The following object values are limited to 0 - 100 since they are used in
calculating damage in fights. If they were to go beyond 100 the damage equation
would not work properly.

stren  (strength)
wdam   (weapon damage)
ws     (weapon skill) 
arm    (armour)  *
dodge  (dodge speed)
align  (alignment)

* Individual armour is limited to 100 but total armour worn can go beyond
  this. This is unavoidable but it is best if you set your armour objects
  armour ratings so this cannot occur.

