |:||
 ||:| School: Abjuration           |:                              |:||
 ||:| Cost:   10                   |:  This spell causes magical   |:||
 ||:| Level:  10                   |:  effects to dissipate. The   |:||
 ||:| Usage:  dispel magic target  |:  target can be an item,      |:||
 ||:|                              |:  person, or "room".          |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Dispel Illusion,             |:                              |:||
 ||:| Dispel Conjuration.          |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Divination Spells       |:     Divination Spells        |:||
 ||:|                              |:                              |:||
 ||:|   Detect Illusion            |:  Detect Immunities           |:||
 ||:|   Detect Magic               |:                              |:||
 ||:|   Detect Secret Doors        |:                              |:||
 ||:|   Locate                     |:                              |:||
 ||:|                              |:                              |:||
 ||:|   Identify                   |:                              |:||
 ||:|   Scry                       |:                              |:||
 ||:|   Detect Magic Resistance    |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell: Detect Magic Resistanc|:  Description:                |:||
 ||:| School: Divination           |:                              |:||
 ||:| Cost:   4                    |:  This spell will enable the  |:||
 ||:| Level:  4                    |:  caster to detect any magic  |:||
 ||:| Usage:  detect magic         |:  resistance a creature may   |:||
 ||:|         resistance who       |:  have.                       |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Detect magic, Detect secret  |:                              |:||
 ||:| doors, Dtect Illusion.       |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-efun
EFUN destruct()

SYNOPSIS
     void destruct(object ob);

DESCRIPTION
     Completely destroy and remove object `ob'. After the call to
     destruct(),  no global variables will exist any longer, only
     local, and arguments.  If `ob' is  this_object(),  execution
     will continue, but it is best to return a value immediately.

SEE ALSO
     clone_object()



Error: SUBTOPIC-efun32
SYNOPSIS
	mixed debug_info(int flag, object obj)

DESCRIPTION
	Print out some driver internal debug information.

	If flag is 0, information like heart_beat, enable_commands
	etc. of the specified object will be printed, and 0 returned.

	If flag is 1, memory usage information like how many strings,
	variables, inherited files, object size etc. will be printed
	about he specified object, and 0 returned.

	If flag is 2, objects from the global object list are returned.
	If the optional second arg is omitted, the first element
	(numbered 0) is returned. If the second arg is a number n,
	the n'th element of the object list returned. If the second
	arg is an object, it's successor in the object list is returned.

	Flag == 3 is equivalent to typing ``malloc'' at the command
	line. No second arg must be given. Returns 0.

	If flag is 4, the required second arg can be 0, "tables" or
	"swap" and has the same effect as ``status'', ``status tables''
	resp. ``status swap'' on the command line. Returns 0.

SEE ALSO
	trace(E), traceprefix(E), malloc(D), status(D), dumpallobj(D)


Error: SUBTOPIC-efun32
SYNOPSIS
	object *deep_inventory(object ob)

DESCRIPTION
	Returns an array of the objects contained in the inventory of
	ob (or this_object() if no arg given) and in
	the inventories of these objects, climbing down recursively.
	
	ob
	   ob1
	   ob2
	      ob21  deep_inventory(ob) => ({ob1, ob2, ob3, ob4, ob21, ob31})
	   ob3
	      ob31
	   ob4

SEE ALSO
	first_inventory(E), next_inventory(E), all_inventory(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	void disable_commands()

DESCRIPTION
	Disable this object to use commands normally accessible to
	users.
	
	This is the opposite to the efun enable_commands().

SEE ALSO
	enable_commands(E)


Error: SUBTOPIC-driver
NAME
	debugmalloc

DESCRIPTION
	Toggles the debug mode for the memory managment.
        If the O_IS_WIZARD flag is used in the mudlib (i.e. if
        set_is_wizard() was called), this command is allowed only for
        users that have this flag set.

SEE ALSO
        malloc(D), status(D), memory(C), objects(C), debug_info(E),
	set_is_wizard(E)


Error: SUBTOPIC-driver
NAME
	driver

DESCRIPTION
	This directory contains descriptions of miscellaneous
	internals of Amylaar's version of the LPC parser/interpreter,
	that might be useful to know.

	One thing described here are the special hardcoded commands
	of the interpreter for querying the status of the memory
	management.

SEE ALSO
	efun(E), applied(A), concepts(C), master(M), lpc(LPC),
	malloc(D), status(D)


Error: SUBTOPIC-driver
NAME
	dumpallobj

DESCRIPTION
	Write a list of all loaded or cloned objects into the file
	OBJ_DUMP in the root directory of the mudlib.

	Warning: this file can be very large, and if the driver is low 
	on memory there is a certain crash probability.

        If the O_IS_WIZARD flag is used in the mudlib (i.e. if
        set_is_wizard() was called), this command is allowed only for
        users that have this flag set.

SEE ALSO
        malloc(D), status(D), memory(C), objects(C), debug_info(E),
        set_is_wizard(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	dangling_lfun_closure()

DESCRIPTION
	This is called when the gamedriver detects a closure using a
	vanished lfun. 
	A proper handling is to raise a runtime error.


SEE ALSO
	closures(LPC)


Error: SUBTOPIC-efun32
SYNOPSIS
	string *define_include_dirs(void)

DESCRIPTION
	Return an array of string patterns giving the absolut paths
	where to search an include file. The patterns have to have a
	%s at the place where the name given in the #include statement
	has to be inserted.

EXAMPLE
	define_include_dirs() { return ({ "sys/%s", "lib/%s" }); }

SEE ALSO
	master(M)


Error: SUBTOPIC-efun32
SYNOPSIS
	void disconnect(object ob)

DESCRIPTION
	Handle the loss of the IP connection for the (formerly)
	interactive object ob. The connection can be lost because the
	the underlying transport connection was lost (``netdead''), or
	because of a call to exec() or remove_interactive(). The
	connection will be unbound upon return from this call.

SEE ALSO
	connect(M), remove_player(M), remove_interactive(E), exec(E),
	interactive(E)


Error: SUBTOPIC-thief
		-=[ Detect Trap ]=-

	Command: detect trap
	  Usage: detect trap on <door|item>

    Description: This command allows you to detect a trap on a door
                 or a item, like a chest for example.

	Example: detect trap on east door

 Related Topics: open, close, lock, unlock, search, disarm trap, arm trap.


Error: SUBTOPIC-thief
		-=[ Disarm Trap ]=-

	Command: disarm trap
	  Usage: disarm trap on <door|item>

    Description: This command allows you to disarm a trap that has been
                 detected on a door or a item, like a chest for example.

	Example: disarm trap on east door

 Related Topics: open, lock, unlock, search, detect trap.


Error: SUBTOPIC-efun321
SYNOPSIS
	void debug_message(string text)

DESCRIPTION
	Prints the given text to stdout.

HISTORY
	Introduced in 3.2.1@34

SEE ALSO
	last_instructions(E)


Error: SUBTOPIC-paladin
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Detect Evil         Sphere: Divination Sphere    |
 | Level:  1                   Cost:   1                    |
 | Components: None.           Usage: detect evil who       |
 |                                                          |
 | Description: This prayer will alert the caster as to     |
 | whether the target is evil or not. Paladin have the      |
 | use of this ability without limitation.                  |
 |                                                          |
 |__________________________________________________________|
()___________________________________________________________)


Error: SUBTOPIC-races
::: DWARVES :::

Dwarves are short, stocky fellows, easily identified by their size and shape.
They average 4 to 4 feet tall. They have ruddy cheeks, dark eyes, and dark
hair. Dwarves generally live for 350 years.
	Dwarves tend to be dour and taciturn. They are given to hard work and
care little for most humour. They are strong and brave. They enjoy beer, ale,
mead, and even stronger drink. They're chief love, however, is precious
metal, particularly gold. They prize gems, of course, especially diamonds and
opaque gems (except pearls, which they do not like). Dwarves like the earth
and dislike the sea. Not overly fond of elves, they have a fierce hatred of
orcs and goblins. Their short, stocky builds make them ill-suited for riding
horses or other large mounts (although ponies present no difficulty), so they
tend to be a trifle dubious and wary of these creatures. They are ill-
disposed toward magic and have little talent for it, but revel in fighting,
warcraft, and scientific arts such as engineering.


::: Other Subraces :::
        Hill Dwarf, Mountain Dwarf, Gully Dwarf

::: Other Help Topics :::
       See also: help hill dwarf, mountain dwarf


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Animal Friendship    Sphere: Nature                   |
 | Level:  3                      Cost: 3                        |
 | Component:  None.             Usage: animal friendship who    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause small animals to be more trusting      |
 | with the cleric. The cleric may be able to persuade the       |
 | animal to follow, stay, get, drop or kill things.             |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Animate Skeleton     Sphere: Necromancy               |
 | Level:  11                     Cost: 11                       |
 | Component: skeleton           Usage: ani skeleton             |
 | Description:                                                  |
 |                                                               |               
 | This prayer will allow the cleric to animate a skeleton. The  |
 | skeleton will help the cleric combating. It will follow the   |
 | the cleric.                                                   |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Animate Zombie       Sphere: Necromancy               |
 | Level:  14                     Cost: 14                       |
 | Component: corpse             Usage: ani zombie               |
 | Description:                                                  |
 |                                                               |               
 | This prayer will allow the cleric to animate a corpse.   The  |
 | zombie will help the cleric combating. It will follow the     |
 | the cleric.                                                   |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Atone                Sphere: Divination               |
 | Level:  15                     Cost: 15                       |
 | Component: none.              Usage: atone who                |
 | Description:                                                  |
 |                                                               |               
 | This prayer will allow the cleric to read a persons alignment,|
 | then alter it to match their own. You cannot atone players    |
 | of a higher level then you.                                   |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Abjuration Spells       |:     Abjuration Spells        |:||
 ||:|                              |:                              |:||
 ||:|   Shield                     |:  Stoneskin                   |:||
 ||:|   Dispel Magic               |:                              |:||
 ||:|   Remove Curse               |:                              |:||
 ||:|   Spell Immunity             |:                              |:||
 ||:|   Anti Magic Shell           |:                              |:||
 ||:|   Resist Magic               |:                              |:||
 ||:|   Dispel Illusion            |:                              |:||
 ||:|   Dispel Conjuration         |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Acid Arrow           |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   5                    |:  This spell causes a bolt of |:||
 ||:| Level:  5                    |:  acid to hit a target        |:||
 ||:| Usage:  acid arrow target    |:  designated by the caster.   |:||
 ||:|                              |:                              |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Acid Rain            |:  Description:                |:||
 ||:| School: Conjuration          |:                              |:||
 ||:| Cost:   13                   |:  This spell conjures rain    |:||
 ||:| Level:  13                   |:  to fall from the sky. The   |:||
 ||:| Usage:  acid rain            |:  acidic rain burns everyone  |:||
 ||:|                              |:  within the area.            |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Alteration Spells       |:     Alteration Spells        |:||
 ||:|                              |:                              |:||
 ||:|   Burning Hands              |:  Teleport Other              |:||
 ||:|   Lt (light)                 |:  Teleport Party              |:||
 ||:|   Deep Pocket                |:  Warp                        |:||
 ||:|   Disintergrate              |:  Warp Other                  |:||
 ||:|   Enchanted Weapon           |:  Warp Party                  |:||
 ||:|   Rope Trick                 |:                              |:||
 ||:|   Strength                   |:                              |:||
 ||:|   Teleport                   |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Alter Reality        |:  Description:                |:||
 ||:| School: Illusion             |:                              |:||
 ||:| Cost:   varies               |:  This illusion spell is so   |:||
 ||:| Level:  18                   |:  powerful that it realy      |:||
 ||:| Usage:  alter reality spell  |:  alters reality. It can      |:||
 ||:|                              |:  imitate most spells whose   |:||
 ||:| Related Spells:              |:  level is less then 15.      |:||
 ||:| Phantasmal Force.            |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Anti Magic Shell     |:  Description:                |:||
 ||:| School: Abjuration           |:                              |:||
 ||:| Cost:   20                   |:  This powerful spell prevents|:||
 ||:| Level:  20                   |:  any spells, or unnatural    |:||
 ||:| Usage:  anti magic shell     |:  abilities to be used in an  |:||
 ||:|                              |:  area.                       |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-efun
EFUN: add_action()

SYNOPSIS
     void add_action(string fun, string cmd, int flag);

DESCRIPTION
     Set up a local function <fun> to be called when  user  input
     matches the command <cmd>. Functions called by a player com-
     mand will get the arguments as a string. It must then return
     0 if it was the wrong command, otherwise 1.

     If it was  the  wrong  command,  the  parser  will  continue
     searching  for  another  command,  until one returns true or
     give error message to player.

     If the second argument (<cmd>) is  not  given,  it  must  be
     given by add_verb().  Support of add_verb() is of historical
     reasons.

     Usually add_action() is called only from an init()  routine.
     The  object  that  defines  commands  must be present to the
     player, either  being  the  player,  being  carried  by  the
     player, being the room around the player, or being an object
     in the same room as the player.

     If argument <flag> is 1, then only the leading characters of
     the  command has to match the verb <cmd> and the entire verb
     is returned by query_verb().  If argument <flag> is 2,  then
     again,   only   the   leading  characters  must  match,  but
     query_verb()  will  only  return  the  characters  following
     <cmd>.

EXAMPLE

void init() {
  add_action("north","north");
}

status north() {
  write("You move north.\n");
  this_player()->move_player("north#room/church");
  return 1;
}

SEE ALSO
     query_verb(), add_verb().



Error: SUBTOPIC-efun
EFUN add_verb()

SYNOPSYS
     void add_verb(string str)

DESCRIPTION

     This function is connected to the "add_action()" function. It
     will set up the command "str" to trigger a call to the 
     function set up by the previous call to "add_action()".

     This function is now obsolete as the verb can be given
     directly with add_action(). add_verb() remains
     for  compatibility.

EXAMPLE

void init() {
  add_action("north");
  add_verb("north");
}

status north() {
  write("You move north.\n");
  this_player()->move_player("north#room/church");
  return 1;
}

SEE ALSO add_action().



Error: SUBTOPIC-efun
EFUN all_inventory()

SYNOPSIS
     object *all_inventory(void|object ob);

DESCRIPTION

     Returns an array of the objects contained in  the  inventory
     of <ob>.  If <ob> is void then it defaults to this_object().

EXAMPLE

void show_inventory() {
  int i;
  object *inv;

  for(i = 0, inv = all_inventory(); i < sizeof(inv); i++) {
    write((string)inv[i]->query_name() +"\n"); 
  }
}

SEE ALSO
     first_inventory(), next_inventory()



Error: SUBTOPIC-efun
EFUN  allocate()

SYNOPSIS
     mixed *allocate(int size);

DESCRIPTION

     Allocate an array of <size> elements.  The number of
     elements must be >= 0  and not bigger than a system maximum
     (usually ~10000).  All elements are initialized to 0. 

     It is used to initialize large arrays usually.  Small arrays
     can use the ({}) array constructors.


EXAMPLE

string *list;

void init_array() {
  list = allocate(20);
}


SEE ALSO
     sizeof(), unique_array(), sort_array(), filter_array(), [],
     ({}), extract().


Error: SUBTOPIC-efun32
SYNOPSIS
	float acos(float)

DESCRIPTION
	Returns the arcus cosine of the argument.


Error: SUBTOPIC-efun
SYNOPSIS
	int add_worth(int amount)
	int add_worth(int amount, object obj)

DESCRIPTION
	Add amount to the money/experience value shown in the wizlist
	to the current user or to the one given as second argument.
	The calling object must be privileged by the master object,
	usually it is only allowed for objects with origin somewhere
	under /std, /obj or /room, depending on your base object library.

SEE ALSO
	wizlist(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	void add_xverb(string str)

DESCRIPTION
	This function is connected to the add_action() function. It
	will set up the command str to trigger a call to the function
	set up by the previous call to add_action().
	
	add_xverb() differs from add_verb() in that only leading
	characters of the input line must match with str. It basically
	is the same as setting flag in add_action().

SEE ALSO
	add_action(E), query_verb(E), add_verb(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	mapping allocate_mapping(int size, int width)

DESCRIPTION
	Reserve memory for a mapping.

	size is the number of entries (i.e. keys) to reserve, width is
	the number of data items per entry. If the optional width is
	omitted, 1 is used as default.

	This is useful only when you are going to construct a mapping
	whose approximate size you know beforehand, to save on malloc
	overhead. If you don't fill in data for all the allocated
	elements, any leftovers will be freed after the current
	function execution ended. It is also useful if you want the
	mapping to have a certain width even if you don't provide
	all the data items for the keys yet.
	
SEE ALSO
	mappings(LPC), walk_mapping(E), get_type_info(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	mixed apply(closure cl, ...)

DESCRIPTION
	Evaluates the closure.

	One might wonder why there are two functions, funcall() and
	apply(), to perform the seemingly same job, namely evaluating
	a closure. Of course there is a subtle difference. If the last
	argument to apply() is an array, then each of its elements
	gets expanded to an additional paramater. The obvious use
	would be #'call_other as in:

	mixed eval(object ob,string func,mixed *args)
	{
	  return apply(#'call_other,ob,func,args);
	}

	This will result in calling
	ob->func(args[0],args[1],...,args[sizeof(args)-1]).
	Using funcall() instead of apply() would have given us
	ob->func(args).

SEE ALSO
	funcall(E), closures(LPC)


Error: SUBTOPIC-efun32
SYNOPSIS
	float asin(float)

DESCRIPTION
	Returns the arcus sine of its argument.


Error: SUBTOPIC-efun32
SYNOPSIS
	mixed assoc(mixed key, mixed *keys, mixed *data_or_fail, mixed fail);

DESCRIPTION
	Searches a key in an alist.

	Three modes of calling:
	i ) With exactly two arguments, the second being an array
	which's first element is no array.
	In this case the entire array is searched for the key; -1 is
	returned if not found, else the index (like member_array(), but
	faster on sorted arrays).

	ii) With two or three arguments, the second being an array
	which's first element is an array.
	The array has to have a second element of the same size; the
	key is searched in the first and the associated element of the
	second array that is element of second argument is returned if
	succesful; if not, 0 is returned, or the third argument, if
	given.

	iii) With three or four arguments, the second being an array
	of keys (first element no array) and the second is a
	matching data array. Returns 0 or fourth argument (if given)
	for failure, or the matching entry in the array given as third
	argument for success.

	Complexity : O( lg(n) ) , where n is the number of keys.

	Return value is undefined if another list is given in place of
	a presorted key list.

SEE ALSO
	alists(LPC), order_alist(E), insert_alist(E)



Error: SUBTOPIC-efun32
SYNOPSIS
	float atan(float)

DESCRIPTION
	Returns the argument's arcus tangent.


Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	int add_weight(int w)

DESCRIPTION
	In compat mode, this function is used by the efun transfer().

	An object that can contain other objects and is not a room
	must define this function. It is called with the extra weight
	of the object that is moved into it. If this is ok, then it
	has to increment the local weight count, and return true.
	Otherwise, return false, and the new object can not be entered
	into this object.

	The function is also called with the negative weight in the
	object that the moving leaves.
	
	Note that no set_weight() is required by the parser.

SEE ALSO
	transfer(E), query_weight(A), prevent_insert(A)


Error: SUBTOPIC-compatfn/driverfn
NAME
	applied

DESCRIPTION
	This directory contains descriptions for the lfuns used by
	Amylaar's version of the LPC parser.

	These are functions that are applied by the parser to the LPC
	objects on various occasions.

SEE ALSO
	efun(E), master(M), concepts(C), lpc(LPC), driver(D)


Error: SUBTOPIC-thief
		-=[ Arm Trap ]=-

	Command: arm trap
	  Usage: arm trap on <door|item>

    Description: This command allows you to arm a trap that has been
                 detected on a door or a item, like a chest for example.

	Example: arm trap on east door

 Related Topics: open, close, lock, unlock, search, detect trap.


Error: SUBTOPIC-efun321
SYNOPSIS
	int attach_erq_demon(object ob, int do_close)

DESCRIPTION
	This privileged efun is to set/change the connection of the
	driver to the external erq demon, thus in effect changing the
	demons.

	The connection of the given interactive 'ob'ject is taken and
	stored as the erq-connection. The object itself is then no
	longer needed, but may stay alive.

	If there is alreay an erq demon connected to the driver, the
	function will fail unless 'do_close' (default 0) is specified
	as 1 (or any other odd integer): then the old connection will
	be closed before attaching the new.
	The efun returns 1 on success, else 0.

	If the originating object is not destructed, it will see all
	responses coming from the erq demon and may also send data to
	it using the normal means of communication (be aware that these
	data is most likely binary!). However, it won't see the
	ERQ_RLOOKUP requests as these are managed on driver level.

HISTORY
	Introduced in 3.2.1@61.

SEE ALSO
	send_erq(E), erq(D)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Bless                Sphere: Combat                   |
 | Level:  1                      Cost: 1                        |
 | Component:  None.             Usage: bless who                |
 | Description:                                                  |
 |                                                               |            
  
 | This prayer will bless the recipient of this prayer. A        |
 | blessed recipient is generally able to attack and defend      |
 | themselves better.                                            |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell: Beltyn's Burning Blood|:  Description:                |:||
 ||:| School: Necromancy           |:                              |:||
 ||:| Cost:   10                   |:  The spell causes the        |:||
 ||:| Level:  10                   |:  target's blood to boil.     |:||
 ||:| Usage:  bbb who              |:                              |:||
 ||:|                              |:                              |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Burning Hands        |:  Description:                |:||
 ||:| School: Alteration           |:                              |:||
 ||:| Cost:   1                    |:  This spell causes flames    |:||
 ||:| Level:  2                    |:  to burn from the caster's   |:||
 ||:| Usage:  burning hands who    |:  hands. The flames burn the  |:||
 ||:|                              |:  designated victim.          |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-efun32
SYNOPSIS
	closure bind_lambda(closure, object ob)

DESCRIPTION
	Binds an unbound closure to an object.
	Ifthe optional argument ob is not this_object(), a privilege
	violation occurs. If ob is omitted, this_object() is used as
	default. The newly bound closure is returned.

SEE ALSO
	lambda(E), unbound_lambda(E), apply(E), funcall(E), closures(LPC)


Error: SUBTOPIC-efun32
SYNOPSIS
	void break_point()

DESCRIPTION
	This function is for system internal use and should never be called by
	user objects. It is supposed to check the stack integrity, but has a good
	chance of crashing the parser.

SEE ALSO
	shutdown(E), swap(E)


Error: SUBTOPIC-thief
		-=[ Backstab ]=-

	Command: backstab
	Usage: backstab <who>

    Description: This command allows you to sneak up behind someone and
		 visciously strike them while they are not looking.

	Example: backstab bob

 Related Topics: move silently, hide in shadows.


Error: SUBTOPIC-creator
		-=[ Help ]=-

	Command: banish
	Usage: banish <name>

    Description: The banish command stops any player name <name> from
		 logging in, or taking a specified name.  It is usefull
		 for stopping player characters using the names of
		 unique monsters, or profane words.  Any wizard can use
		 the banish command to see if a name is banished, but
		 only QCs and security level SEC8 can banish names.

Related topics: none.


Error: SUBTOPIC-efun
String Bit Fields:

Each character in a string can manipulated by bit manipulation.  These
are achieved by 3 efuns.  set_bit(), clear_bit(), test_bit().  Each
character is represented by 6 bits, and therefore there is 64 (2^5)
characters.  Each character in a string is therefore, a factor of 64, away
from the previous character.  Thus the 3rd character in a string has its
bits between 128 and 192.


ASCII  		Dec     	  Bit    	Char
Dec    		Char Bit	543210
     		
32		0		000000		" "
33		1		000001		"!"
34		2		000010		"""
35		3		000011		"#"
36		4		000100		"$"
37		5		000101		"%"
38		6		000110		"&"
39		7		000111		"'"
40		8		001000		"("
41		9		001001		")"
42		10		001010		"*"
43		11		001011		"+"
44		12		001100		","
45		13		001101		"-"
46		14		001110		"."
47		15		001111		"/"
48		16		010000		"0"
49		17		010001		"1"
50		18		010010		"2"
51		19		010011		"3"
52		20		010100		"4"
53		21		010101		"5"
54		22		010110		"6"
55		23		010111		"7"
56		24		011000		"8"
57		25		011001		"9"
58		26		011010		":"
59		27		011011		";"
60		28		011100		"<"
61		29		011101		"="
62		30		011110		">"
63		31		011111		"?"
64		32		100000		"@"
65		33		100001		"A"
66		34		100010		"B"
67		35		100011		"C"
68		36		100100		"D"
69		37		100101		"E"
70		38		100110		"F"
71		39		100111		"G"
72		40		101000		"H"
73		41		101001		"I"
74		42		101010		"J"
75		43		101011		"K"
76		44		101100		"L"
77		45		101101		"M"
78		46		101110		"N"
79		47		101111		"O"
80		48		110000		"P"
81		49		110001		"Q"
82		50		110010		"R"
83		51		110011		"S"
84		52		110100		"T"
85		53		110101		"U"
86		54		110110		"V"
87		55		110111		"W"
88		56		111000		"X"
89		57		111001		"Y"
90		58		111010		"Z"
91		59		111011		"["
92		60		111100		"\"
93		61		111101		"]"
94		62		111110		"^"
95		63		111111		"_"


Error: SUBTOPIC-efun321
SYNOPSIS
	int binary_message(int *|string message, int flags)

DESCRIPTION
	Flush output and send output directly with write WITHOUT IAC QUOTING.
	The message may contain zeroes if given as int *.
	The messages goes to this_object(), but only if interactive.
	return value: number of characters actually written.

	Set 'flags' to 1 if the allowed charset for this connection is
	to be ignored (e.g. for sending telnet commands). Default
	setting is 0.

HISTORY
	Introduced in 3.2.1@40.
	Argument 'flags' introduced in 3.2.1@60.

SEE ALSO
	set_connection_charset(E)
^#^
bowyer^#^
SUBTOPIC-ranger^#^
Command: bowyer

SYNOPSIS
	Ranger skill

DESCRIPTION
	The bowyer skill enables a ranger to craft a bow, and to be
	able to use it more effectively than other classes.

See also: help ranger, man ranger


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: cat
         Usage: cat <file>

   Description: The cat command types a file.  It is limited to the
                first 45 lines of the file.

Related topics: more, Cat, tail.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: Cat
         Usage: Cat <file>

   Description: The Cat command types a file.  It is limited to the
                first 500 lines of the file.

Related topics: more, cat, tail.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: cd
         Usage: cd <directory>

   Description: This command allows you to change your default
                directory.  There are a number of symbolic tokens that
                can be used.  These include: 
                    ..         for parent directory
                    ~          for home directory
                    domain#    for domain home directory

       Example: cd             change to /players/zilanthius
                cd myth#open   change to /d/myth/w/zilanthius/open

Related topics: mkdir, rmdir, rm, Rm, copy, Copy, mv, Mv, ed.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: clean
         Usage: clean <item(s)>

   Description: This command destructs all the inventory of item(s).  It
                will not destruct interactive players.  Item(s) can be
                any object(s) referenced by the object parser.

       Example: clean zilanthius
                clean room

Related topics: parser, dest, bomb.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: clone
         Usage: clone <file>

   Description: This makes a clone of an object, and moves it to the
                room or to the creator.

Related topics: load, update.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: command
         Usage: command <who> <action>

   Description: This command allows the creator to force another player
                to do an action.  The creator must be higher then
                security level SEC3 (30), and cannot command higher 
                security level creators.

       Example: command zilanthius wield sword

Related topics: none.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: copy
         Usage: copy <file1>
                copy <file1> <file2>

   Description: This command allows you copy a one file to another. 
          Files can use the token '*' as a wildcard.  If the
          destination directory/file is not given, the creator's
          default directory is used.  copy will not overwrite
          a file with the same name.

Related topics: Copy, mv, Mv.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: Copy
         Usage: Copy <file1>
                Copy <file1> <file2>

   Description: This command allows you copy a one file to another. 
          Files can use the token '*' as a wildcard.  If the
          destination directory/file is not given, the creator's
          default directory is used.  Copy will overwrite a file
          with the same name.

Related topics: copy, mv, Mv.
 


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Call Lightning       Sphere: Nature                   |
 | Level:  8                      Cost: 8                        |
 | Component: None.              Usage: call lightning target    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will summon a lightning storm. The cleric can     |
 | direct a massive lightning strike to hit the prayer's         |
 | designated target.                                            |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Blindness      Sphere: Healing                  |
 | Level:  5                      Cost: 5                        |
 | Component:  None.             Usage: cause blindness who      |
 | Description:                                                  |
 |                                                               |               
 | This prayer has a chance of causing a person to go blind.     |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Critical Wounds Sphere: Healing                 |
 | Level:  16                     Cost: 16                       |
 | Component:  None.             Usage: Cause Critical wounds    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause wounds to open up on an opponent.      |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Deafness       Sphere: Healing                  |
 | Level:  3                      Cost: 3                        |
 | Component:  None.             Usage: cause deafness who       |
 | Description:                                                  |
 |                                                               |               
 | This prayer has a chance of making a person deaf.             |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Disease        Sphere: Healing                  |
 | Level:  7                      Cost: 7                        |
 | Component:  None.             Usage: cause disease who        |
 | Description:                                                  |
 |                                                               |               
 | This prayer will set a contagion onto a person, making them   |
 | more susceptible to disease.                                  |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Heavy Wounds   Sphere: Healing                  |
 | Level:  23                     Cost: 23                       |
 | Component:  None.             Usage: cause heavy wounds who   |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause heavy wounds to open up on the target  |
 | of this spell.                                                |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cause Light Wounds Sphere: Healing               |
 | Level:  4                    Cost: 4                     |
 | Component:  None.           Usage: cause light wounds who|
 | Description:                                             |
 |                                                          |    
 | This prayer will cause light wounds to open up on the    |
 | prayer's target.                                         |
 |                                                          |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Major Wounds   Sphere: Healing                  |
 | Level:  19                     Cost: 19                       |
 | Component:  None.             Usage: cause major wounds who   |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause major wounds to open up on the         |
 | prayer's target.                                              |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 _____________________________________________________________
()____________________________________________________________)
 | Prayer: Cause Medium Wounds Sphere: Healing                |
 | Level:  10                    Cost: 10                     |
 | Component:  None.            Usage: cause medium wounds who|
 | Description:                                               |
 |                                                            |   
 | This prayer will cause medium wounds to open up on the     |
 | prayer's target.                                           |
 |                                                            |
 |                                                            |
 |                                                            |
 |____________________________________________________________|
()____________________________________________________________)


Error: SUBTOPIC-cleric
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cause Minor Wounds Sphere: Healing               |
 | Level:  7                    Cost: 7                     |
 | Component:  None.           Usage: cause minor wounds who|
 | Description:                                             |
 |                                                          |     
 | This prayer will cause minor wounds to open up on the    |
 | prayer's target.                                         |
 |                                                          |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)


Error: SUBTOPIC-cleric
 _______________________________________________________________
()______________________________________________________________)
 | Prayer: Cause Serious Wounds Sphere: Healing                 |
 | Level:  13                     Cost: 13                      |
 | Component:  None.             Usage: cause serious wounds who|
 | Description:                                                 |
 |                                                              | 
 | This prayer will cause serious wounds to open up on the      |
 | prayer's target.                                             |
 |                                                              |
 |                                                              |
 |                                                              |
 |______________________________________________________________|
()______________________________________________________________)


Error: SUBTOPIC-cleric
 _________________________________________________________
()________________________________________________________)
 | Prayer: Cause Wounds     Sphere: Healing              |
 | Level:  1                  Cost: 1                    |
 | Component:  None.         Usage: cause wounds who     |
 | Description:                                          |
 |                                                       |        
 | This prayer will cause wounds to open up on the       |
 | prayer's target.                                      |
 |                                                       |
 |                                                       |
 |                                                       |
 |_______________________________________________________|
()________________________________________________________)


Error: SUBTOPIC-cleric
 _________________________________________________________
()________________________________________________________)
 |         Prayers from the Combat Sphere                |
 |                                                       |
 | Bless                    Remove Curse                 |
 | Curse                                                 |
 | Prayer                                                |                       
 | Spiritual Hammer                                      |
 | Flamestrike                                           |
 | Holy Strike                                           |
 | Holy Word                                             |
 | Meteorswarm                                           |
 |_______________________________________________________|
()________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Create Food          Sphere: Nature                   |
 | Level:  8                      Cost: 8                        |
 | Component: None.              Usage: create food              |
 | Description:                                                  |
 |                                                               |               
 | This prayer will create a bowl of lumpy food that the cleric  |
 | can eat.                                                      |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Create Water         Sphere: Nature                   |
 | Level:  8                      Cost: 8                        |
 | Component: Bottle.            Usage: create water             |
 | Description:                                                  |
 |                                                               |               
 | This prayer will fill an empty bottle with pure water.        |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Blindness       Sphere: Healing                  |
 | Level:  5                      Cost: 5                        |
 | Component:  None.             Usage: cure blindness who       |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cure a person of the affliction of blindness.|
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Critical Wounds  Sphere: Healing                 |
 | Level:  16                     Cost: 16                       |
 | Component:  None.             Usage: cure critical wounds who |
 | Description:                                                  |
 |                                                               |               
 | This prayer will heal 25 to 100 physical hit points to        |
 | the target. If no target is given, the caster will be         |
 | healed.                                                       |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Deafness        Sphere: Healing                  |
 | Level:  3                      Cost: 3                        |
 | Component:  None.             Usage: cure deafness who        |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cure a person of the affliction of deafness. |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Disease         Sphere: Healing                  |
 | Level:  7                      Cost: 7                        |
 | Component:  None.             Usage: cure disease who         |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cure a person of the affliction of a         |
 | disease.                                                      |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Heavy Wounds    Sphere: Healing                  |
 | Level:  23                     Cost: 23                       |
 | Component:  None.             Usage: cure heavy wounds who    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will heal 35 to 150 physical hit points to        |
 | the target. If no target is given, the caster will be         |
 | healed.                                                       |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cure Light Wounds  Sphere: Healing               |
 | Level:  4                    Cost: 4                     |
 | Component:  None.           Usage: cure light wounds who |
 | Description:                                             |
 |                                                          |                    
 | This prayer will heal 5 to 20 physical hit points to     |
 | the target. If no target is given, the caster will be    |
 | healed.                                                  |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Major Wounds    Sphere: Healing                  |
 | Level:  19                     Cost: 19                       |
 | Component:  None.             Usage: cure major wounds who    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will heal 30 to 120 physical hit points to        |
 | the target. If no target is given, the caster will be         |
 | healed.                                                       |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 _____________________________________________________________
()____________________________________________________________)
 | Prayer: Cure Medium Wounds  Sphere: Healing                |
 | Level:  10                    Cost: 10                     |
 | Component:  None.            Usage: cure medium wounds who |
 | Description:                                               |
 |                                                            |                  
 | This prayer will heal 15 to 60 physical hit points to      |
 | the target. If no target is given, the caster will be      |
 | healed.                                                    |
 |                                                            |
 |                                                            |
 |____________________________________________________________|
()____________________________________________________________)


Error: SUBTOPIC-cleric
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cure Minor Wounds  Sphere: Healing               |
 | Level:  7                    Cost: 7                     |
 | Component:  None.           Usage: cure minor wounds who |
 | Description:                                             |
 |                                                          |                    
 | This prayer will heal 10 to 40 physical hit points to    |
 | the target. If no target is given, the caster will be    |
 | healed.                                                  |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)


Error: SUBTOPIC-cleric
 _______________________________________________________________
()______________________________________________________________)
 | Prayer: Cure Serious Wounds  Sphere: Healing                 |
 | Level:  13                     Cost: 13                      |
 | Component:  None.             Usage: cure serious wounds who |
 | Description:                                                 |
 |                                                              |                
 | This prayer will heal 20 to 80 physical hit points to        |
 | the target. If no target is given, the caster will be        |
 | healed.                                                      |
 |                                                              |
 |                                                              |
 |______________________________________________________________|
()______________________________________________________________)


Error: SUBTOPIC-cleric
 _________________________________________________________
()________________________________________________________)
 | Prayer: Cure Wounds      Sphere: Healing              |
 | Level:  1                  Cost: 1                    |
 | Component:  None.         Usage: cure wounds who      |
 | Description:                                          |
 |                                                       |                       
 | This prayer will heal 1 to 4 physical hit points to   |
 | the target. If no target is given, the caster will    |
 | be healed.                                            |
 |                                                       |
 |                                                       |
 |_______________________________________________________|
()________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Curse                Sphere: Combat                   |
 | Level:  1                      Cost: 1                        |
 | Component:  None.             Usage: curse who                |
 | Description:                                                  |
 |                                                               |               
 | This prayer will curse the recipient of this prayer. A        |
 | cursed  recipient is generally worsens their ability to       |
 | attack and defend.                                            |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Chain Lightning      |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   15                   |:  This spell causes a bolt    |:||
 ||:| Level:  15                   |:  of lightning to leap from   |:||
 ||:| Usage:  chain lightning      |:  one target to another in the|:||
 ||:|                              |:  immediate locale. The bolt  |:||
 ||:| Related Spells:              |:  will not hit the caster.    |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|        Charm Spells          |:        Charm Spells          |:||
 ||:|                              |:                              |:||
 ||:|   Charm Animal               |:   Demand                     |:||
 ||:|   Charm Monster              |:   Charm Person               |:||
 ||:|   Hold Person                |:                              |:||
 ||:|   Hold Monster               |:                              |:||
 ||:|   Scare                      |:                              |:||
 ||:|   Friends                    |:                              |:||
 ||:|   Suggest                    |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`



Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Charm Animal         |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   2                    |:  Charming creatures gives    |:||
 ||:| Level:  2                    |:  the caster the opportunity  |:||
 ||:| Usage:  charm animal who     |:  to persuade a creature to   |:||
 ||:|                              |:  do things. The creature may |:||
 ||:| Related Spells:              |:  refuse if it can resist the |:||
 ||:| Charm Monster, Charm Person. |:  caster's persuasive ability.|:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Description:                 |:  Description:                |:||
 ||:|                              |:                              |:||
 ||:| The caster can only charm one|: drop, get, kill, follow,     |:||
 ||:| creature at a time.          |: stay, and any feeling(soul)  |:||
 ||:|                              |: commands.                    |:||
 ||:| A command can be given by,   |:                              |:||
 ||:| <creature's name> command.   |: Charm animal only effects    |:||
 ||:| The commands a charmed       |: small, weak creatures with   |:||
 ||:| creature may accept include: |: little will power.           |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Charm Monster        |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   18                   |:  Charming creatures gives    |:||
 ||:| Level:  18                   |:  the caster the opportunity  |:||
 ||:| Usage:  charm monster who    |:  to persuade a creature to   |:||
 ||:|                              |:  do things. The creature may |:||
 ||:| Related Spells:              |:  refuse if it can resist the |:||
 ||:| Charm Person, Charm Animal.  |:  caster's persuasive ability.|:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Description:                 |:  Description:                |:||
 ||:|                              |:                              |:||
 ||:| The caster can only charm one|: drop, get, kill, follow,     |:||
 ||:| creature at a time.          |: stay, and any feeling(soul)  |:||
 ||:|                              |: commands.                    |:||
 ||:| A command can be given by,   |:                              |:||
 ||:| <creature's name> command.   |: Charm Monster is a powerful  |:||
 ||:| The commands a charmed       |: charm spell, and will effect |:||
 ||:| creature may accept include: |: most creatures.              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Charm Person         |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   12                   |:  Charming creatures gives    |:||
 ||:| Level:  12                   |:  the caster the opportunity  |:||
 ||:| Usage:  charm person who     |:  to persuade a creature to   |:||
 ||:|                              |:  do things. The creature may |:||
 ||:| Related Spells:              |:  refuse if it can resist the |:||
 ||:| Charm Monster, Charm Animal. |:  caster's persuasive ability.|:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Description:                 |:  Description:                |:||
 ||:|                              |:                              |:||
 ||:| The caster can only charm one|: drop, get, kill, follow,     |:||
 ||:| creature at a time.          |: stay, and any feeling(soul)  |:||
 ||:|                              |: commands.                    |:||
 ||:| A command can be given by,   |:                              |:||
 ||:| <creature's name> command.   |: Charm Person only effects    |:||
 ||:| The commands a charmed       |: humanoid creatures.          |:||
 ||:| creature may accept include: |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Chill Touch          |:  Description:                |:||
 ||:| School: Necromancy           |:                              |:||
 ||:| Cost:   5                    |:  The spell causes the victim |:||
 ||:| Level:  5                    |:  to freeze under the touch   |:||
 ||:| Usage:  chill touch who      |:  of the caster.              |:||
 ||:|                              |:                              |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Cone of Cold         |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   10                   |:  This spell causes a cold of |:||
 ||:| Level:  10                   |:  ice cold to be sprayed the  |:||
 ||:| Usage:  coc who              |:  target. The target takes    |:||
 ||:|                              |:  cold damage.                |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Comet                |:  Description:                |:||
 ||:| School: Conjuration          |:                              |:||
 ||:| Cost:   8                    |:  This spell conjures a fiery |:||
 ||:| Level:  8                    |:  comet, that strikes a       |:||
 ||:| Usage:  comet who            |:  target designated by the    |:||
 ||:|                              |:  caster.                     |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Cone of Cold         |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   10                   |:  This spell causes a cold of |:||
 ||:| Level:  10                   |:  ice cold to be sprayed the  |:||
 ||:| Usage:  coc who              |:  target. The target takes    |:||
 ||:|                              |:  cold damage.                |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Conjuration Spells      |:     Conjuration Spells       |:||
 ||:|                              |:                              |:||
 ||:|   Monster Summon 1           |:   Gate                       |:||
 ||:|   Monster Summon 2           |:   Limited Wish               |:||
 ||:|   Monster Summon 3           |:   Wish                       |:||
 ||:|   Acid rain                  |:                              |:||
 ||:|   Comet                      |:                              |:||
 ||:|   Shooting Stars             |:                              |:||
 ||:|   PWK (Power Word Kill)      |:                              |:||
 ||:|   PWS (Power Word Stun)      |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`



Error: SUBTOPIC-general
                    -=[ Categories ]=-

There are a number of subtopics, or categories for help.  If the help
is not relevant to you, you will not be shown that information. 



Error: SUBTOPIC-efun
EFUN  call_other()

SYNOPSIS
     unknown call_other(object ob, string  func, arg1, ...);

DESCRIPTION

     Calls  a  function  in  another  object,   with   [optional]
     argument(s).   The  return  value is returned from the other
     object, so it cannot be known at compile time and  may  need
     to  be  cast  if  using  type  checking.  The function named
     `func' will be called in `ob',  with  arguments  3,  4,  etc
     given  as arguments 1, 2, etc to `func' in `ob'.  call_other
     will return the return value of `func'.  

     There is a much  more  attractive  way  to  do  call_others:
     ob->func( ... );

     ie, call_other(ob, "query", "name"); could  be  written  as:
     ob->query("name");

EXAMPLE

void simple_who() {
  int i, level;
  string name;

  for(i = 0; i <  sizeof(users()); i++) {
    name = (string)call_other(users()[i],"query_name");
    level = (int)users()[i]->query_level();
    write(level +"\t"+ name +"\n");
  }
}

SEE ALSO


Error: SUBTOPIC-efun
EFUN call_out()

SYNOPSIS 
     
     void call_out(string fun, int delay, mixed arg);

DESCRIPTION
     Set up a call of function <fun> in this_object().  The  call
     will  take place in <delay> seconds, with the argument <arg>
     provided. <arg> can be of any type.

     DO NOT use call_outs to make loops.  If you want to use a
     timed loop, use a heartbeat.

EXAMPLE

void init() {
  add_action("acid","acid");
}

status acid(string str) {
  if(str == "lock") {
    write("You pour acid onto the lock.\n");
    call_out("acid_lock",5);
    return 1;
  }
  return 0;
}

void acid_lock() {
  write("The acid has finally eaten the lock...\n");
  open_lock();
}


SEE ALSO
     remove_call_out(), call_out_info(), find_call_out()


Error: SUBTOPIC-efun
EFUN capitalize()

SYNOPSIS
     string capitalize(string str);

DESCRIPTION
     Convert the first character in  <str>  to  upper  case,  and
     return the new string.

EXAMPLE

string query_cap_name() { return capitalize(name); }


SEE ALSO
     lower_case()



Error: SUBTOPIC-efun
EFUN catch()

SYNOPSIS
     mixed catch(mixed expr);

DESCRIPTION
     Evaluate <expr>. If there is no error,  0  is  returned.  If
     there  is  a  standard  error, a string (with a leading '*')
     will be returned.

     The function throw() can also be used to immediately  return
     any  value, except 0. catch() is not really a function call,
     but a directive to the compiler.

     The catch() is somewhat costly, and should not be used  just
     anywhere.   Rather, use it at places where an error would
     destroy consistency.  It is used for instance in the login
     sequence.

EXAMPLE

  if(catch(move_object(clone_object(MAILER), this_object()))) {
    write("Error Cloning Mailer.\n");
  }


SEE ALSO
     throw()


Error: SUBTOPIC-efun
EFUN clone_object()

SYNOPSIS
     object clone_object(string name);

DESCRIPTION
     Load a new object from definition <name>, and give it a  new
     unique  name.   Returns  the  new  object.  An object with a
     nonzero environment() cannot be cloned. <name> is an object
     name.  The following name formats are all valid.

          "/inherit/weapon.c"
          "/inherit/weapon"
          "inherit/weapon"
     
EXAMPLE

void make_sword() {
  object sword;

  sword = clone_object("inherit/weapon");
  sword->set_name("longsword");
  sword->set_alt_name("sword");
  sword->set_short("Longsword");
  sword->set_long("The longsword is made of rusty old iron.\n");
  .......etc


SEE ALSO
     destruct(), move_object().

Sun Release 4.1           Last change:                          1



Error: SUBTOPIC-efun
EFUN create_wizard()

SYNOPSIS
     string create_wizard(string name, string domain)

DESCRIPTION
     This function has been set up to work only in
     player.c/wizard.c.  It creates new home directories and
     access objects for the player 'name'.  If an optional domain
     name is a new domain, it will create the new domain, and
     make the player 'name' the domain lord.  If it is not a new
     domain it will add domain directories and access objects for
     'name'.

     This function is accessed through the command 'promote'
     which is availible to SEC5 (50) security level wizards and
     above.

Error: SUBTOPIC-efun
EFUN creator()

SYNOPSIS
     string creator(object ob)

DESCRIPTION
     This returns the name of the creator of the object <ob>.  It
     simply scans the filename of <ob>, and retrieves the name
     from the path. 

SEE ALSO
     file_name().

Error: SUBTOPIC-efun
EFUN crypt()

SYNOPSIS
     string crypt(string str, string seed);

DESCRIPTION
     Crypt the string <str> using the first two  characters  from
     <seed> as a seed. If <seed> is 0, then random seed is used.

     The result has the first two characters as the seed.

     This is used for encypting a players password, and the 
     random name maker for magic item spell triggers.




Error: SUBTOPIC-efun
EFUN ctime()

SYNOPSIS
     string ctime(int clock);

DESCRIPTION
     Gives a nice string with current date  and  time,  with  the
     argument 'clock' that is the number of seconds since 1970.

SEE ALSO
     time(), rtime().



Error: SUBTOPIC-efun32
SYNOPSIS
	mixed *call_out_info(void)

DESCRIPTION
	Get information about all pending call outs. An array is
	returned, where nearly every item in the array consists of 4
	elements:
	
	1. The object 2. The function 3. The delay to go 4. The optional
	argument
	
	But not every entry in the list looks like this. If the object
	has been destructed in the meanwhile the entry will be an
	empty array (or was it just a 0?).

SEE ALSO
	call_out(E), remove_call_out(E), find_call_out(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	int call_resolved(mixed result, object ob, string func, ...)

DESCRIPTION
	Similar to call_other(). If ob->func() is defined and publicly
	accessible, any of the optional extra arguments are passed to
	ob->func(...). The result of that function call is stored in
	result, which must be passed by reference.

	If the current object is already destructed, or the ob does
	not exist, or ob does not define a public accessible function
	named func, call_resolved returns 0 as failure code, else 1
	for success.

	ob can also be a file_name.

SEE ALSO
	call_other(E), function_exists(E), find_object(E)



Error: SUBTOPIC-efun32
SYNOPSIS
	int caller_stack_depth(void)

DESCRIPTION
	Returns the stack depth of the execution in the current
	object. Dont know what it is good for.


Error: SUBTOPIC-efun32
SYNOPSIS
	int cindent(string file)

DESCRIPTION
	Indent a file using an LPC-enhanced version of the GNU indent
	program, which is modelled after the Berkeley indent(1).

SEE ALSO
	ed(E)


Error: SUBTOPIC-efun
SYNOPSIS
	string clear_bit(string str, int n)

DESCRIPTION
	Return the new string where bit n is cleared in string str.
	Note that the old string str is not modified.
	
	Each character contains 6 bits. So you can store a value
	between 0 and 63 ( 2^6=64) in one character. Starting
	character is the blank character " " which has the value 0.
	The first charcter in the string is the one with the lowest
	bits (0-5).

EXAMPLES
	string s;
	s=clear_bit("_",5);
	
	Because "_" is the highest possible value (63), the variable s
	will now contain the charcter "?" wich is equal to 31
	(63-2^5=31).
	
	string s;
	s=clear_bit("?<",3);
	s=clear_bit(s,8);
	
	s will now contain the string "78". "?" equals 31 and "<"
	equals 28. Now "?<" is equal to 31+28<<6=31+1792=1823 which is
	in binary notation (highest bit on the right side)
	11111000111. Now clearing the bit 3 and bit 8 (bit numbering
	starts with zero) will result in 11101000011. The first 6 bits
	are in decimal notation 23 and the next 6 are equal to 24. Now
	the 23 is the character "7" and 24 is the "8". So the string s
	contains "78".

SEE ALSO
	set_bit(E), test_bit(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	int closurep(mixed)

DESCRIPTION
	Returns 1 if the argument is a closure.



Error: SUBTOPIC-efun32
SYNOPSIS
	mapping copy_mapping(mapping)

DESCRIPTION
	This efun is needed to create copies of mappings instead of
	just passing a reference, like adding/subtraction from a
	mapping do.

SEE ALSO
	mappings(LPC)


Error: SUBTOPIC-efun32
SYNOPSIS
	float cos(float)

DESCRIPTION
	Returns the cosinus of the argument.


Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	int can_put_and_get()

DESCRIPTION
	In compat mode, this function is used by the efun transfer().

	Define this function in objects that are neither living nor
	rooms if you want to make it possible to put something into
	current object.

	Return true if ok, otherwise 0. That means that default is
	that it is not possible to put something into an object.

SEE ALSO
	transfer(E), prevent_insert(A)



Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	void catch_msg(mixed *arr, object obj)

DESCRIPTION
	When say() or tell_room() are used with an array as message,
	the array will be passed to catch_message() in all living
	objects that can hear it, instead of writing to the user resp.
	sending to catch_tell(). This can be used to implement
	communication protocols between livings. The second denotes
	the object that has sent the message.

SEE ALSO
	say(E), tell_room(E), catch_tell(A)


Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	void catch_tell(string)

DESCRIPTION
	When a message is sent to a noninteractive user, via say(),
	tell_object, tell_room() or write(), it will get to the function
	catch_tell(string). This will enable communications between
	NPCs and from a user to an NPC.

	Also, if an interactive object is being shadowed and the
	shadow has catch_tell() defined, it will receive all output
	that would otherwise be written to the user.

	If a message is sent by an interactive object, catch_tell() is
	not called in that object, to prevent recursive calls. Thus
	catch_tell() in interactive objects can be used to filter the
	output that goes to the users.

	The efun shout() sends to interactive objects only.

SEE ALSO
	enable_commands(E), say(E), tell_object(E), tell_room(E),
	write(E), catch_msg(A) 


Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	int clean_up(int refcount)

DESCRIPTION
	clean_up() is applied by the parser when an object hasn't been
	used for a long time, to give it a possibility to
	self-destruct. The refcount passed as argument will be 0 for
	clone objects, 1 for a simple loaded object, and greater when
	the object is cloned or inherited by some existing object.  It
	is recommended not to self_destruct the object when the
	reference count is greater than one.

	If clean_up returns 0, it will not be called again in that
	object until it is swapped out and in again.

	Returning a non-zero value is only recommended when the reason
	why the object can't self-destruct is likely to vanish without
	the object being touched, that is, when no local function is
	called in it, (and in compat mode also when the object is not
	being moved around).

	A typical mud configuration defines the time to wait for
	clean_up() so long that you can assert reset() has been
	called since the object has been touched last time.

EXAMPLES
	A clone of /std/drink defines clean_up() to self-destruct if
	it is empty, not carried a living being and not touched for
	a long time.

	A room that inherits /std/room defines clean_up() to
	self-destruct if it is neither inherited nor used as a
	blueprint, is empty and was not entered for a long time.

SEE ALSO
	reset(A), heart_beat(A), call_out(A), destruct(E), remove(A)


Error: SUBTOPIC-compatfn/driverfn
SYNOPSIS
	void create()

DESCRIPTION
	In native mode, this function will be called only once on
	creation of the object (this is when the object will be loaded
	or cloned). Inside this function all major initialization can
	be done. The current user and the previous object are
	defined but the object has no environment.

EXAMPLE
	object cloner;
	void create() {
	   cloner=this_player();
	}
	
	Initialize the global variable to hold the one who
	created/cloned the object.
	
SEE ALSO
	reset(A), init(A), __INIT(A), initialisation(LPC), native(C)


Error: SUBTOPIC-driver
NAME
	commandline

DESCRIPTION
	The driver understands several command line options and
	arguments.

	-f<string>: When the master object is loaded and fully
		    operational after startup, the function flag()
		    with argument string is applied to the master
		    object for each occurence of -f in the command line.

	-o	  : run in compat mode (thus sometimes also called
		    -o mode), instead of native mode. Note: the flag
		    is obsolete by now, the driver must be compiled
		    with the appropriate definitions in the config.h
		    instead.

	-c	  : trace compilations.

	-Dsymbol  : Globally pre-#define symbol for preprocessor.

	-D	  : without symbol, this logs specific trace messages
		    to /log/D_TRACE (if the driver was compiled for it)

	-e	  : The number of occurences of the -e flag is
		    passed as argument to the epilog() function
		    in the master at startup time.

	-N	  : Don't start the ip demon, that asynchronously
		    resolves IP numbers to IP names.

	-M<master>: provide a different name for the master object.

	-m<dir>	  : provide a different mudlib directory.

	-ru<size> : set the size of the reserved user memory.
	-rm<size> : set the size of the reserved master memory.
	-rs<size> : set the size of the reserved system memory.

	-E<cost>  : set the maximum allowed evaluation cost.

	--max_malloced : set maximum size of mallocable memory chunks.
	--max_small_malloced : set max. size of mallocable memory chunks.

	-u<port> : set the UDP port number for IMP communication.

	-t	 : disable heart_beat and reset.

	-d	 : run with debug.

	-s<time> : Set the time between swapout attempts. -1 means
		   don't swap.

	-y	 : If the driver has been compiled with YYDEBUG,
		   this will enable debug output for the LPC compiler.

	<number> : the TCP port number to use for user connections.

SEE ALSO
	flag(M), epilog(M), native(C), imp(C)


Error: SUBTOPIC-efun32
SYNOPSIS
	object compile_object(string filename)

DESCRIPTION
	This function is caleld if the interpreter cannot find the
	file for asn object to be loaded. The master object has now
	the opportunity to return an object that will then serve as if
	compiled from the given filename.

	If 0 is returned, the usual ``Could not load descr for'' error
	will occur.


Error: SUBTOPIC-efun32
SYNOPSIS
	object connect(void)

DESCRIPTION
	Return a login object that the requested connection should be
	bound to. Note that the connection is not bound yet.

	The lfun logon() will be applied to the login after object
	after binding the connection to it. That lfun has to return !=
	0 to indicate success.

SEE ALSO
	logon(A), disconnect(M), interactive(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	string creator_file(mixed ob)

DESCRIPTION
	Return the name of the creator of a newly created object, i.e.
	the name of the user that is responsible for the LPC source
	file the object was loaded from. If the function returns 0,
	the object can't be loaded and is destructed again
	immediately.

	In !compat mode, the returned string serves as the initial uid
	(``cuid'') of the object. Objects whose cuid is the
	backbone-id will then get the uid of the currently active user
	as their userid instead.

	Under compat mode this function is called as well.

	If this function is not provided by the master object, no
	other object can be loaded.

SEE ALSO
	uids(C), creator(E)


Error: SUBTOPIC-general
		-=[ Close ]=-

	Command: close
	  Usage: close <door|item>

    Description: This command allows you to close a door or a 'closable'
		 item like a chest for example.

	Example: close east door

 Related Topics: open, lock, unlock, search.


Error: SUBTOPIC-paladin
 ________________________________________________________
 ()_______________________________________________________)
 |	Prayers from the Combat Sphere			|
 | Bless			Remove Curse		|
 | Curse			Prayer			|
 | Spiritual Hammer		Flamestrike		|
 | Holy Strike			Holy Word		|
 | Meteor Swarm						|
 |______________________________________________________|
()_______________________________________________________)



Error: SUBTOPIC-player
		-=[ Classes ]=-

  There are four main classes within the Heaven7 Mudlib. Each player
may obtain any number or combination of these, to a maximum of three
classes in all. 
  The classes available are:

  1) Mage - Wizards who gather their power from 8 schools of magic.

  2) Cleric - Servants of the Gods whose power is granted through
     prayer and the spreading of the word of their faith. 

  3) Fighter - Fighters are warriors, guards, and hired mercenaries.
     Their strength comes from their skills of weaponry and armour.

  4) Thief - Thieves are skilled in stealth, lock skills, and the
     art of skullduggery. 

  Only certain races have the necesary skills to be trained in some 
classes. Dwarves and halflings are innately magic resistant, hence
the study of magic is never to their advantage. Such races can not
learn magic. Others are simply not intelligent enough, like the ogre,
and giant kindred.

  For more help, see also 'help <class>', and the manuals for classes.



Error: SUBTOPIC-player
		-=[ Channel Help ]=-


		Usage: channel <channel>
	      Command: channel

	  Description: The channel function is designed to allow
		       players a chat/channel system for communication
		       and discussion of various topics OOC (out of 
                       character).

		       There are several channels, including:
		       OOC - Out of character discussion 
		       wiz - Wizards channel only.
		       lpc - Wizards discussion for lpc.

	E.g. 'channel ooc' 
	This will turn you onto the ooc channel. By typing it again
	it will disable this channel.
        When you type 'ooc <message', everyone listenning to the OOC
        channel will hear you. By default, all players are listenning
        to the OOC line.

        Other commands: <channel> <who>
                E.g.  : ooc who
         Description  : Shows who is listenning to the <channel> channel.



Error: SUBTOPIC-player
		-=[ Chat Help ]=-

	Usage : channel ooc
      Command : channel

  Description : Players can chat to eachother OOC (out of character)
  by typing 'channel ooc'. Each time they type ooc <message>, then
  all listenners to the OOC channel will hear them.

  See also: help channel


Error: SUBTOPIC-mage

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Contagion            |:  Description:                |:||
 ||:| School: Necromancy           |:                              |:||
 ||:| Cost:   7                    |:  This spell will set a       |:||
 ||:| Level:  7                    |:  contagion onto a person     |:||
 ||:| Usage:  contagion who        |:  making them more susceptible|:||
 ||:|                              |:  to disease.                 |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Cause disease (cleric)       |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`



Error: SUBTOPIC-ranger
Command: craft

SYNOPSIS
	Ranger skill

DESCRIPTION
	This command enables the ranger to craft a bow. A ranger must
        find some good wood to be able to craft a fine bow.

        Arrows and bolts can also be crafted, but wood and
        an arrow head of some type must be found.

        Note that arrows must be placed inside a quiver for
        ease of drawing them during combat.

See also: help ranger, man ranger


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: debug
         Usage: debug

   Description: debug tails the runtime error log file.

Related topics: log, main, rlog.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: deltree
         Usage: deltree <full pathname>

   Description: This command allows you to delete all of a directory
                tree.  Be careful that there is no files you wish to
                keep in the directory tree.

Related topics: rm, mkdir, rmdir.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: dest
         Usage: dest <item(s)>

   Description: This command destructs all of item(s).  Item(s) can be
                any object(s) referenced by the object parser.  *** It
                will only destruct interactive players if they are
                referenced directly. *** 

       Example: dest zilanthius   /* works - but can lead to demotion */
                dest users        /* fails */

Related topics: parser, dest, bomb.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: domain
         Usage: domain <domain> <who> <level>

   Description: If domain does not exist, "who" will be made the domain
                lord.  They have complete file access control over their
                domain and can promote anyone in their domain.  If
                domain already exists a directory, and file access
                objects are added to domain for "who".  Only arches can
                create new domains.

Related topics: promote.
 


Error: SUBTOPIC-creator
                    -=[ Help ]=-

       command: duplicate
         Usage: duplicate <item(s)>
                duplicate <item(s)::destination(s)>
                dup <item(s)>
                dup <item(s)::destination(s)>

   Description: This command allows you clone an item(s) and move them
                to a destination(s).  The default destination is the
                creator.  item and destination can be any object(s) that
                can be referenced using the object parser.

Related topics: clone, parser.
 


Error: SUBTOPIC-races
     ::: Dark Elves :::

Dark elves, also known as drow, are the most divergent of the
elven sub-races. Their form is similar to that of other elves,
but their skin colour is the inky black of a moonless night and
their hair is normally pure white or silver. Drow are generally
evil and chaotic in nature, though some outcasts are known not
to be. Drow shun the light and rarely venture forth accept on the
gloomiest and most overcast of days. Drow society is run by the
women, and thus, they are the most powerful of their race. Drow
worship Lolth; the Demon Queen of Spiders; and are excelent
clerics, fighters, and thieves. Usually, the men of this society
become mages as the women are the ones that are permitted to
advance and gain the most power in clerical circles. However,
their skills are also watched carefully by the women, and are not
permitted to become more powerful than they are.

As a player you receive an added weapon class bonus for using weapons
in both hands. Players dark elves are able to find things more easily
when they search rooms, as they have more hightened senses than other 
races. As player dark elves are exposed to sunlight, they lose their
other magical powers, such as innate magic resistance, and the spell
casting they were taught as children.




Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Death Curse          Sphere: Necromancy               |
 | Level:  30                     Cost: 30                       |
 | Component: corpse or skeleton Usage: death curse              |
 | Description:                                                  |
 |                                                               |               
 | This prayer will allow the cleric to utter the death curse    |
 | on anyone who kills the cleric. The cleric's killer must      |
 | resist the curse or die themselves.                           |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
 ____________________________________________________________________
()__________________________________________________________________)
 | Prayer: Dimensional Fold Other  Sphere: Stellar                  |
 | Level:  16                        Cost: 16                       |
 | Component:  Gem.     Usage: dimensional fold other <who> <where> |
 | Description:                                                     |
 |                                                                  |    
 | This prayer will cause the fabric of space to fold. The cleric   |
 | can push another person, or item across the fold. This prayer    |
 | is not strong enough to bring two separate domains close         |
 | together.                                                        |
 |                                                                  |
 |__________________________________________________________________|
()__________________________________________________________________)


Error: SUBTOPIC-cleric
 ___________________________________________________________________
()__________________________________________________________________)
 | Prayer: Dimensional Fold Party  Sphere: Stellar                  |
 | Level:  23                        Cost: 23                       |
 | Component:  Gem.     Usage: dimensional fold party <where>       |
 | Description:                                                     |
 |                                                                  |    
 | This prayer will cause the fabric of space to fold. The cleric   |
 | can push the cleric's party across the fold. This prayer         |
 | is not strong enough to bring two separate domains close         |
 | together.                                                        |
 |                                                                  |
 |__________________________________________________________________|
()__________________________________________________________________)


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Dimensional Fold     Sphere: Stellar                  |
 | Level:  12                     Cost: 12                       |
 | Component:  Gem.              Usage: dimensional fold <where> |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause the fabric of space to fold. The cleric|
 | steps to the adjacent fold, to a new location. This prayer    |
 | is not strong enough to bring two separate domains close      |
 | together.                                                     |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-cleric
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Divination Spells       |:     Divination Spells        |:||
 ||:|                              |:                              |:||
 ||:|   Detect Illusion            |:  Detect Immunities           |:||
 ||:|   Detect Magic               |:                              |:||
 ||:|   Detect Secret Doors        |:                              |:||
 ||:|   Locate                     |:                              |:||
 ||:|                              |:                              |:||
 ||:|   Identify                   |:                              |:||
 ||:|   Scry                       |:                              |:||
 ||:|   Detect Magic Resistance    |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-cleric
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Divine               Sphere: Divination               |
 | Level:  5                      Cost: 5                        |
 | Component: none.              Usage: divine item              |
 | Description:                                                  |
 |                                                               |               
 | This prayer will allow the cleric to divine certain           |
 | characteristic information about an item.                     |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Death Spell          |:  Description:                |:||
 ||:| School: Necromancy           |:                              |:||
 ||:| Cost:   30                   |:  The spell rips the victim's |:||
 ||:| Level:  35                   |:  living essence to be ripped |:||
 ||:| Usage:  death spell who      |:  out of the body. It won't   |:||
 ||:| Components: corpse, bones,   |:  effect high level monsters, |:||
 ||:| or a skull.                  |:  whose essence is too        |:||
 ||:| Related Spells:              |:  powerful for this spell.    |:||
 ||:| None                         |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`
 


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Deep Pocket          |:  Description:                |:||
 ||:| School: Alteration           |:                              |:||
 ||:| Cost:   5 min.               |:  This spell makes an inter-  |:||
 ||:| Level:  5                    |:  -dimensional space that can |:||
 ||:| Usage:  deep pocket <sp pts> |:  carry things. The duration  |:||
 ||:|                              |:  of the spell is dictated by |:||
 ||:| Related Spells:              |:  the spell points used. If   |:||
 ||:| None.                        |:  none are specified, all     |:||
 ||:|                              |:  points are used.            |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Demand               |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   15                   |:  This spell can cause a      |:||
 ||:| Level:  15                   |:  creature to do the caster's |:||
 ||:| Usage:  demand who command   |:  demand. A failed demand     |:||
 ||:|                              |:  may or may not cause a      |:||
 ||:| Related Spells:              |:  fight. This depends upon    |:||
 ||:| Suggest.                     |:  the persuasiveness of       |:||
 ||:|                              |:  the caster.                 |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Detect Illusion      |:  Description:                |:||
 ||:| School: Divination           |:                              |:||
 ||:| Cost:   1                    |:  This spell will enable the  |:||
 ||:| Level:  1                    |:  caster to detect illusions, |:||
 ||:| Usage:  detect illusion item |:  and see them for what they  |:||
 ||:|                              |:  really are.                 |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Detect magic, Detect secret  |:                              |:||
 ||:| doors.                       |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Detect Immunities    |:  Description:                |:||
 ||:| School: Divination           |:                              |:||
 ||:| Cost:   4                    |:  This spell will enable the  |:||
 ||:| Level:  4                    |:  caster to detect innate     |:||
 ||:| Usage:  detect immunities who|:  elemental resistances of    |:||
 ||:|                              |:  creatures.                  |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Detect magic, Detect secret  |:                              |:||
 ||:| doors, Dtect Illusion.       |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Detect Magic         |:  Description:                |:||
 ||:| School: Divination           |:                              |:||
 ||:| Cost:   3                    |:  This spell will enable the  |:||
 ||:| Level:  3                    |:  caster to detect magic on an|:||
 ||:| Usage:  detect magic item    |:  item. The detection is a    |:||
 ||:|                              |:  range of colours  from      |:||
 ||:| Related Spells:              |:  black to platinum (bad to   |:||
 ||:| Detect illusion, detect      |:  good) that indicate the     |:||
 ||:| secret doors.                |:  magical intensity of item.  |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Detect Secret Doors  |:  Description:                |:||
 ||:| School: Divination           |:                              |:||
 ||:| Cost:   2                    |:  This spell will enable the  |:||
 ||:| Level:  2                    |:  caster to detect any secret |:||
 ||:| Usage:  detect secret doors  |:  doors in the room.          |:||
 ||:|                              |:                              |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Detect illusion, detect magic|:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Disintegrate         |:  Description:                |:||
 ||:| School: Alteration           |:                              |:||
 ||:| Cost:   26                   |:  This spell makes a dull     |:||
 ||:| Level:  26                   |:  gray beam. If the beam hits |:||
 ||:| Usage: disintegrate target   |: a target, it can be disinte- |:||
 ||:|                              |:  -grate it.                  |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Dispel Conjuration   |:  Description:                |:||
 ||:| School: Abjuration           |:                              |:||
 ||:| Cost:   7                    |:  This spell causes magically |:||
 ||:| Level:  7                    |:  conjured creatures to be    |:||
 ||:| Usage:  dispel conjuration - |:  dismissed and sent back to  |:||
 ||:|         -target              |:  the nether regions they came|:||
 ||:| Related Spells:              |:  from.                       |:||
 ||:| Dispel Illusion,             |:                              |:||
 ||:| Dispel Magic.                |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Dispel Illusion      |:  Description:                |:||
 ||:| School: Abjuration           |:                              |:||
 ||:| Cost:   5                    |:  This spell disipates        |:||
 ||:| Level:  5                    |:  illusions, revealing the    |:||
 ||:| Usage:  dispel illusion tar- |:  real reality.               |:||
 ||:|         -get                 |:                              |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Dispel Conjuration,          |:                              |:||
 ||:| Dispel Magic.                |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Dispel Magic         |:  Description:                |:||
 ||:| School: Abjuration           |:                              |:||
 ||:| Cost:   10                   |:  This spell causes magical   |:||
 ||:| Level:  10                   |:  effects to dissipate. The   |:||
 ||:| Usage:  dispel magic target  |:  target can be an item,      |:||
 ||:|                              |:  person, or "room".          |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Dispel Illusion,             |:                              |:||
 ||:| Dispel Conjuration.          |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Divination Spells       |:     Divination Spells        |:||
 ||:|                              |:                              |:||
 ||:|   Detect Illusion            |:  Detect Immunities           |:||
 ||:|   Detect Magic               |:                              |:||
 ||:|   Detect Secret Doors        |:                              |:||
 ||:|   Locate                     |:                              |:||
 ||:|                              |:                              |:||
 ||:|   Identify                   |:                              |:||
 ||:|   Scry                       |:                              |:||
 ||:|   Detect Magic Resistance    |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-mage
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell: Detect Magic Resistanc|:  Description:                |:||
 ||:| School: Divination           |:                              |:||
 ||:| Cost:   4                    |:  This spell will enable the  |:||
 ||:| Level:  4                    |:  caster to detect any magic  |:||
 ||:| Usage:  detect magic         |:  resistance a creature may   |:||
 ||:|         resistance who       |:  have.                       |:||
 ||:| Related Spells:              |:                              |:||
 ||:| Detect magic, Detect secret  |:                              |:||
 ||:| doors, Dtect Illusion.       |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`


Error: SUBTOPIC-efun
EFUN destruct()

SYNOPSIS
     void destruct(object ob);

DESCRIPTION
     Completely destroy and remove object `ob'. After the call to
     destruct(),  no global variables will exist any longer, only
     local, and arguments.  If `ob' is  this_object(),  execution
     will continue, but it is best to return a value immediately.

SEE ALSO
     clone_object()



Error: SUBTOPIC-efun32
SYNOPSIS
	mixed debug_info(int flag, object obj)

DESCRIPTION
	Print out some driver internal debug information.

	If flag is 0, information like heart_beat, enable_commands
	etc. of the specified object will be printed, and 0 returned.

	If flag is 1, memory usage information like how many strings,
	variables, inherited files, object size etc. will be printed
	about he specified object, and 0 returned.

	If flag is 2, objects from the global object list are returned.
	If the optional second arg is omitted, the first element
	(numbered 0) is returned. If the second arg is a number n,
	the n'th element of the object list returned. If the second
	arg is an object, it's successor in the object list is returned.

	Flag == 3 is equivalent to typing ``malloc'' at the command
	line. No second arg must be given. Returns 0.

	If flag is 4, the required second arg can be 0, "tables" or
	"swap" and has the same effect as ``status'', ``status tables''
	resp. ``status swap'' on the command line. Returns 0.

SEE ALSO
	trace(E), traceprefix(E), malloc(D), status(D), dumpallobj(D)


Error: SUBTOPIC-efun32
SYNOPSIS
	object *deep_inventory(object ob)

DESCRIPTION
	Returns an array of the objects contained in the inventory of
	ob (or this_object() if no arg given) and in
	the inventories of these objects, climbing down recursively.
	
	ob
	   ob1
	   ob2
	      ob21  deep_inventory(ob) => ({ob1, ob2, ob3, ob4, ob21, ob31})
	   ob3
	      ob31
	   ob4

SEE ALSO
	first_inventory(E), next_inventory(E), all_inventory(E)


Error: SUBTOPIC-efun32
SYNOPSIS
	void disable_commands()

DESCRIPTION
	Disable this object to use commands normally accessible to
	users.
	
	This is the opposite to the efun enable_commands().

SEE ALSO
	enable_commands(E)


Error: SUBTOPIC-driver
NAME
	debugmalloc

DESCRIPTION
	Toggles the debug mode for the memory managment.
        If the O_IS_WIZARD flag is used in the mudlib (i.e. if
        set_is_wizard() was called), this command is allowed only for
        users that have this flag set.

SEE ALSO
        malloc(D), status(D), memory(C), objects(C), debug_info(E),
	set_is_wizard(E)


Error: 
ident

SUBTOPIC-ranger

Error: 
track

SUBTOPIC-ranger

Error: 
two weapon

SUBTOPIC-ranger

Error: 
training

SUBTOPIC-weapons

Error: 
weapon proficiency

SUBTOPIC-weapons

Error: 
ident

SUBTOPIC-ranger

Error: 
track

SUBTOPIC-ranger

Error: 
two weapon

SUBTOPIC-ranger

Error: 
training

SUBTOPIC-weapons

Error: 
weapon proficiency

SUBTOPIC-weapons

Error: 
ident

SUBTOPIC-ranger

Error: 
track

SUBTOPIC-ranger

Error: 
two weapon

SUBTOPIC-ranger

Error: 
training

SUBTOPIC-weapons

Error: 
weapon proficiency

SUBTOPIC-weapons

