#AREA   Satan City Casino~



#VERSION 251
#AUTHOR Gemini~

#RANGES
0 65 0 65
$

#PLANET 0

#RESETMSG You hear the clanging of slot machines and the clinking of chips.~

#FLAGS
0

#ECONOMY 2 57000

#CLIMATE 2 2 2

#MOBILES
#90000
first mob~
a newly created first mob~
Some god abandoned a newly created first mob here.
~
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#90001
slot machine onekay~
A Large, Slot Machine~
&OSitting here is a very large slot machine with lights and bells.
~
~
~
67 0 0 C
20 0 100 1d20+0 2d5+0
0 1
112 112 0
500 10 10 10 0
0 0 0 0 0
4 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> act_prog 'pulls A Slot Machine Lever.'~
if ovnumcarry(90003)>0
if rand(60)
mpe &RCLANG CLANG CLANG CLANG CLANG!
mpe &GYou win!
mpe &CCheck the bin for your winnings.
if rand(40)
put all bin
mpjunk all
push lever
else if rand(70)
mpoload 90003
put all bin
mpjunk all
push lever
else if rand(100)
mpoload 90003
mpoload 90003
put all bin
mpjunk all
push lever
endif
else if rand(100)
mpe &RBUZZZZZZZZ
mpe &BYou lose!
mpjunk all
endif
endif
push lever
~
|
#90002
slot machine tenkay~
A Large, Slot Machine~
&OSitting here is a very large slot machine with lights and bells.
~
~
~
67 0 0 C
20 0 100 1d20+0 2d5+0
0 1
112 112 0
500 10 10 10 0
0 0 0 0 0
4 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> act_prog 'pulls A Slot Machine Lever.'~
if ovnumcarry(90004)>0
if rand(60)
mpe &RCLANG CLANG CLANG CLANG CLANG!
mpe &GYou win!
mpe &CCheck the bin for your winnings.
if rand(40)
put all bin
mpjunk all
push lever
else if rand(70)
mpoload 90004
put all bin
mpjunk all
push lever
else if rand(100)
mpoload 90004
mpoload 90004
put all bin
mpjunk all
push lever
endif
else if rand(100)
mpe &RBUZZZZZZZZ
mpe &BYou lose!
mpjunk all
endif
endif
push lever
~
|
#90003
slot machine hundredkay~
A Large, Slot Machine~
&OSitting here is a very large slot machine with lights and bells.
~
~
~
67 0 0 C
20 0 100 1d20+0 2d5+0
0 1
112 112 0
500 10 10 10 0
0 0 0 0 0
4 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> act_prog 'pulls A Slot Machine Lever.'~
if ovnumcarry(90005)>0
if rand(60)
mpe &RCLANG CLANG CLANG CLANG CLANG!
mpe &GYou win!
mpe &CCheck the bin for your winnings.
if rand(40)
put all bin
mpjunk all
push lever
else if rand(70)
mpoload 90005
put all bin
mpjunk all
push lever
else if rand(100)
mpoload 90005
mpoload 90005
put all bin
mpjunk all
push lever
endif
else if rand(100)
mpe &RBUZZZZZZZZ
mpe &BYou lose!
mpjunk all
endif
endif
push lever
~
|
#90004
roulette dealer man onekay~
A Roulette Dealer~
A roulette dealer is standing here, casually spinning the wheel.
~
~
~
67 0 0 C
20 0 100 1d20+0 2d5+0
0 1000
112 112 1
500 10 10 10 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
> speech_prog black red odd even 1-18 19-36~
if ovnumcarry(90003)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(48)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90003
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
else
if ovnumcarry(90004)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(48)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90004
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
endif
endif
~
> speech_prog 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 0 00~
if ovnumcarry(90003)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(3)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
else
if ovnumcarry(90004)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(3)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90005
mpoload 90005
mpoload 90005
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
endif
endif
~
> speech_prog first second third 1c 2c 3c~
if ovnumcarry(90003)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(32)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90003
mpoload 90003
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
else
if ovnumcarry(90004)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(32)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90004
mpoload 90004
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
endif
endif
~
> speech_prog 1-2 2-3 4-5 5-6 7-8 8-9 10-11 11-12 13-14 14-15 16-17 17-18 19-20 20-21 22-23 23-24 25-26 26-27 28-29 29-30 31-32 32-33 34-35 35-36 1-4 2-5 3-6 4-7 5-8 6-9 7-10 8-11 9-12 10-13 11-14 12-15 13-16 14-17 15-18 16-19 17-20 18-21 19-22 20-23 21-24 22-25 23-26 24-27 25-28 26-29 27-30 28-31 29-32 30-33 31-34 32-35 33-36 0-00~
if ovnumcarry(90003)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(6)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90004
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
else
if ovnumcarry(90004)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(6)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90005
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
endif
endif
~
> speech_prog 1-5 2-6 4-8 5-9 7-11 8-12 10-14 22-15 13-17 14-18 16-20 17-21 19-23 20-24 22-26 23-27 25-29 26-30 28-32 29-33 31-35 32-36~
if ovnumcarry(90003)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(6)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
else
if ovnumcarry(90004)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(6)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
endif
endif
~
> speech_prog 1s 4s 7s 10s 13s 16s 19s 22s 25s 28s 31s 34s~
if ovnumcarry(90003)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(8)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90003
mpoload 90004
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
else
if ovnumcarry(90004)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(8)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90004
mpoload 90005
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
endif
endif
~
> speech_prog 1-4l 4-7l 7-10l 10-13l 13-16l 16-19l 19-22l 22-25l 25-28l 28-31l 31-34l~
if ovnumcarry(90003)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(16)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
mpoload 90003
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
else
if ovnumcarry(90004)>0
mpe &cThe dealer spins the wheel, and lets the ball go.
if rand(16)
mpe &pPlunk...plunk...plunk...&Gyou win!
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
mpoload 90004
put all table
mpjunk all
else
mpe &pPlunk...plunk...plunk...&Ryou lose!
mpjunk all
endif
endif
endif
~
|
#90005
cashier woman~
A Cashier~
The cashier is standing here behind a plexiglass window.
~
~
~
67 0 0 C
1 0 100 1d20+0 2d5+0
1000000000 1000
112 112 2
500 10 10 10 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
#90006
watches you pee man~
Watches You Pee~
There is an old indian man standing here, watching you.
~
~
~
67 0 0 C
1 0 100 1d20+0 2d5+0
0 1000
112 112 0
500 10 10 10 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
> greet_prog 100~
say Hi.  If you need anything, I'll just stand here and not care.
~
> bribe_prog 10000~
say Ooooh, nice tip!  Hey...did you know that the password for the Casino Safe is 'forty-two'?  Cool, huh?
~
|
#90007
door closer one~
a newly created door closer one~
Some god abandoned a newly created door closer one here.
~
~
~
8388675 0 0 C
45 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
> greet_prog 100~
close w
~
|
#90008
casino guard man~
A Casino Guard~
A casino guard is here, keeping an eye on everything.
~
~
~
65 0 0 C
1 0 100 1d20+0 2d5+0
0 4000000
112 112 1
20 50 25 25 0
0 0 0 0 0
1 1 0 0 1 1 4
0 0 0 0 0 0 0 0
> death_prog 75~
mpe &RJust as this guard dies, another one dashes in to take his place!
mpmload 90008
~
|
#90009
bunker mcgee man~
Bunker McGee~
A large, vile-looking man is standing here.
~
~
~
67 0 0 C
1 0 100 1d20+0 2d5+0
5000 25000000
112 112 1
55 100 20 35 0
0 0 0 0 0
1 1 0 0 1 1 2
0 0 0 0 0 0 0 0
#90010
old woman gambler~
An Old Woman~
An old woman is ambling along here, holding a casino coin bucket.
~
~
~
65 0 0 C
1 0 100 1d20+0 2d5+0
150 900000
112 112 2
15 50 20 20 0
0 0 0 0 0
1 1 0 0 1 1 1
0 0 0 0 0 0 0 0
> death_prog 50~
mpoload 90003
~
|
#90011
bouncer man~
the bouncer~
A huge bouncer stands here with his arms folded.
~
~
(null)~
67108867 0 0 C
1 0 100 1d20+0 2d5+0
0 100000000
112 112 1
50 50 50 50 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
> greet_prog 100~
say Welcome to Satan City Casino!  Have a great time here.
~
|
#90012
pitboss man~
The Pitboss~
A pitboss is wandering along here, watching the dealer and gamblers.
~
~
~
65 0 0 C
1 0 100 1d20+0 2d5+0
2400 1500000
112 112 1
25 25 10 25 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
> death_prog 35~
mpoload 90012
~
|
#90099
last mob~
a newly created last mob~
Some god abandoned a newly created last mob here.
~
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#90000
first obj~
a newly created first obj~
Some god dropped a newly created first obj here.~
~
13 0 0
0 0 0 0 0 0
1 0 0
 0
#90001
coin bin~
Coin Bin~
There is a large coin bin beneath the slot machine.~
~
15 0 0
10000000 0 0 0 0 0
1 0 0
 0
#90002
slot machine lever~
A Slot Machine Lever~
A long lever is here, to the right of the slot machine.~
~
37 0 0
1 0 0 0 0 0
1 0 0
 0
#90003
onekay zeni chip~
a 1,000 Zeni Chip~
Somebody dropped a Satan City Casino chip here.~
~
8 8192 1
0 0 0 0 0 0
1 1000 100
 0
#90004
tenkay zeni chip~
a 10,000 Zeni Chip~
Somebody dropped a Satan City Casino chip here.~
~
8 8192 1
0 0 0 0 0 0
1 10000 1000
 0
#90005
hundredkay zeni chip~
a 100,000 Zeni Chip~
Somebody dropped a Satan City Casino chip here.~
~
8 8192 1
0 0 0 0 0 0
1 100000 10000
 0
#90006
roulette table~
A Roulette Table~
A long roulette table is here, with an intricate diagram.~
~
15 0 0
100000 0 0 0 0 0
1 0 0
 0
#90007
coin bucket~
A Coin Bucket~
Somebody left an official Satan City Coin Bucket here.~
~
15 0 1
40 0 0 0 0 0
1 0 0
 0
#90008
couch~
A Plush Couch~
There is a large, plush couch sitting here.~
~
12 0 0
0 0 1 3 20000 0
1 0 0
 0
#90009
floor cart~
A Floor Cart~
There is a floor cart parked here.~
~
12 0 0
0 0 0 0 0 0
1 0 0
 0
#90010
suitcase~
A Suitcase~
A black suitcase resting on a floor cart, handcuffed to it.~
~
15 0 0
10 0 0 0 0 0
1 0 0
 0
#90011
zerga gem~
&YMr. Zerga's Gem&D~
A very precious gem is lying here all by itself.~
~
9 0 16385
0 0 0 0 200 200
1 0 0
 0
A
2 5
#90012
level two pass~
A Level 2 Clearance Pass~
Somebody dropped a plastic pass here.~
~
18 0 1
0 0 0 0 0 0
1 0 0
 0
#90099
last obj~
a newly created last obj~
Some god dropped a newly created last obj here.~
~
13 0 0
0 0 0 0 0 0
1 0 0
 0
#0


#ROOMS
#90000
Gemini's Pimpin' Pad~
This is my, room, bitch.  Don't be messin' with it, or I'll be layin'
the beat down on your ass.  Respect, yo!  Feel free to enjoy the music
and wide variety of alcoholic beverages available from the bar.
~
0 4 1
S
#90001
The Lobby to Satan City Casino~
This is the lobby to the famous Satan City casino.  It seems like every
thing is lined with gold here.  The doors, walls, and it even looks
like the floor has gold lining.  The main entrance to the casino floor
is right ahead, to the east.
~
0 2098180 0
D1
~
~
0 -1 90002
D3
~
~
0 -1 3791
S
#90002
The Satan City Casino~
Welcome to the Satan City Casino!  This casino has both slot machines
and roulette tables for your gambling leisure!  The high ceiling is
covered in ornate paintings, with large crystal chandeliers hanging
low over the dozens of slot machines.  The floor is carpeted with a
thick, deep red carpet, adorned with intricate embroderies made of
gold string, depicting dice and playing cards.  The air is heavy with
the scent of smoke from cigars and cigarettes.  All around people
move to different machines, trying their luck with their money.  Past
the slot machines are the roulette tables, and beyond those are the
cashier cages, where your money can be exchanged for playing chips.
~
0 0 0
D0
~
~
0 -1 90007
D1
~
~
0 -1 90003
D2
~
~
0 -1 90008
D3
~
~
0 -1 90001
S
#90003
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines depicting a long, powerful
Chinese dragon, and to the south are slots with an evil bio-android
standing amidst a pile of gold coins on them.
~
0 0 0
D0
~
~
0 -1 90039
D1
~
~
0 -1 90004
D2
~
~
0 -1 90043
D3
~
~
0 -1 90002
S
#90004
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines depicting a long, powerful
Chinese dragon, and to the south are slots with an evil bio-android
standing amidst a pile of gold coins on them.
~
0 0 0
D0
~
~
0 -1 90040
D1
~
~
0 -1 90005
D2
~
~
0 -1 90044
D3
~
~
0 -1 90003
S
#90005
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines depicting a long, powerful
Chinese dragon, and to the south are slots with an evil bio-android
standing amidst a pile of gold coins on them.
~
0 0 0
D0
~
~
0 -1 90041
D1
~
~
0 -1 90019
D2
~
~
0 -1 90045
D3
~
~
0 -1 90004
S
#90006
Casino Safe~
This is the safe.  The walls are made of reinforced titanium, with a
PlaSteel alloy core, and are gold-plated with the Satan City Casino
emblem engraved all around.  The floor and ceiling are the same, with
a single copy of the emblem adorning each.  All around the room are
large PlaSteel cages filled with money, chips, and appear to require
a special key to open, or at least a very large nuclear warhead.  But
there is a small suitcase handcuffed to a floor cart here, completely
unattended.
~
0 2097156 0
D3
~
~
0 -1 90095
S
#90007
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the east stretches the rows of slot machines, and beyond them are
the roulette tables.  To the far back is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D0
~
~
0 -1 90014
D2
~
~
0 -1 90002
S
#90008
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the east stretches the rows of slot machines, and beyond them are
the roulette tables.  To the far back is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D0
~
~
0 -1 90002
D2
~
~
0 -1 90009
S
#90009
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the east stretches the rows of slot machines, and beyond them are
the roulette tables.  To the far back is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D0
~
~
0 -1 90008
D1
~
~
0 -1 90010
S
#90010
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines showing many large, fluffy
clouds surrounded by flying angels and strange waves of energy.  To
the south is a row of slots with the gigantic face of Mr. Satan smiling
broadly out at the casino floor.
~
0 0 0
D0
~
~
0 -1 90047
D1
~
~
0 -1 90011
D2
~
~
0 -1 90051
D3
~
~
0 -1 90009
S
#90011
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines showing many large, fluffy
clouds surrounded by flying angels and strange waves of energy.  To
the south is a row of slots with the gigantic face of Mr. Satan smiling
broadly out at the casino floor.
~
0 0 0
D0
~
~
0 -1 90048
D1
~
~
0 -1 90012
D2
~
~
0 -1 90052
D3
~
~
0 -1 90010
S
#90012
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines showing many large, fluffy
clouds surrounded by flying angels and strange waves of energy.  To
the south is a row of slots with the gigantic face of Mr. Satan smiling
broadly out at the casino floor.
~
0 0 0
D0
~
~
0 -1 90049
D1
~
~
0 -1 90013
D2
~
~
0 -1 90053
D3
~
~
0 -1 90011
S
#90013
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines showing many large, fluffy
clouds surrounded by flying angels and strange waves of energy.  To
the south is a row of slots with the gigantic face of Mr. Satan smiling
broadly out at the casino floor.
~
0 0 0
D0
~
~
0 -1 90050
D1
~
~
0 -1 90024
D2
~
~
0 -1 90054
D3
~
~
0 -1 90012
S
#90014
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the east stretches the rows of slot machines, and beyond them are
the roulette tables.  To the far back is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D1
~
~
0 -1 90015
D2
~
~
0 -1 90007
S
#90015
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines depicting martial arts fighters
locked in battle, and to the south are slots showing several old time
video game characters.
~
0 0 0
D0
~
~
0 -1 90031
D1
~
~
0 -1 90016
D2
~
~
0 -1 90035
D3
~
~
0 -1 90014
S
#90016
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines depicting martial arts fighters
locked in battle, and to the south are slots showing several old time
video game characters.
~
0 0 0
D0
~
~
0 -1 90032
D1
~
~
0 -1 90017
D2
~
~
0 -1 90036
D3
~
~
0 -1 90015
S
#90017
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines depicting martial arts fighters
locked in battle, and to the south are slots showing several old time
video game characters.
~
0 0 0
D0
~
~
0 -1 90033
D1
~
~
0 -1 90018
D2
~
~
0 -1 90037
D3
~
~
0 -1 90016
S
#90018
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines depicting martial arts fighters
locked in battle, and to the south are slots showing several old time
video game characters.
~
0 0 0
D0
~
~
0 -1 90034
D1
~
~
0 -1 90020
D2
~
~
0 -1 90038
D3
~
~
0 -1 90017
S
#90019
Between Slot Machines~
A few, narrow aisles seperate the rows upon rows of slot machines, and
this is one of them.  High overhead are the expensive chandeliers, and
to each side are large, gaudy slot machines, flashing and clanging.
North of here is a row of slot machines depicting a long, powerful
Chinese dragon, and to the south are slots with an evil bio-android
standing amidst a pile of gold coins on them.
~
0 0 0
D0
~
~
0 -1 90042
D1
~
~
0 -1 90022
D2
~
~
0 -1 90046
D3
~
~
0 -1 90005
S
#90020
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the west stretches the rows of slot machines, and back east are
the roulette tables.  To the far back is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D2
~
~
0 -1 90021
D3
~
~
0 -1 90018
D6
~
~
0 -1 90055
S
#90021
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the west stretches the rows of slot machines, and back east are
the roulette tables.  To the far back is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D0
~
~
0 -1 90020
D1
~
~
0 -1 90025
D2
~
~
0 -1 90022
S
#90022
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the west stretches the rows of slot machines, and back east are
the roulette tables.  To the far back is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D0
~
~
0 -1 90021
D2
~
~
0 -1 90023
D3
~
~
0 -1 90019
S
#90023
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the west stretches the rows of slot machines, and back east are
the roulette tables.  To the far back is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D0
~
~
0 -1 90022
D1
~
~
0 -1 90027
D2
~
~
0 -1 90024
S
#90024
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the west stretches the rows of slot machines, and back east are
the roulette tables.  To the far back is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D0
~
~
0 -1 90023
D3
~
~
0 -1 90013
D8
~
~
0 -1 90056
S
#90025
Between Roulette Tables~
Between the roulette tables, the noise of people cheering and playing
is much louder.  All around are roulette tables, surrounded by gamblers
trying their best to win big.  High above your head is the ceiling,
with its large chandeliers hanging low over the tables.  The carpet is
a deep red, with the edges embroidered with gold lining, made into the
shapes of dice and playing cards.
~
0 0 0
D0
~
~
0 -1 90057
D1
~
~
0 -1 90097
D3
~
~
0 -1 90021
D8
~
~
0 -1 90059
S
#90026
Between Roulette Tables~
Between the roulette tables, the noise of people cheering and playing
is much louder.  All around are roulette tables, surrounded by gamblers
trying their best to win big.  High above your head is the ceiling,
with its large chandeliers hanging low over the tables.  The carpet is
a deep red, with the edges embroidered with gold lining, made into the
shapes of dice and playing cards.
~
0 0 0
D0
~
~
0 -1 90058
D1
~
~
0 -1 90029
D3
~
~
0 -1 90097
D9
~
~
0 -1 90060
S
#90027
Between Roulette Tables~
Between the roulette tables, the noise of people cheering and playing
is much louder.  All around are roulette tables, surrounded by gamblers
trying their best to win big.  High above your head is the ceiling,
with its large chandeliers hanging low over the tables.  The carpet is
a deep red, with the edges embroidered with gold lining, made into the
shapes of dice and playing cards.
~
0 0 0
D1
~
~
0 -1 90098
D2
~
~
0 -1 90063
D3
~
~
0 -1 90023
D6
~
~
0 -1 90061
S
#90028
Between Roulette Tables~
Between the roulette tables, the noise of people cheering and playing
is much louder.  All around are roulette tables, surrounded by gamblers
trying their best to win big.  High above your head is the ceiling,
with its large chandeliers hanging low over the tables.  The carpet is
a deep red, with the edges embroidered with gold lining, made into the
shapes of dice and playing cards.
~
0 0 0
D1
~
~
0 -1 90030
D2
~
~
0 -1 90064
D3
~
~
0 -1 90098
D7
~
~
0 -1 90062
S
#90029
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the far west stretches the rows of slot machines, and just west are
the roulette tables.  To the near east is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D2
~
~
0 -1 90065
D3
~
~
0 -1 90026
D6
~
~
7 90012 90069
S
#90030
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the far west stretches the rows of slot machines, and just west are
the roulette tables.  To the near east is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D0
~
~
0 -1 90065
D3
~
~
0 -1 90028
D8
~
~
7 90012 90075
S
#90031
Martial Arts Tournament Slot Machine (1,000 Zeni)~
This is a large slot machine, with a picture of a martial arts arena
right there on the front, showing Mr. Satan standing amidst a veritable
sea of fighters from around the world.  There are little lights and
whistles all over the machine, blinking and making noise.  There is a
large lever on the right of the slot machine, which must make the
spinners rotate.  Beneath the machine is a coin bin where players can
get the money they win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90015
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90032
Martial Arts Tournament Slot Machine (1,000 Zeni)~
This is a large slot machine, with a picture of a martial arts arena
right there on the front, showing Mr. Satan standing amidst a veritable
sea of fighters from around the world.  There are little lights and
whistles all over the machine, blinking and making noise.  There is a
large lever on the right of the slot machine, which must make the
spinners rotate.  Beneath the machine is a coin bin where players can
get the money they win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90016
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90033
Martial Arts Tournament Slot Machine (1,000 Zeni)~
This is a large slot machine, with a picture of a martial arts arena
right there on the front, showing Mr. Satan standing amidst a veritable
sea of fighters from around the world.  There are little lights and
whistles all over the machine, blinking and making noise.  There is a
large lever on the right of the slot machine, which must make the
spinners rotate.  Beneath the machine is a coin bin where players can
get the money they win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90017
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90034
Martial Arts Tournament Slot Machine (1,000 Zeni)~
This is a large slot machine, with a picture of a martial arts arena
right there on the front, showing Mr. Satan standing amidst a veritable
sea of fighters from around the world.  There are little lights and
whistles all over the machine, blinking and making noise.  There is a
large lever on the right of the slot machine, which must make the
spinners rotate.  Beneath the machine is a coin bin where players can
get the money they win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90018
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90035
Classic Games Slot Machine (1,000 Zeni)~
Standing tall and impressive is a large slot machine covered in many
classic video game characters.  There is Pac-Man, Mario, Donkey Kong,
and all sorts of items from other such games, like the spaceships from
Space Invaders, and a little depiction of the original Pong game.  To
the right side of the machine is a long lever that probably makes the
spinners, which show many of the characters and items, rotate.  Under
the slot machine is a large coin bin where the machine deposits your
winnings.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90015
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90036
Classic Games Slot Machine (1,000 Zeni)~
Standing tall and impressive is a large slot machine covered in many
classic video game characters.  There is Pac-Man, Mario, Donkey Kong,
and all sorts of items from other such games, like the spaceships from
Space Invaders, and a little depiction of the original Pong game.  To
the right side of the machine is a long lever that probably makes the
spinners, which show many of the characters and items, rotate.  Under
the slot machine is a large coin bin where the machine deposits your
winnings.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90016
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90037
Classic Games Slot Machine (1,000 Zeni)~
Standing tall and impressive is a large slot machine covered in many
classic video game characters.  There is Pac-Man, Mario, Donkey Kong,
and all sorts of items from other such games, like the spaceships from
Space Invaders, and a little depiction of the original Pong game.  To
the right side of the machine is a long lever that probably makes the
spinners, which show many of the characters and items, rotate.  Under
the slot machine is a large coin bin where the machine deposits your
winnings.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90017
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90038
Classic Games Slot Machine (1,000 Zeni)~
Standing tall and impressive is a large slot machine covered in many
classic video game characters.  There is Pac-Man, Mario, Donkey Kong,
and all sorts of items from other such games, like the spaceships from
Space Invaders, and a little depiction of the original Pong game.  To
the right side of the machine is a long lever that probably makes the
spinners, which show many of the characters and items, rotate.  Under
the slot machine is a large coin bin where the machine deposits your
winnings.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90018
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90039
Great Dragon Special Slot Machine (10,000 Zeni)~
This is the impressive Great Dragon slot machine.  Looping all around
and over the machine is a plastic model of a great dragon.  His long
body wraps around the machine several times, before ending in a head,
poised just above the machine with a bright smile.  All over the sides
are other, smaller versions of the same dragon, printed onto the case
for the slot machine.  On the machine's right side is a long lever
made into the shape of a dragon's tail, which is probably pulled to
start the spinners rotating.  Beneath the machine is a big coin bin
for collecting a player's winnings.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90003
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90040
Great Dragon Special Slot Machine (10,000 Zeni)~
This is the impressive Great Dragon slot machine.  Looping all around
and over the machine is a plastic model of a great dragon.  His long
body wraps around the machine several times, before ending in a head,
poised just above the machine with a bright smile.  All over the sides
are other, smaller versions of the same dragon, printed onto the case
for the slot machine.  On the machine's right side is a long lever
made into the shape of a dragon's tail, which is probably pulled to
start the spinners rotating.  Beneath the machine is a big coin bin
for collecting a player's winnings.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90004
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90041
Great Dragon Special Slot Machine (10,000 Zeni)~
This is the impressive Great Dragon slot machine.  Looping all around
and over the machine is a plastic model of a great dragon.  His long
body wraps around the machine several times, before ending in a head,
poised just above the machine with a bright smile.  All over the sides
are other, smaller versions of the same dragon, printed onto the case
for the slot machine.  On the machine's right side is a long lever
made into the shape of a dragon's tail, which is probably pulled to
start the spinners rotating.  Beneath the machine is a big coin bin
for collecting a player's winnings.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90005
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90042
Great Dragon Special Slot Machine (10,000 Zeni)~
This is the impressive Great Dragon slot machine.  Looping all around
and over the machine is a plastic model of a great dragon.  His long
body wraps around the machine several times, before ending in a head,
poised just above the machine with a bright smile.  All over the sides
are other, smaller versions of the same dragon, printed onto the case
for the slot machine.  On the machine's right side is a long lever
made into the shape of a dragon's tail, which is probably pulled to
start the spinners rotating.  Beneath the machine is a big coin bin
for collecting a player's winnings.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90019
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90043
Cell's Revenge Slot Machine (10,000 Zeni)~
Sitting here is a large slot machine with a wicked looking bio-android
glaring at you on the front.  All around it are scenes from the first
Cell Games, when Mr. Satan saved the world from the evil creature known
as Cell.  On the right side is a long lever used to start the large
spinners up, which are covered in various images of Cell, Mr. Satan,
and Mr. Satan beating on Cell.  Beneath the machine is a large metal
bin positioned to collect any coins that you would win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90003
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90044
Cell's Revenge Slot Machine (10,000 Zeni)~
Sitting here is a large slot machine with a wicked looking bio-android
glaring at you on the front.  All around it are scenes from the first
Cell Games, when Mr. Satan saved the world from the evil creature known
as Cell.  On the right side is a long lever used to start the large
spinners up, which are covered in various images of Cell, Mr. Satan,
and Mr. Satan beating on Cell.  Beneath the machine is a large metal
bin positioned to collect any coins that you would win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90004
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90045
Cell's Revenge Slot Machine (10,000 Zeni)~
Sitting here is a large slot machine with a wicked looking bio-android
glaring at you on the front.  All around it are scenes from the first
Cell Games, when Mr. Satan saved the world from the evil creature known
as Cell.  On the right side is a long lever used to start the large
spinners up, which are covered in various images of Cell, Mr. Satan,
and Mr. Satan beating on Cell.  Beneath the machine is a large metal
bin positioned to collect any coins that you would win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90005
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90046
Cell's Revenge Slot Machine (10,000 Zeni)~
Sitting here is a large slot machine with a wicked looking bio-android
glaring at you on the front.  All around it are scenes from the first
Cell Games, when Mr. Satan saved the world from the evil creature known
as Cell.  On the right side is a long lever used to start the large
spinners up, which are covered in various images of Cell, Mr. Satan,
and Mr. Satan beating on Cell.  Beneath the machine is a large metal
bin positioned to collect any coins that you would win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90019
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90047
Mighty Mystic Slot Machine (100,000 Zeni)~
Here is a large machine covered in magical clouds set against a blue
sky backdrop.  There are little angels with backlighting all around the
console, set to light up in an order so they look like they're moving
around.  Little bolts of lightning and waves of energy interweve the
clouds together.  There's a large lever sticking out of the right side,
probably used for starting the spinners with the small images of clouds
and angels in various shapes and sizes.  Underneath the slot machine
is a large bin for dispensing the coins you win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90010
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90048
Mighty Mystic Slot Machine (100,000 Zeni)~
Here is a large machine covered in magical clouds set against a blue
sky backdrop.  There are little angels with backlighting all around the
console, set to light up in an order so they look like they're moving
around.  Little bolts of lightning and waves of energy interweve the
clouds together.  There's a large lever sticking out of the right side,
probably used for starting the spinners with the small images of clouds
and angels in various shapes and sizes.  Underneath the slot machine
is a large bin for dispensing the coins you win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90011
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90049
Mighty Mystic Slot Machine (100,000 Zeni)~
Here is a large machine covered in magical clouds set against a blue
sky backdrop.  There are little angels with backlighting all around the
console, set to light up in an order so they look like they're moving
around.  Little bolts of lightning and waves of energy interweve the
clouds together.  There's a large lever sticking out of the right side,
probably used for starting the spinners with the small images of clouds
and angels in various shapes and sizes.  Underneath the slot machine
is a large bin for dispensing the coins you win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90012
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90050
Mighty Mystic Slot Machine (100,000 Zeni)~
Here is a large machine covered in magical clouds set against a blue
sky backdrop.  There are little angels with backlighting all around the
console, set to light up in an order so they look like they're moving
around.  Little bolts of lightning and waves of energy interweve the
clouds together.  There's a large lever sticking out of the right side,
probably used for starting the spinners with the small images of clouds
and angels in various shapes and sizes.  Underneath the slot machine
is a large bin for dispensing the coins you win.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D2
~
~
0 -1 90013
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90051
Mr. Satan Savior Special Slot Machine (100,000 Zeni)~
Here is a large slot machine with the gigantic, trademarked smiling
face of Mr. Satan staring out at you right on top of it.  All along
the sides are little lights and janglers to alert everyone in the area
when you have just made some money.  There is a long arm sticking out
on the right side of the machine, presumably for pulling and starting
the little spinners with various pictures of Mr. Satan in a series of
poses.  Underneath the slot machine is a large bin for dispensing the
coins you would win into.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90010
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90052
Mr. Satan Savior Special Slot Machine (100,000 Zeni)~
Here is a large slot machine with the gigantic, trademarked smiling
face of Mr. Satan staring out at you right on top of it.  All along
the sides are little lights and janglers to alert everyone in the area
when you have just made some money.  There is a long arm sticking out
on the right side of the machine, presumably for pulling and starting
the little spinners with various pictures of Mr. Satan in a series of
poses.  Underneath the slot machine is a large bin for dispensing the
coins you would win into.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90011
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90053
Mr. Satan Savior Special Slot Machine (100,000 Zeni)~
Here is a large slot machine with the gigantic, trademarked smiling
face of Mr. Satan staring out at you right on top of it.  All along
the sides are little lights and janglers to alert everyone in the area
when you have just made some money.  There is a long arm sticking out
on the right side of the machine, presumably for pulling and starting
the little spinners with various pictures of Mr. Satan in a series of
poses.  Underneath the slot machine is a large bin for dispensing the
coins you would win into.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90012
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90054
Mr. Satan Savior Special Slot Machine (100,000 Zeni)~
Here is a large slot machine with the gigantic, trademarked smiling
face of Mr. Satan staring out at you right on top of it.  All along
the sides are little lights and janglers to alert everyone in the area
when you have just made some money.  There is a long arm sticking out
on the right side of the machine, presumably for pulling and starting
the little spinners with various pictures of Mr. Satan in a series of
poses.  Underneath the slot machine is a large bin for dispensing the
coins you would win into.
There are slot machine instructions on a small plaque here.
~
0 2098436 0 0 0 2
D0
~
~
0 -1 90013
E
plaque~
To use the machine, give one Casino Chip to the slot, then pull the
lever.  Only give one chip, and only of the amount that the machine
will take.
~
S
#90055
Men's Restroom~
This is the men's restroom.  Along the right wall are several sinks,
with soap dispensers and mirrors situated just above them, and to the
sides are paper towel dispensers.  Along the left wall are urinals and
several stalls for going number 2.  The floor is made of patented
boring white tiles, and the walls are made of the same, up to about
waist height, where they turn into a light blue up to the ceiling and
across it.
~
0 1028 0
D9
~
~
0 -1 90020
S
#90056
Women's Restroom~
This is the women's restroom.  The right wall has a long line of stalls
and on the left wall is a series of sinks with soap dispensers and
mirrors above them.  Between each sink is a towel dispenser, but this
is not the coolest part about this restroom.  There is a COUCH against
the far wall.  A COUCH, ladies.  Is that not the coolest thing in the
world?  A couch in the bathroom.  No TV, though.  Oh well.
~
0 0 0
D7
~
~
0 -1 90024
S
#90057
Roulette Table~
Here is a large roulette table, with the following diagram on it:
^c&W ___________________________________________________
^c&W/    ||^r 3^c|^x 6^c|^r 9^c|^r12^c||^x15^c|^r18^c|^r21^c|^x24^c||^r27^c|^r30^c|^x33^c|^r36^c||Col 3|
^c&W| 00 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W|====||^x 2^c|^r 5^c|^x 8^c|^x11^c||^r14^c|^x17^c|^x20^c|^r23^c||^x26^c|^x29^c|^r32^c|^x35^c||Col 2|
^c&W|  0 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W\____&u||^r 1^c|^x 4^c|^r 7^c|^x10^c||^x13^c|^r16^c|^r19^c|^x22^c||^r25^c|^x28^c|^x31^c|^r34^c||Col 1|&D
^c&W     ||   First   ||  Second   ||   Third   ||      
^c&W     ||&u   Twelve  ||  Twelve   ||  Twelve   ||      
^c&W     ||&u 1-18| Even||^x     ^c|^r     ^c|| Odd| 19-36||      
&D&gThere is also a small sheet of paper with a short explanation of how
to bet properly according to the Satan City Casino betting rules.
~
0 2098432 0 0 0 2
D2
~
~
0 -1 90025
E
paper~
To make a bet, just give exactly one chip to the dealer, and then
choose what you would like to bet on.  Your choice may be any of the
normal choices found in roulette.  This includes, but is not limited to,
bets on numbers, lines, streets, corners, and splits, dozens, columns,
eighteens, odds, evens, or colours.

To make your bet, say where you want to put your chip.
For Numbers, say the number you're betting on outloud.
  -example, John says '24'
For Splits, say the two numbers that the split is bordering, smaller
number first, seperated by a dash.
  -example, John says '12-15'
For Corners, say the diagonal numbers that are largest and smallest
of the four, smaller number first, and seperate them by a dash.
  -example, John says '26-30'
For Streets, say the number that that starts the row, followed by 's'
  -example, John says '10s'
For Lines, say the numbers that start the split rows, in
order of smallest first, broken by a dash, with the letter 'l'.
  -example, John says '25-28l'
For Columns, say the column number, followed by the letter 'c'.
  -example, John says '2c'
For Dozens, say the which twelve it is.
  -example, John says 'first'
For Eighteens, say the half's first and last numbers, smallest first,
seperated by a dash.
  -example, John says '1-18'
For Odds or Evens, say which you want.
  -example, John says 'odd'
For Colours, say which colour you want.
  -example, John says 'black'

Warning: If you give more than one chip to the dealer and you lose
the bet, he will keep those chips.  But you will not get more money
if you win with extra chips, you will simply recieve the extras back.

You may bet either one 1,000 Zeni Chip or one 10,000 Zeni Chip.
100,000 Zeni Chips will not work here.
~
S
#90058
Roulette Table~
Here is a large roulette table, with the following diagram on it:
^c&W ___________________________________________________
^c&W/    ||^r 3^c|^x 6^c|^r 9^c|^r12^c||^x15^c|^r18^c|^r21^c|^x24^c||^r27^c|^r30^c|^x33^c|^r36^c||Col 3|
^c&W| 00 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W|====||^x 2^c|^r 5^c|^x 8^c|^x11^c||^r14^c|^x17^c|^x20^c|^r23^c||^x26^c|^x29^c|^r32^c|^x35^c||Col 2|
^c&W|  0 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W\____&u||^r 1^c|^x 4^c|^r 7^c|^x10^c||^x13^c|^r16^c|^r19^c|^x22^c||^r25^c|^x28^c|^x31^c|^r34^c||Col 1|&D
^c&W     ||   First   ||  Second   ||   Third   ||      
^c&W     ||&u   Twelve  ||  Twelve   ||  Twelve   ||      
^c&W     ||&u 1-18| Even||^x     ^c|^r     ^c|| Odd| 19-36||      
&D&gThere is also a small sheet of paper with a short explanation of how
to bet properly according to the Satan City Casino betting rules.
~
0 2098432 0 0 0 2
D2
~
~
0 -1 90026
E
paper~
To make a bet, just give exactly one chip to the dealer, and then
choose what you would like to bet on.  Your choice may be any of the
normal choices found in roulette.  This includes, but is not limited to,
bets on numbers, lines, streets, corners, and splits, dozens, columns,
eighteens, odds, evens, or colours.

To make your bet, say where you want to put your chip.
For Numbers, say the number you're betting on outloud.
  -example, John says '24'
For Splits, say the two numbers that the split is bordering, smaller
number first, seperated by a dash.
  -example, John says '12-15'
For Corners, say the diagonal numbers that are largest and smallest
of the four, smaller number first, and seperate them by a dash.
  -example, John says '26-30'
For Streets, say the number that that starts the row, followed by 's'
  -example, John says '10s'
For Lines, say the numbers that start the split rows, in
order of smallest first, broken by a dash, with the letter 'l'.
  -example, John says '25-28l'
For Columns, say the column number, followed by the letter 'c'.
  -example, John says '2c'
For Dozens, say the which twelve it is.
  -example, John says 'first'
For Eighteens, say the half's first and last numbers, smallest first,
seperated by a dash.
  -example, John says '1-18'
For Odds or Evens, say which you want.
  -example, John says 'odd'
For Colours, say which colour you want.
  -example, John says 'black'

Warning: If you give more than one chip to the dealer and you lose
the bet, he will keep those chips.  But you will not get more money
if you win with extra chips, you will simply recieve the extras back.

You may bet either one 1,000 Zeni Chip or one 10,000 Zeni Chip.
100,000 Zeni Chips will not work here.
~
S
#90059
Roulette Table~
Here is a large roulette table, with the following diagram on it:
^c&W ___________________________________________________
^c&W/    ||^r 3^c|^x 6^c|^r 9^c|^r12^c||^x15^c|^r18^c|^r21^c|^x24^c||^r27^c|^r30^c|^x33^c|^r36^c||Col 3|
^c&W| 00 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W|====||^x 2^c|^r 5^c|^x 8^c|^x11^c||^r14^c|^x17^c|^x20^c|^r23^c||^x26^c|^x29^c|^r32^c|^x35^c||Col 2|
^c&W|  0 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W\____&u||^r 1^c|^x 4^c|^r 7^c|^x10^c||^x13^c|^r16^c|^r19^c|^x22^c||^r25^c|^x28^c|^x31^c|^r34^c||Col 1|&D
^c&W     ||   First   ||  Second   ||   Third   ||      
^c&W     ||&u   Twelve  ||  Twelve   ||  Twelve   ||      
^c&W     ||&u 1-18| Even||^x     ^c|^r     ^c|| Odd| 19-36||      
&D&gThere is also a small sheet of paper with a short explanation of how
to bet properly according to the Satan City Casino betting rules.
~
0 2098432 0 0 0 2
D7
~
~
0 -1 90025
E
paper~
To make a bet, just give exactly one chip to the dealer, and then
choose what you would like to bet on.  Your choice may be any of the
normal choices found in roulette.  This includes, but is not limited to,
bets on numbers, lines, streets, corners, and splits, dozens, columns,
eighteens, odds, evens, or colours.

To make your bet, say where you want to put your chip.
For Numbers, say the number you're betting on outloud.
  -example, John says '24'
For Splits, say the two numbers that the split is bordering, smaller
number first, seperated by a dash.
  -example, John says '12-15'
For Corners, say the diagonal numbers that are largest and smallest
of the four, smaller number first, and seperate them by a dash.
  -example, John says '26-30'
For Streets, say the number that that starts the row, followed by 's'
  -example, John says '10s'
For Lines, say the numbers that start the split rows, in
order of smallest first, broken by a dash, with the letter 'l'.
  -example, John says '25-28l'
For Columns, say the column number, followed by the letter 'c'.
  -example, John says '2c'
For Dozens, say the which twelve it is.
  -example, John says 'first'
For Eighteens, say the half's first and last numbers, smallest first,
seperated by a dash.
  -example, John says '1-18'
For Odds or Evens, say which you want.
  -example, John says 'odd'
For Colours, say which colour you want.
  -example, John says 'black'

Warning: If you give more than one chip to the dealer and you lose
the bet, he will keep those chips.  But you will not get more money
if you win with extra chips, you will simply recieve the extras back.

You may bet either one 1,000 Zeni Chip or one 10,000 Zeni Chip.
100,000 Zeni Chips will not work here.
~
S
#90060
Roulette Table~
Here is a large roulette table, with the following diagram on it:
^c&W ___________________________________________________
^c&W/    ||^r 3^c|^x 6^c|^r 9^c|^r12^c||^x15^c|^r18^c|^r21^c|^x24^c||^r27^c|^r30^c|^x33^c|^r36^c||Col 3|
^c&W| 00 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W|====||^x 2^c|^r 5^c|^x 8^c|^x11^c||^r14^c|^x17^c|^x20^c|^r23^c||^x26^c|^x29^c|^r32^c|^x35^c||Col 2|
^c&W|  0 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W\____&u||^r 1^c|^x 4^c|^r 7^c|^x10^c||^x13^c|^r16^c|^r19^c|^x22^c||^r25^c|^x28^c|^x31^c|^r34^c||Col 1|&D
^c&W     ||   First   ||  Second   ||   Third   ||      
^c&W     ||&u   Twelve  ||  Twelve   ||  Twelve   ||      
^c&W     ||&u 1-18| Even||^x     ^c|^r     ^c|| Odd| 19-36||      
&D&gThere is also a small sheet of paper with a short explanation of how
to bet properly according to the Satan City Casino betting rules.
~
0 1280 0 0 0 2
D6
~
~
0 -1 90026
E
paper~
To make a bet, just give exactly one chip to the dealer, and then
choose what you would like to bet on.  Your choice may be any of the
normal choices found in roulette.  This includes, but is not limited to,
bets on numbers, lines, streets, corners, and splits, dozens, columns,
eighteens, odds, evens, or colours.

To make your bet, say where you want to put your chip.
For Numbers, say the number you're betting on outloud.
  -example, John says '24'
For Splits, say the two numbers that the split is bordering, smaller
number first, seperated by a dash.
  -example, John says '12-15'
For Corners, say the diagonal numbers that are largest and smallest
of the four, smaller number first, and seperate them by a dash.
  -example, John says '26-30'
For Streets, say the number that that starts the row, followed by 's'
  -example, John says '10s'
For Lines, say the numbers that start the split rows, in
order of smallest first, broken by a dash, with the letter 'l'.
  -example, John says '25-28l'
For Columns, say the column number, followed by the letter 'c'.
  -example, John says '2c'
For Dozens, say the which twelve it is.
  -example, John says 'first'
For Eighteens, say the half's first and last numbers, smallest first,
seperated by a dash.
  -example, John says '1-18'
For Odds or Evens, say which you want.
  -example, John says 'odd'
For Colours, say which colour you want.
  -example, John says 'black'

Warning: If you give more than one chip to the dealer and you lose
the bet, he will keep those chips.  But you will not get more money
if you win with extra chips, you will simply recieve the extras back.

You may bet either one 1,000 Zeni Chip or one 10,000 Zeni Chip.
100,000 Zeni Chips will not work here.
~
S
#90061
Roulette Table~
Here is a large roulette table, with the following diagram on it:
^c&W ___________________________________________________
^c&W/    ||^r 3^c|^x 6^c|^r 9^c|^r12^c||^x15^c|^r18^c|^r21^c|^x24^c||^r27^c|^r30^c|^x33^c|^r36^c||Col 3|
^c&W| 00 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W|====||^x 2^c|^r 5^c|^x 8^c|^x11^c||^r14^c|^x17^c|^x20^c|^r23^c||^x26^c|^x29^c|^r32^c|^x35^c||Col 2|
^c&W|  0 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W\____&u||^r 1^c|^x 4^c|^r 7^c|^x10^c||^x13^c|^r16^c|^r19^c|^x22^c||^r25^c|^x28^c|^x31^c|^r34^c||Col 1|&D
^c&W     ||   First   ||  Second   ||   Third   ||      
^c&W     ||&u   Twelve  ||  Twelve   ||  Twelve   ||      
^c&W     ||&u 1-18| Even||^x     ^c|^r     ^c|| Odd| 19-36||      
&D&gThere is also a small sheet of paper with a short explanation of how
to bet properly according to the Satan City Casino betting rules.
~
0 1280 0 0 0 2
D9
~
~
0 -1 90027
E
paper~
To make a bet, just give exactly one chip to the dealer, and then
choose what you would like to bet on.  Your choice may be any of the
normal choices found in roulette.  This includes, but is not limited to,
bets on numbers, lines, streets, corners, and splits, dozens, columns,
eighteens, odds, evens, or colours.

To make your bet, say where you want to put your chip.
For Numbers, say the number you're betting on outloud.
  -example, John says '24'
For Splits, say the two numbers that the split is bordering, smaller
number first, seperated by a dash.
  -example, John says '12-15'
For Corners, say the diagonal numbers that are largest and smallest
of the four, smaller number first, and seperate them by a dash.
  -example, John says '26-30'
For Streets, say the number that that starts the row, followed by 's'
  -example, John says '10s'
For Lines, say the numbers that start the split rows, in
order of smallest first, broken by a dash, with the letter 'l'.
  -example, John says '25-28l'
For Columns, say the column number, followed by the letter 'c'.
  -example, John says '2c'
For Dozens, say the which twelve it is.
  -example, John says 'first'
For Eighteens, say the half's first and last numbers, smallest first,
seperated by a dash.
  -example, John says '1-18'
For Odds or Evens, say which you want.
  -example, John says 'odd'
For Colours, say which colour you want.
  -example, John says 'black'

Warning: If you give more than one chip to the dealer and you lose
the bet, he will keep those chips.  But you will not get more money
if you win with extra chips, you will simply recieve the extras back.

You may bet either one 1,000 Zeni Chip or one 10,000 Zeni Chip.
100,000 Zeni Chips will not work here.
~
S
#90062
Roulette Table~
Here is a large roulette table, with the following diagram on it:
^c&W ___________________________________________________
^c&W/    ||^r 3^c|^x 6^c|^r 9^c|^r12^c||^x15^c|^r18^c|^r21^c|^x24^c||^r27^c|^r30^c|^x33^c|^r36^c||Col 3|
^c&W| 00 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W|====||^x 2^c|^r 5^c|^x 8^c|^x11^c||^r14^c|^x17^c|^x20^c|^r23^c||^x26^c|^x29^c|^r32^c|^x35^c||Col 2|
^c&W|  0 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W\____&u||^r 1^c|^x 4^c|^r 7^c|^x10^c||^x13^c|^r16^c|^r19^c|^x22^c||^r25^c|^x28^c|^x31^c|^r34^c||Col 1|&D
^c&W     ||   First   ||  Second   ||   Third   ||      
^c&W     ||&u   Twelve  ||  Twelve   ||  Twelve   ||      
^c&W     ||&u 1-18| Even||^x     ^c|^r     ^c|| Odd| 19-36||      
&D&gThere is also a small sheet of paper with a short explanation of how
to bet properly according to the Satan City Casino betting rules.
~
0 1280 0 0 0 2
D8
~
~
0 -1 90028
E
paper~
To make a bet, just give exactly one chip to the dealer, and then
choose what you would like to bet on.  Your choice may be any of the
normal choices found in roulette.  This includes, but is not limited to,
bets on numbers, lines, streets, corners, and splits, dozens, columns,
eighteens, odds, evens, or colours.

To make your bet, say where you want to put your chip.
For Numbers, say the number you're betting on outloud.
  -example, John says '24'
For Splits, say the two numbers that the split is bordering, smaller
number first, seperated by a dash.
  -example, John says '12-15'
For Corners, say the diagonal numbers that are largest and smallest
of the four, smaller number first, and seperate them by a dash.
  -example, John says '26-30'
For Streets, say the number that that starts the row, followed by 's'
  -example, John says '10s'
For Lines, say the numbers that start the split rows, in
order of smallest first, broken by a dash, with the letter 'l'.
  -example, John says '25-28l'
For Columns, say the column number, followed by the letter 'c'.
  -example, John says '2c'
For Dozens, say the which twelve it is.
  -example, John says 'first'
For Eighteens, say the half's first and last numbers, smallest first,
seperated by a dash.
  -example, John says '1-18'
For Odds or Evens, say which you want.
  -example, John says 'odd'
For Colours, say which colour you want.
  -example, John says 'black'

Warning: If you give more than one chip to the dealer and you lose
the bet, he will keep those chips.  But you will not get more money
if you win with extra chips, you will simply recieve the extras back.

You may bet either one 1,000 Zeni Chip or one 10,000 Zeni Chip.
100,000 Zeni Chips will not work here.
~
S
#90063
Roulette Table~
Here is a large roulette table, with the following diagram on it:
^c&W ___________________________________________________
^c&W/    ||^r 3^c|^x 6^c|^r 9^c|^r12^c||^x15^c|^r18^c|^r21^c|^x24^c||^r27^c|^r30^c|^x33^c|^r36^c||Col 3|
^c&W| 00 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W|====||^x 2^c|^r 5^c|^x 8^c|^x11^c||^r14^c|^x17^c|^x20^c|^r23^c||^x26^c|^x29^c|^r32^c|^x35^c||Col 2|
^c&W|  0 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W\____&u||^r 1^c|^x 4^c|^r 7^c|^x10^c||^x13^c|^r16^c|^r19^c|^x22^c||^r25^c|^x28^c|^x31^c|^r34^c||Col 1|&D
^c&W     ||   First   ||  Second   ||   Third   ||      
^c&W     ||&u   Twelve  ||  Twelve   ||  Twelve   ||      
^c&W     ||&u 1-18| Even||^x     ^c|^r     ^c|| Odd| 19-36||      
&D&gThere is also a small sheet of paper with a short explanation of how
to bet properly according to the Satan City Casino betting rules.
~
0 1280 0 0 0 2
D0
~
~
0 -1 90027
E
paper~
To make a bet, just give exactly one chip to the dealer, and then
choose what you would like to bet on.  Your choice may be any of the
normal choices found in roulette.  This includes, but is not limited to,
bets on numbers, lines, streets, corners, and splits, dozens, columns,
eighteens, odds, evens, or colours.

To make your bet, say where you want to put your chip.
For Numbers, say the number you're betting on outloud.
  -example, John says '24'
For Splits, say the two numbers that the split is bordering, smaller
number first, seperated by a dash.
  -example, John says '12-15'
For Corners, say the diagonal numbers that are largest and smallest
of the four, smaller number first, and seperate them by a dash.
  -example, John says '26-30'
For Streets, say the number that that starts the row, followed by 's'
  -example, John says '10s'
For Lines, say the numbers that start the split rows, in
order of smallest first, broken by a dash, with the letter 'l'.
  -example, John says '25-28l'
For Columns, say the column number, followed by the letter 'c'.
  -example, John says '2c'
For Dozens, say the which twelve it is.
  -example, John says 'first'
For Eighteens, say the half's first and last numbers, smallest first,
seperated by a dash.
  -example, John says '1-18'
For Odds or Evens, say which you want.
  -example, John says 'odd'
For Colours, say which colour you want.
  -example, John says 'black'

Warning: If you give more than one chip to the dealer and you lose
the bet, he will keep those chips.  But you will not get more money
if you win with extra chips, you will simply recieve the extras back.

You may bet either one 1,000 Zeni Chip or one 10,000 Zeni Chip.
100,000 Zeni Chips will not work here.
~
S
#90064
Roulette Table~
Here is a large roulette table, with the following diagram on it:
^c&W ___________________________________________________
^c&W/    ||^r 3^c|^x 6^c|^r 9^c|^r12^c||^x15^c|^r18^c|^r21^c|^x24^c||^r27^c|^r30^c|^x33^c|^r36^c||Col 3|
^c&W| 00 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W|====||^x 2^c|^r 5^c|^x 8^c|^x11^c||^r14^c|^x17^c|^x20^c|^r23^c||^x26^c|^x29^c|^r32^c|^x35^c||Col 2|
^c&W|  0 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W\____&u||^r 1^c|^x 4^c|^r 7^c|^x10^c||^x13^c|^r16^c|^r19^c|^x22^c||^r25^c|^x28^c|^x31^c|^r34^c||Col 1|&D
^c&W     ||   First   ||  Second   ||   Third   ||      
^c&W     ||&u   Twelve  ||  Twelve   ||  Twelve   ||      
^c&W     ||&u 1-18| Even||^x     ^c|^r     ^c|| Odd| 19-36||      
&D&gThere is also a small sheet of paper with a short explanation of how
to bet properly according to the Satan City Casino betting rules.
~
0 1280 0 0 0 2
D0
~
~
0 -1 90028
E
paper~
To make a bet, just give exactly one chip to the dealer, and then
choose what you would like to bet on.  Your choice may be any of the
normal choices found in roulette.  This includes, but is not limited to,
bets on numbers, lines, streets, corners, and splits, dozens, columns,
eighteens, odds, evens, or colours.

To make your bet, say where you want to put your chip.
For Numbers, say the number you're betting on outloud.
  -example, John says '24'
For Splits, say the two numbers that the split is bordering, smaller
number first, seperated by a dash.
  -example, John says '12-15'
For Corners, say the diagonal numbers that are largest and smallest
of the four, smaller number first, and seperate them by a dash.
  -example, John says '26-30'
For Streets, say the number that that starts the row, followed by 's'
  -example, John says '10s'
For Lines, say the numbers that start the split rows, in
order of smallest first, broken by a dash, with the letter 'l'.
  -example, John says '25-28l'
For Columns, say the column number, followed by the letter 'c'.
  -example, John says '2c'
For Dozens, say the which twelve it is.
  -example, John says 'first'
For Eighteens, say the half's first and last numbers, smallest first,
seperated by a dash.
  -example, John says '1-18'
For Odds or Evens, say which you want.
  -example, John says 'odd'
For Colours, say which colour you want.
  -example, John says 'black'

Warning: If you give more than one chip to the dealer and you lose
the bet, he will keep those chips.  But you will not get more money
if you win with extra chips, you will simply recieve the extras back.

You may bet either one 1,000 Zeni Chip or one 10,000 Zeni Chip.
100,000 Zeni Chips will not work here.
~
S
#90065
Casino Floor~
This is the casino floor, which reaches all around and between the rows
of slot machines and roulette tables found here.  The floor is covered
in a deep red carpet, with intricate embroideries of gold string sown
into the shapes of dice and cards all along the edges of the carpet.
To the far west stretches the rows of slot machines, and just west are
the roulette tables.  To the near east is the cashier's cages, where
you can get your zeni exchanged for playing chips.
~
0 0 0
D0
~
~
0 -1 90029
D1
~
~
0 -1 90067
D2
~
~
0 -1 90030
S
#90066
Cashier~
Here you can exchange your zeni for chips to play with in the casino.
There is a cashier here to trade you for your money, just on the other
side of the counter, behind the thick, bullet-proof glass window, with
the steel reinforcements.  On the wall behind the cashier is a large
gun, quite possibly an assault rifle.  They don't take any chances with
their money, here.
~
0 1028 0
S
#90067
Cashier~
Here you can exchange your zeni for chips to play with in the casino.
There is a cashier here to trade you for your money, just on the other
side of the counter, behind the thick, bullet-proof glass window, with
the steel reinforcements.  On the wall behind the cashier is a large
gun, quite possibly an assault rifle.  They don't take any chances with
their money, here.
~
0 1028 0
D3
~
~
0 -1 90065
S
#90068
Cashier~
Here you can exchange your zeni for chips to play with in the casino.
There is a cashier here to trade you for your money, just on the other
side of the counter, behind the thick, bullet-proof glass window, with
the steel reinforcements.  On the wall behind the cashier is a large
gun, quite possibly an assault rifle.  They don't take any chances with
their money, here.
~
0 1028 0
S
#90069
Entrance to the Cages~
Behind the casino's locked doors are the Cages, where the money and the
chips are processed, and deals are made.  This is an area only seen by
those with the required clearance, and for good reason.  A person could
rip off a casino big time if they knew what they were doing back here.
Farther down the hallway, the sounds of busy employees can be heard.
~
0 2097156 0
D1
~
~
0 -1 90070
D9
~
~
7 90012 90029
S
#90070
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D1
~
~
0 -1 90076
D2
~
~
0 -1 90071
D3
~
~
0 -1 90069
S
#90071
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90070
D1
~
~
0 -1 90090
D2
~
~
0 -1 90072
S
#90072
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90071
D2
~
~
0 -1 90073
S
#90073
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90072
D1
~
~
0 -1 90092
D2
~
~
0 -1 90074
S
#90074
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90073
D1
~
~
0 -1 90086
D3
~
~
0 -1 90075
S
#90075
Entrance to the Cages~
Behind the casino's locked doors are the Cages, where the money and the
chips are processed, and deals are made.  This is an area only seen by
those with the required clearance, and for good reason.  A person could
rip off a casino big time if they knew what they were doing back here.
Farther down the hallway, the sounds of busy employees can be heard.
~
0 2097156 0
D1
~
~
0 -1 90074
D7
~
~
7 90012 90030
S
#90076
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D1
~
~
0 -1 90077
D3
~
~
0 -1 90070
S
#90077
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D1
~
~
0 -1 90078
D2
~
~
0 -1 90089
D3
~
~
0 -1 90076
S
#90078
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D1
~
~
0 -1 90079
D3
~
~
0 -1 90077
S
#90079
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D2
~
~
0 -1 90080
D3
~
~
0 -1 90078
S
#90080
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90079
D2
~
~
0 -1 90081
S
#90081
Before the Safe~
The hallway widens a bit here, just before the entrance to the casino
safe.  Guards constantly patrol this area, and a dozen security cameras
watch this spot from all angles.  The floor is made of brushed pewter,
and the walls and ceiling are made of reinforced steel plates.  The
air is thick with tension, and no sound can be heard from the rest of
the casino.  To the east is a large, titanium door, with a big &RWARNING
&gsign posted on it.  One would do well to read it.
~
0 2097152 0
D0
~
~
0 -1 90080
D1
~
~
3 -1 90095
D2
~
~
0 -1 90082
E
warning sign~
&RDO NOT ENTER THE CASINO SAFE UNLESS YOU HAVE A CLEARANCE PASS OF
LEVEL 2 OR HIGHER.  YOU WILL BE IMMEDIATELY TERMINATED.  THANK YOU.
~
S
#90082
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90081
D2
~
~
0 -1 90083
S
#90083
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90082
D3
~
~
0 -1 90084
S
#90084
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D1
~
~
0 -1 90083
D3
~
~
0 -1 90085
S
#90085
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90087
D1
~
~
0 -1 90084
D3
~
~
0 -1 90086
S
#90086
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D1
~
~
0 -1 90085
D3
~
~
0 -1 90074
S
#90087
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90088
D1
~
~
0 -1 90094
D2
~
~
0 -1 90085
S
#90088
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90089
D2
~
~
0 -1 90087
D3
~
~
0 -1 90091
S
#90089
Hallway~
The walls of the hallway are painted a soothing, faded blue hue, and
the floor is made of a polished grey linoleum.  The light here is dim,
so as to ease eye-strain.  Now and then, an employee of the Satan City
Casino scoots by, on their way to work a table in the casino, or maybe
to fix a faulty slot machine.  In the background you can make out the
hustle and bustle of casino floor every time somebody opens the doors
to the floor.
~
0 2097152 0
D0
~
~
0 -1 90077
D1
~
~
0 -1 90093
D2
~
~
0 -1 90088
S
#90090
Security Command~
Now you are in the central core of the casino.  The walls are covered in
dozens of monitors, watching the casino floor from hundreds of different
angles.  You can see all the people in the casino at any time, and even
the street outside.  In the center of the room is a large control panel
with a few hundred buttons with no understandable system of labeling on
them.
~
0 2097152 0
D3
~
~
0 -1 90071
S
#90091
The Room~
This room is bare of all items, and the walls are painted pitch black,
but here and there are reddish splotches that resemble blood stains.
A single light overhead shines straight down onto the center of the
floor.  This room is clearly used for bringing cheaters and/or unruly
guests to their senses.
~
0 2097156 0
D1
~
~
0 -1 90088
S
#90092
Employee Breakroom~
Here is the employee break room.  It looks like a converted kitchen.
There is a sink, a dishwasher, a refridgerator, a microwave, and even
a conventional oven with stove.  The counter is made of a hard, white
marble, and the floor is made of large white tiles.  There are a few
small tables with chairs spread around the room.  Every now and then,
and employee runs through the room, grabbing a snack, then dashing
back out of the room.
~
0 2097152 0
D3
~
~
0 -1 90073
S
#90093
Office~
The walls here are covered in posters put up by the administrative
workers for Satan City Casino.  All around are tiny cubicles where the
management can do the paperwork and pencil-pushing needed to keep the
casino on its feet.  Light music is heard drumming in through small
speakers on the ceiling, and the low mumble of conversation can easily
be eavesdropped on throughout the room.
~
0 2097152 0
D3
~
~
0 -1 90089
S
#90094
Office~
The walls here are covered in posters put up by the administrative
workers for Satan City Casino.  All around are tiny cubicles where the
management can do the paperwork and pencil-pushing needed to keep the
casino on its feet.  Light music is heard drumming in through small
speakers on the ceiling, and the low mumble of conversation can easily
be eavesdropped on throughout the room.
~
0 2097152 0
D3
~
~
0 -1 90087
S
#90095
Safe Entrance~
The entrance to the safe is made entirely of metal, and there are small
computer terminals just next to the safe door.  The metal walls are
made of titanium, and reinforced with tungsten struts.  The door to the
safe is made of a PlaSteel alloy, nearly indestructable and impervious
to all known forms of explosives, nuclear or otherwise.
~
0 2097156 0
D1
~
~
7 -1 90006
D3
~
~
3 -1 90081
> entry_prog 100~
if carryingvnum($n) 90012
mpe &CA computerized voice says 'Welcome!  Please state password for access to safe.'
else
mpe &RA computerized voice says 'Unauthorized access!  Termination!'
mea 0.$n &RA large laser cannon pops out of the ceiling and fires on you!
mer 0.$n &rA large laser cannon pops out of the ceiling and fires on $n!
mpdamage 0.$n 100
endif
~
> speech_prog forty-two~
mpe &CA computerized voice says 'Safe opened.  Have a nice day!'
mptransfer 0.$n 90006
~
|
S
#90096
Roulette Table~
Here is a large roulette table, with the following diagram on it:
^c&W ___________________________________________________
^c&W/    ||^r 3^c|^x 6^c|^r 9^c|^r12^c||^x15^c|^r18^c|^r21^c|^x24^c||^r27^c|^r30^c|^x33^c|^r36^c||Col 3|
^c&W| 00 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W|====||^x 2^c|^r 5^c|^x 8^c|^x11^c||^r14^c|^x17^c|^x20^c|^r23^c||^x26^c|^x29^c|^r32^c|^x35^c||Col 2|
^c&W|  0 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W\____&u||^r 1^c|^x 4^c|^r 7^c|^x10^c||^x13^c|^r16^c|^r19^c|^x22^c||^r25^c|^x28^c|^x31^c|^r34^c||Col 1|&D
^c&W     ||   First   ||  Second   ||   Third   ||      
^c&W     ||&u   Twelve  ||  Twelve   ||  Twelve   ||      
^c&W     ||&u 1-18| Even||^x     ^c|^r     ^c|| Odd| 19-36||      
&D&gThere is also a small sheet of paper with a short explanation of how
to bet properly according to the Satan City Casino betting rules.
~
0 2098432 0 0 0 2
D2
~
~
0 -1 90097
E
paper~
To make a bet, just give exactly one chip to the dealer, and then
choose what you would like to bet on.  Your choice may be any of the
normal choices found in roulette.  This includes, but is not limited to,
bets on numbers, lines, streets, corners, and splits, dozens, columns,
eighteens, odds, evens, or colours.

To make your bet, say where you want to put your chip.
For Numbers, say the number you're betting on outloud.
  -example, John says '24'
For Splits, say the two numbers that the split is bordering, smaller
number first, seperated by a dash.
  -example, John says '12-15'
For Corners, say the diagonal numbers that are largest and smallest
of the four, smaller number first, and seperate them by a dash.
  -example, John says '26-30'
For Streets, say the number that that starts the row, followed by 's'
  -example, John says '10s'
For Lines, say the numbers that start the split rows, in
order of smallest first, broken by a dash, with the letter 'l'.
  -example, John says '25-28l'
For Columns, say the column number, followed by the letter 'c'.
  -example, John says '2c'
For Dozens, say the which twelve it is.
  -example, John says 'first'
For Eighteens, say the half's first and last numbers, smallest first,
seperated by a dash.
  -example, John says '1-18'
For Odds or Evens, say which you want.
  -example, John says 'odd'
For Colours, say which colour you want.
  -example, John says 'black'

Warning: If you give more than one chip to the dealer and you lose
the bet, he will keep those chips.  But you will not get more money
if you win with extra chips, you will simply recieve the extras back.

You may bet either one 1,000 Zeni Chip or one 10,000 Zeni Chip.
100,000 Zeni Chips will not work here.
~
S
#90097
Between Roulette Tables~
Between the roulette tables, the noise of people cheering and playing
is much louder.  All around are roulette tables, surrounded by gamblers
trying their best to win big.  High above your head is the ceiling,
with its large chandeliers hanging low over the tables.  The carpet is
a deep red, with the edges embroidered with gold lining, made into the
shapes of dice and playing cards.
~
0 0 0
D0
~
~
0 -1 90096
D1
~
~
0 -1 90026
D3
~
~
0 -1 90025
S
#90098
Between Roulette Tables~
Between the roulette tables, the noise of people cheering and playing
is much louder.  All around are roulette tables, surrounded by gamblers
trying their best to win big.  High above your head is the ceiling,
with its large chandeliers hanging low over the tables.  The carpet is
a deep red, with the edges embroidered with gold lining, made into the
shapes of dice and playing cards.
~
0 0 0
D1
~
~
0 -1 90028
D2
~
~
0 -1 90099
D3
~
~
0 -1 90027
S
#90099
Roulette Table~
Here is a large roulette table, with the following diagram on it:
^c&W ___________________________________________________
^c&W/    ||^r 3^c|^x 6^c|^r 9^c|^r12^c||^x15^c|^r18^c|^r21^c|^x24^c||^r27^c|^r30^c|^x33^c|^r36^c||Col 3|
^c&W| 00 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W|====||^x 2^c|^r 5^c|^x 8^c|^x11^c||^r14^c|^x17^c|^x20^c|^r23^c||^x26^c|^x29^c|^r32^c|^x35^c||Col 2|
^c&W|  0 ||--+--+--+--++--+--+--+--++--+--+--+--||-----|
^c&W\____&u||^r 1^c|^x 4^c|^r 7^c|^x10^c||^x13^c|^r16^c|^r19^c|^x22^c||^r25^c|^x28^c|^x31^c|^r34^c||Col 1|&D
^c&W     ||   First   ||  Second   ||   Third   ||      
^c&W     ||&u   Twelve  ||  Twelve   ||  Twelve   ||      
^c&W     ||&u 1-18| Even||^x     ^c|^r     ^c|| Odd| 19-36||      
&D&gThere is also a small sheet of paper with a short explanation of how
to bet properly according to the Satan City Casino betting rules.
~
0 1280 0 0 0 2
D0
~
~
0 -1 90098
E
paper~
To make a bet, just give exactly one chip to the dealer, and then
choose what you would like to bet on.  Your choice may be any of the
normal choices found in roulette.  This includes, but is not limited to,
bets on numbers, lines, streets, corners, and splits, dozens, columns,
eighteens, odds, evens, or colours.

To make your bet, say where you want to put your chip.
For Numbers, say the number you're betting on outloud.
  -example, John says '24'
For Splits, say the two numbers that the split is bordering, smaller
number first, seperated by a dash.
  -example, John says '12-15'
For Corners, say the diagonal numbers that are largest and smallest
of the four, smaller number first, and seperate them by a dash.
  -example, John says '26-30'
For Streets, say the number that that starts the row, followed by 's'
  -example, John says '10s'
For Lines, say the numbers that start the split rows, in
order of smallest first, broken by a dash, with the letter 'l'.
  -example, John says '25-28l'
For Columns, say the column number, followed by the letter 'c'.
  -example, John says '2c'
For Dozens, say the which twelve it is.
  -example, John says 'first'
For Eighteens, say the half's first and last numbers, smallest first,
seperated by a dash.
  -example, John says '1-18'
For Odds or Evens, say which you want.
  -example, John says 'odd'
For Colours, say which colour you want.
  -example, John says 'black'

Warning: If you give more than one chip to the dealer and you lose
the bet, he will keep those chips.  But you will not get more money
if you win with extra chips, you will simply recieve the extras back.

You may bet either one 1,000 Zeni Chip or one 10,000 Zeni Chip.
100,000 Zeni Chips will not work here.
~
S
#0


#RESETS
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D 0 90095 1 2
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D 0 90069 9 2
D 0 90075 7 2
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M 1 90008 1 90020
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D 0 90029 6 2
M 1 90008 1 90030
D 0 90030 8 2
M 1 90010 1 90018
M 1 90010 1 90015
M 1 90010 1 90008
M 1 90010 1 90004
M 1 90010 1 90004
M 1 90010 1 90023
M 1 90010 1 90013
M 1 90010 1 90012
M 1 90010 1 90025
M 1 90010 1 90026
M 1 90010 1 90028
M 1 90011 1 90001
M 1 90005 1 90067
G 1 90003 1
G 1 90004 1
G 1 90005 1
M 1 90012 1 90022
M 1 90009 1 90091
S


#SHOPS
 90005    8  0  0  0  0   100 100         0 23    ; A Cashier
0


#REPAIRS
0


#SPECIALS
S


#$
