* This file is autogenerated by OasisOLC (CEdit).
* Please note the following information about this file's format.
*
* - If variable is a yes/no or true/false based variable, use 1's and 0's
*   where YES or TRUE = 1 and NO or FALSE = 0.
* - Variable names in this file are case-insensitive.  Variable values
*   are not case-insensitive.
* -----------------------------------------------------------------------
* Lines starting with * are comments, and are not parsed.
* -----------------------------------------------------------------------

* [ Game Play Options ]
* Is player killing allowed on the mud?
pk_allowed = 1

* Is player thieving allowed on the mud?
pt_allowed = 1

* What is the minimum level a player can shout/gossip/etc?
level_can_shout = 1

* How many movement points does shouting cost the player?
holler_move_cost = 5

* How many players can fit in a tunnel?
tunnel_size = 2

* Maximum experience gainable per kill?
max_exp_gain = 99999

* Maximum experience loseable per death?
max_exp_loss = 10000

* Number of tics before NPC corpses decompose.
max_npc_corpse_time = 5

* Number of tics before PC corpses decompose.
max_pc_corpse_time = 9999

* Number of tics before a PC is sent to the void.
idle_void = 40

* Number of tics before a PC is autorented.
idle_rent_time = 60

* Level and above of players whom are immune to idle penalties.
idle_max_level = 31

* Should the items in death traps be junked automatically?
dts_are_dumps = 0

* When an immortal loads an object, should it load into their inventory?
load_into_inventory = 1

* Should PC's be able to track through hidden or closed doors?
track_through_doors = 1

* Should players who reach enough exp automatically level to immortal?
no_mort_to_immort = 1

* Should closed doors be shown on autoexit / exit?
disp_closed_doors = 1

* Are diagonal directions enabled?
diagonal_dirs = 0

* Who can use the map functions? 0=off, 1=on, 2=imm_only
map_option = 1

* Default size of map shown by 'map' command
default_map_size = 6

* Default minimap size shown to the right of room descriptions
default_minimap_size = 4

* Do you want scripts to be attachable to players?
script_players = 1

* Minimum popularity percentage required to claim a zone for your clan?
min_pop_to_claim = 75.000000

* Text sent to players when OK is all that is needed.
ok = Okay.


* Text sent to players when noone is available.
noperson = No one by that name here.


* Text sent to players when an effect fails.
noeffect = Nothing seems to happen.




* [ Rent/Crashsave Options ]
* Should the MUD allow you to 'rent' for free?  (i.e. if you just quit,
* your objects are saved at no cost, as in Merc-type MUDs.)
free_rent = 1

* Maximum number of items players are allowed to rent.
max_obj_save = 9999

* Should the game automatically save people?
auto_save = 1

* If auto_save = 1, how often (in minutes) should the game save people's objects?
autosave_time = 5

* Lifetime of crashfiles and force-rent (idlesave) files in days.
crash_file_timeout = 180

* Lifetime of normal rent files in days.
rent_file_timeout = 360




* [ Room Numbers ]
* The virtual number of the room that mortals should enter at.
mortal_start_room = 100

* The virtual number of the room that immorts should enter at.
immort_start_room = 1204

* The virtual number of the room that frozen people should enter at.
frozen_start_room = 1202

* The virtual numbers of the donation rooms.  Note: Add donation rooms
* sequentially (1 & 2 before 3). If you don't, you might not be able to
* donate. Use -1 for 'no such room'.
donation_room_1 = 3063
donation_room_2 = 5510
donation_room_3 = 235




* [ Game Operation Options ]
* This is the default port on which the game should run if no port is
* given on the command-line.  NOTE WELL: If you're using the
* 'autorun' script, the port number there will override this setting.
* Change the PORT= line in autorun instead of (or in addition to)
* changing this.
DFLT_PORT = 4005

* default directory to use as data directory.
DFLT_DIR = lib

* Maximum number of players allowed before game starts to turn people away.
max_playing = 300

* Maximum size of bug, typo, and idea files in bytes (to prevent bombing).
max_filesize = 50000

* Maximum number of password attempts before disconnection.
max_bad_pws = 3

* Is the site ok for everyone except those that are banned?
siteok_everyone = 1

* If you want to use the original social file format
* and disable Aedit, set to 0, otherwise, 1.
use_new_socials = 1

* If the nameserver is fast, set to 0, otherwise, 1.
nameserver_is_slow = 1

* Should OLC autosave to disk (1) or save internally (0).
auto_save_olc = 1

* The entrance/exit menu.
MENU = 

    @C*** @bReal@cms o@Wf Lu@cmina@bri 3E @C***@n
@W0) @CExit the Realms.@n
@W1) @CEnter the game.@n
@W2) @CEnter character description.@n
@W3) @CRead the background story.@n
@W4) @CChange password.@n
@W5) @CDelete this character.@n
   Make your choice:

~

* The welcome message.
WELC_MESSG = 
Welcome to Luminari, please enjoy your visit to our MUD.
~

* NEWBIE start message.
START_MESSG = 

Welcome!  This is your new character in Luminari.  You can now earn gold,
gain experience, find weapons and equipment, and much more -- while
meeting people from around the world!

A great start is the HELP command and specifically to help you get
around the MUD, type 'help teleporter'

~

* Should the medit OLC show the advanced stats menu (1) or not (0).
medit_advanced_stats = 1

* Should the idea, bug and typo commands autosave (1) or not (0).
ibt_autosave = 1




* [ Autowiz Options ]
* Should the game automatically create a new wizlist/immlist every time
* someone immorts, or is promoted to a higher (or lower) god level?
use_autowiz = 1

* If yes, what is the lowest level which should be on the wizlist?
min_wizlist_lev = 31

* If yes, enable the protocol negotiation system.
protocol_negotiation = 1

* If yes, enable the special character in comm channels.
special_in_comm = 1

* If 0 then off, otherwise 1: Brief, 2: Normal, 3: Complete.
debug_mode = 0

