#AREA   DoF Headquarters~



#VERSION 251
#AUTHOR Shraik~

#RANGES
0 65 0 65
$

#PLANET 4

#RESETMSG &gSounds of clanging and machinery whirring can be heard in the distance.&D~

#FLAGS
5 10

#ECONOMY 0 51201096

#CLIMATE 2 2 2

#MOBILES
#5100
first mob~
a newly created first mob~
Some god abandoned a newly created first mob here.
~
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#5101
A Dominions Of Fate Guard~
A Guard~
A guard which protects the entrance to the Dominions of Fate HQ stands here.
~
~
~
3 0 0 C
1 0 100 1d20+0 2d5+0
0 1000000000000000000000
112 112 1
500 500 500 500 0
0 0 0 0 0
0 0 0 0 1 1 9
0 0 0 0 0 0 0 0
> greet_prog 100~
if clan($n) == DoF
say Welcome, fellow DoF member. The password to enter is "blarney".
else
say Get out of here, scum!
endif
~
> fight_prog 100~
mpslay $n
~
> speech_prog blarney~
if clan($n) == DoF
mpecho &WThe doors make a loud clanking sound as they open slowly.&D
mpopenpassage 5100 5101 0
mpforce $n north
mpclosepassage 5100 0
endif
~
|
#5102
A Dominions of Fate Master~
A Master~
An old master is sitting here with his legs crossed.
~
~
~
67110403 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 1
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
> greet_prog 100~
if clan($n) == DoF
say Welcome, young Dominions of Fate recruit. I shall provide my vast knowledge of fighting..if you need it.
else
mpslay $n
endif
~
|
#5103
A Dominions of Fate Blacksmith~
A Blacksmith~
A blacksmith holding a large hammer is standing here.
~
~
~
67108867 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 1
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#5199
last mob~
a newly created last mob~
Some god abandoned a newly created last mob here.
~
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#5100
first obj~
a newly created first obj~
Some god dropped a newly created first obj here.~
~
13 0 0
0 0 0 0 0 0
1 0 0
 0
#5101
A Sign~
A Sign~
&WA strange device with enough room for you to step inside it is here.&D~
~
13 0 0
0 0 0 0 0 0
1 0 0
 0
E
sign device~
&WThis device is used to teleport you to different worlds. Enjoy. -Shraik

&WTo go to &CNamek&W, just say '&CNamek&W'
&WTo go to &CFake Namek&W, just say '&CFake&W'
&WTo go to &CBig Gete Star&W, just say '&CGete&W'
&WTo go to &CSoltari City&W, just say '&CVegeta&W'
&WTo go to &CSoltari Spacestation&W, just say '&CSpacestation&W'
&WTo go to &CSoltari Desert&W, just say '&CDesert&W'
&WTo go to &CMount Areukk&W, just say '&CAreukk&W'
&WTo go to &CIceria City&W, just say '&CIceria&W'
&WTo go to &CCapsule Corporation&W, just say '&CCapsule&W'
&WTo go to &CSatan City&W, just say '&CSatan&W'
&WTo go to &CSouth City&W, just say '&CSouth&W'
&WTo go to &CSatan City Casino&W, just say '&CCasino&W'
&WTo go to &CRoshi's Island&W, just say '&CRoshi&W'
&WTo go to &CNorth 42 Sector&W, just say '&CSigma&W'
&WTo go to &CGero's Lab&W, just say '&CGero&W'
&WTo go to &CForest Reservation&W, just say '&CReserve&W'
&WTo go to &CKame's Lookout&W, just say '&CKame&W'
~
#5102
A Teleporter~
A Teleporter~
&WA dust-covered teleporter is here.~
~
13 0 0
0 0 0 0 0 0
1 0 0
 0
E
sign~
&WJust say "teleport me" to be teleported to Capsule Corporation, where there are more teleporters.
~
> speech_prog teleport me~
mpecho &YA blinding flash of yellow light engulfs $n as they're teleported.
mptransfer $n 110043
~
|
#5199
last obj~
a newly created last obj~
Some god dropped a newly created last obj here.~
~
13 0 0
0 0 0 0 0 0
1 0 0
 0
#0


#ROOMS
#5100
An Entrance To A Clan HQ~
Large, steel doors are the only entrance to this sealed Headquarters of
the infamous clan, Dominions of Fate. A guard, who looks to be extremely
powerful, protects this entrance with his life, never moving. Be wary of
your travels in this HQ if you somehow manage to get past them, asanything
that is not Dominions of Fate material will be vaporized instantly inside.
A microphone sits behind the guard, beckoning you to speak the password for
entrance. 
~
0 0 1
D2
~
~
0 -1 9018
S
#5101
Inside The Clan HQ~
You are now inside the HQ of Dominions of Fate.  The walls are smooth
and futuristic, and there are doors which open automatically when sensing
someone is there to the east and the west. To the east is the clan storage
room.  To the west, the sparring, sickbay, and gravtrain room, all built
into one.  You'd have to be pretty lucky to have an HQ as nice as this one.
~
0 1032 1
D0
~
~
0 -1 5104
D1
~
~
0 -1 5102
D2
~
~
0 -1 5100
D3
~
~
0 -1 5103
> greet_prog 100~
if clan($n) == DoF
mpecho &CA computerized voice says 'Welcome to the Dominions of Fate headquarters. Enjoy your stay.'&D
else
mpecho &WA large laser gun flips from the wall and shoots at you with it's large cannon.&D
mpslay $n
endif
~
|
S
#5102
A Clan Storage Room~
This room is pretty quiet.  Every imaginable thing you could think of
lays on the ground here. Weapons, armor, even zeni is stored here.  In the
middle, is the biggest pile, with several gold shiny trinkets.  If you're
not a Dominions of Fate member, you better not even think about stealing
anything from here. 
~
0 525320 1
D3
~
~
0 -1 5101
S
#5103
A Training Room~
This room is quite the marvel in technology.  The middle of the room is
the spot where you can gravity train, as a large gravity machine is located
there.  Along the north and south walls are healing tanks, where you can
heal up your wounds.  Mats have been placed along the west wall for
sparring.  Dry blood is caked everywhere, no cleaning fluid able to get rid
of all of it. 
~
0 872415240 1
D1
~
~
0 -1 5101
S
#5104
A Master's Chamber~
A lone old man sits here, in the middle of the room.  His beard almost
white, his eyes closed, he looks as if he is dead.  The room is unharmed,
free of any blemish.  It is eerily quiet, almost spooky. A single light
illuminates the room, but amazingly it gives as much light as you'd expect
from several. 
~
0 1032 1
D1
~
~
0 -1 5105
D2
~
~
0 -1 5101
D3
~
~
0 -1 5106
S
#5105
A Blacksmith's Room~
A large man with powerful arms is standing in front of anvil, holding a
hammer that's so big you can even comprehend how he uses it. He is the
Dominions of Fate private blacksmith.  He takes out a sheet of red hot
metal from his stove, and places it on the anvil where he begins to pound
away at it with his hammer. 
~
0 1032 1
D3
~
~
0 -1 5104
S
#5106
A Desolate Room~
Everything in this room is extremely dusty, and it looks as if no one
has even stepped in the room for many years. There is one important device
located in this room however, in the right-hand corner.  Upon it is placed
a sign, with directions on how to use it. 
~
0 1032 1
D1
~
~
0 -1 5104
S
#5107
Floating in a void~
~
0 4 1
S
#5108
Floating in a void~
~
0 4 1
S
#5109
Floating in a void~
~
0 4 1
S
#5110
Floating in a void~
~
0 4 1
S
#5111
Floating in a void~
~
0 4 1
S
#5112
Floating in a void~
~
0 4 1
S
#5113
Floating in a void~
~
0 4 1
S
#5114
Floating in a void~
~
0 4 1
S
#5115
Floating in a void~
~
0 4 1
S
#5116
Floating in a void~
~
0 4 1
S
#5117
Floating in a void~
~
0 4 1
S
#5118
Floating in a void~
~
0 4 1
S
#5119
Floating in a void~
~
0 4 1
S
#5120
Floating in a void~
~
0 4 1
S
#5121
Floating in a void~
~
0 4 1
S
#5122
Floating in a void~
~
0 4 1
S
#5123
Floating in a void~
~
0 4 1
S
#5124
Floating in a void~
~
0 4 1
S
#5125
Floating in a void~
~
0 4 1
S
#5126
Floating in a void~
~
0 4 1
S
#5127
Floating in a void~
~
0 4 1
S
#5128
Floating in a void~
~
0 4 1
S
#5129
Floating in a void~
~
0 4 1
S
#5130
Floating in a void~
~
0 4 1
S
#5131
Floating in a void~
~
0 4 1
S
#5132
Floating in a void~
~
0 4 1
S
#5133
Floating in a void~
~
0 4 1
S
#5134
Floating in a void~
~
0 4 1
S
#5135
Floating in a void~
~
0 4 1
S
#5136
Floating in a void~
~
0 4 1
S
#5137
Floating in a void~
~
0 4 1
S
#5138
Floating in a void~
~
0 4 1
S
#5139
Floating in a void~
~
0 4 1
S
#5140
Floating in a void~
~
0 4 1
S
#5141
Floating in a void~
~
0 4 1
S
#5142
Floating in a void~
~
0 4 1
S
#5143
Floating in a void~
~
0 4 1
S
#5144
Floating in a void~
~
0 4 1
S
#5145
Floating in a void~
~
0 4 1
S
#5146
Floating in a void~
~
0 4 1
S
#5147
Floating in a void~
~
0 4 1
S
#5148
Floating in a void~
~
0 4 1
S
#5149
Floating in a void~
~
0 4 1
S
#5150
Floating in a void~
~
0 4 1
S
#5151
Floating in a void~
~
0 4 1
S
#5152
Floating in a void~
~
0 4 1
S
#5153
Floating in a void~
~
0 4 1
S
#5154
Floating in a void~
~
0 4 1
S
#5155
Floating in a void~
~
0 4 1
S
#5156
Floating in a void~
~
0 4 1
S
#5157
Floating in a void~
~
0 4 1
S
#5158
Floating in a void~
~
0 4 1
S
#5159
Floating in a void~
~
0 4 1
S
#5160
Floating in a void~
~
0 4 1
S
#5161
Floating in a void~
~
0 4 1
S
#5162
Floating in a void~
~
0 4 1
S
#5163
Floating in a void~
~
0 4 1
S
#5164
Floating in a void~
~
0 4 1
S
#5165
Floating in a void~
~
0 4 1
S
#5166
Floating in a void~
~
0 4 1
S
#5167
Floating in a void~
~
0 4 1
S
#5168
Floating in a void~
~
0 4 1
S
#5169
Floating in a void~
~
0 4 1
S
#5170
Floating in a void~
~
0 4 1
S
#5171
Floating in a void~
~
0 4 1
S
#5172
Floating in a void~
~
0 4 1
S
#5173
Floating in a void~
~
0 4 1
S
#5174
Floating in a void~
~
0 4 1
S
#5175
Floating in a void~
~
0 4 1
S
#5176
Floating in a void~
~
0 4 1
S
#5177
Floating in a void~
~
0 4 1
S
#5178
Floating in a void~
~
0 4 1
S
#5179
Floating in a void~
~
0 4 1
S
#5180
Floating in a void~
~
0 4 1
S
#5181
Floating in a void~
~
0 4 1
S
#5182
Floating in a void~
~
0 4 1
S
#5183
Floating in a void~
~
0 4 1
S
#5184
Floating in a void~
~
0 4 1
S
#5185
Floating in a void~
~
0 4 1
S
#5186
Floating in a void~
~
0 4 1
S
#5187
Floating in a void~
~
0 4 1
S
#5188
Floating in a void~
~
0 4 1
S
#5189
Floating in a void~
~
0 4 1
S
#5190
Floating in a void~
~
0 4 1
S
#5191
Floating in a void~
~
0 4 1
S
#5192
Floating in a void~
~
0 4 1
S
#5193
Floating in a void~
~
0 4 1
S
#5194
Floating in a void~
~
0 4 1
S
#5195
Floating in a void~
~
0 4 1
S
#5196
Floating in a void~
~
0 4 1
S
#5197
Floating in a void~
~
0 4 1
S
#5198
Floating in a void~
~
0 4 1
S
#5199
Floating in a void~
~
0 4 1
S
#0


#RESETS
M 1 5101 1 5100
M 1 5103 1 5105
M 1 5102 1 5104
O 1 5102 1 5106
S


#SHOPS
0


#REPAIRS
 5103    0  9  0           1   1         1  0    ; A Blacksmith
0


#SPECIALS
S


#$
