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Class key.Forest
java.lang.Object
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+----key.Atom
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+----key.Container
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+----key.Scape
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+----key.Key
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+----key.Forest
- public class Forest
- extends Key
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caves
-
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city
-
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entryRooms
-
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marshLand
-
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marshLandFile
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outside
-
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player
-
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ranks
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ranksFile
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realm
-
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realmFile
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ruins
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Forest(boolean)
-
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addEverything()
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addShortcuts()
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getConnectRoom(Player)
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getInitialRank()
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getRanks()
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loadEverything()
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main(String[])
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setupFiles()
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sync()
- Updates the system disk files so that
the changes to non-saved objects will
be saved.
ruins
protected Landscape ruins
city
protected Landscape city
outside
protected Landscape outside
caves
protected Landscape caves
realm
protected Realm realm
marshLand
protected Realm marshLand
ranks
protected Container ranks
player
protected Rank player
realmFile
protected File realmFile
marshLandFile
protected File marshLandFile
ranksFile
protected File ranksFile
entryRooms
protected Container entryRooms
Forest
public Forest(boolean creation)
getConnectRoom
public Room getConnectRoom(Player p)
- Overrides:
- getConnectRoom in class Key
sync
public synchronized void sync()
- Updates the system disk files so that
the changes to non-saved objects will
be saved.
- Overrides:
- sync in class Key
setupFiles
protected void setupFiles()
- Overrides:
- setupFiles in class Key
loadEverything
protected void loadEverything()
- Overrides:
- loadEverything in class Key
addEverything
protected void addEverything() throws NonUniqueKeyException, BadKeyException
- Overrides:
- addEverything in class Key
addShortcuts
protected void addShortcuts() throws NonUniqueKeyException, BadKeyException
- Overrides:
- addShortcuts in class Key
getInitialRank
public Rank getInitialRank()
- Overrides:
- getInitialRank in class Key
getRanks
public Container getRanks()
main
public static void main(String args[])
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