All Packages  Class Hierarchy

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Index of all Fields and Methods

A

aAn(String). Static method in class key.Grammar
Accept(). Constructor for class key.commands.clan.Accept
AccessViolationException(Object, String). Constructor for class key.AccessViolationException
Action(String, boolean). Constructor for class key.Action
actionRegistered(Action). Method in class key.PermissionList
Actions(). Constructor for class key.commands.Actions
Add(). Constructor for class key.commands.clan.Add
add(Atom). Method in class key.Container
Adds the supplied atom and sets its parent to this
add(Atom, int, String). Method in class key.SuppressionList
add(Duration). Method in class key.DateTime
Increments this DateTime by the supplied Duration
add(Duration). Method in class key.Duration
add(Event). Method in class key.Scheduler
add(Tag). Method in class key.Container
Doesn't do a lot of the checking a 'traditional' add does - container limits, constrained types - none of these are checked.
addAtomicProperty(String, Type). Method in class key.Atom
addAtomicProperty(String, Type, Atom). Method in class key.Atom
addBooleanProperty(String, Boolean). Method in class key.Atom
addCommandProperty(String). Method in class key.commands.Punctuation
addDataProperty(String, Type). Method in class key.Atom
addDataProperty(String, Type, Object). Method in class key.Atom
addDateTimeProperty(String, Duration). Method in class key.Atom
addDurationProperty(String, Duration). Method in class key.Atom
addEverything(). Method in class key.Forest
addEverything(). Method in class key.Key
addGenderProperty(String, int). Method in class key.Player
Adds a new gender property to the player.
addIntegerProperty(String, Integer). Method in class key.Atom
addInternal(Atom). Method in class key.Container
Internal routine so overloading add()'s don't get confused
addInternal(Atom). Method in class key.Daemons
Internal routine so overloading add()'s don't get confused
addInternal(Atom). Method in class key.Group
Internal routine so overloading add()'s don't get confused
addInternal(Atom). Method in class key.Implications
Internal routine so overloading add()'s don't get confused
addInternal(Atom). Method in class key.Rank
Internal routine so overloading add()'s don't get confused
addInternal(Atom). Method in class key.Registry
Internal routine so overloading add()'s don't get confused
addInternal(Atom). Method in class key.ReverseRank
Internal routine so overloading add()'s don't get confused
addMail(Letter). Method in class key.Player
addMultiple(Duration, int). Method in class key.Duration
Adds the supplied duration number times
addParagraphProperty(String, Paragraph). Method in class key.Atom
addProperty(Property). Method in class key.Atom
addReadOnlyProperty(String, Type). Method in class key.Atom
addReference(Referrer). Method in class key.Atom
Called to tell the atom thats its being referenced by the referrer.
addReference(Referrer). Method in class key.Tag
Called to tell the atom thats its being referenced by the referrer.
addReferenceProperty(String, Type). Method in class key.Atom
addReferenceProperty(String, Type, Atom). Method in class key.Atom
address. Variable in class key.EmailAddress
addSecondaries(AliasListKey, Symbol). Method in class key.AliasCollection
addSecondary(String). Method in class key.AliasListKey
addShortcuts(). Method in class key.Forest
addShortcuts(). Method in class key.Key
addString(String). Method in class key.StringSet
addStringProperty(String, String). Method in class key.Atom
addToAction. Static variable in class key.Container
is allowed to add objects to this container
addToCache(LatentlyCached). Method in class key.LatentCache
addTopLevel(Container). Method in class key.Container
Adds all the symbols in this container to the provided Container This container retains a reference to its elements, but full ownership (the elements parents) is given to the new container.
addTopLevel(Container). Method in class key.Key
Adds all the symbols in this container to the provided Container This container retains a reference to its elements, but full ownership (the elements parents) is given to the new container.
ADMIN_CHANNEL. Static variable in class key.Type
AdminChannel(). Constructor for class key.AdminChannel
afk(boolean). Method in class key.Player
Age(). Constructor for class key.commands.Age
Aka(). Constructor for class key.commands.Aka
Alias(). Constructor for class key.commands.Alias
alias(Atom). Method in class key.Container
ALIAS_KEY. Static variable in class key.Tag
An AliasListKey.
ALIASCOLLECTION. Static variable in class key.Type
AliasCollection(). Constructor for class key.AliasCollection
AliasCollection(Collection). Constructor for class key.AliasCollection
AliasListKey(). Constructor for class key.AliasListKey
allNamesProperty. Variable in class key.Scape
Allow(). Constructor for class key.commands.Allow
allow(Action). Method in class key.PermissionList
allow(Action). Method in class key.PermissionListEntry
allow(Tag, Action). Method in class key.PermissionList
allowCount(). Method in class key.PermissionListEntry
allowing(). Method in class key.PermissionListEntry
allProperties. Variable in class key.Atom
Animated(Animate). Constructor for class key.Animated
AnimatedAtom(). Constructor for class key.AnimatedAtom
AnimatedAtom(boolean). Constructor for class key.AnimatedAtom
AnimatedContainer(). Constructor for class key.AnimatedContainer
AnimatedContainer(boolean). Constructor for class key.AnimatedContainer
append(Object). Method in class key.LinkedList
Adds another object to the queue
append(Paragraph). Method in class key.MultiParagraph
appendEntry(String). Method in class key.ColumnParagraph
appendRow(String[]). Method in class key.TableParagraph
argument(String). Method in class key.Atom
This method should be overridden if this command takes arguments.
argument(String). Method in class key.commands.Broadcast
This method should be overridden if this command takes arguments.
argument(String). Method in class key.ConnectPort
This method should be overridden if this command takes arguments.
argument(String). Method in class key.Container
The argument to a container is the class to constrain contained objects to
argument(String). Method in class key.Group
The argument to a container is the class to constrain contained objects to
argument(String). Method in class key.Rank
The argument to a container is the class to constrain contained objects to
argument(String). Method in class key.ReverseRank
The argument to a container is the class to constrain contained objects to
As(). Constructor for class key.commands.As
aspect(). Method in class key.Atom
An atoms aspect is what you see when you look at it
aspect(). Method in class key.HelpScreen
An aspect is its description when looked at
aspect(). Method in class key.Player
A players aspect is its description when looked at
aspect(Player). Method in class key.Room
A players aspect is its description when looked at
assignInitialOwner(). Method in class key.Atom
Sets the owner to a player (if this is being executed as a player, or as null, otherwise
assignInitialOwner(). Method in class key.Player
Players always own themselves
assignInitialOwner(). Method in class key.Targets
It's important to re-assign this owner, otherwise the owner of the group can just arbitrarily decide who it can target - obviously a bad thing.
assumedContents. Variable in class key.Container
ATOM. Static variable in class key.Type
Atom(). Constructor for class key.Atom
AtomicProperty(String, Type, Atom). Constructor for class key.AtomicProperty
AtomicProperty(String, Type, Atom, Object). Constructor for class key.AtomicProperty
authenticate(InteractiveConnection). Method in class key.Player
Called when a password entry is required
availableValues(). Method in interface key.Enum
For a gender, for instance, returns male, female, and neuter

B

BadKeyException(char). Constructor for class key.BadKeyException
BadKeyException(String). Constructor for class key.BadKeyException
BanType(). Constructor for class key.commands.BanType
BaseConfiguration(). Constructor for class key.config.BaseConfiguration
BaseRank(). Constructor for class key.commands.clan.BaseRank
beginConnect(). Method in class key.Player
BLANKLINE. Static variable in class key.BlankLineParagraph
blankLine(). Method in class key.InteractiveConnection
leave some blank space (usually the height of the characters
blankLine(). Method in class key.TelnetConnection
leave some blank space (usually the height of the characters
BlankLineParagraph(). Constructor for class key.BlankLineParagraph
Block(). Constructor for class key.commands.Block
Block(Player, Scape, String). Constructor for class key.effect.Block
Creates a new movement
Blocking(). Constructor for class key.commands.Blocking
Blocking(Player). Constructor for class key.effect.Blocking
Creates a new movement
BlockingMsg(). Constructor for class key.commands.BlockingMsg
BlockMsg(). Constructor for class key.commands.BlockMsg
BOOLEAN. Static variable in class key.Type
bootLog(String). Static method in class key.Key
A special type of log call which sends the output to the boot log (if available), but will also always send the message to System.err
bootStatisticsProperty. Variable in class key.Key
Brief(). Constructor for class key.commands.Brief
brief(). Method in class key.Player
Broadcast(). Constructor for class key.commands.Broadcast
Broadcast(Scape, Player, String, String). Constructor for class key.effect.Broadcast
Creates a new communication

C

Call(). Constructor for class key.commands.Call
canMakeFriend(Player). Method in class key.Player
canMoveInto(Player). Method in class key.Room
Only stops a direct trans - not using an exit
CANNOT. Static variable in class key.commands.Leave
canPage(). Method in class key.TelnetConnection
canPageEver. Variable in class key.TelnetConnection
canSave(). Method in class key.Player
canSwap(). Method in class key.AnimatedAtom
canSwap(). Method in class key.AnimatedContainer
canSwap(). Method in class key.Atom
canSwap(). Method in class key.Player
canSwap(). Method in class key.Scape
canTarget(Targetable). Method in class key.Targets
cause(). Method in class key.effect.Block
cause(). Method in class key.effect.Broadcast
cause(). Method in class key.effect.Directed
cause(). Method in class key.effect.DirectedBroadcast
Directly splashes the location, with the exception of those in the directedAt, who are splashed directly themselves
cause(). Method in class key.Effect
cause(). Method in class key.effect.Enter
cause(). Method in class key.effect.Global
cause(). Method in class key.effect.Leave
cause(). Method in class key.effect.Login
cause(). Method in class key.effect.Logout
cause(). Method in class key.effect.Page
cause(). Method in class key.effect.PrivilegedAction
cause(). Method in class key.effect.UnBlock
cause(). Method in class key.effect.Warn
cause(DirectedBroadcast). Method in class key.commands.DirectedBroadcast
Used mainly so that whisper can call and optimised cause() method in DirectedBroadcast such that it doesn't do a double splash.
cause(DirectedBroadcast). Method in class key.commands.Whisper
Used mainly so that whisper can call and optimised cause() method in DirectedBroadcast such that it doesn't do a double splash.
causeExclusive(). Method in class key.effect.DirectedBroadcast
Doesn't splash the directedAt people directly, instead, this routine is used when we can guarantee that the players will be in the location scape.
caves. Variable in class key.Forest
Census(). Constructor for class key.events.Census
CENTERALIGNED. Static variable in class key.TextParagraph
Displays the paragraph centered on the screen, but left aligned within itself

Doesn't make use of first line indents - they are irrelevant.

CENTRE. Static variable in class key.HeadingParagraph
ChangeRoom(). Constructor for class key.commands.ChangeRoom
CHANNEL. Static variable in class key.Type
Channel(). Constructor for class key.Channel
check(). Method in class key.InteractiveConnection
This function will be called every 'now and again', as a 'check' function when no input is required (we're not waiting), but some is allowed.
check(). Method in class key.TelnetConnection
This function will be called every 'now and again', as a 'check' function when no input is required (we're not waiting), but some is allowed.
check(Action). Method in class key.PermissionList
check(Tag, Action). Method in class key.PermissionList
check(Type). Method in class key.QualifierList
checkAccept(String, int). Method in class key.Security
checkAccess(Thread). Method in class key.Security
checkAccess(ThreadGroup). Method in class key.Security
checkConnect(String, int). Method in class key.Security
checkConnect(String, int, Object). Method in class key.Security
checkCreateClassLoader(). Method in class key.Security
checkDelete(String). Method in class key.Security
checkExec(String). Method in class key.Security
checkExit(int). Method in class key.Security
checkLink(String). Method in class key.Security
checkListen(int). Method in class key.Security
checkPackageAccess(String). Method in class key.Security
checkPackageDefinition(String). Method in class key.Security
checkPropertiesAccess(). Method in class key.Security
checkPropertyAccess(String). Method in class key.Security
checkPropertyAccess(String, String). Method in class key.Security
checkRead(FileDescriptor). Method in class key.Security
checkRead(String). Method in class key.Security
checkRead(String, Object). Method in class key.Security
checkSetFactory(). Method in class key.Security
checkTopLevelWindow(Object). Method in class key.Security
checkType(Type). Method in class key.AtomicProperty
checkType(Type). Method in class key.Property
checkType(Type). Method in class key.ReadOnlyProperty
checkType(Type). Method in class key.ReferenceProperty
checkWrite(FileDescriptor). Method in class key.Security
checkWrite(String). Method in class key.Security
CircularException(String). Constructor for class key.CircularException
Citizen(). Constructor for class key.commands.Citizen
city. Variable in class key.Forest
CLAN. Static variable in class key.Type
Clan(). Constructor for class key.Clan
CLANACCEPT. Static variable in class key.Type
CLANADD. Static variable in class key.Type
CLANBASERANK. Static variable in class key.Type
ClanBroadcast(). Constructor for class key.commands.ClanBroadcast
CLANDISSOLVE. Static variable in class key.Type
CLANEDITMOTD. Static variable in class key.Type
CLANIMPLIES. Static variable in class key.Type
CLANMAKE. Static variable in class key.Type
CLANMOTD. Static variable in class key.Type
ClanMotd(). Constructor for class key.commands.clan.ClanMotd
CLANNOTIMPLIES. Static variable in class key.Type
clanPrefixCode. Static variable in class key.commands.ClanBroadcast
ClanRef(). Constructor for class key.ClanRef
Constructs a me ;p
CLANREFCLAN. Static variable in class key.Type
CLANREFCLANLAND. Static variable in class key.Type
CLANREFRANK. Static variable in class key.Type
CLANREVOKE. Static variable in class key.Type
clans. Variable in class key.Key
CLANSETHALL. Static variable in class key.Type
clansFile. Variable in class key.Key
CLANTAKE. Static variable in class key.Type
ClassNotStorableException(Object). Constructor for class key.ClassNotStorableException
clear(). Method in class key.LinkedList
Erase all elements in this list
clear(). Method in class key.ReferenceProperty
Make it so we're not referencing anything anymore
clear(Action). Method in class key.PermissionListEntry
Returns true if this entry now contains nothing.
clear(Tag, Action). Method in class key.PermissionList
clear(Type). Method in class key.QualifierList
clearScreen(). Method in class key.terminal.ISO6429
clearScreen(). Method in class key.terminal.Sun
clearScreen(). Method in class key.Terminal
Clone(). Method in class key.Duration
close(). Method in class key.InteractiveConnection
Cls(). Constructor for class key.commands.Cls
codeLookup(char). Method in class key.terminal.Dumb
codeLookup(char). Method in class key.terminal.ISO6429
codeLookup(char). Method in class key.terminal.Sun
codeLookup(char). Method in class key.Terminal
Colours(). Constructor for class key.commands.Colours
ColumnParagraph(). Constructor for class key.ColumnParagraph
ColumnParagraph(int, int). Constructor for class key.ColumnParagraph
columns. Static variable in class key.MessageBox
columns. Static variable in class key.commands.Newbies
columns. Static variable in class key.commands.Rooms
columns. Static variable in class key.commands.SitesBanned
columns. Static variable in class key.commands.Who
command. Variable in class key.Repeated
COMMAND. Static variable in class key.Type
Command(). Constructor for class key.Command
command(String, InteractiveConnection). Method in class key.Player
This routine kind of doubles up with ModalCommand, but searches many more places than ModalCommand does.
commandList. Variable in class key.Player
Commands that are specific for this particular atom.
commandList. Variable in class key.Scape
Commands that are specific for this particular atom.
COMMANDLIST. Static variable in class key.Type
CommandList(). Constructor for class key.CommandList
commandProperty. Variable in class key.commands.Alias
commands. Variable in class key.ModalCommand
Commands(). Constructor for class key.commands.Commands
commandSets. Variable in class key.Key
commandSetsFile. Variable in class key.Key
commaSeperate(String[]). Static method in class key.Grammar
Communication(Player). Constructor for class key.effect.Communication
Creates a new communication
Conceal(). Constructor for class key.commands.Conceal
conceal(Symbol). Method in class key.AliasCollection
conceal(Symbol). Method in interface key.Collection
Conceal the symbol - if possible
conceal(Symbol). Method in class key.NumberedCollection
conceal(Symbol). Method in class key.ShortcutCollection
conceal(Symbol). Method in class key.SiteCollection
conceal(Symbol). Method in class key.StringKeyCollection
concealable(boolean). Method in class key.AliasCollection
concealable(boolean). Method in interface key.Collection
While this is false, even conceal'd symbols are visible.
concealable(boolean). Method in class key.NumberedCollection
concealable(boolean). Method in class key.ShortcutCollection
concealable(boolean). Method in class key.SiteCollection
concealable(boolean). Method in class key.StringKeyCollection
concealInAction. Static variable in class key.Container
can conceal atoms in this container
config. Variable in class key.Key
configBasePath. Variable in class key.Key
configFile. Variable in class key.Key
CONFIGURATION. Static variable in class key.Type
confirmedDirectory(String). Method in class key.Key
confirmedFile(File, String). Method in class key.Key
connected(). Method in class key.Player
true if the player is connected
connectGuest(InteractiveConnection, String). Method in class key.ConnectingPlayer
If a players name is not matched to a character on the program, this routine leads them through the operations in creating a character of their own.
ConnectingPlayer(InteractiveConnection). Constructor for class key.ConnectingPlayer
Connection(Player). Constructor for class key.effect.Connection
Creates a new connection effect
ConnectionConfiguration(). Constructor for class key.config.ConnectionConfiguration
connectionsAllowed(). Method in class key.Site
CONNECTIONSTATISTICS. Static variable in class key.Type
ConnectionStatistics(). Constructor for class key.ConnectionStatistics
connectionStatistics(). Method in class key.Site
ConnectPort(). Constructor for class key.ConnectPort
ConnectPort(int). Constructor for class key.ConnectPort
connectResident(InteractiveConnection, Player). Method in class key.ConnectingPlayer
connectTo(InteractiveConnection). Method in class key.Player
Called to connect a player to an interactive connection.
connectToProgram(InteractiveConnection, Player). Method in class key.ConnectingPlayer
ConstrainedSet(). Constructor for class key.commands.ConstrainedSet
constrainedType. Variable in class key.Container
Construct(). Constructor for class key.commands.Construct
CONTAINER. Static variable in class key.Type
Container(). Constructor for class key.Container
Container(boolean). Constructor for class key.Container
contains(Atom). Method in class key.Container
contains(Object). Method in class key.LinkedList
contains(Symbol). Method in class key.AliasCollection
contains(Symbol). Method in interface key.Collection
contains(Symbol). Method in class key.NumberedCollection
contains(Symbol). Method in class key.ShortcutCollection
contains(Symbol). Method in class key.SiteCollection
contains(Symbol). Method in class key.StringKeyCollection
containsAction(Action). Method in class key.Atom
Returns true if the action is supported by this class.
containsAction(Action). Method in class key.Container
Returns true if the action is supported by this class.
containsAction(Action). Method in class key.Player
Returns true if the action is supported by this class.
containsAction(Action). Method in class key.Room
Returns true if the action is supported by this class.
containsAtAll(Player). Method in class key.Rank
containsAtAll(Player). Method in class key.ReverseRank
containsPlayer(Player). Method in class key.Scape
Contents(). Constructor for class key.commands.Contents
contents(). Method in class key.Trie
contents(StringBuffer). Method in class key.Trie
Context(). Constructor for class key.Context
Constructs a me ;p
copyright. Static variable in class key.Key
copySecondaries(AliasListKey). Method in class key.AliasListKey
count(). Method in class key.AliasCollection
count(). Method in interface key.Collection
count(). Method in class key.Container
count(). Method in class key.LinkedList
Returns the number of objects in the queue
count(). Method in class key.NumberedCollection
count(). Method in class key.PermissionList
count(). Method in class key.PermissionListEntry
count(). Method in class key.QualifierList
count(). Method in class key.Queue
Returns the number of objects in the queue
count(). Method in class key.ShortcutCollection
count(). Method in class key.SiteCollection
count(). Method in class key.StringKeyCollection
count(). Method in class key.StringSet
count(). Method in class key.SuppressionList
countContents. Variable in class key.Container
countMembers(). Method in class key.Clan
countPlayers(int, boolean). Method in class key.Room
countRooms(). Method in class key.Player
Returns the number of rooms the player has
Create(). Constructor for class key.commands.Create
createTerminal(String). Static method in class key.Terminal
CRLF. Static variable in class key.TelnetConnection
currentlyRunning(). Static method in class key.ClanRef
currentlyRunning(). Static method in class key.Context
currentlyRunning(). Static method in class key.FriendsRef
currentlyRunning(). Static method in class key.Here
currentlyRunning(). Static method in class key.Me

D

DAEMON. Static variable in class key.Type
Daemon(). Constructor for class key.Daemon
Daemon(boolean). Constructor for class key.Daemon
daemons. Variable in class key.Key
Daemons(). Constructor for class key.Daemons
daemonsFile. Variable in class key.Key
dashes(int). Static method in class key.TelnetConnection
Returns a string of the specified number of dashes

This routine has been optimised for up to 70 spaces, requesting more than this will slow it down.

DataProperty(String, Type, Atom). Constructor for class key.DataProperty
DataProperty(String, Type, Atom, Object). Constructor for class key.DataProperty
DATETIME. Static variable in class key.Type
DateTime(). Constructor for class key.DateTime
DateTime(long). Constructor for class key.DateTime
Constructs a new time with the specified duration in seconds
deallocate(). Method in class key.AliasCollection
deallocate(). Method in interface key.Collection
Called when anything cached can be 'deallocated'
deallocate(). Method in class key.ConnectingPlayer
deallocate(). Method in interface key.LatentlyCached
deallocate(). Method in class key.NumberedCollection
deallocate(). Method in class key.PermissionList
deallocate(). Method in class key.Player
deallocate(). Method in class key.ShortcutCollection
deallocate(). Method in class key.SiteCollection
deallocate(). Method in class key.StringKeyCollection
deallocate(). Method in class key.Tag
debug(Object, String). Static method in class key.Key
A generalised debugging log function
debug(String, String). Static method in class key.Key
Use for static routines only, please
Default(). Constructor for class key.commands.Default
DEFAULT_HEIGHT. Static variable in class key.TelnetConnection
DEFAULT_LIMIT. Static variable in class key.PermissionList
DEFAULT_MAX_FRIENDS. Static variable in class key.Player
DEFAULT_MAX_INFORM. Static variable in class key.Player
DEFAULT_MAX_LENGTH. Static variable in class key.commands.ConstrainedSet
DEFAULT_MAX_MAIL. Static variable in class key.Player
DEFAULT_MAX_OBJECTS. Static variable in class key.Player
DEFAULT_MAX_PREFER. Static variable in class key.Player
DEFAULT_PORT. Static variable in class key.Key
DEFAULT_PORT. Static variable in class key.SMTP
DEFAULT_WIDTH. Static variable in class key.TelnetConnection
defaultProperty. Variable in class key.commands.Punctuation
Delete(). Constructor for class key.commands.Delete
delete(Atom). Method in class key.Container
delete(Atom). Method in class key.ReferenceProperty
delete(Atom). Method in interface key.Referrer
This method is called by a to all its referrer's when it is being deleted.
deleteAction. Static variable in class key.Atom
is allowed to remove this atom from its parent
deleteEntryFor(Tag). Method in class key.PermissionList
Deny(). Constructor for class key.commands.Deny
deny(Action). Method in class key.PermissionList
deny(Action). Method in class key.PermissionListEntry
deny(Tag, Action). Method in class key.PermissionList
denyCount(). Method in class key.PermissionListEntry
denying(). Method in class key.PermissionListEntry
Describe(). Constructor for class key.commands.Describe
descriptionParagraph. Static variable in class key.commands.Inspect
difference(DateTime). Method in class key.DateTime
Calculates the difference between this datetime and the supplied datetime
Directed(). Constructor for class key.commands.Directed
Directed(Player, Atom, String, String, Character). Constructor for class key.effect.Directed
Creates a new communication
DirectedBroadcast(). Constructor for class key.commands.DirectedBroadcast
DirectedBroadcast(Scape, Player, Atom, String, String, String, Character). Constructor for class key.effect.DirectedBroadcast
Creates a new communication
discard. Variable in class key.Player
discard(). Method in class key.InteractiveConnection
Disconnect(). Constructor for class key.commands.Disconnect
disconnect(). Method in class key.Player
Called to terminate a players connection.
dispose(). Method in class key.Atom
This is a method that should be called only once.
dispose(). Method in class key.Container
This is a method that should be called only once.
dispose(). Method in class key.Player
This is a method that should be called only once.
dispose(). Method in class key.Scape
This is a method that should be called only once.
Dissolve(). Constructor for class key.commands.clan.Dissolve
distantProperty. Variable in class key.commands.Punctuation
doesImply(Rank). Method in class key.Rank
doesImply(Rank). Method in class key.ReverseRank
drawNextPage(). Method in class key.TelnetConnection
Dumb(). Constructor for class key.terminal.Dumb
Dump(). Constructor for class key.commands.Dump
dump(). Method in class key.Network
dump(int). Method in class key.Network
DURATION. Static variable in class key.Type
Duration(). Constructor for class key.Duration
Duration(long). Constructor for class key.Duration
Constructs a new time with the specified duration in milliseconds

E

Echo(). Constructor for class key.commands.Echo
echoProperty. Variable in class key.commands.Echo
echoProperty. Variable in class key.commands.Punctuation
Edit(). Constructor for class key.commands.Edit
edit(Player, Paragraph, InteractiveConnection, int, int). Static method in class key.Editor
EditMotd(). Constructor for class key.commands.clan.EditMotd
Editor(). Constructor for class key.Editor
Effect(Player). Constructor for class key.Effect
Eject(). Constructor for class key.commands.Eject
ejectFromAction. Static variable in class key.Room
ejectPlayer(Player). Method in class key.Room
elements(). Method in class key.AliasCollection
elements(). Method in interface key.Collection
elements(). Method in class key.ColumnParagraph
elements(). Method in class key.Container
This function returns Tags?
elements(). Method in class key.LinkedList
elements(). Method in class key.NumberedCollection
elements(). Method in class key.PermissionList
elements(). Method in class key.QualifierList
elements(). Method in class key.ShortcutCollection
elements(). Method in class key.SiteCollection
elements(). Method in class key.StringKeyCollection
elements(). Method in class key.StringSet
elements(). Method in class key.SuppressionList
elements(). Method in class key.TableParagraph
elements(). Method in class key.Trie
Returns an alphabetically sorted list of the elements in this trie.
elements(Vector). Method in class key.Trie
Recursive function to append elements to a linked list
Email(). Constructor for class key.commands.Email
EMAILADDRESS. Static variable in class key.Type
EmailAddress(). Constructor for class key.EmailAddress
emoteProperty. Variable in class key.commands.Punctuation
EmptyEnumerator(). Constructor for class key.EmptyEnumerator
encode(String). Static method in class key.HTUU
End(). Constructor for class key.commands.End
endConnect(). Method in class key.Player
endConnection(). Method in class key.TimeStatistics
enrolIntoClan(Clan). Method in class key.Player
ensureTrie(). Method in class key.ShortcutCollection
Enter(Player, Scape, String). Constructor for class key.effect.Enter
Creates a new movement
enterAction. Static variable in class key.Room
entryRooms. Variable in class key.Forest
enumerate(String[]). Static method in class key.Grammar
erase(). Method in class key.Tag
ereplyProperty. Variable in class key.commands.Punctuation
establish(Player). Method in class key.Group
Given that the player is now linked into this Group, he's online, so we're going to link him in
establish(Player). Method in class key.Rank
Given that the player is now linked into this Group, he's online, so we're going to link him in
establish(Player). Method in class key.ReverseRank
Given that the player is now linked into this Group, he's online, so we're going to link him in
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.Atom
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.Clan
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.ConnectionStatistics
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.ConnectPort
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.Container
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.InteractiveConnection
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.Key
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.Player
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.Room
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.Scape
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.Site
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
evalReadOnlyProperty(ReadOnlyProperty). Method in class key.TimeStatistics
override to return the correct value for the supplied property make sure you call super.evalReadOnlyProperty if you don't understand it before returning null
Event(). Constructor for class key.Event
Examine(). Constructor for class key.commands.Examine
execute(Player, String, Atom). Method in class key.commands.Directed
execute(Player, String, Atom). Method in class key.commands.DirectedBroadcast
Exile(). Constructor for class key.commands.Exile
EXIT. Static variable in class key.Type
Exit(). Constructor for class key.Exit
Exits(). Constructor for class key.commands.Exits
exits(). Method in class key.Room
expire(). Method in interface key.Expirable
Routine to call which actually expires the atom
expireAt(). Method in interface key.Expirable
Returns the expiry date of the atom - after this date it is not guaranteed to exist - it isn't necessarily killed right at this time, though - some expiry's won't be checked incredibly regularly.

F

FAIL_PASSWORD_LOG. Static variable in class key.Player
fatal(Object, String). Static method in class key.Key
A generalised fatal error message
FEMALE. Static variable in class key.Gender
FEMALE_GENDER. Static variable in class key.Gender
finaliseSymbol(Object, StringTokenizer, boolean). Method in class key.Atom
Takes a matched symbol.
finalize(). Method in class key.Atom
finalize(). Method in class key.Container
finalize(). Method in class key.DataProperty
finalize(). Method in class key.Friends
finalize(). Method in class key.LinkedList
finalize(). Method in class key.Player
finalize(). Method in class key.Property
finalize(). Method in class key.Scape
finalize(). Method in class key.SMTP
findAction. Static variable in class key.Player
findCommand(CommandContainer, String). Method in class key.Player
Finger(). Constructor for class key.commands.Finger
Flags(). Constructor for class key.Flags
flush(). Method in class key.TelnetConnection
flushLine(). Method in class key.TelnetConnection
flush()'s, with a newline as well
Footnote(). Constructor for class key.commands.Footnote
forceTerminal(String). Method in class key.TelnetConnection
Terminals can be autodetected, or overridden by 'forcing' them (using, incidently, this routine)
Forest(boolean). Constructor for class key.Forest
Form(). Constructor for class key.commands.Form
forName(String). Static method in class key.Type
One day, this will be able to accept things like: 'subtle:myRoom', because I've uploaded the appropriate class name.
Friend(). Constructor for class key.commands.Friend
friendAction. Static variable in class key.Player
FRIENDS. Static variable in class key.Type
Friends(). Constructor for class key.Friends
FriendsBroadcast(). Constructor for class key.commands.FriendsBroadcast
FriendsRef(). Constructor for class key.FriendsRef
Constructs a me ;p
fullPortrait(). Method in class key.Room
fullResolve(). Method in class key.Atom
fullResolve(). Method in class key.AtomicProperty
fullResolve(). Method in class key.Container
Ensures that all the sub-objects of this component have been resolved as well.
fullResolve(). Method in class key.Registry
The fullResolve() is a pretty nifty concept, _when_ you actually want to resolve *everything* in a container.
fullResolve(). Method in class key.Site

G

Gc(). Constructor for class key.commands.Gc
GENDER. Static variable in class key.Type
Gender(). Constructor for class key.Gender
Gender(int). Constructor for class key.Gender
genderCode. Static variable in class key.commands.FriendsBroadcast
genderCode. Static variable in class key.commands.Join
GENERAL. Static variable in class key.SuppressionList
Specifies that the block was blocking effects of this type.
GENERAL_DEFAULT. Static variable in class key.SuppressionListEntry
generateEffect(Scape, Player, String, String). Method in class key.commands.Broadcast
generateEffect(Scape, Player, String, String). Method in class key.commands.ShoutBroadcast
get(). Method in class key.DataProperty
get(). Method in class key.EmailAddress
get(). Method in class key.Homepage
get(). Method in class key.QualifierListEntry
get(). Method in class key.ReferenceProperty
We may wish (in the future) to put in some code that can do a rescan, or, better, notice, when an atom moves, so that the resolved reference isn't wrong - or the value's don't get confused
get(Integer). Method in class key.NumberedCollection
get(Integer). Method in class key.SiteCollection
get(Object). Method in class key.AliasCollection
Returns the atom matched, or, possibly, an instance of a Trie object that contains all the matching atoms.
get(Object). Method in interface key.Collection
get(Object). Method in class key.NetworkCollection
Returns the atom matched, or, possibly, an instance of a Trie object that contains all the matching atoms.
get(Object). Method in class key.NumberedCollection
Returns the atom matched, or, possibly, an instance of a Trie object that contains all the matching atoms.
get(Object). Method in class key.ShortcutCollection
Returns the atom matched, or, possibly, an instance of a Trie object that contains all the matching atoms.
get(Object). Method in class key.SiteCollection
Returns the atom matched, or, possibly, an instance of a Trie object that contains all the matching atoms.
get(Object). Method in class key.StringKeyCollection
Returns the atom matched, or, possibly, an instance of a Trie object that contains all the matching atoms.
get(String). Method in class key.StringSet
getAction(String). Method in class key.Atom
Returns the action corresponding to the supplied name.
getAction(String). Method in class key.Container
Returns the action corresponding to the supplied name.
getAction(String). Method in class key.Player
Returns the action corresponding to the supplied name.
getAction(String). Method in class key.Room
Returns the action corresponding to the supplied name.
getActions(). Method in class key.Atom
Returns a list of the actions supported by this class.
getActions(). Method in class key.Container
Returns a list of the actions supported by this class.
getActions(). Method in class key.Player
Returns a list of the actions supported by this class.
getActions(). Method in class key.Room
Returns a list of the actions supported by this class.
getActual(). Method in class key.Tag
getAlignment(). Method in class key.HeadingParagraph
getAlignment(). Method in class key.TextParagraph
getAllNames(). Method in class key.Scape
getAllNames(Player). Method in class key.Scape
All the names, except substitute 'you' for player p
getAllProperties(). Method in class key.Atom
getArriveRoom(). Method in class key.Exit
getAutoLook(). Method in class key.Exit
getBlockingMsg(). Method in class key.Player
getBlockMsg(). Method in class key.Player
getCalled(). Method in class key.Room
getClan(). Method in class key.Player
getClans(). Method in class key.Key
getCode(char). Static method in class key.Qualifiers
getCodeCode(String). Static method in class key.Qualifiers
Returns UNKNOWN_CODE if the colour can't be found
getCodeName(char). Static method in class key.Qualifiers
Returns UNKNOWN_STRING if the colour can't be found.
getCodes(). Method in class key.Player
getCommand(). Method in class key.Repeated
getCommandList(). Method in interface key.CommandContainer
A shortcut, since matching it from the string could be prohibitively slow
getCommandList(). Method in class key.Player
A shortcut, since matching it from the string could be prohibitively slow
getCommandList(). Method in class key.Scape
A shortcut, since matching it from the string could be prohibitively slow
getConfig(). Method in class key.Key
getConnection(). Method in class key.Player
getConnectRoom(Player). Method in class key.Forest
getConnectRoom(Player). Method in class key.Key
getConstraint(). Method in class key.Container
getContext(). Method in class key.Player
Returns the current players context
getCookie(Atom). Method in class key.Player
getCreationDate(). Method in class key.Clan
getDepartRoom(). Method in class key.Exit
getDescription(). Method in class key.Exit
getDescription(). Method in class key.Room
getElement(String). Method in class key.Container
getElementAt(int). Method in class key.AliasCollection
getElementAt(int). Method in interface key.Collection
getElementAt(int). Method in class key.Container
getElementAt(int). Method in class key.LinkedList
getElementAt(int). Method in class key.NumberedCollection
getElementAt(int). Method in class key.ShortcutCollection
getElementAt(int). Method in class key.SiteCollection
getElementAt(int). Method in class key.StringKeyCollection
getElementAt(int). Method in class key.StringSet
getElementInside(InteractiveConnection, String, Container). Method in class key.Command
getElementInside(InteractiveConnection, String, Type, Container). Method in class key.Command
getEnd(). Method in class key.ModalCommand
getEntryFor(Tag). Method in class key.PermissionList
getEntryRooms(). Method in class key.Realm
getExact(String). Method in class key.AliasCollection
getExact(String). Method in interface key.Collection
getExact(String). Method in class key.NumberedCollection
getExact(String). Method in class key.ShortcutCollection
getExact(String). Method in class key.SiteCollection
getExact(String). Method in class key.StringKeyCollection
getExactElement(String). Method in class key.Container
getExpert(). Method in class key.Action
getExpert(). Method in class key.Player
getFile(). Method in class key.Tag
getFirstElement(). Method in class key.LinkedList
getFooter(). Method in class key.TableParagraph
getFriends(). Method in class key.Player
getFrom(). Method in class key.SuppressionListEntry
getFullName(). Method in class key.Player
getFullSiteName(). Method in class key.InteractiveConnection
getHasParent(). Method in class key.Atom
getHasParent(). Method in interface key.HasParent
getHasParent(). Method in class key.Property
getHeading(). Method in class key.TableParagraphColumn
getHome(). Method in class key.Player
getHours(). Method in class key.Duration
getId(). Method in class key.Atom
getId(). Method in class key.ClanRef
getId(). Method in class key.Context
getId(). Method in class key.FriendsRef
getId(). Method in class key.Here
getId(). Method in class key.Key
getId(). Method in class key.Me
getId(). Method in class key.Player
getId(). Method in class key.ReferenceProperty
getId(). Method in class key.Tag
getIdle(DateTime). Method in class key.Player
getIdleMsg(). Method in class key.Player
getIdleTime(DateTime). Method in class key.ConnectionStatistics
getImplications(). Method in class key.Rank
getImplications(). Method in class key.ReverseRank
getImplies(). Method in class key.Rank
getImplies(). Method in class key.ReverseRank
getInform(). Method in class key.Player
getInitialRank(). Method in class key.Forest
getInitialRank(). Method in class key.Key
getInteractiveConnection(). Method in class key.ConnectingPlayer
getInternet(). Static method in class key.Key
getKey(). Method in class key.Action
getKey(). Method in class key.Atom
getKey(). Method in class key.NonUniqueKeyException
getKey(). Method in class key.Property
getKey(). Method in class key.StringSymbol
getKey(). Method in interface key.Symbol
getKey(). Method in class key.Tag
getKey(). Method in class key.Type
getKeyType(). Method in class key.Tag
getLandscape(String). Method in class key.Key
Returns the landscape referenced by the supplied id.
getLastElement(). Method in class key.LinkedList
getLastPublicRoom(). Method in class key.Player
getLatencyCache(). Static method in class key.Key
getLeftFirstMargin(). Method in class key.TextParagraph
getLeftMargin(). Method in class key.TextParagraph
getLimit(). Method in class key.PermissionList
getLocation(). Method in class key.Player
Gets the players location
getLoginMessage(). Method in class key.PublicRoom
getLoginMessage(). Method in class key.Room
getLogoutMessage(). Method in class key.PublicRoom
getLogoutMessage(). Method in class key.Room
getMark(). Method in class key.QualifierListEntry
getMask(). Method in class key.Site
getMessage(). Method in class key.Repeated
getMessage(Player). Method in class key.effect.Block
getMessage(Player). Method in class key.effect.Broadcast
getMessage(Player). Method in class key.effect.Directed
getMessage(Player). Method in class key.effect.DirectedBroadcast
getMessage(Player). Method in class key.Effect
getMessage(Player). Method in class key.effect.Enter
getMessage(Player). Method in class key.effect.Global
getMessage(Player). Method in class key.effect.Leave
getMessage(Player). Method in class key.effect.Login
getMessage(Player). Method in class key.effect.Logout
getMessage(Player). Method in class key.effect.Page
getMessage(Player). Method in class key.effect.PrivilegedAction
getMessage(Player). Method in class key.effect.UnBlock
getMessage(Player). Method in class key.effect.Warn
getName(). Method in class key.Action
getName(). Method in class key.Atom
getName(). Method in class key.Property
getName(). Method in class key.StringSymbol
getName(). Method in class key.Tag
getName(). Method in class key.Terminal
getName(). Method in class key.Type
getOnline(). Method in class key.Key
getOnlinePlayer(Player, InteractiveConnection, String). Method in class key.Command
The basic concept is this: The routine returns a player, or null.
getOriginator(). Method in class key.Effect
getOwner(). Method in class key.Atom
getOwnerTag(). Method in class key.Atom
getParagraphs(). Method in class key.MultiParagraph
getParent(). Method in class key.Atom
getParent(). Method in class key.PermissionList
getParentId(). Method in class key.AtomicProperty
getParentId(). Method in class key.Container
see Parent.java
getParentId(). Method in class key.Key
see Parent.java
getParentId(). Method in interface key.Parent
Basically the parents id, appending a / (if you're a container) or a .
getPath(). Method in class key.Registry
getPermissionList(). Method in class key.Atom
getPlayer(InteractiveConnection, String). Method in class key.Command
This routine will return a Player or null.
getPlayer(Player, String). Method in class key.Scape
Returns the player matched, or, possibly, an instance of a Trie object that contains all the matching players.
getPlayer(Player, StringTokenizer). Method in class key.Scape
getPlayer(String). Method in class key.Scape
getPlayerFromName(InteractiveConnection, String). Method in class key.ConnectingPlayer
Retrieves a player structure from the entered name.
getPlayerInside(Player, InteractiveConnection, String, Scape). Method in class key.Command
An atom is returned in case they are like 'player,player,player', so it will return a scape
getPlayersName(InteractiveConnection). Method in class key.ConnectingPlayer
This function returns the player's name, as entered at the 'Please enter your name:' prompt.
getPossessiveName(). Method in class key.Player
eg: "subtle's"
getPrefer(). Method in class key.Player
getPrefix(). Method in class key.Clan
getPrimary(). Method in class key.AliasListKey
getPriority(). Method in interface key.Animate
getPriority(). Method in class key.AnimatedAtom
getPriority(). Method in class key.AnimatedContainer
getPrompt(Player). Method in class key.ModalCommand
getProperty(String). Method in class key.Atom
Local search only - won't step into properties even if you put .'s inside the id
getQualifierList(). Method in class key.Player
getRank(). Method in class key.Player
getRanks(). Method in class key.Forest
getRealAtom(). Method in class key.ClanRef
getRealAtom(). Method in class key.Context
getRealAtom(). Method in class key.FriendsRef
getRealAtom(). Method in class key.Here
getRealAtom(). Method in class key.Me
getRealAtom(). Method in class key.TransitAtom
getRepeated(). Method in class key.Player
getResidents(). Method in class key.Key
getReturn(InteractiveConnection). Static method in class key.Grammar
getRightFirstMargin(). Method in class key.TextParagraph
getRightMargin(). Method in class key.TextParagraph
getScheduler(). Static method in class key.Key
getShowFlags(). Method in class key.Player
getSite(). Method in class key.InteractiveConnection
getSiteName(). Method in class key.InteractiveConnection
getSortedList(). Method in class key.Trie
Returns an alphabetically sorted list of the elements in this trie
getSplasher(). Method in class key.Effect
getStaticCommandList(). Method in interface key.CommandContainer
A shortcut, since matching it from the string could be prohibitively slow
getStaticCommandList(). Method in class key.Player
A shortcut, since matching it from the string could be prohibitively slow
getStaticCommandList(). Method in class key.Scape
A shortcut, since matching it from the string could be prohibitively slow
getSymbol(InteractiveConnection, String). Method in class key.Command
A slightly higher level routine - will match the symbol and give error messages as appropriate.
getSymbol(InteractiveConnection, String, Type). Method in class key.Command
getSymbol(String). Method in class key.Atom
Full search for the symbol of id s.
getSymbol(String). Method in class key.Container
Full search for the symbol of id s.
getSymbol(StringTokenizer, boolean). Method in class key.Atom
Internal use - returns a partially resolved symbol.
getSymbol(StringTokenizer, boolean). Method in class key.ClanRef
Internal use - returns a partially resolved symbol.
getSymbol(StringTokenizer, boolean). Method in class key.Container
Returns the symbol specified by the tokenizer.
This function requires that it is passed a stringtokenizer containing elements like:

H

hasFile(). Method in class key.Tag
hasMoreElements(). Method in class key.EmptyEnumerator
hasMoreElements(). Method in class key.MultiEnumeration
hasMoreElements(). Method in class key.TagEnumerator
hasPassword(). Method in class key.Player
HeadingParagraph(). Constructor for class key.HeadingParagraph
HeadingParagraph(String). Constructor for class key.HeadingParagraph
HeadingParagraph(String, int). Constructor for class key.HeadingParagraph
help(). Method in class key.Atom
Returns *class* help about this atom.
Help(). Constructor for class key.commands.Help
HelpContainer(). Constructor for class key.HelpContainer
helpProperty. Variable in class key.commands.Punctuation
HELPSCREEN. Static variable in class key.Type
HelpScreen(). Constructor for class key.HelpScreen
Here(). Constructor for class key.Here
Constructs a me ;p
HeShe(). Method in class key.Gender
heShe(). Method in class key.Gender
heShe(). Method in class key.Player
HeShe(). Method in class key.Player
hiddenInput(String). Method in class key.InteractiveConnection
This function is very similar to input(), above, except that it should be used to *not* echo text as it's entered, mainly for passwords
hiddenInput(String). Method in class key.TelnetConnection
This function is very similar to input(), above, except that it should be used to *not* echo text as it's entered, mainly for passwords
Hide(). Constructor for class key.commands.Hide
himHer(). Method in class key.Gender
HimHer(). Method in class key.Gender
himHer(). Method in class key.Player
hisHer(). Method in class key.Gender
HisHer(). Method in class key.Gender
HisHer(). Method in class key.Player
hisHer(). Method in class key.Player
HOMEPAGE. Static variable in class key.Type
Homepage(). Constructor for class key.Homepage
HTUU(). Constructor for class key.HTUU

I

id. Variable in class key.SeperatedIdentifier
Idle(). Constructor for class key.commands.Idle
IdleMsg(). Constructor for class key.commands.IdleMsg
IDLING. Static variable in class key.SuppressionList
Specified that its not a block, that we're just idling.
IDLING_DEFAULT. Static variable in class key.SuppressionListEntry
idProperty. Variable in class key.Atom
IMPLICATIONS. Static variable in class key.Type
Implications(). Constructor for class key.Implications
Implies(). Constructor for class key.commands.clan.Implies
IN. Static variable in class key.commands.Idle
index(char). Static method in class key.Trie
Converts a letter between a and z to a number between 0 and 25
Inform(). Constructor for class key.commands.Inform
INFORMLIST. Static variable in class key.Type
InformList(). Constructor for class key.InformList
input(String). Method in class key.InteractiveConnection
This function should block until it can return a complete string of the player's input.
input(String). Static method in class key.Internet
input(String). Static method in class key.LinkedList
input(String). Method in class key.TelnetConnection
This function blocks until a line of input is recieved.
input(String). Static method in class key.Trie
INPUT_BUFFER. Static variable in class key.TelnetConnection
insert(Site). Method in class key.Internet
insert(Site). Method in class key.Network
insert(String, Object). Method in class key.Trie
Inserts the provided object into the trie with the given key.
Inspect(). Constructor for class key.commands.Inspect
instance(). Static method in class key.Key
The easiest way to get the top level object in the running system.
Instantiate(). Constructor for class key.commands.Instantiate
INTEGER. Static variable in class key.Type
INTEGER_KEY. Static variable in class key.Tag
An integer key implies that an integer follows and will be loaded
INTERACTIVECONNECTION. Static variable in class key.Type
InteractiveConnection(Socket). Constructor for class key.InteractiveConnection
The constructor must take a socket as its sole argument
Internet(). Constructor for class key.Internet
intro. Static variable in class key.Editor
InvalidContainerObject(String). Constructor for class key.InvalidContainerObject
InvalidEmailException(). Constructor for class key.InvalidEmailException
is(). Method in class key.Animated
isA(Class, Class). Static method in class key.Type
returns true if Class 'is' is the same as class 't', or is a specialised version of it (or implements interface t)
isA(Type). Method in class key.Type
returns true if Class 'is' is the same as class 't', or is a specialised version of it (or implements interface t)
isActuallyBlocked(). Method in class key.SuppressionListEntry
isAfk(). Method in class key.Player
isAlive(). Method in interface key.Animate
isAlive(). Method in class key.AnimatedAtom
isAlive(). Method in class key.AnimatedContainer
isAlive(). Method in class key.InteractiveConnection
return true if the socket is still open
isAllowing(Action). Method in class key.PermissionListEntry
isAllowingByDefault(Action). Method in class key.PermissionList
IsAre(int). Static method in class key.Grammar
isAre(int). Static method in class key.Grammar
There is 1 other person here There are 3 other people here
isAreCount(int). Static method in class key.Grammar
isBanished(). Method in class key.Player
isBefore(Event). Method in class key.Event
isBeyond(). Method in class key.Player
isCitizen(). Method in class key.Player
IsColour(). Constructor for class key.commands.IsColour
isDaemon(). Method in interface key.Animate
isDaemon(). Method in class key.AnimatedAtom
isDaemon(). Method in class key.AnimatedContainer
isDenying(Action). Method in class key.PermissionListEntry
isFor(Tag). Method in class key.PermissionListEntry
isFor(Type). Method in class key.QualifierListEntry
isGenesis(). Method in class key.Key
isHiding(). Method in class key.Player
isIdle(). Method in class key.Player
isInterface(). Method in class key.Type
isLiberated(). Method in class key.Player
if the player can't be put into a clan
isLoaded(). Method in class key.Tag
isLoading(). Method in class key.Atom
ISO6429(). Constructor for class key.terminal.ISO6429
isOutRankedBy(Rank). Method in class key.Internet
isOutRankedBy(Rank). Method in class key.Player
You can target a player if you can target any of the ranks that they're in.
isOutRankedBy(Rank). Method in class key.Rank
isOutRankedBy(Rank). Method in class key.ReverseRank
isOutRankedBy(Rank). Method in interface key.Targetable
default implementation might be something like: return( rank.getTargets().contains( this ) ); This needs to be overriden because a player isn't targetted directly, generally - they're targetted by people who have a rank that targets them...
isOwner(Atom). Method in class key.Atom
Returns true if potential owns this atom (either directly or indirectly)
isOwner(Atom). Method in class key.Player
I hereby declare each player to be a soverign state, owned by no other.
isPaging(). Method in class key.InteractiveConnection
returns true if we need to output a 'paging' prompt
isPaging(). Method in class key.TelnetConnection
returns true if we need to output a 'paging' prompt
isReference(). Method in class key.Container
isRunning(). Method in interface key.Animate
isRunning(). Method in class key.AnimatedAtom
isRunning(). Method in class key.AnimatedContainer
isRunning(). Method in class key.Key
isSet(). Method in class key.EmailAddress
isStaff(). Method in class key.Player
isStringCompletelyAlphabetical(String). Static method in class key.Grammar
isSymbolTransit(String). Method in class key.Atom
isValid(). Method in class key.EmailAddress
iterator(). Method in class key.LinkedList

J

Join(). Constructor for class key.commands.Join

K

KBLock(). Constructor for class key.commands.KBLock
Key(). Constructor for class key.Key
Key(boolean). Constructor for class key.Key

L

Lag(). Constructor for class key.commands.Lag
lagAmount. Variable in class key.Player
lagOnce. Variable in class key.Player
LANDSCAPE. Static variable in class key.Type
Landscape(). Constructor for class key.Landscape
Landscape(boolean). Constructor for class key.Landscape
landscapeFile. Variable in class key.Key
latencyCache. Variable in class key.Key
LatentCache(). Constructor for class key.LatentCache
Leave(). Constructor for class key.commands.Leave
Leave(Player, Scape, String). Constructor for class key.effect.Leave
Creates a new movement
LEFT. Static variable in class key.HeadingParagraph
LEFT. Static variable in class key.TextParagraph
length(). Method in class key.TextParagraph
length(). Method in class key.Trie
Counts the number of linked objects off this trie
LETTER. Static variable in class key.Type
Letter(). Constructor for class key.Letter
Liberated(). Constructor for class key.commands.Liberated
limit(int). Method in class key.Container
LimitActions(). Constructor for class key.commands.LimitActions
limitation(Player). Method in class key.commands.DirectedBroadcast
Used mainly so that whisper can override it to make it the players location - might speed up matching a little
limitation(Player). Method in class key.commands.Whisper
Used mainly so that whisper can override it to make it the players location - might speed up matching a little
LimitationException(String). Constructor for class key.LimitationException
LimitExceededException(String). Constructor for class key.LimitExceededException
limitProperty. Variable in class key.Container
LINE. Static variable in class key.LineParagraph
LineParagraph(). Constructor for class key.LineParagraph
link(Symbol). Method in class key.AliasCollection
Add this object to the list of objects
link(Symbol). Method in interface key.Collection
Adds the supplied atom
link(Symbol). Method in class key.NetworkCollection
Add this object to the list of objects
link(Symbol). Method in class key.NumberedCollection
Add this object to the list of objects
link(Symbol). Method in class key.ShortcutCollection
Add this object to the list of objects
link(Symbol). Method in class key.SiteCollection
Add this object to the list of objects
link(Symbol). Method in class key.StringKeyCollection
Add this object to the list of objects
LinkedList(). Constructor for class key.LinkedList
creates the queue
linkPlayer(Player). Method in class key.Clan
Add this player to the list of players
linkPlayer(Player). Method in class key.Key
overrides default so that timeStatistics can be updated
linkPlayer(Player). Method in class key.Scape
Add this player to the list of players
linkToScape(Scape). Method in class key.Player
linkToSecondary(LinkedList). Method in class key.ShortcutCollection
linkToSecondary(Symbol). Method in class key.ShortcutCollection
LIQUIDITY. Static variable in class key.Tag
Liquidity is how fluidly things are switched back out of ram and onto disk.
listElements(LinkedList). Method in class key.Trie
Recursive function to append elements to a linked list
loadClans(). Method in class key.Key
loadCommandSets(). Method in class key.Key
loadConfig(). Method in class key.Key
loadConfiguration(). Method in class key.Key
loadDaemons(). Method in class key.Key
loadEverything(). Method in class key.Forest
loadEverything(). Method in class key.Key
loadFrom(DataInput). Method in class key.AliasCollection
loadFrom(DataInput). Method in class key.AliasListKey
loadFrom(DataInput). Method in class key.Atom
loadFrom(DataInput). Method in class key.AtomicProperty
You need to have the property class set up *before* calling this command
loadFrom(DataInput). Method in class key.ColumnParagraph
loadFrom(DataInput). Method in class key.ConnectingPlayer
loadFrom(DataInput). Method in class key.ConnectionStatistics
No implementation - there is nothing to be stored
loadFrom(DataInput). Method in class key.ConnectPort
loadFrom(DataInput). Method in class key.Container
loadFrom(DataInput). Method in class key.DataProperty
You need to have the property class set up *before* calling this command
loadFrom(DataInput). Method in class key.DateTime
loadFrom(DataInput). Method in class key.Duration
loadFrom(DataInput). Method in class key.EmailAddress
loadFrom(DataInput). Method in class key.Gender
loadFrom(DataInput). Method in class key.HeadingParagraph
loadFrom(DataInput). Method in class key.Homepage
loadFrom(DataInput). Method in class key.Key
loadFrom(DataInput). Method in class key.LatentCache
loadFrom(DataInput). Method in class key.MultiParagraph
loadFrom(DataInput). Method in class key.Network
loadFrom(DataInput). Method in class key.NumberedCollection
loadFrom(DataInput). Method in class key.PermissionList
loadFrom(DataInput). Method in class key.PermissionListEntry
loadFrom(DataInput). Method in class key.Player
loadFrom(DataInput). Method in class key.Property
You need to have the property class set up *before* calling this command
loadFrom(DataInput). Method in class key.QualifierList
loadFrom(DataInput). Method in class key.QualifierListEntry
loadFrom(DataInput). Method in class key.Rank
loadFrom(DataInput). Method in class key.ReferenceProperty
You need to have the property class set up *before* calling this command
loadFrom(DataInput). Method in class key.Registry
loadFrom(DataInput). Method in class key.ShortcutCollection
loadFrom(DataInput). Method in class key.Site
loadFrom(DataInput). Method in class key.SiteCollection
loadFrom(DataInput). Method in interface key.Storable
loadFrom(DataInput). Method in class key.StringKeyCollection
loadFrom(DataInput). Method in class key.StringSet
loadFrom(DataInput). Method in class key.StringSymbol
loadFrom(DataInput). Method in class key.TableParagraph
loadFrom(DataInput). Method in class key.TableParagraphColumn
loadFrom(DataInput). Method in class key.Tag
loadFrom(DataInput). Method in class key.TextParagraph
loadFrom(DataInput). Method in class key.TimeStatistics
loadGroups(). Method in class key.Key
loadLandscape(). Method in class key.Key
(Re)loads the system locations from disk.
loadList(Vector, DataInput). Method in class key.PermissionListEntry
loadObject(DataInput). Static method in class key.Key
loadObject(File). Static method in class key.Key
loadOnline(). Method in class key.Key
loadResidents(). Method in class key.Key
loadSites(). Method in class key.Key
loc. Variable in class key.effect.Block
loc. Variable in class key.effect.Broadcast
loc. Variable in class key.effect.Enter
loc. Variable in class key.effect.Leave
loc. Variable in class key.effect.UnBlock
located(). Method in class key.Player
true if the player has a location
location. Variable in class key.SeperatedIdentifier
locations. Variable in class key.Key
locations(). Method in class key.Landscape
Log(). Constructor for class key.commands.Log
log(String, String). Static method in class key.Key
A log routine which will send the message to the supplied log file, if available, or System.out otherwise.
Login(Player, String). Constructor for class key.effect.Login
Creates a new
loginStatisticsProperty. Variable in class key.Key
Logout(Player, String). Constructor for class key.effect.Logout
Creates a new
logProperty. Variable in class key.Key
logsBasePath. Variable in class key.Key
Look(). Constructor for class key.commands.Look
look(). Method in class key.StringSet
look(Player). Method in class key.Exit
look(Player). Method in class key.MessageBox
look(Player). Method in interface key.Thing

M

main(String[]). Static method in class key.Forest
main(String[]). Static method in class key.Internet
main(String[]). Static method in class key.Key
main(String[]). Static method in class key.LinkedList
main(String[]). Static method in class key.Trie
This is a simple little test routine included so this class can be run as an application to test its cababilities
mainMessage. Variable in class key.effect.Broadcast
Make(). Constructor for class key.commands.clan.Make
MALE. Static variable in class key.Gender
MALE_GENDER. Static variable in class key.Gender
MaleFemale(). Method in class key.Gender
maleFemale(). Method in class key.Gender
maleFemale(). Method in class key.Player
Many(). Constructor for class key.commands.Many
marked. Variable in class key.Terminal
The position that was marked.
marshLand. Variable in class key.Forest
marshLandFile. Variable in class key.Forest
MAX_BYTES. Static variable in class key.commands.Describe
MAX_BYTES. Static variable in class key.commands.Edit
MAX_BYTES. Static variable in class key.commands.clan.EditMotd
MAX_BYTES. Static variable in class key.commands.Plan
MAX_BYTES. Static variable in class key.commands.Post
MAX_BYTES. Static variable in class key.commands.Reply
MAX_BYTES. Static variable in class key.commands.Through
MAX_IDLE_TICKS. Static variable in class key.Player
MAX_LENGTH. Static variable in class key.commands.Aka
MAX_LENGTH. Static variable in class key.commands.BlockingMsg
MAX_LENGTH. Static variable in class key.commands.BlockMsg
MAX_LENGTH. Static variable in class key.commands.Call
MAX_LENGTH. Static variable in class key.commands.Email
MAX_LENGTH. Static variable in class key.commands.IdleMsg
MAX_LENGTH. Static variable in class key.commands.Prefix
MAX_LENGTH. Static variable in class key.commands.Prompt
MAX_LENGTH. Static variable in class key.commands.Recap
MAX_LENGTH. Static variable in class key.commands.Title
MAX_LENGTH. Static variable in class key.commands.Url
MAX_LENGTH. Static variable in class key.commands.clan.Url
MAX_LENGTH. Static variable in class key.commands.Verify
MAX_LINES. Static variable in class key.commands.Describe
MAX_LINES. Static variable in class key.commands.Edit
MAX_LINES. Static variable in class key.commands.clan.EditMotd
MAX_LINES. Static variable in class key.commands.Plan
MAX_LINES. Static variable in class key.commands.Post
MAX_LINES. Static variable in class key.commands.Reply
MAX_LINES. Static variable in class key.commands.Through
MAX_NAME. Static variable in class key.Clan
MAX_NAME. Static variable in class key.Exit
MAX_NAME. Static variable in class key.Player
MAX_NAME. Static variable in class key.Room
MAX_OVERRUN. Static variable in class key.TelnetConnection
MAX_RANKS. Static variable in class key.Clan
MAX_RANKS. Static variable in class key.commands.Form
MAX_SUBJECT. Static variable in class key.Letter
MAX_SUBJECT. Static variable in class key.commands.Reply
maybeSetBeyond(). Method in class key.Player
Me(). Constructor for class key.Me
Constructs a me ;p
MEMO. Static variable in class key.Type
Memo(). Constructor for class key.Memo
message. Variable in class key.effect.Block
message. Variable in class key.effect.Enter
message. Variable in class key.effect.Leave
message. Variable in class key.effect.Login
message. Variable in class key.effect.Logout
message. Variable in class key.Repeated
message. Variable in class key.effect.UnBlock
Message(). Constructor for class key.commands.Message
MESSAGEBOX. Static variable in class key.Type
MessageBox(). Constructor for class key.MessageBox
messageCode. Static variable in class key.commands.Broadcast
messageCode. Static variable in class key.commands.Directed
messageCode. Static variable in class key.commands.Page
messageCode. Static variable in class key.commands.Warn
MIN_NAME. Static variable in class key.Player
ModalCommand(). Constructor for class key.ModalCommand
modified(). Method in class key.ConnectingPlayer
modified(). Method in interface key.LatentlyCached
This routine returns the state of the modified boolean
modified(). Method in class key.Player
modified(). Method in class key.ShortcutCollection
modified(). Method in class key.Tag
modifyAction. Static variable in class key.Atom
is allowed to modify the properties of this atom.
Motd(). Constructor for class key.commands.Motd
moveAction. Static variable in class key.Atom
is allowed to change the parent of this atom - ie, move it around.
MOVEMENT. Static variable in class key.Type
Movement(Player). Constructor for class key.effect.Movement
Creates a new movement
moveTo(Room). Method in class key.Player
moveTo(Room, Effect, Effect). Method in class key.Player
Msgs(). Constructor for class key.commands.Msgs
MultiEnumeration(Enumeration, Enumeration). Constructor for class key.MultiEnumeration
MultiParagraph(). Constructor for class key.MultiParagraph

N

nameMatches(String). Method in class key.Terminal
nameProperty. Variable in class key.Atom
names. Variable in class key.Terminal
It is the responsibility of the subclass to set this array.
negIndex(char). Static method in class key.Trie
Returns -1 on an error as opposed to throwing an exceptions (exceptions are slow and ugly)
Network(int, int, Integer). Constructor for class key.Network
NETWORKCOLLECTION. Static variable in class key.Type
NetworkCollection(). Constructor for class key.NetworkCollection
NEUTER. Static variable in class key.Gender
NEUTER_GENDER. Static variable in class key.Gender
newAction(Collection, String, boolean). Static method in class key.Atom
Adds another action to the available actions in the collection provided.
newbieNewbies(int). Static method in class key.Grammar
Newbies(). Constructor for class key.commands.Newbies
newbiesAllowed(). Method in class key.Site
newEntry(PermissionListEntry). Method in class key.PermissionList
newEntry(QualifierListEntry). Method in class key.QualifierList
newInstance(). Method in class key.Type
newType(Class, String). Static method in class key.Type
Never use newType when you mean forName().
newType(String, String). Static method in class key.Type
Never use newType when you mean forName().
nextElement(). Method in class key.EmptyEnumerator
nextElement(). Method in class key.MultiEnumeration
nextElement(). Method in class key.TagEnumerator
noLongerOwning(Atom). Method in class key.Atom
noLongerReferencing(Atom). Method in class key.AtomicProperty
noLongerReferencing(Atom). Method in class key.Container
see Parent.java
noLongerReferencing(Atom). Method in interface key.Parent
called to tell the parent that it can no longer refer to this atom as its child.
NonUniqueKeyException(String). Constructor for class key.NonUniqueKeyException
NoPager(). Constructor for class key.commands.NoPager
normal. Variable in class key.Terminal
If this boolean is true, then the stream is in an uncoloured state (the last code sent down reset it completely).
noSideEffectRemove(Atom). Method in class key.Container
noSideEffectRemove(Atom). Method in class key.Daemons
noSideEffectRemove(Atom). Method in class key.Group
NoSuchPropertyException(String). Constructor for class key.NoSuchPropertyException
noSuchRoom(Player, InteractiveConnection). Method in class key.commands.ChangeRoom
noSuchRoom(Player, InteractiveConnection). Method in class key.commands.Leave
Pick a random public room
NotImplies(). Constructor for class key.commands.clan.NotImplies
nowOwning(Atom). Method in class key.Atom
nullEntry. Static variable in class key.Key
nullString. Static variable in class key.Key
numberCode. Static variable in class key.commands.Contents
numberCode. Static variable in class key.commands.ScapeWho
NUMBEREDCOLLECTION. Static variable in class key.Type
NumberedCollection(). Constructor for class key.NumberedCollection
numberOfNewLines(). Method in class key.TextParagraph
numberPlayers(). Method in class key.Scape
numberPlayersProperty. Variable in class key.Scape

O

oneAtom(CommandContainer, InteractiveConnection, String). Method in class key.commands.Commands
oneCommandList(CommandList, InteractiveConnection, String). Method in class key.commands.Commands
online. Variable in class key.Key
onlineFile. Variable in class key.Key
originator. Variable in class key.Effect
originatorCode. Static variable in class key.commands.Broadcast
originatorCode. Static variable in class key.commands.Citizen
originatorCode. Static variable in class key.commands.Directed
originatorCode. Static variable in class key.commands.Inspect
originatorCode. Static variable in class key.commands.Page
originatorCode. Static variable in class key.commands.Resident
originatorCode. Static variable in class key.commands.Warn
OTHER_KEY. Static variable in class key.Tag
An other key implies that a classname follows, as well as the key being 'storable'
OUT. Static variable in class key.commands.Idle
Out(). Constructor for class key.commands.Out
outputLogo(). Method in class key.ConnectingPlayer
Puts the initial logo on the players screen.
outside. Variable in class key.Forest
owner. Variable in class key.Atom
ownerId. Variable in class key.Atom
ownerProperty. Variable in class key.Atom

P

Page(). Constructor for class key.commands.Page
Page(Player, Player, String, String). Constructor for class key.effect.Page
Creates a new communication
PAGER_LACKS_PAGES. Static variable in class key.TelnetConnection
PAGER_THRESHOLD. Static variable in class key.TelnetConnection
The number of lines less than the terminal height which is the border between paging and not paging
PAGER_VERTICAL_SPACE. Static variable in class key.TelnetConnection
The amount of additional space the pager reserves at the bottom of the screen.
PagerNext(). Constructor for class key.commands.PagerNext
PagerQuit(). Constructor for class key.commands.PagerQuit
PARAGRAPH. Static variable in class key.Type
Paragraph(). Constructor for class key.Paragraph
paragraph(String, int, int, int, int, boolean, boolean, boolean). Method in class key.TelnetConnection
A not-so-trivial routine that does word-wrap'ing WITH colour codes, and outputs the result through the pager (if required) down the users terminal.
PARENT. Static variable in class key.Type
parentProperty. Variable in class key.Atom
parse(String). Static method in class key.Duration
Given a string that represents a duration, parse it into a value that can be used to construct a Duration.
partialLink(Symbol). Method in class key.AliasCollection
Adds this atom to the database in such a way that it can be matched, but not seen by iterating through the elements.
partialLink(Symbol). Method in interface key.Collection
partialLink(Symbol). Method in class key.NumberedCollection
Adds this atom to the database in such a way that it can be matched, but not seen by iterating through the elements.
partialLink(Symbol). Method in class key.ShortcutCollection
Adds this atom to the database in such a way that it can be matched, but not seen by iterating through the elements.
partialLink(Symbol). Method in class key.SiteCollection
Adds this atom to the database in such a way that it can be matched, but not seen by iterating through the elements.
partialLink(Symbol). Method in class key.StringKeyCollection
Adds this atom to the database in such a way that it can be matched, but not seen by iterating through the elements.
partialLoad(). Method in class key.Atom
partialLoad(). Method in class key.Container
Password(). Constructor for class key.commands.Password
permissionCheck(Action, boolean). Method in class key.PermissionList
Checks the permissions for the currently running thread.
permissionList. Variable in class key.Atom
PermissionList(Atom). Constructor for class key.PermissionList
PermissionListEntry(PermissionList, Tag). Constructor for class key.PermissionListEntry
personPeople(int). Static method in class key.Grammar
PersonPeople(int). Static method in class key.Grammar
placeCodes(Player, String). Method in class key.commands.Broadcast
placeCodes(Player, String). Method in class key.commands.ClanBroadcast
placeCodes(Player, String). Method in class key.commands.FriendsBroadcast
Plan(). Constructor for class key.commands.Plan
player. Variable in class key.Forest
PLAYER. Static variable in class key.Type
Player(). Constructor for class key.Player
Constructs a player
playerCode. Static variable in class key.commands.ChangeRoom
playerCode. Static variable in class key.commands.Eject
playerCode. Static variable in class key.commands.Join
playerCode. Static variable in class key.commands.Summon
playerCode. Static variable in class key.commands.Trans
playerCode. Static variable in class key.commands.Travel
playerCode. Static variable in class key.commands.Visit
PlayerDoesntWantThisNameException(). Constructor for class key.PlayerDoesntWantThisNameException
PlayerNotConnectedException(). Constructor for class key.PlayerNotConnectedException
players(). Method in class key.Scape
pop(). Method in class key.Queue
Takes the first object off the queue and returns it
portProperty. Variable in class key.ConnectPort
Portrait(). Constructor for class key.commands.Portrait
Allows a player to write the rooms portrait
portrait(). Method in class key.Room
possessAction. Static variable in class key.Atom
is allowed to setOwnership of this atom.
Post(). Constructor for class key.commands.Post
Prefer(). Constructor for class key.commands.Prefer
Prefix(). Constructor for class key.commands.Prefix
prefixNameCode. Static variable in class key.commands.Directed
prepend(Object). Method in class key.LinkedList
Adds another object to the queue
primaryKey. Variable in class key.AliasListKey
PrivilegedAction(Player, Player, String, String, String, Scape). Constructor for class key.effect.PrivilegedAction
Creates a new communication
Prompt(). Constructor for class key.commands.Prompt
property. Variable in class key.SeperatedIdentifier
Property(String, Type, Atom). Constructor for class key.Property
PUBLICROOM. Static variable in class key.Type
PublicRoom(). Constructor for class key.PublicRoom
Punctuation(). Constructor for class key.commands.Punctuation
push(Object). Method in class key.Queue
Adds another object to the queue
putCode(Character, String). Method in class key.Player

Q

QualifierList(). Constructor for class key.QualifierList
QualifierListEntry(Type). Constructor for class key.QualifierListEntry
Qualifiers(). Constructor for class key.Qualifiers
Qualify(). Constructor for class key.commands.Qualify
Queue(). Constructor for class key.Queue
creates the queue
Quit(). Constructor for class key.commands.Quit
quitPager(). Method in class key.TelnetConnection

R

RANK. Static variable in class key.Type
Rank(). Constructor for class key.Rank
ranks. Variable in class key.Forest
ranks(). Method in class key.Player
ranksFile. Variable in class key.Forest
Read(). Constructor for class key.commands.Read
read(Player, String). Method in class key.Exit
read(Player, String). Method in class key.MessageBox
read(Player, String). Method in interface key.Thing
read(String). Method in class key.StringSet
readContents(DataInput). Method in class key.Container
readContents(DataInput). Method in class key.Registry
Overridden to do nothing; contents not written to disk in a registry.
ReadOnlyProperty(String, Type, Atom). Constructor for class key.ReadOnlyProperty
readParagraph. Static variable in class key.Exit
realm. Variable in class key.Forest
Realm(). Constructor for class key.Realm
realmFile. Variable in class key.Forest
recalculateIdlePrompt(). Method in class key.Player
Recap(). Constructor for class key.commands.Recap
rechoProperty. Variable in class key.commands.Punctuation
recieveFlorins(int). Method in class key.Player
RedundantException(String). Constructor for class key.RedundantException
Ref(). Constructor for class key.commands.Ref
RefClan(). Constructor for class key.commands.clan.RefClan
RefClanLand(). Constructor for class key.commands.clan.RefClanLand
reference. Variable in class key.Container
reference. Static variable in class key.Key
ReferenceCommandList(). Constructor for class key.ReferenceCommandList
referenceCount(). Method in class key.Tag
referenceCountProperty. Variable in class key.Atom
referenceProperty. Variable in class key.Container
ReferenceProperty(String, Type, Atom). Constructor for class key.ReferenceProperty
ReferenceProperty(String, Type, Atom, Object). Constructor for class key.ReferenceProperty
references(). Method in class key.Atom
references(). Method in class key.Tag
RefPlayer(). Constructor for class key.commands.RefPlayer
RefRank(). Constructor for class key.commands.clan.RefRank
RefRoom(). Constructor for class key.commands.RefRoom
RefSite(). Constructor for class key.commands.RefSite
Register(). Constructor for class key.commands.Register
register(String, Tag). Method in class key.NetworkCollection
registerSite(String). Method in class key.Site
Some sites will have dns entries for certain IP's within them, and not have entries for others.
registerTrailer(Site). Method in class key.Internet
This command is overridden in Internet
registerTrailer(Site). Method in class key.Network
This command is overridden in Internet
Registry(). Constructor for class key.Registry
Registry(File). Constructor for class key.Registry
rekey(Atom, AliasListKey). Method in class key.Container
Used primarily in the 'Many' command.
relation(). Method in class key.Room
RELEASE. Static variable in class key.Key
Major release number
remoteProperty. Variable in class key.commands.Punctuation
Remove(). Constructor for class key.commands.Remove
remove(Atom). Method in class key.Container
removes the atom.
remove(Event). Method in class key.Scheduler
remove(Object). Method in class key.LinkedList
No action if o is not in the list
remove(String). Method in class key.Trie
Removes the object with the given key from the trie
removeByNumber(int). Method in class key.Container
removeClanInform(Clan). Method in class key.InformList
removeElementAt(int). Method in class key.AliasCollection
aha!, but I reserve the right to make this function more efficient this way ;p~ (ie, it isn't very, atm)
removeElementAt(int). Method in interface key.Collection
removeElementAt(int). Method in class key.LinkedList
removeElementAt(int). Method in class key.NumberedCollection
removeElementAt(int). Method in class key.ShortcutCollection
aha!, but I reserve the right to make this function more efficient this way ;p~ (ie, it isn't very, atm)
removeElementAt(int). Method in class key.SiteCollection
aha!, but I reserve the right to make this function more efficient this way ;p~ (ie, it isn't very, atm)
removeElementAt(int). Method in class key.StringKeyCollection
aha!, but I reserve the right to make this function more efficient this way ;p~ (ie, it isn't very, atm)
removeFromAction. Static variable in class key.Container
is allowed to remove objects from this container
removeFromCache(LatentlyCached). Method in class key.LatentCache
removeInternal(Atom). Method in class key.Container
removeInternal(Atom). Method in class key.Rank
removeInternal(Atom). Method in class key.Registry
removeInternal(Atom). Method in class key.ReverseRank
removeInternal(Atom, Rank). Method in class key.Rank
This routine removes the atom 'removed' from this rank, ensure that it isn't in this rank in any way, shape, or form.
removeInternal(Atom, Rank). Method in class key.ReverseRank
This routine removes the atom 'removed' from this rank, ensure that it isn't in this rank in any way, shape, or form.
removeLinkedListElement(LinkedListElement). Method in class key.LinkedList
removeReference(Referrer). Method in class key.Atom
removeReference(Referrer). Method in class key.Tag
removeSecondaries(AliasListKey). Method in class key.AliasCollection
removeSecondary(String). Method in class key.AliasListKey
removeString(String). Method in class key.StringSet
Repeat(). Constructor for class key.commands.Repeat
Repeated(). Constructor for class key.Repeated
reply. Variable in class key.SMTP
Reply(). Constructor for class key.commands.Reply
replyProperty. Variable in class key.commands.Punctuation
Rescheck(). Constructor for class key.commands.Rescheck
reset(PrintStream). Method in class key.Terminal
Should be called at the end of every section of input - will reset the stream to its proper state
resetModify(). Method in class key.ConnectingPlayer
resetModify(). Method in interface key.LatentlyCached
This routine is called to indicate that the modified boolean should be reset
resetModify(). Method in class key.Player
resetModify(). Method in class key.ShortcutCollection
resetModify(). Method in class key.Tag
resetTerminal(). Method in class key.Player
resetTerminal(). Method in class key.TelnetConnection
resetTrailer(String). Method in class key.Site
The passed in string MUST be lowercase
Resident(). Constructor for class key.commands.Resident
residents. Variable in class key.Key
Residents(). Constructor for class key.Residents
Residents(File). Constructor for class key.Residents
residentsBasePath. Variable in class key.Key
residentsFile. Variable in class key.Key
resolvable(). Method in class key.ReferenceProperty
resolve(). Method in class key.Atom
resolve(). Method in class key.AtomicProperty
resolve(). Method in class key.Container
This completely overrides super.resolve(), which is called from fullResolve() when that happens.
resolve(). Method in class key.PermissionList
resolve(). Method in class key.PermissionListEntry
resolve(). Method in class key.Registry
This completely overrides super.resolve(), which is called from fullResolve() when that happens.
resolve(Atom). Method in class key.ReferenceProperty
This routine can be made more efficient by combining the getSymbol and isSymbolTransit routines - possibly by having another routine that returns a 'searchObject' or something, which can have flags on it based on how it was found.
resolveEverything(). Method in class key.Key
resplasher. Variable in class key.Effect
The last atom this effect went to - you should set it before resplashing any effects.
Reveal(). Constructor for class key.commands.Reveal
reveal(Symbol). Method in class key.AliasCollection
reveal(Symbol). Method in interface key.Collection
Unconceal the symbol, if its concealed
reveal(Symbol). Method in class key.NumberedCollection
reveal(Symbol). Method in class key.ShortcutCollection
reveal(Symbol). Method in class key.SiteCollection
reveal(Symbol). Method in class key.StringKeyCollection
revealInAction. Static variable in class key.Container
can reveal atoms in this container
ReverseRank(). Constructor for class key.ReverseRank
reverseReferences. Variable in class key.Tag
Revoke(). Constructor for class key.commands.clan.Revoke
RIGHT. Static variable in class key.HeadingParagraph
ROOM. Static variable in class key.Type
Room(). Constructor for class key.Room
roomLook(). Method in class key.Player
Rooms(). Constructor for class key.commands.Rooms
ruins. Variable in class key.Forest
run(). Method in class key.AnimatedAtom
run(). Method in class key.AnimatedContainer
run(). Method in class key.ConnectingPlayer
run(). Method in class key.ConnectPort
run(). Method in class key.LatentCache
run(). Method in class key.Player
The main thread of a player - simply starts the parser
run(). Method in class key.Scheduler
run(Daemon). Method in class key.events.Census
run(Daemon). Method in class key.Event
run(Daemon). Method in class key.events.Shutdown
run(Player, StringTokenizer, Repeated, Command, InteractiveConnection, Flags). Method in class key.commands.Directed
run(Player, StringTokenizer, Repeated, Command, InteractiveConnection, Flags). Method in class key.commands.DirectedBroadcast
run(Player, StringTokenizer, Repeated, Command, InteractiveConnection, Flags). Method in interface key.Repeatable
p, args, ic and flags are the same as for the normal command run method.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.Accept
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Actions
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.Add
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Age
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Aka
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Alias
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Allow
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.As
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.BanType
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.BaseRank
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Block
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Blocking
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.BlockingMsg
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.BlockMsg
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Brief
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Broadcast
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Call
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.ChangeRoom
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Citizen
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.ClanMotd
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Cls
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Colours
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.Command
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Commands
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Conceal
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.ConstrainedSet
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Construct
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Contents
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Create
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Default
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Delete
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Deny
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Describe
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Directed
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.DirectedBroadcast
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Disconnect
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.Dissolve
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Dump
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Echo
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Edit
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.EditMotd
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Eject
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Email
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.End
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Examine
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Exile
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Exits
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Finger
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Footnote
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Form
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Friend
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Gc
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Give
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Go
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Help
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Hide
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Idle
checks the idle time of
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.IdleMsg
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.Implies
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Inform
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Inspect
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Instantiate
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.IsColour
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Join
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.KBLock
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Lag
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Liberated
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.LimitActions
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Log
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Look
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.Make
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Many
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Message
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.ModalCommand
should put the player into this mode
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Motd
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Msgs
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Newbies
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.NoPager
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.NotImplies
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Out
Changes the players context.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Page
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.PagerNext
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.PagerQuit
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Password
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Plan
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Portrait
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Post
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Prefer
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Prefix
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Prompt
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Punctuation
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Qualify
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Quit
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Read
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Recap
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Ref
Changes the players context.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.RefClan
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.RefClanLand
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.RefPlayer
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.RefRank
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.RefRoom
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.RefSite
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Register
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Remove
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Repeat
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Reply
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Rescheck
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Resident
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Reveal
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.Revoke
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Rooms
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Save
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.SaveTest
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.ScapeWho
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Schedule
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Secede
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Set
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.SetGender
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.SetHall
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.SetHome
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Shift
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Show
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.SiteDisplay
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.SitesBanned
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.SiteUnban
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Sort
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Status
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.StringSetAdd
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.StringSetRemove
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.Structure
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Summon
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Sync
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.Take
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Term
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Threads
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Through
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Time
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.TimedBanish
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Timezone
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Title
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Trace
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Trans
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Transfer
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Travel
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Unbanish
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Url
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.clan.Url
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Verify
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Visit
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Warn
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Where
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Who
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.With
If this method is not overridden, it calls the others.
run(Player, StringTokenizer, String, ModalCommand, InteractiveConnection, Flags). Method in class key.commands.Yield
If this method is not overridden, it calls the others.
runNow(). Method in class key.Event

S

Save(). Constructor for class key.commands.Save
SaveTest(). Constructor for class key.commands.SaveTest
sayProperty. Variable in class key.commands.Punctuation
scap. Variable in class key.effect.PrivilegedAction
scap. Variable in class key.effect.Warn
SCAPE. Static variable in class key.Type
Scape(). Constructor for class key.Scape
scapes(). Method in class key.Player
ScapeWho(). Constructor for class key.commands.ScapeWho
Schedule(). Constructor for class key.commands.Schedule
schedule(DateTime). Method in class key.Event
scheduler. Variable in class key.Key
Scheduler(). Constructor for class key.Scheduler
search(int[]). Method in class key.Network
search(String). Method in class key.Trie
Returns a trie for multiple matches, else returns null for no object matched, or returns the object matched.
searchExact(String). Method in class key.Trie
searchExact does *not* return a Trie for 'multiple matches', but will return null in that case.
Secede(). Constructor for class key.commands.Secede
secondaryKeys(). Method in class key.AliasListKey
secondarys. Variable in class key.AliasListKey
Security(). Constructor for class key.Security
seePrivateInfoAction. Static variable in class key.Player
selfMessage. Variable in class key.effect.Broadcast
send. Variable in class key.SMTP
send(char, String). Method in class key.InteractiveConnection
send(char, String). Method in class key.TelnetConnection
send(Paragraph). Method in class key.InteractiveConnection
send(Paragraph). Method in class key.TelnetConnection
send(Paragraph, boolean). Method in class key.InteractiveConnection
send(Paragraph, boolean). Method in class key.TelnetConnection
send(String). Method in class key.InteractiveConnection
send(String). Method in class key.TelnetConnection
send(String, String, String, String). Method in class key.SMTP
sendBlankLine(). Method in class key.InteractiveConnection
sendColumnParagraph(ColumnParagraph, boolean, boolean). Method in class key.TelnetConnection
sendError(String). Method in class key.InteractiveConnection
This function is used when the user makes some sort of error in typing - *not* if a command can't be executed because of a failure.
sendError(String). Method in class key.Player
This function is used when the user makes some sort of error in typing - *not* if a command can't be executed because of a failure.
sendFailure(String). Method in class key.InteractiveConnection
sendFailure(String). Method in class key.Player
sendFeedback(String). Method in class key.InteractiveConnection
This function is used to output direct, *successful* feedback of a players command.
sendFeedback(String). Method in class key.Player
This function is used to output direct, *successful* feedback of a players command.
sendHeadingParagraph(String, int, boolean, boolean). Method in class key.TelnetConnection
sendLine(). Method in class key.InteractiveConnection
draw a line across the screen
sendLine(). Method in class key.TelnetConnection
draw a line across the screen
sendParagraph(Paragraph). Method in class key.InteractiveConnection
sendRaw(String). Method in class key.InteractiveConnection
sendRaw(String). Method in class key.TelnetConnection
This function sends this raw text to the players screen.
sendSubliminal(String, int, int). Method in class key.InteractiveConnection
sendSubliminal(String, int, int). Method in class key.TelnetConnection
You never know what they _might_ have available on their terminal...
sendSystem(String). Method in class key.InteractiveConnection
sendSystem(String). Method in class key.Player
sendTableParagraph(TableParagraph, boolean, boolean). Method in class key.TelnetConnection
sendText(String). Method in class key.InteractiveConnection
Meant to be used to send part of what would normally be a paragraph.
sendText(String). Method in class key.Player
Meant to be used to send part of what would normally be a paragraph.
sendText(String). Method in class key.TelnetConnection
Meant to be used to send part of what would normally be a paragraph.
sendTextParagraph(int, int, int, int, String, int, boolean, boolean). Method in class key.TelnetConnection
sendUnqualified(String). Method in class key.InteractiveConnection
This function sends this raw text to the players screen.
SeperatedIdentifier(String). Constructor for class key.SeperatedIdentifier
Set(). Constructor for class key.commands.Set
set(char). Method in class key.QualifierListEntry
set(Object). Method in class key.AtomicProperty
set(Object). Method in class key.DataProperty
set(Object). Method in class key.ReferenceProperty
Store the resolved reference
set(String, InteractiveConnection). Method in class key.Homepage
set(String, InteractiveConnection, Player). Method in class key.EmailAddress
set(String, Repeatable). Method in class key.Repeated
set(Type, char). Method in class key.QualifierList
setAlignment(int). Method in class key.HeadingParagraph
setAlignment(int). Method in class key.TextParagraph
setBan(String, Player, DateTime, DateTime, String). Method in class key.Site
setCanPage(boolean). Method in class key.Player
setCanPage(boolean). Method in class key.TelnetConnection
setConstraint(Type). Method in class key.Container
setContext(Atom). Method in class key.Player
setCookie(Atom, Object). Method in class key.Player
setDetectedTerminal(String). Method in class key.TelnetConnection
setFile(File). Method in class key.Tag
setFooter(String). Method in class key.TableParagraph
SetGender(). Constructor for class key.commands.SetGender
setGender(Gender). Method in class key.Player
SetHall(). Constructor for class key.commands.clan.SetHall
SetHome(). Constructor for class key.commands.SetHome
setHome(Room). Method in class key.Player
setId(String). Method in class key.ReferenceProperty
Just store the id of the atom
setId(String, Atom). Method in class key.ReferenceProperty
setKey(Object). Method in class key.Action
setKey(Object). Method in class key.Atom
setKey(Object). Method in class key.Property
setKey(Object). Method in class key.StringSymbol
setKey(Object). Method in interface key.Symbol
setKey(Object). Method in class key.Tag
Only really meant to be called from Atom
setKey(Object). Method in class key.Type
setLag(int, boolean). Method in class key.Player
setLeftFirstMargin(int). Method in class key.TextParagraph
setLeftMargin(int). Method in class key.TextParagraph
setLimit(int). Method in class key.PermissionList
setMargins(int, int, int, int). Method in class key.TextParagraph
setOrDefault(DataProperty, DataProperty). Method in class key.Command
Returns self if its non-null, else main (string properties only)
setOwner(Atom). Method in class key.Atom
setParent(Parent). Method in class key.Atom
This routine not only sets the parent, but ensures that this atom is removed from its previous parent, as well.
setPassword(String). Method in class key.Player
setPrimary(String). Method in class key.AliasListKey
setPriority(int). Method in interface key.Animate
setPriority(int). Method in class key.AnimatedAtom
setPriority(int). Method in class key.AnimatedContainer
setProperty(DataProperty, Object). Method in class key.Atom
setProperty(ReferenceProperty, Object). Method in class key.Atom
setProperty(String, Object). Method in class key.Atom
setPropertyId(ReferenceProperty, String). Method in class key.Atom
setRightFirstMargin(int). Method in class key.TextParagraph
setRightMargin(int). Method in class key.TextParagraph
setSaved(). Method in class key.Player
setSplasher(Atom). Method in class key.Effect
setSymbol(String, Object). Method in class key.Atom
setTag(Tag). Method in class key.Atom
setter. Variable in class key.EmailAddress
setTerminal(String). Method in class key.Player
setText(String). Method in class key.HeadingParagraph
setText(String). Method in class key.TextParagraph
setTime(long). Method in class key.Duration
setTo(Room). Method in class key.Exit
setTransit(StringTokenizer). Method in class key.TransitAtom
This should be called from the getSymbol() routine
setupFiles(). Method in class key.Forest
setupFiles(). Method in class key.Key
setValue(String). Method in interface key.Enum
Sets the value to a specific one.
Shift(). Constructor for class key.commands.Shift
SHORTCUTCOLLECTION. Static variable in class key.Type
ShortcutCollection(). Constructor for class key.ShortcutCollection
ShortcutCollection(Collection). Constructor for class key.ShortcutCollection
shortcuts. Variable in class key.Key
shortcuts(). Static method in class key.Key
Shortcuts(). Constructor for class key.Shortcuts
shouldContain(Atom). Method in class key.Rank
SHOUT. Static variable in class key.Type
Shout(Scape, Player, String, String). Constructor for class key.effect.Shout
Creates a new communication
ShoutBroadcast(). Constructor for class key.commands.ShoutBroadcast
shoutProperty. Variable in class key.commands.Punctuation
Show(). Constructor for class key.commands.Show
SHOWCHARS. Static variable in class key.Player
SHOWFLAG_DIRECTED. Static variable in class key.Player
SHOWFLAG_ENTER. Static variable in class key.Player
SHOWFLAG_FRIENDS. Static variable in class key.Player
SHOWFLAG_LEAVE. Static variable in class key.Player
SHOWFLAG_LOGIN. Static variable in class key.Player
SHOWFLAG_LOGOUT. Static variable in class key.Player
SHOWFLAG_ROOM. Static variable in class key.Player
SHOWFLAG_SHOUTS. Static variable in class key.Player
SHOWNAMES. Static variable in class key.Player
shutdown(). Method in class key.Key
This routine is only _ever_ meant to be called from the scheduler.
Shutdown(). Constructor for class key.events.Shutdown
SID. Static variable in class key.Duration
SIF. Static variable in class key.Duration
SIH. Static variable in class key.Duration
SIM. Static variable in class key.Duration
SIMTH. Static variable in class key.Duration
sinceBootLoginStatisticsProperty. Variable in class key.Key
SIQ. Static variable in class key.Duration
SIS. Static variable in class key.Duration
site. Variable in class key.InteractiveConnection
SITE. Static variable in class key.Type
Site(). Constructor for class key.Site
Site(int[]). Constructor for class key.Site
You can construct a Site with any IP, but only the relevant IP's will be stored.
SITECOLLECTION. Static variable in class key.Type
SiteCollection(). Constructor for class key.SiteCollection
SiteDisallowedException(String). Constructor for class key.SiteDisallowedException
SiteDisplay(). Constructor for class key.commands.SiteDisplay
sites. Variable in class key.Key
SitesBanned(). Constructor for class key.commands.SitesBanned
sitesFile. Variable in class key.Key
SiteUnban(). Constructor for class key.commands.SiteUnban
SIW. Static variable in class key.Duration
SIY. Static variable in class key.Duration
SMALLEST_BELIEVABLE_HEIGHT. Static variable in class key.TelnetConnection
SMALLEST_BELIEVABLE_WIDTH. Static variable in class key.TelnetConnection
SMTP(InetAddress). Constructor for class key.SMTP
SMTP(InetAddress, int). Constructor for class key.SMTP
SMTP(String). Constructor for class key.SMTP
SMTP(String, int). Constructor for class key.SMTP
sock. Variable in class key.SMTP
sometimesSpaceCode. Static variable in class key.commands.Broadcast
sometimesSpaceCode. Static variable in class key.commands.Directed
sort(). Method in class key.AliasCollection
Sorts the elements in this linked trie
sort(). Method in interface key.Collection
Called when theres an opportunity to index the elements in the collection in some ordered way (as opposed to the haphazard way they're normally treated ;)
sort(). Method in class key.Container
sort(). Method in class key.NumberedCollection
Sorts the elements in this linked trie
sort(). Method in class key.ShortcutCollection
Sorts the elements in this linked trie
sort(). Method in class key.SiteCollection
Sorts the elements in this linked trie
Sort(). Constructor for class key.commands.Sort
sort(). Method in class key.StringKeyCollection
Sorts the elements in this linked trie
sortAction. Static variable in class key.Container
can sort atoms in this container
spaces(int). Static method in class key.TelnetConnection
Returns a string of the specified number of spaces

This routine has been optimised for up to 70 spaces, requesting more than this will slow it down.

SPECIFIC. Static variable in class key.SuppressionList
Specifies that the block was blocking effects from this originator.
SPECIFIC_DEFAULT. Static variable in class key.SuppressionListEntry
splash(Effect, SuppressionList). Method in class key.Atom
When an effect occurs, people within its "splash" range are notified (that is, they can choose to notice or ignore it).
splash(Effect, SuppressionList). Method in class key.Player
When an effect occurs, people within its "splash" range are notified (that is, they can choose to notice or ignore it).
splash(Effect, SuppressionList). Method in class key.Scape
A general way of saying that the people in this scape should be notified of the supplied Effect.
splashExcept(Effect, Atom, SuppressionList). Method in class key.Scape
Sends the splash to everyone except the listed atom
splashExcept(Effect, Atom[], SuppressionList). Method in class key.Scape
Sends the splash to everyone except the listed atoms
splashToPlayer(Player, Effect, SuppressionList). Method in class key.Scape
stack. Variable in class key.Terminal
The actual stack variable, holds all the previous colour codes.
STACK_SIZE. Static variable in class key.Terminal
The maximum expected colours on a line.
stackValue. Variable in class key.Terminal
This always points at the next place to put an increasing colour code.
STAFF_CHANNEL. Static variable in class key.Type
StaffChannel(). Constructor for class key.StaffChannel
start(). Method in interface key.Animate
start(). Method in class key.AnimatedAtom
start(). Method in class key.AnimatedContainer
startConnection(). Method in class key.TimeStatistics
startDaemons(). Method in class key.Key
startUnIdling(Player). Method in class key.InteractiveConnection
staticActions. Static variable in class key.Atom
The list of actions for Atom's.
staticActions. Static variable in class key.Container
staticActions. Static variable in class key.Player
staticActions. Static variable in class key.Room
staticCommandList. Variable in class key.Player
This is a reference to some sort of 'standard' command list for this _type_ of atom.
staticCommandList. Variable in class key.Scape
This is a reference to some sort of 'standard' command list for this _type_ of atom.
Status(). Constructor for class key.commands.Status
stop(). Method in interface key.Animate
stop(). Method in class key.AnimatedAtom
stop(). Method in class key.AnimatedContainer
stop(). Method in class key.LatentCache
stopUnIdling(). Method in class key.InteractiveConnection
STORABLE. Static variable in class key.Type
storeObject(Storable, DataOutput). Static method in class key.Key
storeObject(Storable, File). Static method in class key.Key
STRING. Static variable in class key.Type
STRING_KEY. Static variable in class key.Tag
A string key implies that a string follows and will be loaded
stringForCode(char). Method in class key.Terminal
Does all the necessary coding to support the newly returned colour code for input into the stream.
STRINGKEYCOLLECTION. Static variable in class key.Type
StringKeyCollection(). Constructor for class key.StringKeyCollection
StringKeyCollection(Collection). Constructor for class key.StringKeyCollection
strings. Variable in class key.StringSet
STRINGSET. Static variable in class key.Type
StringSet(). Constructor for class key.StringSet
StringSetAdd(). Constructor for class key.commands.StringSetAdd
StringSetRemove(). Constructor for class key.commands.StringSetRemove
StringSymbol(). Constructor for class key.StringSymbol
StringSymbol(String). Constructor for class key.StringSymbol
Structure(). Constructor for class key.commands.clan.Structure
SUBNET. Static variable in class key.Type
substitute(String, Hashtable). Static method in class key.Grammar
The codes hashtable should be hashed on the 'character' class, and contain strings
subtract(Duration). Method in class key.Duration
Summon(). Constructor for class key.commands.Summon
summonAction. Static variable in class key.Player
summonerCode. Static variable in class key.commands.Summon
Sun(). Constructor for class key.terminal.Sun
SUPPRESSION_CODE. Static variable in class key.Qualifiers
SUPPRESSION_STRING. Static variable in class key.Qualifiers
SuppressionList(). Constructor for class key.SuppressionList
swapout(). Method in class key.Atom
Similar to dispose(), the swapout() method prepares a Atom to be swapped out non-destructively You should probably sync() before doing this...
swapout(). Method in class key.Container
Similar to dispose(), the swapout() method prepares a Atom to be swapped out non-destructively You should probably sync() before doing this...
swapout(). Method in class key.Player
Similar to dispose(), the swapout() method prepares a Atom to be swapped out non-destructively You should probably sync() before doing this...
swapout(Atom). Method in class key.Container
swapout(Atom). Method in class key.ReferenceProperty
swapout(Atom). Method in interface key.Referrer
Stop referring to this atom, as its being swapped out of memory.
sync(). Method in class key.Atom
sync(). Method in class key.Forest
Updates the system disk files so that the changes to non-saved objects will be saved.
sync(). Method in class key.Key
Updates the system disk files so that the changes to non-saved objects will be saved.
sync(). Method in class key.Player
sync(). Method in class key.Registry
Ensures everything on-disk is up to date with the memory contents
Sync(). Constructor for class key.commands.Sync
sync(). Method in class key.Tag
syncConfig(). Method in class key.Key

T

TableParagraph(). Constructor for class key.TableParagraph
TableParagraph(TableParagraphColumn[]). Constructor for class key.TableParagraph
TableParagraphColumn(). Constructor for class key.TableParagraphColumn
TableParagraphColumn(String, int). Constructor for class key.TableParagraphColumn
Tag(). Constructor for class key.Tag
Tag(Atom). Constructor for class key.Tag
Tag(File, Atom). Constructor for class key.Tag
Tag(File, Atom, String). Constructor for class key.Tag
Tag(File, String). Constructor for class key.Tag
Tag(String). Constructor for class key.Tag
tagElements(). Method in class key.Container
TagEnumerator(Enumeration). Constructor for class key.TagEnumerator
Take(). Constructor for class key.commands.clan.Take
TARGETABLE. Static variable in class key.Type
targetCode. Static variable in class key.commands.Citizen
targetCode. Static variable in class key.commands.ConstrainedSet
targetCode. Static variable in class key.commands.Directed
targetCode. Static variable in class key.commands.DirectedBroadcast
targetCode. Static variable in class key.commands.Join
targetCode. Static variable in class key.commands.Page
targetCode. Static variable in class key.commands.Resident
targetCode. Static variable in class key.commands.Warn
TARGETS. Static variable in class key.Type
Targets(). Constructor for class key.Targets
tellAction. Static variable in class key.Player
tellProperty. Variable in class key.commands.Punctuation
TelnetConnection(Socket). Constructor for class key.TelnetConnection
Constructor
tempFileExtension. Static variable in class key.Key
Term(). Constructor for class key.commands.Term
Terminal(). Constructor for class key.Terminal
terminalTypes. Static variable in class key.Terminal
TextParagraph(). Constructor for class key.TextParagraph
TextParagraph(int, String). Constructor for class key.TextParagraph
TextParagraph(int, String, int, int, int, int). Constructor for class key.TextParagraph
TextParagraph(String). Constructor for class key.TextParagraph
textProperty. Variable in class key.commands.Message
THING. Static variable in class key.Type
thinkProperty. Variable in class key.commands.Punctuation
Threads(). Constructor for class key.commands.Threads
Through(). Constructor for class key.commands.Through
throughHelpParagraph. Static variable in class key.commands.Inspect
throughParagraph. Static variable in class key.commands.Inspect
Time(). Constructor for class key.commands.Time
TimedBanish(). Constructor for class key.commands.TimedBanish
TIMESTATISTICS. Static variable in class key.Type
TimeStatistics(). Constructor for class key.TimeStatistics
Timezone(). Constructor for class key.commands.Timezone
Title(). Constructor for class key.commands.Title
toMarkedString(). Method in class key.QualifierListEntry
toShortString(). Method in class key.Duration
Return short version of time (ETB)
toShortString(long). Static method in class key.Duration
toString(). Method in class key.Action
toString(). Method in class key.AliasListKey
toString(). Method in class key.Atom
toString(). Method in class key.AtomicProperty
toString(). Method in class key.DataProperty
toString(). Method in class key.DateTime
toString(). Method in class key.Duration
This routine courtesy of Adam Teague (brann)
toString(). Method in class key.EmailAddress
toString(). Method in interface key.Enum
Should return the value of this
toString(). Method in class key.Gender
toString(). Method in class key.Homepage
toString(). Method in class key.PermissionList
toString(). Method in class key.PermissionListEntry
toString(). Method in class key.Property
toString(). Method in class key.QualifierList
toString(). Method in class key.QualifierListEntry
toString(). Method in class key.Site
toString(boolean). Method in class key.PermissionList
toString(boolean). Method in class key.PermissionListEntry
toString(long, boolean). Static method in class key.Duration
toString(Player). Method in class key.DateTime
toTruncString(). Method in class key.Duration
Trace(). Constructor for class key.commands.Trace
Trans(). Constructor for class key.commands.Trans
Transfer(). Constructor for class key.commands.Transfer
TransitAtom(). Constructor for class key.TransitAtom
TransitTag(Atom). Constructor for class key.TransitTag
Travel(). Constructor for class key.commands.Travel
Trie(). Constructor for class key.Trie
Creates a new trie with no entries
Type(Class, String). Constructor for class key.Type
Type(String, String). Constructor for class key.Type
TypeMismatchException(String). Constructor for class key.TypeMismatchException
typeOf(Object). Static method in class key.Type

U

unalias(Atom). Method in class key.Container
Unbanish(). Constructor for class key.commands.Unbanish
UnBlock(Player, Scape, String). Constructor for class key.effect.UnBlock
Creates a new movement
UnexpectedResult(String). Constructor for class key.UnexpectedResult
unIdle(). Method in class key.ConnectionStatistics
Unidles the connection to the current time
unIdle(). Method in class key.InteractiveConnection
The sub-classes should call this routine everytime the player puts some input into the program
unIdle(). Method in class key.Player
Called by the interactive connection to reset the players idletime to 0
UNKNOWN_CODE. Static variable in class key.Qualifiers
UNKNOWN_STRING. Static variable in class key.Qualifiers
unlink(Symbol). Method in class key.AliasCollection
Take this player out of the list of players
unlink(Symbol). Method in interface key.Collection
unlink(Symbol). Method in class key.NetworkCollection
Take this player out of the list of players
unlink(Symbol). Method in class key.NumberedCollection
Take this player out of the list of players
unlink(Symbol). Method in class key.ShortcutCollection
Take this player out of the list of players
unlink(Symbol). Method in class key.SiteCollection
Take this player out of the list of players
unlink(Symbol). Method in class key.StringKeyCollection
Take this player out of the list of players
unlinkedString. Static variable in class key.Key
unlinkFromScape(Scape). Method in class key.Player
unlinkFromSecondary(Symbol). Method in class key.ShortcutCollection
unlinkPlayer(Player). Method in class key.Clan
Take this player out of the list of players
unlinkPlayer(Player). Method in class key.Key
overrides default so that timeStatistics can be updated
unlinkPlayer(Player). Method in class key.Scape
Take this player out of the list of players
unRegister(String). Method in class key.NetworkCollection
unRegisterTrailer(String). Method in class key.Internet
This command is overridden in Internet
unRegisterTrailer(String). Method in class key.Network
This command is overridden in Internet
UNSUPPRESSION_CODE. Static variable in class key.Qualifiers
UNSUPPRESSION_STRING. Static variable in class key.Qualifiers
Url(). Constructor for class key.commands.Url
Url(). Constructor for class key.commands.clan.Url
usage(InteractiveConnection). Method in class key.Command
usage(InteractiveConnection). Method in class key.commands.Qualify
usage(InteractiveConnection). Method in class key.commands.Timezone
use(Player). Method in class key.Exit

V

validAddress. Variable in class key.EmailAddress
value. Variable in class key.DataProperty
value. Variable in class key.ReferenceProperty
valueCode. Static variable in class key.commands.ConstrainedSet
verbose. Static variable in class key.Key
This is a global variable that can be used by any command to indicate that _everything_ on the program should start doing verbose logging.
verbose(). Method in class key.InteractiveConnection
Specifies that this ic is in 'verbose' mode - that is, it will recieve newbie help instrctions and so on.
Verify(). Constructor for class key.commands.Verify
verify(String, InteractiveConnection). Method in class key.EmailAddress
VERSION. Static variable in class key.Key
Minor version.
Visit(). Constructor for class key.commands.Visit
voidRoom. Variable in class key.Key
vowels. Static variable in class key.Grammar

W

Warn(). Constructor for class key.commands.Warn
Warn(Player, Player, String, String, String, Scape). Constructor for class key.effect.Warn
Creates a new communication
Where(). Constructor for class key.commands.Where
Whisper(). Constructor for class key.commands.Whisper
whisperProperty. Variable in class key.commands.Punctuation
Who(). Constructor for class key.commands.Who
who(Player). Method in class key.Room
willSync(). Method in class key.Player
With(). Constructor for class key.commands.With
with(Player). Method in class key.Room
withPlayers(int, boolean, Player, Player). Method in class key.Room
writeContents(DataOutput). Method in class key.Container
writeContents(DataOutput). Method in class key.Registry
Overridden to do nothing; contents not written to disk in a registry.
writeList(Vector, DataOutput). Method in class key.PermissionListEntry
writeTo(DataOutput). Method in class key.AliasCollection
writeTo(DataOutput). Method in class key.AliasListKey
writeTo(DataOutput). Method in class key.Atom
writeTo(DataOutput). Method in class key.AtomicProperty
writeTo(DataOutput). Method in class key.ColumnParagraph
writeTo(DataOutput). Method in class key.ConnectingPlayer
writeTo(DataOutput). Method in class key.ConnectionStatistics
No implementation - there is nothing to be stored
writeTo(DataOutput). Method in class key.ConnectPort
writeTo(DataOutput). Method in class key.Container
writeTo(DataOutput). Method in class key.DataProperty
writeTo(DataOutput). Method in class key.DateTime
writeTo(DataOutput). Method in class key.Duration
writeTo(DataOutput). Method in class key.EmailAddress
writeTo(DataOutput). Method in class key.Gender
writeTo(DataOutput). Method in class key.HeadingParagraph
writeTo(DataOutput). Method in class key.Homepage
writeTo(DataOutput). Method in class key.Key
writeTo(DataOutput). Method in class key.LatentCache
writeTo(DataOutput). Method in class key.MultiParagraph
writeTo(DataOutput). Method in class key.Network
writeTo(DataOutput). Method in class key.NumberedCollection
writeTo(DataOutput). Method in class key.PermissionList
writeTo(DataOutput). Method in class key.PermissionListEntry
writeTo(DataOutput). Method in class key.Player
writeTo(DataOutput). Method in class key.Property
writeTo(DataOutput). Method in class key.QualifierList
writeTo(DataOutput). Method in class key.QualifierListEntry
writeTo(DataOutput). Method in class key.Rank
writeTo(DataOutput). Method in class key.ReferenceProperty
writeTo(DataOutput). Method in class key.Registry
writeTo(DataOutput). Method in class key.ShortcutCollection
writeTo(DataOutput). Method in class key.Site
writeTo(DataOutput). Method in class key.SiteCollection
writeTo(DataOutput). Method in interface key.Storable
writeTo(DataOutput). Method in class key.StringKeyCollection
writeTo(DataOutput). Method in class key.StringSet
writeTo(DataOutput). Method in class key.StringSymbol
writeTo(DataOutput). Method in class key.TableParagraph
writeTo(DataOutput). Method in class key.TableParagraphColumn
writeTo(DataOutput). Method in class key.Tag
writeTo(DataOutput). Method in class key.TextParagraph
writeTo(DataOutput). Method in class key.TimeStatistics
WrongTerminalTypeException(). Constructor for class key.WrongTerminalTypeException

Y

yield(). Method in class key.AnimatedAtom
yield(). Method in class key.AnimatedContainer
Yield(). Constructor for class key.commands.Yield